What do people think about trying to develop a Vanguard-like system for
Jyhad? In case anyone doesn't know, Vanguard cards are BIG indestructible
Magic cards that change the game environment - raising or lowering your
hand size and starting life, and giving permanent changes to your other
cards [such as, making your creatures untargetable by spells, or giving
them all +1/+0].
It strikes me that this might be a way of personalising one's Methuselah
character [which would please FRPG, I'm sure], and maybe rebalancing the
game a bit by, for example, giving the poor old nossies a chance. Also we
would be talking about a rather small number of cards so maybe FRPG might
actually find it worthwhile to print them.
Please post if you support or oppose the idea but DON'T post specific card
ideas. FRPG are very clear that they will NEVER use a card idea that has
been posted on a newsgroup, because of copyright fears. I've also emailed
Robert Goudie about this and if people like the idea then maybe VEKN would
be a good clearing-house for any specific ideas we might have.
Legbiter wrote:
> What do people think about trying to develop a Vanguard-like system for
> Jyhad?
This is a neat idea.
Chris
--
Chris Shorb & Tammy Martin
ino...@ix.netcom.com
"In fuzzy logic, there's no rule
to design or make a model, and that's
probably why people don't like fuzzy logic.
That's the most important point."
-Yuzo Kato
In article <not.available-1...@sm1-132.hs.port.ac.uk>,
Legbiter <not.av...@your.security.clearance> wrote:
[idea for cards allowing customizable methuseluh's snipped]
>Please post if you support or oppose the idea but DON'T post specific card
>ideas. FRPG are very clear that they will NEVER use a card idea that has
>been posted on a newsgroup, because of copyright fears. I've also emailed
>Robert Goudie about this and if people like the idea then maybe VEKN would
>be a good clearing-house for any specific ideas we might have.
I'm definitly for this. I always hated having the most important
person on your side be essentially vanilla. Would these be cards you
start with in play, or would you have to play them like other cards?
--
/\ Jasper Phillips
/VVVVVVVVVVVVVV|~"~"~"~"~"~"----------........____ jaz
j^^^^^^^^^^^^^\/"~"~"~"~-----------........._____ ~"~--.
* http://www.engr.orst.edu/~philljas/ "~"~'--`
>I'm definitly for this. I always hated having the most important
>person on your side be essentially vanilla. Would these be cards you
>start with in play, or would you have to play them like other cards?
Yes.. it would definitely be a worthwhile addition. I think they
should either start in play or be worked in somehow so that you can
get them out easily as masters.
Maybe you could burn the edge to search your deck for one or
something.
Too bad there are no plans to print any more V:tES cards ever again :(
In article <6eriuq$r2i$1...@news.NERO.NET>, phil...@tx.ENGR.ORST.EDU (Jasper
Phillips) wrote:
> In article <not.available-1...@sm1-132.hs.port.ac.uk>,
> Legbiter <not.av...@your.security.clearance> wrote:
>
> [idea for cards allowing customizable methuseluh's snipped]
>
> >Please post if you support or oppose the idea but DON'T post specific card
> >ideas. FRPG are very clear that they will NEVER use a card idea that has
> >been posted on a newsgroup, because of copyright fears. I've also emailed
> >Robert Goudie about this and if people like the idea then maybe VEKN would
> >be a good clearing-house for any specific ideas we might have.
>> I'm definitly for this. I always hated having the most important
> person on your side be essentially vanilla. Would these be cards you
> start with in play, or would you have to play them like other cards?
>
Yes, you start with them in play.
In article <35116df9...@news.cso.uiuc.edu>, gaus...@uiuc.edu (David
Gausebeck) wrote:
> >I'm definitly for this. I always hated having the most important
> >person on your side be essentially vanilla. Would these be cards you
> >start with in play, or would you have to play them like other cards?
>> Yes.. it would definitely be a worthwhile addition. I think they
> should either start in play or be worked in somehow so that you can
> get them out easily as masters.
> Maybe you could burn the edge to search your deck for one or
> something.
>
You start with the cards in play. When I say big, I mean physically big -
these cards are about 6x4. If people like the idea we can home-make them
using a scanner, since VEKN has permission to use Jyhad imagery, assuming
FRPG don't volunteer to do it themselves. I'd like the cards to go through
some form of approval process before we did this, though ..... partly
because i'm not the greatest card designer in the world, but mainly
because we do NOT need a crap product, however bright the original idea
behind it. On-line playtesting [suggested by another poster near here]
seems to me to be a good idea.
> Too bad there are no plans to print any more V:tES cards ever again :(
Well, if the worst comes to the worst I will make these things for people.
I'll still need help on the design and approval side, though.
jyha...@ugcs.caltech.edu
The above address is the Official unofficial Playtest groups email list.
Anyone interested in working on Playtest cards of any sort would do well to
start here.
Raille.
> >
>
> You start with the cards in play. When I say big, I mean physically big -
> these cards are about 6x4. If people like the idea we can home-make them
> using a scanner, since VEKN has permission to use Jyhad imagery, assuming
> FRPG don't volunteer to do it themselves. I'd like the cards to go through
> some form of approval process before we did this, though ..... partly
> because i'm not the greatest card designer in the world, but mainly
> because we do NOT need a crap product, however bright the original idea
> behind it. On-line playtesting [suggested by another poster near here]
> seems to me to be a good idea.
>
> > Too bad there are no plans to print any more V:tES cards ever again :(
>
> Well, if the worst comes to the worst I will make these things for people.
> I'll still need help on the design and approval side, though.
>
-----== Posted via Deja News, The Leader in Internet Discussion ==-----
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>> Too bad there are no plans to print any more V:tES cards ever again :(>
>Well, if the worst comes to the worst I will make these things for people.
>I'll still need help on the design and approval side, though.
Do you think there would be any way to do these in an even vaguely
official manner without WotC doing it themselves? Just getting their
approval or something? Unless you just wanted to give the things away
you'd have copyright problems without their consent. Maybe even if
you did just want to give them away. Not too familiar with copyright
law...
LSJ: any chance WotC could do vanguard type stuff without doing
another full V:tES expansion? I don't know how the amount of work
involved would compare, but I'd guess these things would be pretty
popular.
Or if WotC won't do it, is there any chance they'd let someone else
try?
On Thu, 19 Mar 1998 13:35:30 +0000,
not.av...@your.security.clearance (Legbiter) wrote:
>What do people think about trying to develop a Vanguard-like system for>Jyhad? In case anyone doesn't know, Vanguard cards are BIG indestructible
>Magic cards that change the game environment - raising or lowering your
>hand size and starting life, and giving permanent changes to your other
>cards [such as, making your creatures untargetable by spells, or giving
>them all +1/+0].
>
>It strikes me that this might be a way of personalising one's Methuselah
>character [which would please FRPG, I'm sure], and maybe rebalancing the
>game a bit by, for example, giving the poor old nossies a chance. Also we
>would be talking about a rather small number of cards so maybe FRPG might
>actually find it worthwhile to print them.
I haven't played too much Jyhad, but it seems to me that these
Vanguard cards would throw the balance of the game drastically in
favor of whoever has more of them. I need to hear more about the
idea, but so far I am against them.
-- Generic Freak #23
>I haven't played too much Jyhad, but it seems to me that these
>Vanguard cards would throw the balance of the game drastically in
>favor of whoever has more of them. I need to hear more about the
>idea, but so far I am against them.
You can only have one, and you start with it in play.
You don't put them in your deck or anything.
And they're not supposed to make you more powerful.
They give you balanced advantages and disadvantages which should make
gameplay more interesting.
In article <35138e87...@news.cso.uiuc.edu>, gaus...@uiuc.edu (David
Gausebeck) wrote:
> >> Too bad there are no plans to print any more V:tES cards ever again :(
> >
> >Well, if the worst comes to the worst I will make these things for people.
> >I'll still need help on the design and approval side, though.
>
> Do you think there would be any way to do these in an even vaguely
> official manner without WotC doing it themselves? Just getting their
> approval or something?
I certainly hope we can get some sort of official approval. Morien Jones
did, for his Tomb promo cards.
Unless you just wanted to give the things away
> you'd have copyright problems without their consent. Maybe even if
> you did just want to give them away. Not too familiar with copyright
> law...
At the very least we need to have permission to use copyrighted material.
Much as I love Jyhad, I'm not going to jail for it!
[ quoted text not captured ]
David Gausebeck (gaus...@uiuc.edu) wrote:
: >> Too bad there are no plans to print any more V:tES cards ever again :(: official manner without WotC doing it themselves? Just getting their
: approval or something? Unless you just wanted to give the things away: you'd have copyright problems without their consent. Maybe even if
: you did just want to give them away. Not too familiar with copyright
: law...: LSJ: any chance WotC could do vanguard type stuff without doing: another full V:tES expansion? I don't know how the amount of work
: involved would compare, but I'd guess these things would be pretty
: popular.
No. Blank cards is all VTES is getting, and even that isn't
certain yet.
: Or if WotC won't do it, is there any chance they'd let someone else
: try?
Sure. VEKN already has permission to pursue this sort of thing.
Other groups should contact Ryan Dancey for more information on
getting permission: Ry...@frpg.com
--
L. Scott Johnson (vte...@wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
In article <35147e9c...@news.monmouth.com>, Generic Freak #23 wrote:
>
>I haven't played too much Jyhad, but it seems to me that these
>Vanguard cards would throw the balance of the game drastically in
>favor of whoever has more of them. I need to hear more about the
>idea, but so far I am against them.
I also oppose the idea. The player represents the Methuselah. He does
not need special cards to represent the Methuselah for him. I also dread
their effect on game balance. I do not support the existence of *any* new
card that one literally *needs* in order to be competitive. The purpose
of any new card should be to add variety and allow new possibilities and
combinations and strategies, and not to "up the ante" per se. I imagine
that "Methuselah cards" could conceivably be designed in such a way as to
meet such conditions, but I do not think it likely.
Lupus Australis
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In article <slrn6hh51f....@amanda.dorsai.org>,
jbwh...@dorsai.org (John Whelan) wrote:
[ quoted text not captured ]
All points taken, and agreed with. Methuselah cards would only be playable
if all players agreed that they could be played [a la Vanguard]. In any
game you would only have 1, and it would be in play from the start. They
would not have rarities. Personally, I also think that they should be
neutral, so that one could play a generic Methuselah against them.