rec.games.trading-cards.jyhad

Possessing Smudge

4 messages from 4 participants · 15 October 1999 – 18 October 1999
original thread on Google Groups

xze...@my-deja.com

If Smudge diablerizes an older vampire and is burned with a bloodhunt, then is possessed back to your active region by a giovanni with superior necromancy, does he retain the +1 hand damage Sent via Deja.com http://www.deja.com/ Before you buy.

Sorrow

> If Smudge diablerizes an older vampire and is burned with a bloodhunt, > then is possessed back to your active region by a giovanni with superior > necromancy, does he retain the +1 hand damage No, because the possessed vampire forgets everything about it's previous instance. A good example of that is something that was going around the NG a while back: Bleed with a vamp using Daring the Dawn (inf) that will end up at 0 blood by the end of the action so that vamp will get burned by the agg damage inflicted by Daring the Dawn. You then Possess that vamp back to the active region and if successful, that vamp can bleed again. This doesn't violate the NRA rule because the vamp forgets everything that went before it was burned. Lather, rinse, repeat and it can get kind of brutal if the prey isn't prepared for it... Hmmm, AUS, NEC, dom, for, Precognizant Mobility, Possession, dom bleed, Daring the Dawn and a bunch of AUS weenies.... Sorrow --- I don't want to be alone | I hurt, therefore I am anymore |-------------------------------- I don't want to be anyone | "What are you looking at...? anymore | you never seen anyone try to I don't need a reason to kill myself | commit suicide before?" - Anon ------------------------------------------------------------------------

Ethan Burrow

Actually, you can also bleed with force of will so that you can peform yet another useful action before you burn them (and it costs a blood for force of will giving you more flexibility on who bleeds not to mention the +bleed). Then you could use either Daring the Dawn or Day Op since force of will is providing the agg damage. Sorrow wrote: > Bleed with a vamp using Daring the Dawn (inf) that will end up at 0 blood > by the end of the action so that vamp will get burned by the agg damage > inflicted by Daring the Dawn. You then Possess that vamp back to the > active region and if successful, that vamp can bleed again. This doesn't > violate the NRA rule because the vamp forgets everything that went before > it was burned. Lather, rinse, repeat and it can get kind of brutal if the > prey > isn't prepared for it... > > Hmmm, AUS, NEC, dom, for, Precognizant Mobility, Possession, dom > bleed, Daring the Dawn and a bunch of AUS weenies.... -- Ethan Burrow - Prince of Austin et...@ddg.com http://whitestar.ddg.com/vtes/

LSJ

Sorrow wrote: > > > If Smudge diablerizes an older vampire and is burned with a bloodhunt, > > then is possessed back to your active region by a giovanni with superior > > necromancy, does he retain the +1 hand damage > > No, because the possessed vampire forgets everything about it's previous > instance. Correct. (He forgot everything about his previous instance the moment he hit the ash heap). -- LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and tournament rules: http://www.wizards.com/VTES/rules.asp