floppyzedolfin#
Hi,
Suppose A has an Improvised Flamethrower and is in combat with B.
Range is long, B's strike is 1R on A.
Do we resolve the 1R and the 2Agg in different time frames?
Real-life examples:
- A is an ally with 3 life. Can the Vagabond Mystic be tapped to give
A 1 life between the handling of the 1R and the handling of the 2agg?
- A is a vampire with 1 blood and Anathema. Is there pool gained from
Anathema?
My opinion is that the answer to all these is "No." (just like for
Target Vitals' "extra" damage - can't find a reference to this one).
Is this correct?
Thanks
~~
Anathema
Cardtype: Political Action
{Requires a} prince or justicar.
Choose a ready vampire. If the referendum is successful, put this card
on that vampire. If the vampire with this card is reduced to zero
blood in combat, he or she is burned, and the Methuselah controlling
the opposing minion gains pool equal to the burned vampire's capacity.
Improvised Flamethrower
Cardtype: Equipment
Cost: 2 pool
Weapon.
Strike: 2R aggravated damage, only usable once per combat. If the
opposing minion inflicts any damage on this minion at long range (even
if it is prevented), this weapon is burned and the bearer takes 2
aggravated (non-strike) damage.
Target Vitals
Cardtype: Combat
Aim. Play when choosing a strike.
If any damage from this strike is successfully inflicted on the
opposing minion, he or she takes an additional 2 damage from this
strike, and he or she cannot press this round. The opposing minion may
discard two combat cards [COMBAT] to cancel this card. A minion may
play only one aim each strike.
Vagabond Mystic
Cardtype: Ally
Unique mortal with 2 life. 0 strength, 0 bleed.
Tap Vagabond Mystic to move 1 life counter from the blood bank to an
ally you control who has fewer life than his or her starting amount.
The Vagabond Mystic cannot block vampires.