rec.games.trading-cards.jyhad

(LSJ) Improvised Flamethrower damage's timing

2 messages from 2 participants · 02 December 2010
original thread on Google Groups

floppyzedolfin

Hi, Suppose A has an Improvised Flamethrower and is in combat with B. Range is long, B's strike is 1R on A. Do we resolve the 1R and the 2Agg in different time frames? Real-life examples: - A is an ally with 3 life. Can the Vagabond Mystic be tapped to give A 1 life between the handling of the 1R and the handling of the 2agg? - A is a vampire with 1 blood and Anathema. Is there pool gained from Anathema? My opinion is that the answer to all these is "No." (just like for Target Vitals' "extra" damage - can't find a reference to this one). Is this correct? Thanks ~~ Anathema Cardtype: Political Action {Requires a} prince or justicar. Choose a ready vampire. If the referendum is successful, put this card on that vampire. If the vampire with this card is reduced to zero blood in combat, he or she is burned, and the Methuselah controlling the opposing minion gains pool equal to the burned vampire's capacity. Improvised Flamethrower Cardtype: Equipment Cost: 2 pool Weapon. Strike: 2R aggravated damage, only usable once per combat. If the opposing minion inflicts any damage on this minion at long range (even if it is prevented), this weapon is burned and the bearer takes 2 aggravated (non-strike) damage. Target Vitals Cardtype: Combat Aim. Play when choosing a strike. If any damage from this strike is successfully inflicted on the opposing minion, he or she takes an additional 2 damage from this strike, and he or she cannot press this round. The opposing minion may discard two combat cards [COMBAT] to cancel this card. A minion may play only one aim each strike. Vagabond Mystic Cardtype: Ally Unique mortal with 2 life. 0 strength, 0 bleed. Tap Vagabond Mystic to move 1 life counter from the blood bank to an ally you control who has fewer life than his or her starting amount. The Vagabond Mystic cannot block vampires.

LSJ

On Dec 1, 7:18 pm, floppyzedolfin <floppyzedol...@gmail.com> wrote: > Hi, > Suppose A has an Improvised Flamethrower and is in combat with B. > Range is long, B's strike is 1R on A. > > Do we resolve the 1R and the 2Agg in different time frames? > > Real-life examples: > - A is an ally with 3 life. Can the Vagabond Mystic be tapped to give > A 1 life between the handling of the 1R and the handling of the 2agg? > - A is a vampire with 1 blood and Anathema. Is there pool gained from > Anathema? > > My opinion is that the answer to all these is "No." (just like for > Target Vitals' "extra" damage - can't find a reference to this one). > Is this correct? Yes. http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/b91464019921643a [ quoted text not captured ]