lovre wrote:
> Is a bleed announced together with conditioning, and then playing
> grandest trick legal?
No. Conditioning cannot be played in the "as action is announced"
window.
[ quoted text not captured ]
Why? There is no card text preventing its use in this phase of the game.
Seduction seems to provide a limiting phrase only, not also simultaneously
an enabling phrase, for instance. Can action modifiers by default not be
played in the "as action is announced" phase? If not, why not?
Can reaction cards be played in that window once the acting Methuselah is
finished? Why or why not?
Ankur
Ankur Gupta wrote:
> > lovre wrote:
> >> Is a bleed announced together with conditioning, and then playing
> >> grandest trick legal?
> >
> > No. Conditioning cannot be played in the "as action is announced"
> > window.
>
> Why? There is no card text preventing its use in this phase of the game.
Because things can't be played in the "as announced" window by default.
> Seduction seems to provide a limiting phrase only, not also simultaneously
> an enabling phrase, for instance.
It is enabling. Like Guard Dogs' "Only usable by a tapped vampire". (Or
Hidden Lurker, &c.)
> Can action modifiers by default not be
> played in the "as action is announced" phase? If not, why not?
No. Default.
Like not being able to play in the "as played" window.
> Can reaction cards be played in that window once the acting Methuselah is
> finished? Why or why not?
This is why none have been printed with that text.
Ankur Gupta <agu...@cs.duke.edu> wrote:
> > lovre wrote:
> >> Is a bleed announced together with conditioning, and then playing
> >> grandest trick legal?
> >
> > No. Conditioning cannot be played in the "as action is announced"
> > window.> Why? There is no card text preventing its use in this phase of the game.
> Seduction seems to provide a limiting phrase only, not also simultaneously
> an enabling phrase, for instance. Can action modifiers by default not be
> played in the "as action is announced" phase? If not, why not?
I think that we've just sorted this out on IRC with a logical explanation.
It kinda breaks down like this:
1. I PLAY the card "Govern the Unaligned" (with a window for as-played
effects)
2. I draw a card to replace Govern the Unaligned.
3. I ANNOUNCE "I am using the inferior dominate effect of this card".
4. I PLAY Seduction. (with a window for as-played effects for this card)
5. I draw a card to replace Seduction.
6. I PLAY The Sleeping Mind (with a window for as-played effects for this
card)
7. I draw a card to replace The Sleeping Mind.
8. Now that "as-announced" effects are over, this action is finished being
announced. After being announced, we now know that it is a Bleed Action.
9. I may play Conditioning.
Something like that.
Right?
>> Why? There is no card text preventing its use in this phase of the
>> game.>
> Because things can't be played in the "as announced" window by default.
I wasn't aware of this default behavior. Now I am. GI Joe.
>> Can reaction cards be played in that window once the acting Methuselah
>> is finished? Why or why not?>
> This is why none have been printed with that text.
Yay. Consider this my vote for never having such cards that complicate
life. :)
Ankur
"Jozxyqk" <jfeu...@eecs.tufts.edu> wrote in message
news:o4-dnQlLPLhzGlrZ...@comcast.com...
> Ankur Gupta <agu...@cs.duke.edu> wrote:>> > lovre wrote:
>> >> Is a bleed announced together with conditioning, and then playing
>> >> grandest trick legal?
>> >
>> > No. Conditioning cannot be played in the "as action is announced"
>> > window.>>> Why? There is no card text preventing its use in this phase of the game.
>> Seduction seems to provide a limiting phrase only, not also
>> simultaneously
>> an enabling phrase, for instance. Can action modifiers by default not be
>> played in the "as action is announced" phase? If not, why not?>
> I think that we've just sorted this out on IRC with a logical explanation.
> It kinda breaks down like this:
>
> 1. I PLAY the card "Govern the Unaligned" (with a window for as-played
> effects)
> 2. I draw a card to replace Govern the Unaligned.
> 3. I ANNOUNCE "I am using the inferior dominate effect of this card".
I think you announce the terms of the action card (or, for non-action-cards,
the level/effect you're using it for) at (1), don't you? That is, I'm
pretty sure that the other players get to know whether you're playing
superior Govern or inferior Govern before they have to decide whether to use
Direct Intervention "as a card is played".
> 4. I PLAY Seduction. (with a window for as-played effects for this card)
> 5. I draw a card to replace Seduction.
> 6. I PLAY The Sleeping Mind (with a window for as-played effects for this
> card)
> 7. I draw a card to replace The Sleeping Mind.
> 8. Now that "as-announced" effects are over, this action is finished being
> announced. After being announced, we now know that it is a Bleed
> Action.
> 9. I may play Conditioning.
>
> Something like that.
>
> Right?
The rest of it seems pretty "something like that" to me, though. :-)
Josh
possibly also see dvorax's timeline for 'stuff when cards are played', very
similar in nature
"Joshua Duffin" <joshduff...@SPAM.gmail.com> wrote in message
news:4ipkg6F...@individual.net...
[ quoted text not captured ]
Yeah, plus it's also important that you ANNOUNCE before you REPLACE, since
you might Minion Tap Anson for 8 instead of 4 if you were able to see that
you top-decked Giant's Blood off the Tap. :)
- Pat
[ quoted text not captured ]
I was trying to treat PLAY and ANNOUNCE as "keywords" in my example, I guess
I wasn't very clear.
Yes it's important to declare all the effects/terms of the card (other than
referendum) during the as-played phase, but the "announcement" isn't over until
after you've played all the "as-announced" cards.
I should have written it differently.