rec.games.trading-cards.jyhad

Q: LSJ. Psyche! vs Fast Reaction

4 messages from 3 participants · 18 December 2009 – 19 December 2009
original thread on Google Groups

SteveHarris

Meth 1 controls Vamp A. Meth 2 controls Vamp B and Vamp C. Vamp B blocks Vamp A's action. Vamp B plays S:CE of some kind. Vamp A then plays Psyche! to restart combat. I believe that Vamp C does not get an opportunity to play Fast Reaction at this point. Let's say the second combat proceeds the same and Vamp B ends combat with a strike. There is no further Psyche from Vamp B. Can Vamp C now play Fast Reaction? Psyche! Cardtype: Combat Discipline: Celerity [cel] Press. [CEL] Only usable at the end of combat when both combatants are still ready. Begin another combat with the opposing minion. Fast Reaction Cardtype: Reaction Discipline: Auspex Only usable after a combat between a blocking minion you control other than this vampire and the acting minion. [aus] Tap this vampire. This vampire enters combat with the acting minion. The first round of this new combat, the acting minion cannot strike. [AUS] As above, with an optional press.

LSJ

On 12/18/09 10:04 , SteveHarris wrote: > Meth 1 controls Vamp A. Meth 2 controls Vamp B and Vamp C. > > Vamp B blocks Vamp A's action. Vamp B plays S:CE of some kind. Vamp > A then plays Psyche! to restart combat. I believe that Vamp C does > not get an opportunity to play Fast Reaction at this point. Correct. > Let's say the second combat proceeds the same and Vamp B ends combat > with a strike. There is no further Psyche from Vamp B. > > Can Vamp C now play Fast Reaction? Yes. A is still the acting minion, B is still the blocking minion, and they have just completed combat. [ quoted text not captured ]

Blooded Sand

On Dec 18, 4:21 pm, LSJ <vtes...@white-wolf.com> wrote: > On 12/18/09 10:04 , SteveHarris wrote: > > > Meth 1 controls Vamp A. Meth 2 controls Vamp B and Vamp C. Lets say meth 1 controls A and D > > > Vamp B blocks Vamp A's action. Vamp B plays S:CE of some kind. Vamp > > A then plays Psyche! to restart combat. I believe that Vamp C does > > not get an opportunity to play Fast Reaction at this point. > > Correct. > > > Let's say the second combat proceeds the same and Vamp B ends combat > > with a strike. There is no further Psyche from Vamp B. Vamp D now plays Hidden lurker. [ quoted text not captured ]

LSJ

[ quoted text not captured ] No. D is not the acting minion.