daves...@hotmail.com#
Our playgroup has some questions that need answering:
If a minion strikes with zip gun and the other vampire decides not to prevent
the one damage dealt by the zip gun, can the victim still play prevention
cards if the gun damage then gets modified by dragon breath, or has he
forfeited his chance when he gave up preventing the 1 damage originally by
the zip gun?
Can a Delaying Tactics be played at the end of a referendum? For instance if
a vote passes that a Meth. doesn’t want passed can he then play Delaying?
Malkavian Prank-Can a player tell another player “across the table” to pick 4
pool(for example) and the Prankster declare 1-3 pool to that to give that
player 4 pool? Just wondering how you rule it.
If a minion bleeds with Govern and no one blocks can he then mask it to
another vampire, using inferior mask, and then attempt to bleed again? (Since
I am assuming he is not considered to be the acting minion of the Govern,
yes)
Trap- if 1 Trap were the only card played in a combat and assuming the
vampires had enough blood, would the combat reach round 3 or 4?
Legacy of Caine- If a vampire has 3 Legacys on it, does it steal 3 blood when
hunting or just 1?
“Equipment is always optional only as the equipment affects the bearer.” How
does this apply to Writ of acceptance? Can a Sabbat vampire become a prince
with the writ then shut it off and play a monomancy? What about in reference
to a Protect thine own?
If a vampire bleeds with Return to Innocence and the bleed is countered does
the vampire get the blood back for the Return? Also can a vampire play a
spying mission on a Return? And if so, does the vampire burn?
thanks for your patience,
Dave Stevers
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