rec.games.trading-cards.jyhad

Just some questions and thoughts...

15 messages from 7 participants · 29 April 2002 – 02 May 2002
original thread on Google Groups

Wouter Kuyper

Hi guys, I played in the tournament Amsterdam yesterday, and i was thinking about some things,... The first, i was 6th on basis of those "stayingpoints" (can't remember the real name ...) I haven't read it yet, but how does that work, how many points does who get? (And does that mean that if your prey sweeps the table you get the most points apart from your prey? If that is the case i think it should change, your prey sweeped, because you let him...) And second, coming for that...i only won 1 (4-player-) table, and got 1 vicpoint somewhere else, and that ALMOST got me in THE FINALS... Sure, i wouldn't have mind playing the finals, but it sounds strange to me that playing 1 good game can get you to the finals.... I haven't given it much thought, but wouldn't it be better if decks that get victory-points in ALL games got to the finals (and at least 1 tablewin) ? I mean, those decks are obviously least screwed by table position, and show the most stable performance... What do you think? Wouter

GreySeer

"Wouter Kuyper" <wouter...@yahoo.com> wrote in message news:155a2de5.02042...@posting.google.com... [ quoted text not captured ] There's been a very long thread on the merits and flaws of the Game Wins system. My main argument for the Game Wins system ( which is similar to a lot of other's ) is that the objective of the game is to win. The Game Wins system makes the objective of the rounds the same as the finals ( to win individual games ). If you have a deck that gains 2 VPs every game but doesn't ( and usually wont ) win games with those 2 VPs then it's no good. Sure, it's consistent, but it's consistent in loosing, not winning. Give me a 1 in 3 sweep the table deck any day. If sometimes you get 2 VPs and occasionally 3VPs then you have a good deck and you'll most likely get into the finals. But if you can't get that 3rd VP often enough, you need to change it or play it differently. The rounds + final system could be considered inherently flawed, but as long as we have that system, the Game Wins system for ranking is makes much more sense.

Tobias

wouter...@yahoo.com (Wouter Kuyper) wrote in message news:<155a2de5.02042...@posting.google.com>... I'm sure by the time you read this someone with a faster newsreader than Google will already have responded. Still: > Hi guys, > > I played in the tournament Amsterdam yesterday, and i was thinking > about some things,... > > The first, i was 6th on basis of those "stayingpoints" (can't remember > the real name ...) Tournament Points? > I haven't read it yet, but how does that work, how many points does > who get? (And does that mean that if your prey sweeps the table you > get the most points apart from your prey? If that is the case i think > it should change, your prey sweeped, because you let him...) I think you can find an explanation of Tournament Points on the White Wolf site. Either that, or D-L the Archon. I have a vague recollection that what you mention is true: the last player to leave the table has slightly more points than the first, all other factors being equal. It is indeed a good question whether you should 'reward' letting the prey sweep... on the other hand, you are neither the first person kicked off the table - also a signal of weakness. And I'm sure that 'letting the prey sweep' is not a valid tactic for 3 rounds in a row in a tournament ;) > And second, coming for that...i only won 1 (4-player-) table, and got > 1 vicpoint somewhere else, and that ALMOST got me in THE FINALS... > Sure, i wouldn't have mind playing the finals, but it sounds strange > to me that playing 1 good game can get you to the finals.... Well, it's just a matter of calculation, average performance, and chance. With a total of 22 players (as in Amsterdam), and 5 tables, there are 81 VP's available over the whole of 3 rounds. That's 3.7 VP a person 'on average', but there will be games that time out, scoring a whole lot less points. So, with some people scoring heavily, and some poorly, you will certainly be ahead of the pack (I count 6 vp for you, but I do not know whether you had a 'sweep'). Then again, you ALSO have a Table/Game win, which is rated as more important than just getting VPs. And anyway, you wouldn't want to play the final, but go to eat in that student cafe, since the food was good. ;) > I haven't given it much thought, but wouldn't it be better if decks > that get victory-points in ALL games got to the finals (and at least 1 > tablewin) ? I mean, those decks are obviously least screwed by table > position, and show the most stable performance... Well, there's always the deck that has been discussed earlier - the weenie computer hack deck. It can probably always take 1 VP at each table, no more. It cannot sweep a table and will in all likelyhood never win the final. And, in the final, the winner is the person able to kill and keep alive the most - the person who most closely approaches the Table Sweep. So it is 'good' to reward peak performance in a few places over adequate mean performance. (If the tournament rules said that the final winner is the person that had most VPs in all 4 rounds summed, your argument would hold out better). > What do you think? That next time I want to sit at a table with you and Tim and Pepijn and Mike. Tobias Deventer

LSJ

Tobias wrote: > wouter...@yahoo.com (Wouter Kuyper) wrote in message > > The first, i was 6th on basis of those "stayingpoints" (can't remember > > the real name ...) > > Tournament Points? > > > I haven't read it yet, but how does that work, how many points does > > who get? (And does that mean that if your prey sweeps the table you > > get the most points apart from your prey? If that is the case i think > > it should change, your prey sweeped, because you let him...) > > I think you can find an explanation of Tournament Points on the White > Wolf site. Either that, or D-L the Archon. Tournament Point scoring is described in [VEKN 3.8.3], yes. > I have a vague recollection that what you mention is true: the last > player to leave the table has slightly more points than the first, all > other factors being equal. No. Ousting order (timing) is not tracked. Tournament Points are awarded based on table rank. First place gets 60 TP. Fifth place gets 12 TP. Tied positions split TPs. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Andy Brown

LSJ wrote: > > Tobias wrote: > > wouter...@yahoo.com (Wouter Kuyper) wrote in message > > > The first, i was 6th on basis of those "stayingpoints" (can't remember > > > the real name ...) > > > > Tournament Points? > > > > > I haven't read it yet, but how does that work, how many points does > > > who get? (And does that mean that if your prey sweeps the table you > > > get the most points apart from your prey? If that is the case i think > > > it should change, your prey sweeped, because you let him...) > > > > I think you can find an explanation of Tournament Points on the White > > Wolf site. Either that, or D-L the Archon. > > Tournament Point scoring is described in [VEKN 3.8.3], yes. > > > I have a vague recollection that what you mention is true: the last > > player to leave the table has slightly more points than the first, all > > other factors being equal. > > No. Ousting order (timing) is not tracked. Tournament Points are > awarded based on table rank. First place gets 60 TP. Fifth place gets > 12 TP. Tied positions split TPs. -- Whether it is nobler in the mind to suffer the slings and arrows of outragous fortune, or get fat on chocolate cake, eat the cake, life is too short to worry!

Andy Brown

Sorry about that. Hit wrong button. Andy

Nikolaj Wendt

> And second, coming for that...i only won 1 (4-player-) table, and got > 1 vicpoint somewhere else, and that ALMOST got me in THE FINALS... > Sure, i wouldn't have mind playing the finals, but it sounds strange > to me that playing 1 good game can get you to the finals.... > I haven't given it much thought, but wouldn't it be better if decks > that get victory-points in ALL games got to the finals (and at least 1 > tablewin) ? I mean, those decks are obviously least screwed by table > position, and show the most stable performance... > > What do you think? > > Wouter Ive been thinking about this myself since i played a small tourney once and went to the finals once with only one point. It was a small one and some games didnt have a winner after 2 hours (each player at the table then receives 1/2 point) so some people only had 1/2 point and i had 1. I then won the final with two VP (I ousted 2 in one round) and the others got one VP each. So all in all i won a 3 round + final tournament with only 3 VP all in all. Go figure.. -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG

GreySeer

"Nikolaj Wendt" <niko...@hotmail.com> wrote in message news:c534913d985ed405002...@mygate.mailgate.org... [ quoted text not captured ] I'd say that there's a good chance that the decks that only got .5 VPs were flawed. They couldn't get a single VP in the time limit, yours could. Therefore you deserve to be in the final. Not only that but your deck was good enough to get 2 VPs in the final round within the time limit. I had 2 Settite decks that won most of their games but it takes them about 3.5hrs, I pulled them apart because they're bloody useless as tournament decks because they can't get their VPs in 2 hrs.

Wouter Kuyper

I was just thinking about it some more, how about this for an idea: Tablewins are still most important, but victorypoints gathered at the table you won do NOT count for your total... This means that you need to perform well at more tables...1 sweep and being kicked out twice early won't do you any good. What do you think?

GreySeer

"Wouter Kuyper" <wouter...@yahoo.com> wrote in message news:155a2de5.02050...@posting.google.com... [ quoted text not captured ] Hmm, intersting, could potentially advantage more consistent decks as opposed to, say fast decks that either sweep or get nothing. I think though, you'll find that is all tables are 5 player the more consistent, decks will end up on more VPs than the inconsistent ones. One thing I really have a problem with is 4 player tables. For my money, it's much more difficult to get a table win on a 4 player table and anyone who plays more 4 player games than others is signifigantly disadvantaged. Unfortunately, I can't really see a way around this. The optimal seating order chart tries to share the 4 player tables around as much as possible tho.

Joshua Duffin

"Wouter Kuyper" <wouter...@yahoo.com> wrote in message news:155a2de5.02050...@posting.google.com... [ quoted text not captured ] Interesting idea. If I understand you right, you'd use this scoring to determine who gets into the finals: 1. Games Won 2. VPs earned in games not won 3. Tournament Points I'm not sure how much of a difference this would end up making - it'd probably affect ranking going into the finals (and therefore who gets to decide where to sit last), but as long as game wins are still most important, you'll only be able to get into the finals (generally) with at least one game win, and winning more than one game would still be better than winning only one. I guess the practical effect of subtracting out "how much you won by when you won" would be that the first tiebreaker would become "how well you did when you lost" rather than "how well you did when you won and lost put together". Compared to the current system, it ranks non-sweeping decks higher. (The current system favors sweeping decks because getting 5 VPs and winning a table is substantially better than getting 3 VPs to win the table, at the moment. They'd be equivalent under this proposal.) I doubt that the end result would be enough of a change to have any large effect on who gets into final games. It's also pretty hard to say with any great certainty that particular decks "always sweep" or "always score"; it'd probably have fairly random effects most of the time. At a guess, anyway. :-) Josh if it ain't broke...?

Wouter Kuyper

"Joshua Duffin" <jtdu...@yahoo.com> wrote in message news:<aapapt$cmr02$1...@ID-121616.news.dfncis.de>... > "Wouter Kuyper" <wouter...@yahoo.com> wrote in message > news:155a2de5.02050...@posting.google.com... > > I was just thinking about it some more, how about this for an idea: > > Tablewins are still most important, but victorypoints gathered at the > > table you won do NOT count for your total... > > > > This means that you need to perform well at more tables...1 sweep and > > being kicked out twice early won't do you any good. > > Interesting idea. If I understand you right, you'd use this > scoring to determine who gets into the finals: > > 1. Games Won > 2. VPs earned in games not won > 3. Tournament Points > yeah, or possibly: 3) total victorypoints, 4) tournament points whatever is better... > I'm not sure how much of a difference this would end up making - > it'd probably affect ranking going into the finals (and therefore > who gets to decide where to sit last), but as long as game wins > are still most important, you'll only be able to get into the > finals (generally) with at least one game win, and winning more > than one game would still be better than winning only one. True and THAT i don't want to change, i mean the object is still winning.. > > I guess the practical effect of subtracting out "how much you won > by when you won" would be that the first tiebreaker would become > "how well you did when you lost" rather than "how well you did > when you won and lost put together". Compared to the current > system, it ranks non-sweeping decks higher. (The current system > favors sweeping decks because getting 5 VPs and winning a table > is substantially better than getting 3 VPs to win the table, at > the moment. They'd be equivalent under this proposal.) > > I doubt that the end result would be enough of a change to have > any large effect on who gets into final games. It's also pretty > hard to say with any great certainty that particular decks "always > sweep" or "always score"; it'd probably have fairly random effects > most of the time. At a guess, anyway. :-) > I am not sure if it would make much difference...but i know that very often, once you ousted the first two, it isn't that hard to sweep the table...I am not sure, but i think most tablewins came from sweeps in the last tournaments i played in. And very often, if the deck didn't sweep it had no vicpoints at all... I think decks/players are better if they don't just have the choice between sweeping or dying...I think it is a good thing if a deck/player can do something in a not too favorable environment (an environment in which you loose)...and that it should be rewarded as such. > Josh > > if it ain't broke...? True, but i am arguing that it might be broke, if it takes only 1 good game to get to the finals...then you only need 1 weak predator... I think this approach minimizes the luck of seating order, because you need to be able to "play" at at least two different tables well anyway, that is what i think, Wouter

Tobias

"GreySeer" <e...@i.think.not> wrote in message news:<ud06br8...@news.supernews.com>... [ quoted text not captured ] But maybe with not enough emphasis, as the Archon tried to have me have 3 4-player rounds last tournament (22 players, 2 5 player tables and 3 4 player tables). Of course, when I complained, the judge was so kind as to move me. Tobias Deventer

LSJ

Tobias wrote: > "GreySeer" <e...@i.think.not> wrote in message > > see a way around this. The optimal seating order chart tries to share the 4 > > player tables around as much as possible tho. > > But maybe with not enough emphasis, as the Archon tried to have me > have 3 4-player rounds last tournament (22 players, 2 5 player tables > and 3 4 player tables). Of course, when I complained, the judge was so > kind as to move me. The optimal seating charts used by the Archon are "perfect" with regard to equitable distribution of 4- and 5-player tables. Your situation occured because of a drop, I'm guessing. (It is the responsibility of the organizer to rework the seating after a drop.) For 22-players, the Archon seats 14 players at 4 twice and 5 once (1,3,5, 7,9,10,12,13,14,15,17,19,20,22) and the other 8 at 4 once and 5 twice. No one is seated at a 4-player table thrice by the optimal seating chart for 22 players. [ quoted text not captured ]

Joshua Duffin

"Wouter Kuyper" <wouter...@yahoo.com> wrote in message news:155a2de5.02050...@posting.google.com... > True, but i am arguing that it might be broke, if it takes only 1 good > game to get to the finals...then you only need 1 weak predator... Ah, I see. I don't know if this can "fix" that, though. If a tournament is small enough that you can make it to the finals with only one game win (in my experience, any tournament with 25 players or less will probably have at least some finalists with only one GW), then it would still take only one "good" game to make the finals. I suppose the effect would be that, if one player had 5 VPs and 1 GW from one round and 0 VPs/GWs in the other two, and a second player had 3 VPs and 1 GW from one round and 2 VPs/0 GWs from the other two, the second player would be ranked higher (instead of tied-except-for-TPs) than the first. But is it really better to "win by a narrower margin" in one game and "lose by a narrower margin" in another than to "win by a lot" and "lose by a lot"? A matter of taste, I think. And if you end up having any people that actually *do* have game wins where they only had 3 VP (or less), that seems to contradict your intuition that "if you get a couple VPs, it's easy to get the rest". > I think this approach minimizes the luck of seating order, because you > need to be able to "play" at at least two different tables True if not all the 1-GW players make the finals (and yeah, in most tournaments with at least 15 players I think not *all* the players with 1 GW generally make the finals). But there might not be enough of them who got VPs in games they didn't win for this tiebreaker to make much difference, either. Example: In the last local tournament, there were 15 players. After three rounds, five had one GW and one had two GWs (two GWs were "lost" by tables that timed out). Of the 1-GW players, "total VPs" were 5.5, 4.5, 4, 4, 3. "VPs in games not won" were 0.5, 0.5, 0, 0, 0. So in this example, the first and second player under the current system would still have been first and second; the next tiebreaker either would replicate the existing system ("total VPs") or potentially slightly alter it. (if TPs was the only other tiebreaker - for these players, TPs were 120, 120, 108, 102, 108, so the 3-VPs player would have taken the place of the second 4-VPs player if TPs were the only tiebreaker after "VPs in games not won".) I think what this points to is that it's hard to get VPs at all, let alone get them in more than one game. :-) So I'd guess that not too many one-game-win players are ever going to have very many "VPs in games not won" to use for this tiebreaker. Even more so for two-game-win players - they only played in one game that they didn't win. Basically I get the idea you want to make it "harder" to win tournaments - less luck-based... which I'd say is a worthy goal, but given the same players under any system, and no way of reducing the effects of luck within any single game, we probably don't have - without playing more preliminary rounds - any really good way to better determine who's done better on the day than "Game Wins, then total VPs, then Tournament Points". For whatever that's worth... Josh stupid, stupid allies