One thing that came up in a past tournament came up again in our draft. I looked up the answer and thought I would share it.
Foreshadowing Destruction may NOT be played at DOM against a target with 10+ pool. (incorrect, see below)
groups.google.com/group/rec.games.trading-cards.jyhad/browse_thread/thread/c4b79d8b0b8ed5ee/ed0c42b99b5fe5e5?lnk=gst&q=foreshadowing+destruction#ed0c42b99b5fe5e5
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
Actually you are wrong. It CAN be played, it just doesn't have any effect if the target is at 10+ pool. (apart from preventing you from playing further bleed modifiers)
It looks like LSJ is agreeing with the person posting......
"> Ie is it a bleed, resolve bleed, modifiy bleed, resolve modifiers.
> (Above card playable at superior)> or bleed, modify bleed, resolve all current bleed action stuff.
> (Above card not playable at superior)
LSJ: The latter. Like ammo, claws, etc., the modifier must be played before
the effect resolves.
BSC: Unless he is ignoring the part in brackets below option to, leaving the reader to assume that he agrees entirely, he is intentionally saying that.
Is here a conflicting ruling that can help clarify?
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
LSJ says nothing about you not being able to play foreshadowing destruction, he only says you have to play bleed modifiers before resolving the action.
In parentheses, simidh says card not playable. LSJ is not clear if he agrees with that part or not. We played it this last weekend, that you could not play it. However, I see the argument that it can be played but with no +3 bleed benefit.
Klaital is correct. Foreshadowing is playable anytime between announcement and resolution, unless something doesn't allow its play.
LSJ was answering about the timing window.
Here's a ruling that (amongst others) shows Foreshadowing Destruction is played before resolution: [LSJ 20080105] .
> Pascal wrote:
> Klaital is correct. Foreshadowing is playable anytime between announcement and resolution, unless something doesn't allow its play.
>
> LSJ was answering about the timing window.
>
> Here's a ruling that (amongst others) shows Foreshadowing Destruction is played before resolution: [LSJ 20080105] .
>
Interesting. That not only clarifies something but tells me something I didn't know, namely Foreshadowing Destruction at DOM vs 10+ pool does not trigger the "you can not play *another* action modifier to further increase the bleed for this action" (emphasis mine).
Thank you for the clarification!
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
> brandonsantacruz wrote:
>
> > Pascal wrote:
> > Klaital is correct. Foreshadowing is playable anytime between announcement and resolution, unless something doesn't allow its play.
> >
> > LSJ was answering about the timing window.
> >
> > Here's a ruling that (amongst others) shows Foreshadowing Destruction is played before resolution: [LSJ 20080105] .
> >
> Interesting. That not only clarifies something but tells me something I didn't know, namely Foreshadowing Destruction at DOM vs 10+ pool does not trigger the "you can not play *another* action modifier to further increase the bleed for this action" (emphasis mine).
>
> Thank you for the clarification!
>
It does trigger it (when FD is played), and the previously played Conditioning's "you can't play another action modifier to further increase the bleed" is also triggered (when Conditioning is played).
If you play sup' FD against someone on 10, you can't play Conditioning afterwards.
However, since sup' FD doesn't increase the bleed, Conditioning's restriction doesn't bar from playing it.
Ok, so you could play it like this (assuming your target has 10+ pool):
Govern + Conditioning (lets say at DOM) + Foreshadowing Destruction + stealth (or at least dig for it and hope you get it)
but not
Govern + Foreshadowing Destruction + Conditioning (FD restricts playing another bleed increasing action modifier even though it was not one in the first place)
In case one from above, if I am deflected to someone with less than 10 pool, am I bleeding them for 9 pool?
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
> brandonsantacruz wrote:
> Ok, so you could play it like this (assuming your target has 10+ pool):
>
> Govern + Conditioning (lets say at DOM) + Foreshadowing Destruction + stealth (or at least dig for it and hope you get it)
>
> but not
>
> Govern + Foreshadowing Destruction + Conditioning (FD restricts playing another bleed increasing action modifier even though it was not one in the first place)
>
Correct.
> brandonsantacruz wrote:
> In case one from above, if I am deflected to someone with less than 10 pool, am I bleeding them for 9 pool?
>
Yes.
Whats even more fun is if its Chris Houghton with aching beauty bleeding a prey at exactly 10 pool, you play govern, conditioning, foreshadowing, then let yourself be blocked, making them burn a pool for aching beauty, and then continue action with form of mist and boom its a bleed for 9 and prey ousted!
> Pascal wrote:
>
> > brandonsantacruz wrote:
> > Ok, so you could play it like this (assuming your target has 10+ pool):
> >
> > Govern + Conditioning (lets say at DOM) + Foreshadowing Destruction + stealth (or at least dig for it and hope you get it)
> >
> > but not
> >
> > Govern + Foreshadowing Destruction + Conditioning (FD restricts playing another bleed increasing action modifier even though it was not one in the first place)
> >
> Correct.
>
> > brandonsantacruz wrote:
> > In case one from above, if I am deflected to someone with less than 10 pool, am I bleeding them for 9 pool?
> >
> Yes.
>
Thank you!
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/