rec.games.trading-cards.jyhad

CrimetheInc. + Anarch Free Press + Club Illusion

4 messages from 4 participants · 17 March 2022 – 18 March 2022 · vekn.net/forum
the topic on the V:EKN forum

Katana

Greetings With the risk of sounding stupid, but is it possible to to play CrimetheInc. after a successfull hunt using Anarch Free Press, or after a successfull bleed using Club Illusion? Technically, isn't the Anarch Free Press hunt and the Club Illusion bleed actions that require an anarch? Regards, Katana

inm8

> Katana wrote: > is it possible to to play CrimetheInc. after a successfull hunt using Anarch Free Press, or after a successfull bleed using Club Illusion? > If you are referring to the basic hunt and bleed the answer is no. If you bleed with a Line Brawl then yes (would be a “3 bleed” at least if also using Club Illusion). > Katana wrote: > Technically, isn't the Anarch Free Press hunt and the Club Illusion bleed actions that require an anarch? > Anarch Free Press and Club Illusion do not provide the actions (hunt/bleed), they only modify or change the result of them… which means they don’t qualify for Crimethinc’s requirement “ Only usable after resolution of a successful action requiring an Anarch” CrimethInc. Cardtype: Action Modifier Discipline: Protean/Quietus/Thaumaturgy Requires an Anarch. Only usable after resolution of a successful action requiring an Anarch or making this vampire Anarch. Unlock this Anarch. Unlock another ready Anarch. Put this card in play. During your minion phase, you can burn 1 pool to unlock a ready Anarch you control. The Anarch Free Press Cardtype: Master Cost: 1 pool Unique. Requires a ready Anarch. Put this card in play. Lock to give an Anarch you control +1 intercept. Lock after an Anarch successfully hunts to add 1 blood to that Anarch. Club Illusion Cardtype: Master Cost: 1 pool Unique location. An Anarch can burn 1 blood once as they announce a bleed action to get +1 bleed for that action. Line Brawl Cardtype: Action Discipline: Celerity/Potence/Presence Requires an Anarch. Steal 1 pool from another Methuselah. Enter combat with a minion. Bleed with +1 bleed.

Ankha

> inm8 wrote: > > > Katana wrote: > > is it possible to to play CrimetheInc. after a successfull hunt using Anarch Free Press, or after a successfull bleed using Club Illusion? > > > If you are referring to the basic hunt and bleed the answer is no. > Correct. > inm8 wrote: > If you bleed with a Line Brawl then yes (would be a “3 bleed” at least if also using Club Illusion). > Also correct. Prince of Paris, France Ratings Coordinator, Rules Director

Timo

To clarify what have been already said : If club illusion have been "anarch vampire can take an action to bleed with +1 bleed" then it would have been an action which require an anarch and would have allowed crimethinc to be used. The actual club illusion is used like an action modifier requiring an anarch and not like an action card. For example, the actions provided by open war both are actions requiring an anarch and therefore, crimethinc is usable with these actions. Open War +1 stealth action. Requires a baron. Put this card in play. Anarch vampires can enter combat with any minion as a Ⓓ action. They can burn a location as a Ⓓ action that costs 2 pool. Any Methuselah may use a master phase action to move 1 counter from his or her pool to this card. When this card has 4 pool, burn it and gain 4 pool. Only one Open War may be played in a game.