Packing the Court
Action
Ventrue
2 blood
+1 stealth action. Requires a ready non-Sterile Ventrue.
Put this card in play; it becomes a non-unique Ventrue Primogen with 1 capacity. This vampire must hunt this turn.
Art: an elder vampire leads a younger one into a boardroom where the rest of the council is already seated.
WoD reference: Packing an assembly with favorable voters is politics 101, both in corporate and government settings, so it is only fitting that the Ventrue would employ the tactics.
Compelling game need: Weirich is going to feel very lonely in the current state of the game: a untitled 8-cap and a +1 stealth primogen are no match for 2 princes. This card has the potential to enable a new swarm deck archetype. The Ventrue have access to +1 stealth, +1 vote and +1 strength cards for those primogens, but no +1 bleed.
Game mechanic-wise, I like it. Lore-wise it doesn't make sense. The Primogen is supposed to be the eldest or the leader of a Clan in a Domain. Having 1-cap Primogen is... kinda silly.
How about:
Packing the Court
2 +1 stealth action. Requires a non-sterile Ventrue above 3 capacity.
Put this card in play; it becomes a non-unique Ventrue with 1 capacity. This vampire must hunt this turn. The acting vampire gains the title Primogen and loses this title if this vampire is burned.
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
I'm not sure I like either of them, but I would add the word "Camarilla" to the requirements, to avoid weirdness with Anarchs, or other sect-related weirdness.
> jamesatzephyr wrote:
> I'm not sure I like either of them, but I would add the word "Camarilla" to the requirements, to avoid weirdness with Anarchs, or other sect-related weirdness.
>
Let's not get crazy here.
Independent Futurist. Contrarian (titled, X votes where X is the number of votes as the acting minion.) Target Vitals is always the better combat card.
The idea isn't going to work thematically as a bug.
How about:
Packing the court
Action
Ventrue
1 blood
+1 stealth action. Choose a younger Camarilla Vampire with capacity greater than 3. Unlock this acting vampire and place this card on the chosen vampire. The vampire with this card is a Primigen. Burn this card if they change sects
So, even an anarch can leverage a position, it's a ventrue thing. No capacity required to play, since you have to be 5 or more if the younger vamp is 4+.
And you can turn your vanilla 3 inferior discipline 4 caps in to an army of Primigen with no votes. And not wasting an action.
Also playable on other ppls stuff. Giggle
> ReverendRevolver wrote:
> The idea isn't going to work thematically as a bug.
>
> How about:
>
> Packing the court
> Action
> Ventrue
>
> 1 blood
>
> +1 stealth action. Choose a younger Camarilla Vampire with capacity greater than 3. Unlock this acting vampire and place this card on the chosen vampire. The vampire with this card is a Primigen. Burn this card if they change sects
>
> So, even an anarch can leverage a position, it's a ventrue thing. No capacity required to play, since you have to be 5 or more if the younger vamp is 4+.
> And you can turn your vanilla 3 inferior discipline 4 caps in to an army of Primigen with no votes. And not wasting an action.
> Also playable on other ppls stuff. Giggle
>
Isn't "Of Noble Blood" good enough then (well, it misses the "unlock" part, but nevertheless)?
National Coordinator Germany nc [dot] germany [at] magenta [dot] de
So I think my concerns overall are two-fold, and while there are obvious differences between the various suggestions, they probably generally apply to all the suggestions so far.
1) If the idea is to create a viable political strategy of some sort, could it be given to a clan that doesn't already have loads of good political options? I don't really care what it is - whether it's some sort of Osebo fraud, the power of the Tremere pyramid, some Samedi mob criminality, or whatever else but... if there's going to be all the effort of designing, playtesting and getting art for a card, could it make a vibrant new deck, and not just Even More Ventrue Politics?
2) For the Ventrue, this sort of thing is just a bit... poor. If they want weenies out with titles, they can generally stand a good chance of passing Praxis Seizures or Ventrue Justicar. The usually not that great Ventrue Directorate Assembly isn't that bad if you've got a bunch of weenies and you feel like passing a few votes this turn (such as those Seizures/Justicar, plus whatever else), because you could use it to solidify vote lock before anyone gets a chance to burn it. If I'm battling with a deck that has some intercept, I could push through giving one vote to a weenie or I could push through calling Parity Shift to hurt that deck. If Primogen had something different or alternative to contribute that meant they weren't just a lot more frustrating than Princes, some tech like this might be worth it - but it doesn't really feel like this is going to help much.