rec.games.trading-cards.jyhad

Does entering a direct action combat tap an untapped target?

8 messages from 5 participants · 22 February 2017 – 25 February 2017 · vekn.net/forum
the topic on the V:EKN forum

Cat_in_Exile

Hi guys, I'm new to the game (but loving it so far). I've tried googling this, but I can't find a clear answer, so I'm posting it here. Do direct action attacks on a target minion, such as Beast, Leatherface of Detroit's ability, or even Bum's Rush, cause the targetted minion to tap, as though it was blocking?

Lönkka

Not unless the card used explicitly tells so. Deep Song is an example of such a card: Enter combat with and tap a ready vampire controlled by another Methuselah. In that combat, that vampire is considered the acting minion. Finnish Politics!

Cat_in_Exile

Good stuff, thanks for the clarification

TwoRazorReign

This is a very common misperception in V:TES, that minions tap when entering combat. My theory of why this misperception is so prevalent is that combat almost always follows a successful block, and a successful block taps the blocking minion. Let’s analyze the relevant text from the rulebook: "If the action is blocked, then any card played to take the action is burned (it is moved to the ash heap) and the blocking minion is tapped and enters combat with the acting minion (see Combat, sec. 6.4)." From the above text, it's not clear what causes tapping, it just says that the blocking minion taps and enters combat. The reader is left to wonder, "is it the block that taps the minion, or is it entering combat?" The above text should clarify this point: "If the action is blocked, then any card played to take the action is burned (it is moved to the ash heap). The blocking minion is tapped for successfully blocking and enters combat with the acting minion (see Combat, sec. 6.4). Note: entering combat does not tap a minion" In the above rewrite, the note about not tapping for entering combat is necessary because combat almost always accompanies a successful block. Now, there is another section of the rulebook that tries to clear things up, but it is somewhat vague: "Being tapped or untapped doesn't matter for combat. Tapped minions fight just the same as untapped minions." It’s tough to understand what’s going on here. For example, in what way does being tapped or untapped not matter for combat? And what exactly does “fight” mean? The way I understand this sentence is: "Tapped minions can enter combat with untapped minions." The writer of the rulebook likely figured that, after reading the above sentence, the next logical conclusion the reader would make is that minions do not tap for entering combat. In my opinion, the current text is not explicit enough for readers to consistently make this conclusion. The original text might be clearer if it stated: "Tapped minions can enter combat with untapped minions. Entering combat does not tap a minion, but note that successfully blocking does." Again, the last bit about blocking is necessary to include because in VTES, successfully blocking and entering combat almost always happen together.

Cat_in_Exile

Wow, thanks for the detailed explaination. As a follow-up, am I correct in assuming a targeted minion can then also choose to block an action which is already directed at itself?

Ankha

Correct, to deny the optional maneuver granted by a Bum's Rush for instance. Of course, this requires the target to be untapped, and if the target blocks, it will become tapped. Prince of Paris, France Ratings Coordinator, Rules Director

TwoRazorReign

> Cat_in_Exile wrote: > As a follow-up, am I correct in assuming a targeted minion can then also choose to block an action which is already directed at itself? > Excellent question. This is another common question among new players: is an untapped minion targeted by an action eligible to block that action? As far as I know, the rulebook doesn't explain this clearly: "If the action targets one or more other Methuselahs (or things controlled by other Methuselahs), then the action is called directed, and only the Methuselahs who are targeted (or control the targets) may use their ready untapped minions to attempt to block the action (going clockwise from the acting Methuselah, as usual)." This would be a good section to explain that untapped minions targeted by the action can block the action. The reason why it is necessary to include this, in my view, is because it's not intuitive that a minion targeted by an action would be able to block.The word block means "to render unsuitable for passage or progression through obstruction." In the context of VTES, the new player already has a preconceived notion of what the word block means, and therefore would likely conclude a minion being targeted by an action can't obstruct the progression of the action because that minion is the end object of that action. It is clear, however, that other minions are able to obstruct the progression of the action to the end object (the minion being targeted).

Azel

> Cat_in_Exile wrote: > Wow, thanks for the detailed explaination. > > As a follow-up, am I correct in assuming a targeted minion can then also choose to block an action which is already directed at itself? > Yes. Because the action used to target a minion to enter combat necessitates targeting a Methuselah's [stuff} and thus the Methuselah's side of the table. Therefore any of that Meth's untapped minions can attempt to block this incoming action before resolution, including the target itself if untapped. (Naturally card text is always excepted. So yes, you can "wake" (i.e. cards that allow that minion to act as if untapped for the remainder of the actions) the target and attempt to block.) If there is no block, and declared passes to block, then action proceeds to resolution, which is the reward of combat with the desired target.