Greetings.
I am in the proces of building a Kiasyd deck and I am debating whether to use The Arcadian or Quincy the Trapper.
The problem is I am not sure how the Qiuncy ability works, as the wording is hard to comprehend:
Name: Quincy, The Trapper
[LoB:U]
Cardtype: Vampire
Clan: Kiasyd
Group: 3
Capacity: 4
Discipline: dom myt obt
Sabbat: Quincy may burn an ally controlled by your predator or prey with two +1 stealth actions. Cold iron vulnerability.
Artist: Mark Nelson
How does his ability work? Is it possible for him to take two actions in one turn, as long as they are directed at burning an ally controlled by predator or prey? Does he tap and then untap, between each action? Do they happen simoultaneously? Or can the action only be directed at one ally, but happens twice, in case the first one is blocked?
The ability sounds very neat, especially in taking care of garou rushers and intercept allies etc. I'm just not sure how it works or how we are supposed to interpret an action that gives two actions?
I've tried using the search function to find anything about him, but seemingly get nothing.
Cheers
/Tendon
That card should probably be rewritten to use tokens of sort. The game state should always be visible on the table, without having to remember the previous turns.
> Non-existant user wrote:
> That card should probably be rewritten to use tokens of sort. The game state should always be visible on the table, without having to remember the previous turns.
>
You can always keep track of his with counters if players agree.
Prince of Paris, France
Ratings Coordinator, Rules Director
> Non-existant user wrote:
> That card should probably be rewritten to use tokens of sort. The game state should always be visible on the table, without having to remember the previous turns.
>
I guess this is kinda what threw me off on the card, as I don't think I've encountered other cards that established a delayed action-triggered effect (It might just be that I haven't looked for this actively before).
I was just surprised that questions about him hadn't come up before, as the card text is ambiguous and somewhat limited.
So the reasoning is that vampires can only take one action a turn, and thus Quincy's ability must be done over two turns?
I assume you can do tha first action on turn 1, and then on turn 5, do the second action, though counters to indicate this seems optional?
> Tendoncutter wrote:
>
> > Non-existant user wrote:
> > That card should probably be rewritten to use tokens of sort. The game state should always be visible on the table, without having to remember the previous turns.
> >
> I guess this is kinda what threw me off on the card, as I don't think I've encountered other cards that established a delayed action-triggered effect (It might just be that I haven't looked for this actively before).
>
Haven't you ever played with Pulled Fangs?
Name: Pulled Fangs
[Jyhad:R2, VTES:R, SW:PB, CE:R2, Anarchs:PAG]
Cardtype: Combat
Only usable at close range at the end of a round of combat in which this minion inflicted more damage at close range than the opposing vampire. Not usable by a minion being burned or going into torpor.
Put this card on the opposing vampire, and this minion inflicts 1 point of damage. The victim cannot hunt until this card is removed. Any vampire(s) may burn this card with two +1 stealth actions. If the victim must hunt and cannot, he or she goes into torpor. A vampire can have only 1 Pulled Fangs.
Prince of Paris, France
Ratings Coordinator, Rules Director
Hehe sadly no, but then again, I am but a Childe
I take it, from the wording, that pulled fangs does not run into the same issues regarding turns, as more than one vampire can take the action to burn? It does make sure it cannot be done by the affected vampire in a single turn, which I guess is comparable.
> Tendoncutter wrote:
> Hehe sadly no, but then again, I am but a Childe
>
> I take it, from the wording, that pulled fangs does not run into the same issues regarding turns, as more than one vampire can take the action to burn?
>
Correct. In the same turn, vampire A and B could each take an action to remove the Pulled Fangs.
Prince of Paris, France
Ratings Coordinator, Rules Director
> Tendoncutter wrote:
> So the reasoning is that vampires can only take one action a turn, and thus Quincy's ability must be done over two turns?
>
No. There's nothing limiting vampires to only taking one action per turn. However, the No Repeat Actions rule prevents a minion from taking the same action more than once per turn (with the exception of hunting, or action cards which specifically state that they can be taken more than once per turn).
> kushiel23 wrote:
>
> > Tendoncutter wrote:
> > So the reasoning is that vampires can only take one action a turn, and thus Quincy's ability must be done over two turns?
> >
> No. There's nothing limiting vampires to only taking one action per turn. However, the No Repeat Actions rule prevents a minion from taking the same action more than once per turn (with the exception of hunting, or action cards which specifically state that they can be taken more than once per turn).
>
Yea, this was kinda what I meant, but I guess it was poorly articulated.
Anyways, it sounds like the arcadian may be a better choice, but at least I know the extent of the Quincy ability now
Cheers