rec.games.trading-cards.jyhad

Card ideas from Sydnelson v2

10 messages from 6 participants · 02 August 2011 – 17 August 2011 · vekn.net/forum
the topic on the V:EKN forum

Sydnelson

I some card ideas and want to share with community. Added card images with some modification based on suggestions of friends and user of this forum. Also added new crypt card Joseph Pander, The First Mutt. Unfortunally I dont found good images to cards I have created, when best images appears I will change the cards Senator +1 stealth action. Requires an imbued with starting life 4 or above. Title. Put this card on this imbued to represent the government title of Senator. Senators can call political actions as a vampire and can burn X up to two convictions to gain X votes during any referendum. Any vampire can call a referendum to burn this card as a +1 stealth political action; in that referendum, each priscus gets -1 ballot, each non-priscus titled vampire gets -1 vote, and burning the Edge is worth 1 additional vote. Twilight Projection Type: Reaction\Combat Requires: Auspex Only usable by a vampire with capacity 8 or more being burned by a opposing minion. Usable by a vampire in torpor. Remove this vampire from the game instead and put this card in play, it becomes a unique wraith with the starting life equal to the half of the removed vampire capacity (round up), is considered of the same clan and have the same title (if any), can play cards requiring the basic level of Discipline they possesses as a vampire, IS immune to non-aggravated damage, cannot have or use equipment and gets +1 intercept during actions against you. During your unlock phase, this wraith burns 1 life. Only 1 Twilight Projection can be played in a game. Cost: 2 pool Fist of Caine, The Type: Combat +1 stealth action. [pot] Enter combat with a minion. This acting minion gets 1 optional maneuver during that combat. [POT] As [pot] above, and this acting minion gets 1 optional press during that combat. Cost: 1 blood Stampede Type: Combat Requires: Animalism Only usable before strikes are chosen. Grapple. [ani] Opposing ally may not attempt to dodge or combat end this round. If another round of combat occurs, this vampire can burn one blood to set the range this round. A vampire can play only one Stampede each round. [ANI] As above, but opposing younger vampire. Sons of Discord, The Type: Unique Master Requires: Daughters of Cacophony Unique master. Put this card in play and burn all male Daughters of Cacophony vampires in play. During your untap phase, a female Daughters of Cacophony you control gains 1 blood. Cards that require Melpominee [mel] cost female Daughters of Cacophony 1 less blood. Any minion may burn this card as a action; any untapped female Daughters of Cacophony can burn 1 blood to cause 1 unpreventable damage on acting minion when this card is burned. Male minions get -1 stealth on that action. Burn Option Cost: 2 pool Motorcycle club Type: Master: unique location. While this cards is untapped all allies get an optional maneuver only usable to go to close range once per combat. Tap this card to give a press or end combat between an ally and a monster. Cost: 2 pool Hospital Treating Ground Type: Master Hunting ground. During your untap phase if this card is untapped, you may move 1 life from the blood bank to a ready ally you control or bring a imbued from incapacitated to a ready region, he/she gains one life. Any vampire controlled by other methuselah can make a +1 stealth action to tap this card and gain 2 blood (ignore excess), this card doesn't untap as normal in next untap phase. Cost: 2 pool Plot Device Type: Event Gehenna. Do not replace as long as this card is in play. Requires at least three other Gehenna cards and three vampires of capacity 11 or more in play. Burn all vampires with capacity 10 or more. All vampires lose their abilities for remainder of the game and became a scarce. Effects of this card apply to vampires in ash heap, uncontrolled and crypt as well. Bandages Type: Combat Non-mortal allies can burn X life to prevent up to 2x damage once per combat. Imbued can burn a conviction to use text above. Spirit Bond Type: Reaction Requires: Auspex [aus] Reduce the acting minion's stealth to 0. The minion can still increase their stealth. After resolution, this vampire takes 2 unpreventable environmental damage. [AUS] As above, and this vampire can cancel a action modifier card as it is played, and its cost is not paid. This vampire takes only 1 unpreventable environmental aggravated damage instead. Inconnu Development Facility Type: Unique Master Put this cart in play tapped. When this card comes to play or change controller, search your library, hand or ash heap for a card and put it on your Research area. As a discard phase action you can tap this card to move a card from Research Area to your hand (discard afterward). Any minion controlled by other methuselah can steal this card with a D action that cost 1 blood or life. Cost: 2 pool Virolax Genetic Lab Type: Event Government Once per game each methuselah can put a minion in research from uncontrolled area by paying a pool or from ash heap or crypt paying 3 pool. During untap phase, methuselah may move 1 blood from the blood bank to this vampire, if do so you cannot use research area this turn. If this vampire reach it capacity, put him or her in play. Burn him or her if another copy of this vampire comes to play. Vitae Captivation Type: Combat Only usable at the end of a round of combat. Not usable by a vampire being burned or going to torpor. This vampire gains an amount of blood or life equal to the half (rounded up) amount lost by the opposing non-wraith minion to damage during this round. This minion can move up to 2 of those blood/life to your pool instead of this vampire. A vampire may play only one Vitae Captivation each combat. Vitae Captivation and Taste of Vitae cannot both be played on the same round of combat. Black Priest Type: Vampire Clan: Caitiff Capacity: 5 Disciplines: tha thn for VEN DEF VIN Tremere slave: This minion can play cards as a vampire or imbued (pay costs in blood or life as well). He can use convictions and is immune to all cards or conviction based effects. Scarce. Joseph Pander, The First Mutt Clan: Pander Capacity: 7 Disciplines: POT PRE FOR Group 5 Sabbat: Joseph may change the clan of an Caitiff vampire to Pander as a +1 stealth action that costs 1 blood. You may search your library (shuffle afterward), ash heap or hand for a Discipline card and place it on that vampire (pay cost as normal). Fernando Cesar - Sydnelson LackeyCCG and OCTGN VtES Mantainer Prince of Rio de Janeiro Powerbase Rio de Janeiro

Juggernaut1981

Senator: I don't think I want to give Imbued titles... they already seem to stall tables so giving them more ways to stall seems dense. Twilight Projection: This is a VERY long card for a fairly transitory effect that I don't think would get played. Fist of Caine: Interesting. I would have expected it to give +str instead of a Maneuver. Stampede: Interesting... I think the anti-S:CE against allies is pointless and should just appear at Sons of Discord: Waaaay too complicated. Motorcycle Club: Waaaaay too good for Imbued decks. Hospital Treating Ground: (I'd rename it Clinic Emergency Room). I think it should read... Cost: 2 pool During your untap phase if this card is untapped, you may move 1 life from the blood bank to a ready ally you control or bring a imbued from incapacitated to a ready region. You cannot give an ally more life than its starting amount. Any vampire can take a +1 stealth action to tap this card and gain 2 blood, this card doesn't untap as normal in next untap phase. Plot Device: HUH????? Bandages: HUH????? Spirit Bond: That makes weenie Auspex VERY good. Iconnu Development Facility Master Cost: 2 pool Unique. Put this card in play tapped. During your untap phase you may tap this card to take a card from your ash heap, or spend 1 pool and choose a card in your library and put it into your Research area. As a discard phase action, you may tap this card to exchange a card from your hand with one in your Research area. Virolax Genetic Lab Master: Location Government Put this card in play and move a vampire in your uncontrolled region to this card. During your influence phase the vampire with this card gains 1 blood from the blood bank. If this vampire has counters equal to its capacity, move it to your ready region and then burn this location. Effects that would target this vampire or the counters on this vampire have no effect. If this location is burned, burn the vampire. If the chosen vampire can merge when it enters play, it does so. A Methuselah may play one Virolax Genetic Lab per game. Black Priest: I can't think why I'd be interested in playing that guy... is he supposed to be defence for Samedi?? Vitae Captivation: I don't think I like it much at all. I'd still prefer to play Taste of Vitae over this card. Retired Baron of Sydney, Australia, 418

Ankha

Senator: same as Juggenaut1981. No title for Imbued please. Twilight Projection: too complicated, bad wording makes it confusing. Fist of Caine, The: change the maneuver into a press, and make it cost 1 blood. Stampede: an IG in animalism that does not restrict your strikes? too good and inappropriate in that discipline. Sons of Discord, The: too much text, too strong (path + hunting ground!) Motorcycle club: too good for allies Hospital Treating Ground: looks ok, see Jug's wording Plot Device I'm not found on Gehenna cards encouraging people to play weenie and mass events. Bandages: I would add a "do not replace until end of combat" clause Spirit Bond: taking so much aggravated damage sounds strange. Looks like it was made for a combo. Inconnu Development Facility: it shouldn't search the ash heap. Virolax Genetic Lab: yeah, clarify wording though Black Priest: ??? Vitae Captivation: Worse than Taste of Vitae. Prince of Paris, France Ratings Coordinator, Rules Director

jhattara

> Ankha wrote: > Vitae Captivation: Worse than Taste of Vitae. > Although you gain only half the blood you'd gain by Taste of Vitae, I'd say this card would be better in some decks, as it can be used against allies and it gains you pool. Jussi Hattara Webmaster Extraordinaire Finnish Politics!

Haze

sounds kind of like Street Cred actually. but more complicated.

Juggernaut1981

Well the idea is that it is a "Voter Cap" for . And I have an issue with having to bust your nut and cycle cards hard to get 2 pool and maybe 2 blood when someone else can just 'bring out vampires to get 2 pool & 4+ blood' whilst also ousting their prey. So in that sense, its strictly worse. Retired Baron of Sydney, Australia, 418

Sydnelson

This cards is a group of ideas that I have last month. After I have an idea of each of those cards I search in vtes and in Vampire: The Masquerade wikis and books for best ways to adapt those cards to RPG game, history and environment. Due that some cards have limitations, great requirements and some strange terms like male and female for Daughter card. My comment about cards. Senator I don't think this card is too powerful. It just adds more possibilities to imbued diversify their games. Here in Brazil is very annoying play as imbued because all table group against you and player out of table simple hate you because you create a imbues based deck. Due that I always think in more ways to bring imbued to more close vampire game style and add ability to call referendum is a start. And is only 2 votes, imbued don't have any other ways to increase their votes (maybe using some masters) and is very difficult to create a political based deck. Maybe with Dia The Los Muertos and Justicar Retribution to kill all inner-circles and then try to handle with Prince and Justicar votes, but anyway is too complicated. As alternate I think in change card text to this. Senator Requires a ready imbued with starting life 4 or above. +1 stealth action. Title. Put this card on the acting imbued to represent the government title of Senator. Senators can call political actions as a vampire and can burn up to two convictions to gain X votes during any referendum. Any vampire can call a referendum to burn this card as a +1 stealth political action. In that referendum, non-government titles are worth 1 fewer votes. Twilight Projection This is a vampire the requiem ability of Auspex discipline, this card does exactly the same of that ability does in The Requiem and I think the requirements can prevent abusive use of it. Fist of Caine, The This card is based in Potence level 6 ability from Vampire: The Masquerade of the same name. I think it a shame that the discipline more focused on combat in vtes has not have a rush card. And this card is very balanced and I think it can be costless like other. Example: Deep Song, Taunt Caged Beast, Charge of the Buffalo, Nose of The Round, Sense Death, all are costless rush cards. Stampede This card is based in Animalism level 7 ability from Vampire: The Masquerade of the same name. Several combat decks really sucks after play dozen of cards (carrion, terror frenzy, drawing out, horrid form, blood acid, flesh of marble, claws of death, bone spur, invoking the beast, devil channels, spirit claws, apparition and several other and strike cards) and the opposing minion can play only one magic card that end combat and make useless all card you play. This card can be useful to several decks and clans like ahrimanes, ravnos, gangrel, akunanse, tizmisce and others. In the Masquerade this ability effect only applies to mortals but as Jugger said it is pointless in vtes, due that I put a younger vampire usage as superior animalism. Sons of Discord, The This card is based on "The Sons of Discord, Baritones" fan made tales creation that condemns any no female member in Daughter clan. Due that text is so complicated with some male and female terms. And about it usage I don't is too overpower, some other bloodline clans cards like Code of Samiel and Tabriz Assembly has dual good effects too. Daughter in general has mid or low capacity and her good cards costs blood, and also their don't have a Hunting Ground to gain blood also. Motorcycle club This cards is my attempt to improve ally rush decks like war ghoul, shambling hordes and several other. Is not too good you spend some time and pool/blood to bring their beasts to play and can't fight only because they don't have a maneuver. No I don't like fake out! This is also can be useful to imbued and to some other allies (press, combat end). Maybe to balance this card I can add an "any vampire can burn this card as D action" text. Hospital Treating Ground Agree with Jugger to add a starting amount limit to card text. Plot Device This is an attempt to bring final Gehenna events to VtES, this card has several requirements to play, I think is not too overpowered. Bandages No cards to prevent damage to ally (I only remember Heaven's Gate and Glancing Blow); this can be very useful and agree with Ankha suggestion. Spirit Bond This is a response against several block restrict\fail cards (seduction, neutral guard, strange day, elder impersonation, daring the dawn, day operation, horrific countenance, mantle of the moon, ambulance, virtuosa, walk through arcadia, trophy no questions, grand ball and some others...). And I don't where this card can be powerful in wennie decks or can combo with other things. Inconnu Development Facility It attempts to add more interest and ways to use research area. Virolax Genetic Lab Another attempt to offer to players all players a good way to use research area, with this card players put a vampire on that area and forget it until he or she come to play. And about Jugger suggestion to mention about this vampire can't be a target of actions or effect it not necessary due all cards in research area is considered out of play. Black Priest It a hybrid that can be used as a vampire and as ally. Several players put some vampires in imbued decks for bounce or votes. Vitae Captivation This is the kind of card always dream since I start to play in 1995. I see vote decks making too much pool and blood with few cards (Minion Tap, Political Card + AWE + Voter) and with combat decks you need to rush, pray for no cancel card are played (obedience,hard case, voice of madness, mental maze, bloodstorm of chorazin, etc) play dozen of combat cards, pray to opposing minion no S:CE, no prevent, no send you to torpor to finally play taste that only give you blood. Why not a card like this one a created to give blood and pool for rush deck? Of course I could have made a Taste of Vitae killer bringing all blood loose by opposing minion in combat and make a perfect card but I don't like kill other cards (villein, vessel as example). Fernando Cesar - Sydnelson LackeyCCG and OCTGN VtES Mantainer Prince of Rio de Janeiro Powerbase Rio de Janeiro

Juggernaut1981

Senator I don't think Imbued would have any influence in vampire politics, thematically. So this card not only gives them influence, but the ability to start referendums in which vampires participate. Plus, vote being one of the most commonly 'dragging out forever' game mechanics unless someone gets near or actual vote-lock... we don't need to add more into the mix. Imbued shouldn't have a say in things like: Bloodhunts, Cardinals, Princes, etc. Their method of 'having a say' is to block the actions or smash the vampires... not sit down for a negotiation session. It's not that I'm against Imbued having alternatives to the eternally frustrating wall-decks and chip-bleed decks... but Voting should be waaaay outside their scope. Vitae Captivation Sure, I get where you are coming from... but to get HALF when compared with Voter Cap seems to be really hamstringing the card. To get 2 pool, you need to hit for 4 at least, which puts it out of the realm of any combat deck that is not king-hit potence. To get pool + blood you have to hit for 6 or more, which makes this card even more corner-case than Street Cred. So I'd much prefer to be taking my chanes with Street Cred + Taste of Vitae than this card (as you've written it). Virolax Genetics Lab I can't see a reason to use the Research Area for a vampire. It would seem the thematic intent of the Research Area is the side-projects of the Methuselah, not the ongoing development of a vampire. So instead of putting a vampire into the Research Area, I think it should be put 'out of play' under a location (the lab) and appear at some point later. Lose 'the lab' and lose the vampire. Spirit Bond The ability to yo-yo out a bunch of low-caps with Auspex and not actually 'block' seems very very powerful. I'd be running this card in MASSIVE amounts in a weenie-Tremere deck with Chantry. You do ANY action I don't like and Martin Frankel is taking a short sleep in the Chantry to screw your plans. And I'll consider blocking an action with someone else later, or just throwing another <4-cap into the Chantry (or just rescue them the normal way). 2 blood to completely slam one of your actions is GOLDEN. Evil Eye does the same thing and requires a superior secondary discipline, 2 master phase cards and 1 blood. Twilight Projection I didn't say it was poorly 'designed', I just doubt it will EVER make it into a deck. Very complicated, very limited use and unlikely to see play. Sons of Discord I don't have a problem with its 'power', just that it would be the hardest card to police in the game (Which DoCs are male? Where does it say that on the card? Does it actually affect more than 1 DoC?). Plus there are a number of bloodlines without a HG: Samedi, Salubri, Trujah, !Salubri, Baali, Nagaraja... Black Priest I just don't understand the disciplines. I can't see any deck that this ally should fit into that includes vampires. Motorcycle Club My issue is that unless you design the card very carefully, you will automatically help Imbued in combat which is something they don't particularly need. Other allies could possibly do with some combat cards, and maybe designing some for them would be good... but you can always give the ally IR Goggles. Iconnu Development Facility The problem is that the card has to move around for you to get benefits from it. So there is no reason for me to put it into play; I have to benefit someone else as well (even more than the Coven or Anthelios). I'd never play it in the original form. So I tried to make it so I'd consider playing it in my own decks. It seemed too good to search the library for free so searching the Ashheap seemed more balanced (if a little thematically out). Retired Baron of Sydney, Australia, 418

Sydnelson

Added card images with some modification based on suggestions of friends and user of this forum. Also added new crypt card Joseph Pander, The First Mutt. Unfortunally I dont found good images to cards I have created, when best images appears I will change the cards A group of players from Juiz de Fora - MG - Brazil, like of those cards and they are testing it. In some weeks they will send me a report about test, and offer possible changes. Fernando Cesar - Sydnelson LackeyCCG and OCTGN VtES Mantainer Prince of Rio de Janeiro Powerbase Rio de Janeiro

Klaital

You should increase the pool cost of Sons of Discord by 1 and remove the built-in burn action. Otherwise nobody is going to ever play it as daughters can't block or fight at all so it will just get burned right away.