rec.games.trading-cards.jyhad

Combat ends vs weapons that are used

3 messages from 3 participants · 22 March 2015 · vekn.net/forum
the topic on the V:EKN forum

Nac

Hi How do weapons like flash grenade or jar of skin eaters interact with combat ends? Do they burn anyway or as they doesn't reach resolution, they don't? Many thanks in advance Flash Grenade Weapon. Strike: combat ends. Ranged: if the opposing minion is a vampire, he or she is tapped and does not untap as normal on his or her next untap phase. If the bearer is a vampire and the grenade is used at close range, the bearer is also tapped and does not untap as normal on his or her next untap phase. Burn this weapon after use. jar of skin eaters Weapon. The bearer may use this weapon only if it has a blood on it. Strike: 3R aggravated damage. This minion may inflict 3 aggravated damage on another minion as a action. Burn after either use. Any Gargoyle enslaved to this vampire may move 1 blood to this card as a +1 stealth action.

Ankha

> Nac wrote: > Hi > > How do weapons like flash grenade or jar of skin eaters interact with combat ends? Do they burn anyway or as they doesn't reach resolution, they don't? > Flash Grenade's strike reaches resolution too, since it's a S:CE, so it burns and tap the opposing minion. Jar of Skin Eaters' strike doesn't reach resolution so it doesn't burn (see also Bomb - groups.google.com/forum/?hl=fr#!msg/rec.games.trading-cards.jyhad/PuawBcgSIKI/D7zOKJXQDbMJ ) Prince of Paris, France Ratings Coordinator, Rules Director

jamesatzephyr

> Nac wrote: > How do weapons like flash grenade or jar of skin eaters interact with combat ends? Do they burn anyway or as they doesn't reach resolution, they don't? > You're only using them for a strike, and if you don't resolve the strike, you haven't "used" them. As Ankha points out, with S:CE vs S:CE (as in Flash Grenade), that strike does resolve. Here's a similar discussion about White Phosphorus Grenade, with a combat ending prematurely from Rotschreck (which - for these purposes - is functionally equivalent to S:CE): [LSJ 20001127] > > LSJ wrote: > > I am succesfully blocking an action with my Escaped Mental Patient, vs > > Vampire X. During my strike phase, i decide to go for +1 aggravated > > hand damage, and then i play Rotschreck. > > > > 1) Do i have to burn him (EMP) at the end of combat? > No, since he didn't strike. > > > 2) If i was striking instead, with a White Phosphorous Grenade, > > should i burn the grenade? > No; it is only burned after use. > White Phosphorus Grenade 2R aggravated damage each strike. If White Phosphorus Grenade is used at close range, the minion with this equipment takes 1 aggravated damage. Burn after use.