Dam the Heart's River
Combat
Quietus
Frenzy. Only usable before range is determined. A vampire can play only one Dam the Heart's River each combat.
[qui] This combat, each strike or damaging effect made against the opposing minion inflicts +1 damage.
[QUI] As above, and this combat, strikes cost the opposing minion 1 additional blood or life, and the opposing minion can choose not to strike.
If my opponent plays Dam the Heart's River at QUI and I want to maneuver away with my gun do I have the option to maneuver and not strike with the gun (assuming I can pay the cost)?
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
> brandonsantacruz wrote:
> If my opponent plays Dam the Heart's River at QUI and I want to maneuver away with my gun do I have the option to maneuver and not strike with the gun (assuming I can pay the cost)?
>
No. Using a maneuver associated with a strike uses that strike. If you can't (or don't want to) strike, you can't use the maneuver.
See also maneuver vs Lapse
>
> De :LSJ ()
> Objet :Re: Lapse + Maneuver-strike
> View: Complete Thread (2 articles)
> Original Format
> Groupes de discussion :rec.games.trading-cards.jyhad
> Date :2001-12-11 08:33:44 PST
>
> Peter Laan wrote:
> >
> > If one vampire plays laps (oposing minion can't strike), can the other play
> > a strike-maneuver card like thrown gate to get a maneuver?
>
> No. No strike -> no maneuver from a strike/weapon.
>
> --
> LSJ () V:TES Net.Rep for White Wolf, Inc.
> Links to revised rulebook, rulings, errata, and tournament rules:
> www.white-wolf.com/vtes/
>
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