Name: Aura of Fear
Cardtype: Action Modifier / Combat
Discipline: Presence
[ACTION MODIFIER] Only usable as the action is announced. Cards requiring Animalism cannot be played this action. Animal and mortal allies can't block this action. Animal and mortal retainers lose their abilities this action.
[COMBAT] Only usable in combat with an ally or younger vampire. Strike: combat ends.
Prince of Paris, France
Ratings Coordinator, Rules Director
If this were to exist, I would switch the inf and sup. Conditional s:ce is too weak for sup, and no animalism / no imbued / no carlton is too strong for inf. [edit in color]
Sabbat. Animals, Wraiths and Zombies Molloy recruits or employs get an additional life.
> Molloy wrote:
> If this were to exist, I would switch the inf and sup. Conditional s:ce is too weak for sup, and no animalism / no imbued / no carlton is too strong for inf. [edit in color]
>
Exactly what I thought.
Anyway, what about the rest of the template?
Keep walking...
> Ankha wrote:
> Name: Aura of Fear
> Cardtype: Action Modifier / Combat
> Discipline: Presence
> [ACTION MODIFIER] Only usable as the action is announced. Cards requiring Animalism cannot be played this action. Animal and mortal allies can't block this action. Animal and mortal retainers lose their abilities this action.
> [COMBAT] Only usable in combat with an ally or younger vampire. Strike: combat ends.
>
Looks more like a stealth anti-Imbued card, presented as an anti-Animalism card. In particular, the inferior is very, very easy to cycle, as you can play it on any action for free (assuming all your vampires have Pre, which isn't exactly outlandish). So throw ten of them into a Ventrue Law Firm or weenie Presence vote, say, and throw them away with very little effort when you don't face Imbued.
Well, switching inferior and superior seems a good idea, at which point the cards looks very much like Force of Personality...
Well, let's discard that card idea
Prince of Paris, France
Ratings Coordinator, Rules Director