rec.games.trading-cards.jyhad

Torpor

22 messages from 11 participants · 03 July 2013 – 04 July 2013 · vekn.net/forum
the topic on the V:EKN forum

Josephdmorse

I may have missed this in the rules, but if a Vampire goes to torpor, how does it gain any blood points to leave torpor? could I use protracted Investment and give some of that blood to it to get it out? Prince of Toledo

Adonai

> Josephdmorse wrote: > I may have missed this in the rules, but if a Vampire goes to torpor, how does it gain any blood points to leave torpor? > If your vampire goes to torpor empty, then it usually doesn't gain blood or leave torpor on its own. Solutions for that: Blood Doll Vessel Regeneration Recure of the Homeland Rapid Healing Vampires will frequently go to torpor from aggravated damage that does not leave them empty. This is when they are most likely able to take the leave torpor action. When the vampire is empty, it usually has to be rescued by another vampire. > Josephdmorse wrote: > could I use protracted Investment and give some of that blood to it to get it out? > No.

Lönkka

You can also have another Vampire rescue the torporized vampire. Please notice that you can use your vampire to rescue another player's vampire. You might often want to do it for your "crosstable buddy". In such instance the controller of the rescuer decides how the rescue costs are split up between the two vampires. From the rulebook: 6.5.3. Rescue a Vampire from Torpor The cardless action costs 2 blood, which can be paid by the acting vampire or the rescued vampire, or the cost may be split between them. Allies cannot take this action. To have a vampire rescue another vampire from torpor, announce the action (including how the cost will be paid) and tap the acting vampire. If the action is successful, the cost is paid, and the vampire in torpor is moved to the ready region. The rescued vampire does not tap or untap as a result of being rescued. If the action is blocked, the acting vampire and the blocking minion enter combat as normal. This action has a default +1 stealth and is undirected if the acting vampire and the vampire in torpor have the same controller; otherwise it is simply a directed action. A vampire rescued from torpor is no longer wounded. Finnish Politics!

Josephdmorse

Ahhh I See now, thank you. Prince of Toledo

Boris The Blade

Add that vampires in torpor untap normally. So if your vampire is untapped and another of your vampires rescues him, he must hunt immediately after. You should think twice about rescuing an empty vampire: if the rescue succeeds but the hunt is blocked and your vampire sent back to torpor, you have spent two blood for nothing.

kombainas

For clarity reasons > Add that vampires in torpor untap normally. So if your vampire is untapped, has no blood and another of your vampires rescues him, he must hunt immediately after. You should think twice about rescuing an empty vampire: if the rescue succeeds but the hunt is blocked and your vampire sent back to torpor, you have spent two blood for nothing. > Sabbat. If this vampire's bleed is successful, he laughs manicly and untaps.

Josephdmorse

Good point. Better to save the blood and continue the fight. Prince of Toledo

self biased

> Non-existant user wrote: > Add that vampires in torpor untap normally. So if your vampire is untapped and another of your vampires rescues him, he must hunt immediately after. You should think twice about rescuing an empty vampire: if the rescue succeeds but the hunt is blocked and your vampire sent back to torpor, you have spent two blood for nothing. > i'm reasonably sure hunting is mandatory if the vampire was ready at the start of the turn. minions in torpor are by definition not ready.

Ohlmann

> self wrote: > i'm reasonably sure hunting is mandatory if the vampire was ready at the start of the turn. minions in torpor are by definition not ready. > A vampire without blood must hunt if he can take an action. Being ready or not at the start of the turn change nothing on the matter. Rulebook : > > Note that a ready vampire with no blood must hunt (and cannot take any action except the hunt action). > In particular, empty untapped malkavian may be forced to hunt during another player turn if the Malkavian Madness Network is in play. An empty vampire with an Enkil Cog is not forced to tap the Enkil cog to hunt however. Also of note, the Ankou cannot take his special action to burn a vampire if he is empty, because he cannot take action other than hunt.

self biased

so the minion phase grinds to a halt if there's any "mandatory actions?" if i have three vampires out, and one in torpor with no blood that gets rescued, my other minions can't act until the one with no blood hunts?

Ohlmann

Yes. If you have an empty vampire, you must make him hunt immediatly, and cannot make other vampire take action before.

self biased

huh. we've been playing that waaay wrong, then.

Juggernaut1981

> self wrote: > so the minion phase grinds to a halt if there's any "mandatory actions?" if i have three vampires out, and one in torpor with no blood that gets rescued, my other minions can't act until the one with no blood hunts? > Yes, any unresolved "mandatory action" stops all other 'elected actions' until the "mandatory actions" are resolved. Mandatory Actions include: - hunting when on 0 blood - effects such as Lunatic Eruption - Phillipe Rigaud Retired Baron of Sydney, Australia, 418

Josephdmorse

So, There are two ways a Vampire goes into Torpor 1 he is reduced to Zero blood, or 2 he gets aggravated damage and is immediately forced into Torpor, even if he has blood left on him..... is that right? Prince of Toledo

Adonai

> Josephdmorse wrote: > So, There are two ways a Vampire goes into Torpor 1 he is reduced to Zero blood, or 2 he gets aggravated damage and is immediately forced into Torpor, even if he has blood left on him..... is that right? > No, he must be reduced below zero. If the vampire takes damage that puts them exactly on zero, it only needs to hunt as its next action it doesn't go to torpor. The vampire must take 1 damage when at 0 blood to go to torpor, or take a point of aggravated damage at any amount of blood. or 3) He attempts to block (without having fortitude) and the acting minion with superior fortitude and 3(+) blood plays Kiss of Ra . or 4) he is Sabbat and blocked by a Cardinal/Archbishop/Priscus/Regent who plays Cardinal Sin: Insubordination after the combat. or 5) the reacting Prince/Justicar/Inner Circle plays Legacy of Power when a vampire is acting and a combat occurs. or 6) any time card text says so....

Timo

Just a note : empty malkavian DO NOT have to hunt if madness network is in play. They just can't take any other action.

alf

> Timo wrote: > Just a note : empty malkavian DO NOT have to hunt if madness network is in play. They just can't take any other action. > How so? Madness Network Type: Master Requires: Malkavian Unique master. Put this card in play. Untapped Malkavians can take actions in any Methuselah's minion phase (follow normal sequencing rules). Any minion can burn this card as an action that any untapped Malkavian (in addition to the normally eligible blockers) can attempt to block. Maybe you meant during other methuselahs turns. During your own turn they are forced to hunt. -alf <INSERT CLEVER QUOTATION HERE>

Timo

> alf wrote: > > > Timo wrote: > > Just a note : empty malkavian DO NOT have to hunt if madness network is in play. They just can't take any other action. > > > How so? > > Madness Network > Type: Master > Requires: Malkavian > Unique master. > Put this card in play. Untapped Malkavians can take actions in any Methuselah's minion phase (follow normal sequencing rules). Any minion can burn this card as an action that any untapped Malkavian (in addition to the normally eligible blockers) can attempt to block. > > Maybe you meant during other methuselahs turns. During your own turn they are forced to hunt. > > -alf > Oh yes of course. I was answering to Ohlman stating that empy malk HAD to hunt during other meth turn if empty with MN. My bad for the misleading lack of precision.

Ohlmann

> Timo wrote: > Oh yes of course. > I was answering to Ohlman stating that empy malk HAD to hunt during other meth turn if empty with MN. > > My bad for the misleading lack of precision. > I as persuaded otherwise. Sorry.

Josephdmorse

Ok i see now, I thought one your vampire reached 0 it was in torpor, but it needs to suffer 1 more point and off it goes to torpor. But, Aggravated damage sends a vampire to torpor regardless of how much damage was done to it. Does that mean if a vampire does 1 point of aggravated damage it sends my vampire to torpor?? Prince of Toledo

self biased

> Josephdmorse wrote: > Does that mean if a vampire does 1 point of aggravated damage it sends my vampire to torpor?? > yes. If a vampire has zero blood and takes any amount of non-aggravated damage, he goes to torpor and the extra damage is ignored. If a vampire with one blood takes 3 aggravated damage, the first point sends him to torpor, the vamp burns one blood to prevent being burned from the second point of aggravated damage, and then the vampire burns because it cannot burn another blood from the third point of aggravated damage.

Pascal Bertrand

> self wrote: > If a vampire with one blood takes 3 aggravated damage, the first point sends him to torpor, the vamp burns one blood to prevent being burned from the second point of aggravated damage, and then the vampire burns because it cannot burn another blood from the third point of aggravated damage.[/i] > To be more accurate: If the three damage are inflicted at the same time, the first damage wounds him, the second causes the vampire to burn 1 blood to prevent destruction, and the third one burns the vampire. In this scenario, Fame wouldn't be triggered.