rec.games.trading-cards.jyhad

Remnant of Endless Storm

5 messages from 4 participants · 26 March 2013 · vekn.net/forum
the topic on the V:EKN forum

galliard

Hi, i was wondering, how his :ignore excess over 2 damage" work? Please anybody capable answering. Does it work like Flesh of Marble or rather ignore excess hits first, then you can prevent after. On example, lets say our remnant has 2 Flak Jackets and is hit y Shambling Horde for 4 damage. Does he receive 2 damage or zero? regards

KevinM

Remnant of the Endless Storm Ally 6 pool Unique werewolf with 5 life. 1 strength, 0 bleed. Requires a magaji. The Remnant gets +1 strength for each life it has. The Remnant may enter combat with any minion as a action. If any effect does more than 2 damage to the Remnant, ignore the excess. If the Remnant has 4 or fewer life during your untap phase, it gains 1 life from the blood bank. So: "ignore the excess" is a short way of saying "ignore the rest of the damage from the effect." Kevin M., Prince of Las Vegas "Know your enemy and know yourself; in one-thousand battles you shall never be in peril." -- Sun Tzu, *The Art of War* "Contentment...Complacency...Catastrophe!" -- Joseph Chevalier Please visit VTESville daily! vtesville.myminicity.com/ Facebook: www.facebook.com/groups/129744447064017

galliard

I appreciate you reply very much, but it doesnt really answer my question To make it easier - will it be 2 or 0 damage in my example? take care

Ankha

SH inflict to Remnant 4 damage. If you prevent no damage using the Flak etc., it takes 4 damage that exceeds 2, so it ends taking 2 damage. If you prevent 1 damage using the Flak etc., it takes 3 damage that exceeds 2, so it ends taking 2 damage. If you prevent 2 damage using the Flak etc., it takes 2 damage (no excess is ignored). Prince of Paris, France Ratings Coordinator, Rules Director

Pascal Bertrand

> Ankha wrote: > SH inflict to Remnant 4 damage. > If you prevent no damage using the Flak etc., it takes 4 damage that exceeds 2, so it ends taking 2 damage. > If you prevent 1 damage using the Flak etc., it takes 3 damage that exceeds 2, so it ends taking 2 damage. > If you prevent 2 damage using the Flak etc., it takes 2 damage (no excess is ignored). > Correct.