Name: Force of Persuasion
Cardtype: Action
Discipline: Potence/Presence
[pot] Bleed at +1 bleed.
[POT] +1 stealth action. Put this card on this vampire, and if he or she has celerity [cel], he or she may burn 2 blood to untap. This vampire has +1 bleed and +1 strength. A vampire may have only 1 Force of Persuasion.
How does this card address a compelling game need? The goal is to make bruise and bleed toolbox decks more viable (compared to full-bleed or full-combat decks). The disciplines seem quite natural for this kind of effect.
WOD source: none
Reference: Heart of the City, Heroic Might
Art notes: a massive Brujah with a cracked suit and tie is holding a seated business-man (mortal) with one hand already smashed, and is slowly strangling him with the man's tie.
Created by: Ankha
Prince of Paris, France
Ratings Coordinator, Rules Director
My gut feeling is that the card is too cheap, considering its sup effect. I don't really know how would I balance the card, because i like the sup effect, but I feel it should cost one blood at least, but inf effect really should be free...
> Kiddo wrote:
> My gut feeling is that the card is too cheap, considering its sup effect. I don't really know how would I balance the card, because i like the sup effect, but I feel it should cost one blood at least, but inf effect really should be free...
>
I am not convinced it should cost a blood. Joumlon Axe is free, +1 bleed retainer are free, both in one, harder to destroy but harder to play being free don't seem unordinate to me.
Don't forget it need two sup' discipline. It should be worth it compared to, say, Preternatural strength.
Vampires able to play it a superior will be 6+ capacity, the kind of vampires that could have a built-in +1 bleed or +1 strength. The card just expand this aspect by effectively improving the vampire that way.
The card already costs an action which is quite crucial in that kind of deck since rushing would probably always be a better option. And if it happens that you have celerity, the action costs 2 blood to make it free.
Heart of the City requires only 1 discipline and +2 bleed is far better than +1 bleed, +1 strength.
Preternatural Strength requires only 1 discipline and costs 1 blood for +2 strength (at 2 stealth).
If people feel it should cost 1 blood, it's not a big deal to change inferior to make it Bleed at +2 bleed.
Prince of Paris, France
Ratings Coordinator, Rules Director
Too expensive and rather unnecessary. Two superior disciplines to get +1 bleed? That stuff is littered everywhere. And pay for a permanent +1 STR? In superior Potence?
And the basic is completely disposable. Any blood cost added to this card makes the basic version, which requires two basic disciplines, a joke.
Who does this help, it's too expensive for older vampires? And younger vampires just shuffle this away and run Comp Hacks or Camera Phones w/ beat down.
And finally, so what you have a +1 bleed and +1 STR; that just makes you all the more useful as a chump for me to BOUNCE.
Start from the beginning, what makes bruise bleed suck total ass? Because your prey gets to select which action to block. The rest of the actions they select how to either a) use you in their favor, or b) ignore your relevance. How do you null that? You gotta counter bounce and chump blocks in some way.
I like the card, especially the bit about being able to untap if you have celerity. A major problem with this sort of tool-up card is that now your bruise-bleed deck has used an action that doesn't kill it's prey and you must wait until the next turn to do anything. With this, you get to tool-up and, for two blood, do something else in the same turn. No cost should be added since the power is not that strong (see Aire of Elation, Iron Glare, Torn Signpost) and the requirements are pretty high.
Edit: I forgot to mention that I like the synergy between the inferior and the superior version. It is nice that it keeps you out of Archon range to use both.
Be careful when you fight the monsters, lest you become one.
-Friedrich Nietzsche
brandonsantacruz.blogspot.com/
Here, steal an idea from Tier of Souls and Blackmail and mix it w/ a bruise bleed sentiment.
Force of Persuasion
+1 stealth action.
Put this card on a minion of your prey, they take control of this card. This minion cannot attempt to block vampires with unless he or she burns 1 blood or life. Any minion may burn this card as a action that costs 2 blood or life. A methuselah can control only one Force of Persuasion.
As above, and minions with can burn 1 blood to get +1 bleed versus this methuselah, or +2 bleed versus this methuselah if they have
There, you don't bleed irresponsibly, makes blocking costlier, and actually makes you a threat. Also avoids Pentex Subversion issues where you have to action the card owner, not the victim meth.