A Bowl of Convergence, perhaps? And a couple of Magic of the Smiths?
The Ruins of Ceoris might be useful.
Eyes of Argus is probably better than Wake with Evening's Freshness and Forced Awakening (except if someone else is playing events)
Quite a few Walk of Flames (as well as Drains Essences) there, yet not THAT many presses to continue.
Remove some WoF/DE and add some more Apportations -maneuver/press = doubleplusgood.
More presses would be gained from Mob Connections, but you already are somewhat heavy with masters. Perhaps replacing one of the Poewerbases/Hunting Grounds with it?
Also with two Powerbases to temp theft by other players you have just 2 Wakes/OtQV.
Lastly, not counting Hector, plenty of bigcaps with no crypt acceleration (Info Highway, Zillah's Valley) and precious few Governs (to Govern down). Swedes would not approve
Finnish Politics!
> Malgorzata
> Clan: Tremere antitribu (group 4)
> Capacity: 9
> Disciplines: AUS DOM THA VIC pre
> Sabbat priscus: Malgorzata may remove a vampire in your uncontrolled region from the game to add 4 blood from the blood bank to another vampire in your uncontrolled region as a +1 stealth action.
>
sounds better than govern.
thinking of working in a few Skin of the Chameleon
Swedes?? where art thou Swedes?
UDHR18/19/27
If you plan on using Malgorzata, you need ways to refill your uncontrolled region, for example:
-2 Powerbase
-1 London Evening Star
-1 Rumor Mill
+4 Effective Management
>
> mirddes wrote:
> thinking of working in a few Skin of the Chameleon
>
Don't. It costs blood and you need to use it before combat, so it will be wasted most of the time.
> mirddes wrote:
> sounds better than govern.
>
Both is better, especially if no Malgorzata is in uncontolled. (no Wider Views in the deck and just 3 Malgorzatas).
Also Govern has offensive capabilities
Finnish Politics!
if i can get a few eyes of argus id do this,
however without them id do the later variation.
thoughts on all of these woudl be greatly appreciated.
Deck Name : thatre
Author : Mirdea
Description :
Crypt [12 vampires] Capacity min: 5 max: 9 average: 7.16667
4x Malgorzata (9) priscus Tremere antitribu (group 4)
4x Hector Trelane (5) Tremere (group 4)
2x Aidan Lyle (7) Tremere (group 5)
1x Paul Cordwood (8) bishop Tremere antitribu (group 4)
1x Uta Kovacs (8) Tremere antitribu (group 4)
Library [90 cards]
Action [6]
4x Govern the Unaligned
2x Rutor's Hand
Action Modifier [10]
2x Conditioning
2x Foreshadowing Destruction
6x Mirror Walk
Combat [30]
7x Apportation
3x Drain Essence
3x Read Intentions
3x Rego Motus
6x Theft of Vitae
8x Walk of Flame
Equipment [5]
1x Bowl of Convergence
2x Hawg
1x Palatial Estate
1x Ruins of Ceoris
Master [18]
1x Academic Hunting Ground
1x Channel 10
1x KRCG News Radio
3x Minion Tap
1x Mob Connections
1x Powerbase: Chicago
1x Rack, The
1x Rumor Mill, Tabloid Newspaper, The
1x University Hunting Ground
6x Vessel
1x WMRH Talk Radio
Reaction [21]
4x Deflection
3x Enhanced Senses
3x Eyes of Argus
1x Forced Awakening
4x On the Qui Vive
4x Spirit's Touch
2x Telepathic Misdirection
Crafted with : Anarch Revolt Deck Builder. [Thu Aug 09 00:51:15 2012]
OR OR OR OR
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Deck Name : thatre
Author : Mirdea
Description :
Crypt [12 vampires] Capacity min: 5 max: 9 average: 7.16667
4x Malgorzata (9) priscus Tremere antitribu (group 4)
4x Hector Trelane (5) Tremere (group 4)
2x Aidan Lyle (7) Tremere (group 5)
1x Paul Cordwood (8) bishop Tremere antitribu (group 4)
1x Uta Kovacs (8) Tremere antitribu (group 4)
Library [90 cards]
Action [6]
4x Govern the Unaligned
2x Rutor's Hand
Action Modifier [10]
2x Conditioning
2x Foreshadowing Destruction
6x Mirror Walk
Combat [30]
7x Apportation
3x Drain Essence
3x Read Intentions
3x Rego Motus
6x Theft of Vitae
8x Walk of Flame
Equipment [5]
1x Bowl of Convergence
2x Hawg
1x Palatial Estate
1x Ruins of Ceoris
Master [19]
1x Academic Hunting Ground
1x Channel 10
1x Effective Management
1x KRCG News Radio
3x Minion Tap
1x Mob Connections
1x Powerbase: Chicago
1x Rack, The
1x Rumor Mill, Tabloid Newspaper, The
1x University Hunting Ground
6x Vessel
1x WMRH Talk Radio
Reaction [20]
4x Deflection
4x Enhanced Senses
1x Forced Awakening
4x On the Qui Vive
5x Spirit's Touch
2x Telepathic Misdirection
Crafted with : Anarch Revolt Deck Builder. [Thu Aug 09 00:57:48 2012]
UDHR18/19/27
I think the main problem with the decks really is the combat, you have lots of second round stuff, but not really that many ways to get there, which means that apart from Hector, none of your guys can use it well. I think you would do much better if you would just ditch the second round stuff (and Hector who really isn't that good). Or then you could try to make a deck that really focuses on Hector, for like I don't know, rush and hit people with agg and graverob them or something. But whatever way to go, you need to focus the deck some, as now your trying to do too many things and because of that the deck is like all over the place.
Hello, I'm Swedish...
Deck Name : Thatre
Author : Randyman inspired by Mirdea
Description : Perhaps removeing some cards to fit in a target vitals or two...
Crypt [12 vampires] Capacity min: 5 max: 9 average: 7
4x Hector Trelane 5 AUS THA dom nec Tremere:4
3x Malgorzata 9 AUS DOM THA VIC pre priscus !Tremere:4
3x Ash Harrison 7 AUS THA cel dom !Tremere:5
1x Paul Cordwood 8 AUS DOM THA obf pre bishop !Tremere:4
1x Uta Kovacs 8 AUS DOM THA ser !Tremere:4
Library [60 cards]
Action [11]
1x Aranthebes, The Immortal
6x Govern the Unaligned
1x Graverobbing
2x Magic of the Smith
1x Rutor's Hand
Action Modifier [9]
3x Conditioning
1x Foreshadowing Destruction
5x Mirror Walk
Combat [15]
7x Apportation
5x Flames of the Netherworld
1x Read Intentions
2x Rego Motus
Equipment [4]
1x Bowl of Convergence
1x Heart of Nizchetus
1x Ivory Bow
1x Ruins of Ceoris
Master [10]
4x Blood Doll
1x Coven, The
3x Dreams of the Sphinx
1x Pentex(TM) Subversion
1x Rotschreck
Reaction [11]
2x Deflection
3x Eyes of Argus
1x My Enemy's Enemy
2x On the Qui Vive
3x Telepathic Misdirection
Crafted with : Anarch Revolt Deck Builder. [Thu Aug 09 10:20:59 2012]
Prince of Lidingö
> Randy wrote:
> Hello, I'm Swedish...
>
> Deck Name : Thatre
> Author : Randyman inspired by Mirdea
> Description : Perhaps removeing some cards to fit in a target vitals or two...
>
> Library [60 cards]
>
Swedes ...
No Thaumaturgic experiment ? It's godly on Ash Harrison, and very good on most other cases. And it's not unique, meaning you can have Ruin of Ceoris on of your toon and Biothaumaturgic on another.
If you are going to base your deck around Uta, then you really should play with cards that she would get most mileage from, like Blood Fury, Blood to Water (the only non-first round card you really need), Soul Burn and Serenading the Kami.A splash of, perhaps, Skin of the Chameleon and a couple of Walk of Flames is all you need.
First of all, you don't own any Shotgun Rituals, right? Perhaps even better, because that is actually quite a crappy card...
Secondly, main problem of Drain Essence is that it does not, under any circumstances, send opposing vampires to torpor.
I've had quite successful deck based on Uta, but it was geared towards close combat, unpreventable by fortitude...in your module, if you don't have Shotgun Ritual in hand, you can't use 15 combat cards, and if you aren't on long range, you can't use further 5.
Also, what you can't but should be able to do, is get around S:CE, playing one of the following cards: Telepathic Tracking, Thoughts Betrayed.
You don't need that many enter combat cards, since this is Uta's innate ability...
There are also several issues you have to deal with and, since it is a !Tremere deck, you have almost unique solutions to those issues: a)means to get precisely the THA card you need at any time - Spirit Summoning Chamber and b)way to deal with a vampire once you do manage to torporise it - Nephandus.
Should you opt for such an angle, you really should tweak your crypt to include Antonio (to get mages) and have all other vamps have increased strength - one copy of Depravity and several copies of Biothaumaturgical Experiments are a norm. also, Frondator is also excellent - she can both rescue your vamps cheaply or can rescue famed opponents to be torporized again. While we're on the subject - where is at least a single Fame?
Lastly, i really think your intercept angle in form of all those masters is both unneeded and way to costly - if you think you need to intercept anything, use your AUS and conserve your pool.