Night Moves , unblocked and the bleed is not reduced to zero by Telepathic Counter or similar cards.
Spying Mission , reduces the bleed to zero but keeps the action successful.
Marked Path , played on a successful directed action.
Legal and useful.
Game on.
> Adonai wrote:
> Night Moves , unblocked and the bleed is not reduced to zero by Telepathic Counter or similar cards.
> Spying Mission , reduces the bleed to zero but keeps the action successful.
> Marked Path , played on a successful directed action.
>
> Legal.
>
Correct.