rec.games.trading-cards.jyhad

Seterpenre's Dreamland

5 messages from 4 participants · 05 July 2012 – 06 July 2012 · vekn.net/forum
the topic on the V:EKN forum

Juggernaut1981

Deck Name : Seterpenre's Dreamland Author : Juggernaut1981 Description : This is a deck I'm planning to use at the Bruce Cup. It's a "yoink and bleed" deck where I plan to try tap out my prey with their own minions (with the Temptations) and then bleed them out with Dream World. It isn't supposed to be a Tier 1 deck, but a deck for fun with a trick (And the multi-acting Seterpenre + Minion-borrowing with Dream World). If people have other wacky but plausible tricks, I'd be curious to hear suggestions, particularly if they involve Seterpenre (He seems to be abusable but I haven't figured out quite how yet...) Crypt [12 vampires] Capacity min: 2 max: 10 average: 6.08333 4x Seterpenre (10) Follower of Set(group 5) 3x Abdelsobek (5) Follower of Set(group 5) 1x Renenet (5) Follower of Set(group 4) 1x Marla Kenyon (4) Follower of Set(group 4) 1x Sahira Siraj (4) Follower of Set(group 4) 1x Ahmose Chambers (3) Follower of Set(group 5) 1x Belle Equitone (2)Follower of Set(group 4) Library [86 cards] Action [26] 8x Dream World 2x Form of Corruption 4x Mesu Bedshet 6x Revelation of Ecstasy 6x Temptation Action Modifier [20] 8x Cloak the Gathering 4x Forgotten Labyrinth 8x Freak Drive Ally [10] 1x Gregory Winter 1x Impundulu 4x Puppeteer (Wraith) 4x Shambling Hordes Equipment [1] 1x Bowl of Convergence Master [15] 4x Blood Doll 2x Dreams of the Sphinx 6x Fortitude 1x Giant's Blood 1x Pentex(TM) Subversion 1x Powerbase: Montreal Reaction [14] 4x Confusion of the Eye 4x Ecstasy 6x Mental Maze Crafted with : Anarch Revolt Deck Builder. [Fri Jul 06 09:07:49 2012] Retired Baron of Sydney, Australia, 418

Ankha

Playing Seterpenre only with 2 skills seems a bit underpowered. Why not add 2 Dominate skills and replace Mental Maze by Obedience (plus, you can also play some bounce instead of some Ectasy and Confusion of the Eye)? Mental Maze is not very effective with the rest of your crypt... I would also some (maybe 2) Psychic Veil that work well with multiacting and also Dream World. I wouldn't play Shambling. You don't have enough allies to discard so they can see play. The Bowl without any wake card is too predictable and too restrictive. Either remove it or add some wakes (the later being a good option). No Opium Den? It's a card-saver. Prince of Paris, France Ratings Coordinator, Rules Director

Lemminkäinen

Crocodile's Tongue works well with Temptation and a big AUS dude. > Ankha wrote: > Playing Seterpenre only with 2 skills seems a bit underpowered. Why not add 2 Dominate skills and replace Mental Maze by Obedience (plus, you can also play some bounce instead of some Ectasy and Confusion of the Eye)? Mental Maze is not very effective with the rest of your crypt... > Mental Maze works against allies while Obedience works against rush even when not blocking - I'd say that they are kinda comparably good for Setites (since Mental Maze doesn't cost them blood).

KoKo

Why Seterpenre and not Ogwon? There's the nec allies but the deck would be stronger without them IMHO with a cheaper crypt and 6 more master slots instead of discipline cards.

Juggernaut1981

Please read the caveat at the beginning... it's supposed to be more of a trick deck for a fun tourney and it feels a little sleaze-bleed as it is. I was originally planning to play a Puppeteer but there are surprisingly few ways to reduce another minion's capacity unless they are titled or you are playing Baali (Barrenness and I'm SURE I don't own enough of THOSE). Retired Baron of Sydney, Australia, 418