With the unending debate of whether or not Ashur should be trumped, I exhumed an old card I designed a while ago.
Name: Inconnu Monitors
Cardtype: Event
Inconnu. Do not replace until a Methuselah's ash heap is empty.
During each Methuselah's untap phase, he or she may remove up to two cards from any Methuselah's ash heap.
It's slower than Trochomancy but more consistent and vulnerable to Not to be or the Uncoiling. And it totally kills the Yong-Sun, Harmonist tournament-winning archetype.
Prince of Paris, France
Ratings Coordinator, Rules Director
Nice, but would'nt it be possible to handle ashur with the cards already in printed ? My guess is yes, but your mileage may vary...
Imagination is our only weapon in the war against reality -Jules de Gaultier
> Reyda wrote:
> Nice, but would'nt it be possible to handle ashur with the cards already in printed ? My guess is yes, but your mileage may vary...
>
You were also able to deal with PTO and Return to Innocence with the available card at the time
More seriously, it's far from being game breaking enough to break the back of every deck using Ashur. So it may expand the pool of slow deck by allowing more easily thoses who can't use ashur efficiently.
> Reyda wrote:
> Nice, but would'nt it be possible to handle ashur with the cards already in printed ? My guess is yes, but your mileage may vary...
>
Even if the answer is yes, it might only be yes for some deck types. Adding methods of screwing with Ashur (and possibly also certain uses of Anthelios) to other decks might well be useful. Like adding a new bleed reduction card to Protean wouldn't necessarily imply that bleed wasn't handle-able by other methods.
While I like the concept (perhaps a tad too fast - in a 5-player game, the Ashur user will lose 10 cards per turn), but this card puts a nail in the coffin of an already near-dead Necromancy...
> Kiddo wrote:
> While I like the concept (perhaps a tad too fast - in a 5-player game, the Ashur user will lose 10 cards per turn)
>
8. It won't remove its own cards.
> Kiddo wrote:
> but this card puts a nail in the coffin of an already near-dead Necromancy...
>
Yes, thinking about it, I'd be mildly concerned that while this might impinge on an Ashur's deck, it might well kill Shambling Hordes dead. (Let alone Necromancy's other recycling options.)
Maybe something like "no more than one/two card per turn can be returned from the ash heap to a deck, hand, or in play" ?
Ashur is hit very significantly, other thing a lot less.
> Ohlmann wrote:
> Maybe something like "no more than one/two card per turn can be returned from the ash heap to a deck, hand, or in play" ?
>
> Ashur is hit very significantly, other thing a lot less.
>
How far off are you from just writing "While this card is in play, copies of Ashur's Tablets cannot be removed from the game by their own card text."? Probably simpler...
> jamesatzephyr wrote:
>
> > Ohlmann wrote:
> > Maybe something like "no more than one/two card per turn can be returned from the ash heap to a deck, hand, or in play" ?
> >
> > Ashur is hit very significantly, other thing a lot less.
> >
> How far off are you from just writing "While this card is in play, copies of Ashur's Tablets cannot be removed from the game by their own card text."? Probably simpler...
>
No, it wouldn't be fair to prevent anyone to gain 3 pool with the Tablets.
Prince of Paris, France
Ratings Coordinator, Rules Director