Actual game in JOL:
Meth A controls Ossian.
Meth B controls Underbridge Stray + some vamps.
A: Ossian rushes Stray. (Tap Ossian)
B: Burn Stray to untap [some vampire]. Not blocking.
What happens to Ossian, since his action fizzles? Does he stay tapped?
Ossian
Cost: 3
Unique werewolf with 4 life. 2 strength, 0 bleed. Red List.
Ossian may enter combat with any vampire as a +1 stealth action. In the first round of combat with a vampire who has played a card that requires Auspex [aus] during this action, that vampire cannot use any maneuvers or strikes. Ossian gains 1 life at the end of each round for each blood the opposing vampire used to heal damage or prevent destruction that round.
Underbridge Stray
Cost: 1
Animal with 1 life. 0 strength, 0 bleed.
The Stray may burn 1 life to give a minion you control a press. During a action directed at you, you may burn the Stray to untap a ready minion you control (not usable if the Stray is blocking).
As above, but the Stray has 2 life and 1 strength.
Advocate of Good-looking Deck Posts
pulledfangs.blogspot.com :vtes: Manila V:tES
> CryWolf wrote:
> Actual game in JOL:
>
> Meth A controls Ossian.
> Meth B controls Underbridge Stray + some vamps.
>
> A: Ossian rushes Stray. (Tap Ossian)
> B: Burn Stray to untap [some vampire]. Not blocking.
>
> What happens to Ossian, since his action fizzles? Does he stay tapped?
>
> Ossian
>
> Cost: 3
> Unique werewolf with 4 life. 2 strength, 0 bleed. Red List.
> Ossian may enter combat with any vampire as a +1 stealth action. In the first round of combat with a vampire who has played a card that requires Auspex [aus] during this action, that vampire cannot use any maneuvers or strikes. Ossian gains 1 life at the end of each round for each blood the opposing vampire used to heal damage or prevent destruction that round.
>
> Underbridge Stray
>
> Cost: 1
> Animal with 1 life. 0 strength, 0 bleed.
> The Stray may burn 1 life to give a minion you control a press. During a action directed at you, you may burn the Stray to untap a ready minion you control (not usable if the Stray is blocking).
> As above, but the Stray has 2 life and 1 strength.
>
First of all, Ossian can't rush the Stray since Ossian rushes only vampires.
Let's say that Ossian plays a Bum's Rush instead. The action will fizzle (since the target is no longer valid) and Ossian is tapped.
Cost is paid since the action is successful (was not blocked). (Unless there's a reversal on this?)
See also Entrancement vs War Ghoul.
groups.google.com/group/rec.games.trading-cards.jyhad/msg/cfa1e1cce387e53f
Prince of Paris, France
Ratings Coordinator, Rules Director
> Ankha wrote:
>
> > CryWolf wrote:
> > Actual game in JOL:
> >
> > Meth A controls Ossian.
> > Meth B controls Underbridge Stray + some vamps.
> >
> > A: Ossian rushes Stray. (Tap Ossian)
> > B: Burn Stray to untap [some vampire]. Not blocking.
> >
> > What happens to Ossian, since his action fizzles? Does he stay tapped?
> >
> > Ossian
> >
> > Cost: 3
> > Unique werewolf with 4 life. 2 strength, 0 bleed. Red List.
> > Ossian may enter combat with any vampire as a +1 stealth action. In the first round of combat with a vampire who has played a card that requires Auspex [aus] during this action, that vampire cannot use any maneuvers or strikes. Ossian gains 1 life at the end of each round for each blood the opposing vampire used to heal damage or prevent destruction that round.
> >
> > Underbridge Stray
> >
> > Cost: 1
> > Animal with 1 life. 0 strength, 0 bleed.
> > The Stray may burn 1 life to give a minion you control a press. During a action directed at you, you may burn the Stray to untap a ready minion you control (not usable if the Stray is blocking).
> > As above, but the Stray has 2 life and 1 strength.
> >
> First of all, Ossian can't rush the Stray since Ossian rushes only vampires.
>
> Let's say that Ossian plays a Bum's Rush instead. The action will fizzle (since the target is no longer valid) and Ossian is tapped.
>
> Cost is paid since the action is successful (was not blocked). (Unless there's a reversal on this?)
>
> See also Entrancement vs War Ghoul.
>
> groups.google.com/group/rec.games.trading-cards.jyhad/msg/cfa1e1cce387e53f
>
Correct. The legality of the target is checked after cost was paid.
A fizzling action doesn't untap the acting minion.