Corkage
Master.
Investment.
Unique.
Put this card on a ready vampire you control. Every time this vampire successfully hunts add a counter to this card. The number of counters on this card can not exceed 3 or the capacity of this vampire, whichever is lower. During your untap phase you may tap this vampire to to burn this card and gain pool equal to the number of counters on this card.
I think this could be another alternative to Blood Doll for multi-action decks or decks with a lot of smallish vamps(3-6 caps). A pool cost of one could be added to in and the counter size upped to 4 to keep it from being abused by winnes.
Have you been playing a Mr. Noir / Journal of Hrorsh / hunt for 50 pool deck lately?
When you are anvil, be patient; when a hammer, strike.
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No, but that does sound fun, I was just thinking another master that we could use instead of Blood Doll/ Vessel but still be baseed around longer term investment instead of Villein/MT. The draw backs are sound and it's more for specialized decks.
> Pullen wrote:
> During your untap phase you may tap this vampire to to burn this card and gain pool equal to the number of counters on this card.
>
I'd be tempted to make this something like:
During your untap phase, you may tap this ready vampire...
or
During your untap phase, if this vampire is ready you may tap...
It's probably also worth considering whether Rabbat is an issue - a potential for 2 pool per hunt action is quite a lot. Along similar lines, Vulture's Buffet. I'm not sure that either would be overwhelming problems, but Rabbat in particular could be quite decent.
If you could get a Secure Haven (or similar) onto the vampire, it might also be a cause for concern.
Rabbat isn't an issue, imho.
There's already the Temptation trick with her.
And then it really becomes insane if you also clan Imp her to Salubri and give her that Journal of Hrorsch.
I did than once or twice. Gained 25 pool in a single turn.
I'm more concerned with Blanch Hill.
> Pascal wrote:
> Rabbat isn't an issue, imho.
> There's already the Temptation trick with her.
>
> And then it really becomes insane if you also clan Imp her to Salubri and give her that Journal of Hrorsch.
> I did than once or twice. Gained 25 pool in a single turn.
>
Could you outline how that works? A single copy of Temptation will only allow Rabbat to untap once per turn - so she could hunt twice.
Am I missing something really obvious here?
I am also mildly concerned by the possibility for piling up more and more benefits from a hunt action, topped off with a Secure Haven for protection.
> Pascal wrote:
> I'm more concerned with Blanch Hill.
>
Anyone with perma-untap could do something similar - Rutor's Hand being the obvious one, but also things like Nu or Clotho's Gift.
Blanch is, obviously, quite decent capacity-wise for the trick.
I tend to be opposed to each and every new bloat card. So, I don't think it's too much of a good idea ; also, it's not really better than a blood doll (1 pool/turn max, the doll help refill your vampire, only real advantage is to generate pool instead of transfering)
> jamesatzephyr wrote:
>
> > Pascal wrote:
> > Rabbat isn't an issue, imho.
> > There's already the Temptation trick with her.
> >
> > And then it really becomes insane if you also clan Imp her to Salubri and give her that Journal of Hrorsch.
> > I did than once or twice. Gained 25 pool in a single turn.
> >
> Could you outline how that works? A single copy of Temptation will only allow Rabbat to untap once per turn - so she could hunt twice.
>
> Am I missing something really obvious here?
>
The other 6 temptations.
The DOM decks bleeding me had to burn all their cards to reduce my pool. When I was in danger of beeing ousted on the next turn, I performed 8 hunts with Rabbat and burned the Journal before the bleed that would oust me (== when below 10 pool).
> Ohlmann wrote:
> I tend to be opposed to each and every new bloat card. So, I don't think it's too much of a good idea ; also, it's not really better than a blood doll (1 pool/turn max, the doll help refill your vampire, only real advantage is to generate pool instead of transfering)
>
It's not meant to be better then Blood Doll, it's meant to be another option, I personally think the options for Master Phase pool gain is a flawed three tiered system, with Blood Doll and Villein as the top 2 options, Minion Tap and Vessel next for specific decks, then the rest for very special decks. I also would like a more playable investment, as short term and long term are so slow and non-interactive, their kind of boring an hard to make useful.
> Pullen wrote:
> It's not meant to be better then Blood Doll, it's meant to be another option,
>
But if the card is playable, it will be better than blood doll in some case, so adding it is eother problematic because bloat is already too present, pr pointless because it's only abused in some specific deck.
And quite frankly, the decks that will tap a vampire multiple time to gain pool are not likely to be offensives powerhouse.
i see obvious combo with Wall Street Night, Financial Newspaper
- 2 actions to gain 1 pool (yeah, not so good as blood doll, but you can combo it with blood doll)
- investment card is infinite
and with Alan Sovereign
- one minion works for investment
- Alan (adv) buys all that nice stuff. And investment doesn't exhaust.
- Alan (merged) makes +1 pool each master phase. Double efficiency with Blood Doll (one hunt - 2 pool)
> Ohlmann wrote:
> But if the card is playable, it will be better than blood doll in some case, so adding it is eother problematic because bloat is already too present, pr pointless because it's only abused in some specific deck.
>
That's a little narrowly focused, IMO.
Imagine a (hypothetical) new bloat card was attractive to some very weak archetypes at the moment (ideally making them much more playable), but which wasn't attractive to the top tier of play. It wouldn't necessarily increase the amount of bloat in the game, just its diversity - the player who would have played StrongArchetype+BloodDoll is now playing WeakArchetype+NewBloat.
The trick, of course, is finding a niche that helps out some decks without overpowering others.
> jamesatzephyr wrote:
> The trick, of course, is finding a niche that helps out some decks without overpowering others.
>
I somehow doubt it. You're right that a defensive move for weak deck can be useful, but I believe this one too close to blood doll to be able to fill that without being accessible to already too bloaty archetypes.
> Ohlmann wrote:
> I somehow doubt it. You're right that a defensive move for weak deck can be useful, but I believe this one too close to blood doll to be able to fill that without being accessible to already too bloaty archetypes.
>
A clan card might work, for example. Or something close to a clan card - keys off a particular trait, discipline etc.
e.g. if we were of the opinion that the Samedi were weak and a nice master bloat card would help them, you could require it goes on a Samedi, or a vampire with Thanatosis, or a vampire with a bloody useless combination of stupid disciplines
You could also potentially investigate interesting burn clauses. "Burn this card if..."