rec.games.trading-cards.jyhad

Card idea: Big Crunch

15 messages from 6 participants · 07 December 2011 – 08 December 2011 · vekn.net/forum
the topic on the V:EKN forum

Ankha

That one is a bitch because of the wording. I spent a lot of time on it, and know it's not perfect but I like the idea. Name: Big Crunch Cardtype: Action Discipline: Potence Cost: 1 blood [pot] Enter combat with a ready tapped minion controlled by another Methuselah. [POT] Enter combat with 2 ready tapped minions controlled by another Methuselah. Handle both combats separately (with their own range and press state) and simulteanously (for steps), except that during each pair of strike this vampire must choose in which combat he or she strikes, and each effect affecting this vampire (but not refering to one opponent) in either combat (such as immunity, strength increasing effects, additional strikes sources, or damage prevention) is effective in both combat (when applicable). Younger vampires and allies must burn 2 blood or life to attempt to block this action. In fact, it would be more simple to include in the rulebook two combats at a time, but for one card only, is it worth it? Name: Big Crunch Cardtype: Action Discipline: Potence Cost: 1 blood [pot] Enter combat with a ready tapped minion controlled by another Methuselah. [POT] Enter combat with 2 ready tapped minions controlled by another Methuselah. Younger vampires and allies must burn 2 blood or life to attempt to block this action. Prince of Paris, France Ratings Coordinator, Rules Director

alek

1. too complicated 2. very overpowered. Gives opportunity to kill two minions in one action, additionally can't be blocked by jake washington, weenies, etc.

Ohlmann

The idea seem funny, but : * may need a lot of ruling (what if I silence of death one of the combat ? what if I play Carrion Crow ? And Weather control ? and the damage from Catatonic Fear if the other combat continue ?) * may not be intuitive (why your vampire that have been catatonic-feared is still in combat with the other vampire and destroying him ? Why the burst of sunloght dodged the other one ? - they are not rule problem, juste counter-intuitive situation) As a clarification, i would change the superior to "2 ready tapped minions controlled by another unique Methuselah". But, this card will cause a lot of trouble for a situationnal card.

Boris The Blade

Something simpler and closer to what already exists in Potence? Name: Big Crunch Cardtype: Action Discipline: Potence [pot] Burn a location. [POT] Enter combat with a ready tapped minion controlled by another Methuselah. The acting minion gets an optional press during this combat.

Ohlmann

Another way to recreate the "I can take all of you at once !" : Name: Big Crunch Cardtype: Action Discipline: Potence Blood cost : 1 +1 stealth [pot] Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional press during this combat. [POT] Enter combat with a ready minion. If the opposing minion is not ready after this action, untap this minion, put this card on this minion and you can play it as if it were in your hand. Burn this card at the end of the turn.

Ankha

> Ohlmann wrote: > The idea seem funny, but : > * may need a lot of ruling (what if I silence of death one of the combat ? what if I play Carrion Crow ? And Weather control ? and the damage from Catatonic Fear if the other combat continue ?) > Maybe. Just to answer your questions: - Silence of Death: you get first strike in both combats, the maneuver can be used only in the combat in which you play the card since each combat has its own range - Carrion Crows: it affects the opponent, so it has effects only in the combat in which you play the card - Weather Control affects you and your opponent. Resolve it in one of the combats for the opponent, and in either combat for the damage it deals you. (you do not repeat effects, they just apply in both combats; Fists of Death would give you +2 strength in both combat, not +2 strength twice) - Catatonic Fear ends the combat in which it is played, the other combat continues. > Ohlmann wrote: > * may not be intuitive (why your vampire that have been catatonic-feared is still in combat with the other vampire and destroying him ? Why the burst of sunloght dodged the other one ? - they are not rule problem, juste counter-intuitive situation) > Indeed, but I had many options with the maneuvers too that doesn't fit in a card text. I prefered to keep as simple as possible (it's already quite complicated) > Ohlmann wrote: > As a clarification, i would change the superior to "2 ready tapped minions controlled by another unique Methuselah". > I don't think clarification is needed for that point. Prince of Paris, France Ratings Coordinator, Rules Director

Ankha

> Ohlmann wrote: > Another way to recreate the "I can take all of you at once !" : > > Name: Big Crunch > Cardtype: Action > Discipline: Potence > Blood cost : 1 > +1 stealth > [pot] Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional press during this combat. > [POT] Enter combat with a ready minion. If the opposing minion is not ready after this action, untap this minion, put this card on this minion and you can play it as if it were in your hand. Burn this card at the end of the turn. > Won't work because of the NRA. Besides, i wanted the vampire to fight 2 other minions at the same time (taking strikes at the same time and so on). Prince of Paris, France Ratings Coordinator, Rules Director

Boris The Blade

That version is playable at least, but it does not really help against chump blockers, apart from the +1 stealth that does feel very y, and 2 rushes plus an untap for one card is too much. To stay in the same vein: Name: Big Crunch Cardtype: Action Discipline: Potence Blood cost : 1 [pot] Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional press during this combat. [POT] As above, and once during this action, if it is blocked and the opposing minion is not ready after the combat, the acting minion can continue the action as if unblocked.

jAvel

How about combining Psyche! and Massassi`s Honor to simulate effect of 2 combats at a time? [POT] As above, and put this card in play. Move any cards this minion plays to this card. If this minion is ready after first combat ends, he can choose another ready tapped minion to enter combat with. He may play cards from this card as if from your hand. Burn this card at the end of this action.

Boris The Blade

I really don't like the idea of a single card that allows a minion with to rush 2 targets of his choice. Tupdog decks do not need a third rush per tupdog. Maybe with a blood cost of 2 at least.

Ankha

> Non-existant user wrote: > I really don't like the idea of a single card that allows a minion with to rush 2 targets of his choice. Tupdog decks do not need a third rush per tupdog. Maybe with a blood cost of 2 at least. > Tupdog decks wouldn't play it because they can't wait for a minion to get tapped. Prince of Paris, France Ratings Coordinator, Rules Director

Juggernaut1981

To amend Boris' version... Name: Big Crunch Cardtype: Action Discipline: Potence Blood cost : 1 [pot] Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional press during this combat. [POT] As above, and once during this action, if this action is blocked and the blocking minion is not ready after the combat, the acting minion continues the action as if unblocked. Retired Baron of Sydney, Australia, 418

Ankha

> Juggernaut1981 wrote: > To amend Boris' version... > > Name: Big Crunch > Cardtype: Action > Discipline: Potence > Blood cost : 1 > [pot] Enter combat with a ready minion controlled by another Methuselah. The acting minion gets an optional press during this combat. > [POT] As above, and once during this action, if this action is blocked and the blocking minion is not ready after the combat, the acting minion continues the action as if unblocked. > Ready *tapped* minion I'd say, otherwise it would replace to easily Bum's Rush etc. Potence haven't have any rush for 15 years, I don't think it should change that drastically. Conditional rush is more balanced. Prince of Paris, France Ratings Coordinator, Rules Director

Juggernaut1981

The disciplineless rushes are all *free* (in blood cost). This version gives a press (not a maneuver like Bum's Rush) and costs 1 blood at inferior and a nice 'continue the smashing' at superior. Seems fair to me. Retired Baron of Sydney, Australia, 418

Ankha

> Juggernaut1981 wrote: > The disciplineless rushes are all *free* (in blood cost). > This version gives a press (not a maneuver like Bum's Rush) and costs 1 blood at inferior and a nice 'continue the smashing' at superior. > > Seems fair to me. > On a pure card level I agree. At the global level of the game, I'm not that sure. Better make it slightly inferior to Bum's Rush at inferior and different at POT. Prince of Paris, France Ratings Coordinator, Rules Director