Hi.
Has anyone made a usable Shattering the Gate deck?
I want to make one, and I did (look at the end of the post). I find it quite difficult to do. Only one out per round and by a 9+ cap Baali. And everybody wants to remove it. Here are some thoughts about strategy:
Shattering the Gate possibilities:
-Huitzla +master phase to use Tend the flock
-Nergal with AUS block
-Kiasyd supp with Farie Wind
-Setite supp with AUS and corruption
-Bupe (gr4) +1 int
-Amisa (gr2), may tap vamp above 7
-Kahina (gr3) AUS cap9
-Sundervere (g4) AUS THA
-Edge Vitiation
-Diabolical Lure/Blood Storm
-Helena, Adv (gr3) AUS dai free aus/dom react
-Enrage PRE
-Petaniqua (g4) AUS DEM
-Harzomatuili Agg hand +1 int/life cost 5
-High Top +1 int add stike&man cost 4
-Renegade Garou cost 5
-Remnant of.. +x strength cost6
-Tunnel runner ani, cost 4
-Sam Haight cel, tha cost 5
-Midget (g3) DEM infernal
-Escaped Mental
-+int with babble
-Horde (g6)
-Maleficia
-Minor Curse
-Evil Eye (won't stop removal of Shattering)
-Striga
-Strix int untap
-Scobax -stealth burn blood
-Other Burn blood each round
-Anarch Revolt
-Smiling Jack
-Antedeluvian Awake
Toughts?
Deck Name : Shatter the innocent
Author : Baaliprimogen
Description : Tried it twice. First time I got an opening hand with 3 Majestys and 4 Telepathic Misdirection. So it took some time before I did anything. Got ousted quite fast with votes. Second round. The let me play a little longer, since I got so mad first round. And sweept the table.
Crypt [12 vampires] Capacity min: 3 max: 10 average: 5.91667
7x Horde, The 3 dai obf pre Baali:6
3x Nergal Adv 10 AUS DAI FOR OBF PRE THA Baali:5
2x Nergal 10 AUS DAI FOR OBF PRE THA Baali:5
Library [90 cards]
Action [12]
1x Rutor's Hand
8x Shatter the Gate
1x Sheepdog
2x Unleash Hell's Fury
Action Modifier [12]
3x Elder Impersonation
3x Forgotten Labyrinth
5x Freak Drive
1x True Love's Face
Action Modifier/Combat [4]
4x Swallowed by the Night
Combat [12]
12x Majesty
Equipment [2]
1x Bowl of Convergence
1x Heart of Nizchetus
Master [17]
2x Archon Investigation
1x Creepshow Casino
2x Dreams of the Sphinx
2x Loner
1x Metro Underground
1x Nocturn Theater
3x Path of Evil Revelations
5x Tend the Flock
Reaction [31]
4x Bloodstorm of Chorazin
6x Diabolic Lure
4x Enhanced Senses
4x Eyes of Argus
5x Forced Vigilance
8x Telepathic Misdirection
Crafted with : Anarch Revolt Deck Builder. [Tue Jul 19 21:52:51 2011]
Shattering the Gates will only work if you're playing Enkil Cog.
Play Shattering the Gates during predator's turn, during your turn, and during prey's turn. Hopefully, you'll manage to lockdown some of your prey's vampires for 1 turn, so that she can't burn the Gate.
lockdown options: Barrenness on the 6-7 caps. Pentex on the others. Mind Numb. Mind Rape. any blood attrioning cards (rushing / stealing blood allies, Society of Leopold, ..)
Blocking possibilties: Unleash Hell's Fury, Carlton. Auspex / Animalism (animalism is better, because of Sense the Savage Way) ; Fortitude / Thaumaturgy / Serpentis brings the untaps.
EDIT: Here's what I'd do:
Crypt: Nergal or Cybele... I guess Cybele's extra MPA can be more useful than Nergal's blood reducing ability.
I'm going with Cybele. Huitzi would probably be quite similar
[based on your decklist]
Crypt
5 Cybele ANI DAI OBF PRE THA SER
2 Midget obf pre
1 Barbaro Lucchese dai obf pre tha
2 Maureen obf DAI PRE
2 Valerius Maior ADV AUS DAI THA
72 cards
Mster 18
4 Tend the Flock
2 Pentex Subversion
2 Lilith's Blessing
5 Villein
1 Metro Underground
1 Nocturn Theater
2 Jake Washington
1 Giant's Blood
1 Perfectionist
Action 13
6 Shatter the Gate
3 Mind Numb
2 Rutor's Hand
2 Unleash Hell's Fury
Action Modifier 16
4 Lost in Crowds
2 Faceless Night
3 Psychomachia
3 Elder Impersonation
2 Enkil Cog
4 Truth of a Thousand Lies
Equipment 1
1 Heart of Nizchetus
"Allies" 3
1 Mylan Horseed
1 Carlton Van Wyk
1 Underbridge Stray [might not be necessary]
Combat 9
3 Conflagration
6 Majesty
Reaction 12
5 Sense the Savage Way
3 Cats' Guidance
2 On the Qui Vive
2 Lost in Translation
> Baaliprimogen wrote:
> And everybody wants to remove it.
>
For having tried it a few times, this is a wrong assumption. Not everyone with want to burn the shatter the gates, or have the possibility to do it.
That doesn't mean Unleash Hell's Fury nor Enkil Cog shouldn't be used, but it isn't necessary to build a wall deck to use it.
Prince of Paris, France
Ratings Coordinator, Rules Director
Option B, which a French player tried when Shatter came out:
5 Cybele
2 Nana
1 Stick
1 Bobby Lemon (maybe should be 2, due to Veil)
1 Beetleman
1 Fish
1 Sahana
1 Anarch Convert (surn someone into an anarch. or contest someone's)
Master 21
2 Pentex Subversion
1 Lilith's Blessing
1 Giant's Blood
2 Jake Washington
1 Wider View
2 Dreams of the Sphinx
1 Powerbase: Montreal
1 Information Highway
6 Villein
1 Presence
2 Vessel
1 Metro Underground
Action 17
5 Shatter the Gate
8 Deep Song
2 Unleash Hell's Fury
1 Rutor's Hand
1 Mind Numb
Action Modifier 8
2 Enkil Cog
3 Cloak the Gathering
2 Veil the Legion
1 Psychomachia
Combat 22
9 Aid from Bats
7 Carrion Crows
2 Canine Horde
3 Taste of Vitae
Retainer/Ally/Equipment 8
1 Carlton Van Wyk
1 Heart of Nizchetus
5 Raven Spy
1 Mylan Horseed
Reaction 12
2 On the Qui Vive
6 Sense the Savage Way
3 Cat's Guidance
1 Lost in Translation
Event 1
1 Anthelios, the Red Star
> Ankha wrote:
>
> > Baaliprimogen wrote:
> > And everybody wants to remove it.
> >
> For having tried it a few times, this is a wrong assumption. Not everyone with want to burn the shatter the gates, or have the possibility to do it.
> That doesn't mean Unleash Hell's Fury nor Enkil Cog shouldn't be used, but it isn't necessary to build a wall deck to use it.
>
I haven't done much with it, but I think people who just read the card don't realize how hard it is to burn the cards. I knew I could pull it off when my predator didn't try to get the Edge on the key turn.
Anyway, I see two paths for making it work. First is to defend the cards so that you actually give shattered counters out. The problem I see with this is that it's only likely to help your prey since you aren't putting as much pressure on as other decks. In theory, if you survive long enough, everyone else explodes. I'm not that confident on the surviving long enough plan. The second path is to put a lot of pool pressure on one's prey so that people fall in order. While this isn't likely to ensure that people get shattered, it has the advantage that you don't need to shatter them to win. In truth, my Shatter the Gates efforts have been to play the card as a distraction from doing better things.
Traveller Card Game
> ICL wrote:
>
> > Ankha wrote:
> >
> > > Baaliprimogen wrote:
> > > And everybody wants to remove it.
> > >
> > For having tried it a few times, this is a wrong assumption. Not everyone with want to burn the shatter the gates, or have the possibility to do it.
> > That doesn't mean Unleash Hell's Fury nor Enkil Cog shouldn't be used, but it isn't necessary to build a wall deck to use it.
> >
> I haven't done much with it, but I think people who just read the card don't realize how hard it is to burn the cards. I knew I could pull it off when my predator didn't try to get the Edge on the key turn.
>
> Anyway, I see two paths for making it work. First is to defend the cards so that you actually give shattered counters out. The problem I see with this is that it's only likely to help your prey since you aren't putting as much pressure on as other decks. In theory, if you survive long enough, everyone else explodes. I'm not that confident on the surviving long enough plan. The second path is to put a lot of pool pressure on one's prey so that people fall in order. While this isn't likely to ensure that people get shattered, it has the advantage that you don't need to shatter them to win. In truth, my Shatter the Gates efforts have been to play the card as a distraction from doing better things.
>
Agreed. Nergal is quite good in that kind of role because he can multi act, bleed your prey a normal way and also play some Shattering the Gates for the mid-game.
Prince of Paris, France
Ratings Coordinator, Rules Director
I use Nergal in my version. Eluding the Arms of Morpheus -> Diabolic Lure -> Mental Maze to block people and remain untapped (and discourage them from taking actions against me that they don't have to). Diabolic Lure at aus is bleed reduction, which is also handy, and I have twice ousted a prey by blocking a pool-gaining action and then playing Diabolic Lure, which I thought was hilarious.
People do have an unreasonable amount of hate for Shatter the Gate though, and sometimes try to burn it whether it's to their advantage or not.
The fact that Nergal with Enkil Cog can bleed for four with no cards and do it again in your preys turn is a good backup plan. I have won games where I failed to Shatter (and lost games after successfully shattering gates, but we don't talk about them).
I do not see how none of these designs bother with House Of Sorrow. It can be used to help find the gates, or get rid of extras, when combined with Dreams (especially to put the last 2 counters on it) as well as other fun, and sometimes lungey, effects. But, most importantly, it can be used to untap the Enkil Cog after putting the first Shatter out on your grandpredators turn so that you can finish on your turn and, you know, hit your prey first.
Shatter the Gates is like Smiling Jack. everybody would LIKE to remove it, but sometimes they're just too busy getting their game set up. or they'd really like to lunge this turn and maybe get a VP. they'll get around to dealing with it next turn, promise!
shattering fast is nice (since you have Infernal costs to pay and all) but sometimes you can get away with doing it at a slower pace.
Deck Name: Shatter the Gates II
Created By: Michael Bartsch
Description:
Crypt: (12 cards, Min: 16, Max: 40, Avg: 7) 2 Aisling Sturbridge AUS dom THA 5 Tremere
1 Blythe Candeleria aus THA 3 Tremere
1 Carna AUS DOM THA 7 Tremere
1 Eugenio Estevez AUS dom for THA6 Tremere
4 Huitzilopochtli AUS DAI DOM OBF PRE POT10 Baali
1 Martin Franckel tha AUS 3 Tremere
1 Muaziz aus dom for THA7 Tremere
1 Rebekka AUS pot PRE THA8 Tremere
Library: (80 cards) Master (14 cards)
1 Academic Hunting Ground
1 Arcane Library
1 Information Highway
1 Powerbase: Montreal
1 Rack, The
2 Smiling Jack, The Anarch
2 Sudden Reversal
4 Vessel
1 Wider View
Action (18 cards)
1 Contagion
4 Govern the Unaligned
1 Graverobbing
5 Magic of the Smith
6 Shatter the Gate
1 Unleash Hell's Fury
Action Modifier (8 cards)
2 Forgotten Labyrinth
2 Lost in Crowds
4 Mirror Walk
Reaction (26 cards)
3 Deflection
1 Delaying Tactics
2 Eagle`s Sight
2 Enhanced Senses
4 Eyes of Argus
5 Forced Awakening
1 My Enemy`s Enemy
3 On the Qui Vive
3 Precognition
2 Salt of Thoth
Combat (2 cards)
2 Rego Motus
Ally (1 cards)
1 Veneficti (Mage)
Retainer (1 cards)
1 Mr. Winthrop
Equipment (10 cards)
1 Bowl of Convergence
1 Heart of Nizchetus
1 Ivory Bow
5 Sniper Rifle
2 Sport Bike
This deck was last saved at 09:27:42 on 15.09.2011
Everything works better with Clan Impersonation
I've seen (quite unsuccessful) but interesting StG concept, which included the unnamed and Lubomira, with the unnamed bleeding via Enkil cog in it's prey turn (as usual) and benefiting from multiple Using the Advangages.
> Kiddo wrote:
> I've seen (quite unsuccessful) but interesting StG concept, which included the unnamed and Lubomira, with the unnamed bleeding via Enkil cog in it's prey turn (as usual) and benefiting from multiple Using the Advangages.
>
I tried it, but it's quite a crappy in fact. A clever predator will keep one or two minions untapped to bleed you after you use the Enkil.
Prince of Paris, France
Ratings Coordinator, Rules Director
This is an awesome Shatter Deck. Frankie played it in many tournaments and piloted it to many finals. Also he won many casuals with it. Some of us pgave it a try and this deck really rocks hard!
Deck Name: Cybele Flock
Created By: Frankie
Further Suggestions:
+ 1 kaymalki nightmares
- 1 abthelios
+2 faceless
-1 mental maze
+1 confusion o theye
+1 nanazir
-1 valeriuos major
Crypt: (12 cards, Min: 29, Max: 40, Avg: 8.83) 3 Annazir DAI OBF POT PRE9 Baali
1 Azaneal DAI OBF OBT pre tha7 Baali
5 Cybele ANI DAI OBF PRE SER THA10 Baali
1 Maureen DAI dom obf PRE6 Baali
1 Petaniqua (ADV) AUS chi DAI DEM OBF THA9 Baali
1 Valerius Maior AUS DAI DOM nec pre THA7 Tremere
Library: (70 cards) Master (26 cards)
1 Archon Investigation
3 Dreams of the Sphinx
1 Giant`s Blood
1 Golconda: Inner Peace
1 Information Highway
1 Kaymakli Nightmares
1 Monastery of Shadows
1 Pentex Subversion
1 Secure Haven
13 Tend the Flock
2 Villein
Action (12 cards)
1 Contagion
2 Rutor`s Hand
7 Shatter the Gate
2 Unleash Hell's Fury
Action Modifier (17 cards)
4 Enkil Cog
2 Faceless Night
3 Forgotten Labyrinth
2 I Am Legion
3 Lost in Crowds
3 Psychomachia
Reaction (11 cards)
1 Confusion of the Eye
4 Mental Maze
6 Sense the Savage Way
Combo (4 cards)
4 Sense the Sin
This deck was last saved at 4:57:35 PM on 7/3/2010
NC for Hungary
hunfragment.blogspot.com
Could you guys explain to me how does StG deck control random ousts on the table, thus denying himself VPS and awarding them to other players? I mean, if you have any deck that is capable of constant bloating, for example via hunting, having Shatters on a table is the best thing that can be - he bloats like crazy and damage is inflicted regardless...
> Kiddo wrote:
> Could you guys explain to me how does StG deck control random ousts on the table, thus denying himself VPS and awarding them to other players? I mean, if you have any deck that is capable of constant bloating, for example via hunting, having Shatters on a table is the best thing that can be - he bloats like crazy and damage is inflicted regardless...
>
Life boon, or bleeding heavily your prey at stealth so you go faster than him or her.
Prince of Paris, France
Ratings Coordinator, Rules Director
Maris Streck + Huitz/whatever? Obedience/Mental Maze to handle what Unleash can't, Streck + Parity Shift and possibly a master bloat module with some Boons to tip the ousting order in your favor?
> Kiddo wrote:
> Could you guys explain to me how does StG deck control random ousts on the table, thus denying himself VPS and awarding them to other players? I mean, if you have any deck that is capable of constant bloating, for example via hunting, having Shatters on a table is the best thing that can be - he bloats like crazy and damage is inflicted regardless...
>
Who cares of giving away vp's? Forget the idea that you have to do a 1/5 at every table. If you can achieve a solid 2/6 or 2/7 on a tourneys on a regular basis, then who cares about giving away vp's? But, yes Life Boon would be an option as is bleeding faster.
NC for Hungary
hunfragment.blogspot.com
> Kiddo wrote:
> Could you guys explain to me how does StG deck control random ousts on the table, thus denying himself VPS and awarding them to other players? I mean, if you have any deck that is capable of constant bloating, for example via hunting, having Shatters on a table is the best thing that can be - he bloats like crazy and damage is inflicted regardless...
>
Yesterday I devised a decklist I'm going to try today with an acceleration and bloating mechanism (Info Highway, Zillah's V and Villains), 2 Heidelberg Castles and Mind Rapes to try to control the table and keep people from wrecking my gates until they are blown.
Deck goes around Huitzy, Etrius, Esau, Arika and some weenies.
I'll take it for a spin and if it works, I'll put it here.
Cheers!
Tiago
Lot's of great ideas here. I see that Enkil Cog is an important card for this card. It's too bad I only got one. I now look to ways of getting it fast. Now I can do this with either 3 research and 4 develop (putting 1 enkil and the rest of the research cards on the first reasearch), ad a to play Sibyl's tongue or a Black Hand weenie to use drop point network.
> Baaliprimogen wrote:
> Lot's of great ideas here. I see that Enkil Cog is an important card for this card. It's too bad I only got one. I now look to ways of getting it fast. Now I can do this with either 3 research and 4 develop (putting 1 enkil and the rest of the research cards on the first reasearch), ad a to play Sibyl's tongue or a Black Hand weenie to use drop point network.
>
Also Inconnu Tutelage and Mistress Fanchon (she shares with Nergal).
There are really a lot of great ideas. I have a StG Deck with Nergal as the main vampire. It's supposed to be a wall to protect the gates.
I play permacept, AUS and Bloodstorm of the Chorazin + Sniper Rifle/Ivory Bow as Combat Module. Nergals Sidekicks are Eurayle (for untapping Nergal and Misdirect) and Neighbour John with his +1 intercept.
The defensive part of the deck works quite well and it's not that easy to oust, BUT the offensive part is not good enough. The pressure on my prey is way too low and he can build up to easy.
> Lucas wrote:
> There are really a lot of great ideas. I have a StG Deck with Nergal as the main vampire. It's supposed to be a wall to protect the gates.
>
> I play permacept, AUS and Bloodstorm of the Chorazin + Sniper Rifle/Ivory Bow as Combat Module. Nergals Sidekicks are Eurayle (for untapping Nergal and Misdirect) and Neighbour John with his +1 intercept.
>
> The defensive part of the deck works quite well and it's not that easy to oust, BUT the offensive part is not good enough. The pressure on my prey is way too low and he can build up to easy.
>
I played some Undying Thirst in mine, before switching to a non-wall deck.
Prince of Paris, France
Ratings Coordinator, Rules Director
why bother to hold pretador / prey to burn the card if you can put the 3 easily in one turn?
I thought about a setup using nergal with concordance / freak drive / daring the dawn or as the crow and rutor's hand. Focus on these cards would give you the 3 cards faster than any other setup. The only thing that could be anoying in this case is ally / unmasking based decks.
Archbishop of Vitória
but I really can't see how a unmasking deck can be faster than this. Only if the player has more than 4 unmasking in the deck or if he is very lucky.
The only one deck that really would prevent this combo to function woulb be imbued decks.
Archbishop of Vitória
Yeah, that's right. But even with that, you can do it in a easier way than other decks. If you put up to 9 stg your predator / prey would have to keep an eye on you all the time.
Archbishop of Vitória
> Wand wrote:
> oh I didn't know because the card doesn't say that directly. So the card is just like spell of life?
>
No, multiple baali can play one shatter the gate each, unlike Spell of life. It's not overly useful, but you can do it.
A vampire can't play two time the same action card, or bleed two time, or do two political actions.
The only way to do a speed shatter is abusing Enkil Cog (or similar cards). You play one on your turn, untap, play another one during your prey turn, untap, untap the Enkil via House of sorrow or something, and play the third one. Good luck.
Maybe people have said that here before, but:
Enkil Cog.
Put one in Predator's Turn
Put one in your Turn, Freak Drive
Put one in Prey's Turn
Do this while playing one or two First Traditions with other vampires and become a hero.
> Brum wrote:
> Maybe people have said that here before, but:
> Enkil Cog.
> Put one in Predator's Turn
> Put one in your Turn, Freak Drive
> Put one in Prey's Turn
> Do this while playing one or two First Traditions with other vampires and become a hero.
>
If you play this bad deck at the NAC, I'll buy you two beers.
Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017
> KevinM wrote:
>
> > Brum wrote:
> > Maybe people have said that here before, but:
> > Enkil Cog.
> > Put one in Predator's Turn
> > Put one in your Turn, Freak Drive
> > Put one in Prey's Turn
> > Do this while playing one or two First Traditions with other vampires and become a hero.
> >
> If you play this bad deck at the NAC, I'll buy you two beers.
>
I'll play it, If you buy me the planeticket
I have managed to shatter the gates a few times with a deck with Nergal and group 6 !Salubri. Nergal shatters and the !Salubri Hide the Heart making bleeds fail around the table and thus denying the chance to try to burn the StGs. Hide the Heart is awesome on defense and comboes nicely with adv Nergal's special so blocking the StGs in the end game starts to be really difficult. Society of Leopold and a couple of Crocodile's Tongue and I had pretty good table control.
> Lemminkäinen wrote:
> I have manage to shatter the gates a few times with a deck with Nergal and group 6 !Salubri. Nergal shatters and the !Salubri Hide the Heart making bleeds fail around the table and thus denying the chance to try to burn the StGs. Hide the Heart is awesome on defense and comboes nicely with adv Nergal's special so blocking the StGs in the end game starts to be really difficult. Society of Leopold and a couple of Crocodile's Tongue and I had pretty good table control.
>
Sounds like a great idea. Could I/we se a decklist?
She can play it (provided she becomes infernal first), but it will never trigger (she can't use the "If this Baali has three..." effect).
Prince of Paris, France
Ratings Coordinator, Rules Director
You attach a shatter the gate to her. Then, someone point out that even with 3 shatter she can't burn them, and nobody try to burn the shatter. You then clan impersonate, freak, and attach the third one.
It's simple enough to actually work.
> Ohlmann wrote:
> You attach a shatter the gate to her. Then, someone point out that even with 3 shatter she can't burn them, and nobody try to burn the shatter. You then clan impersonate, freak, and attach the third one.
>
> It's simple enough to actually work.
>
You can simply play the 3 Shatter the Gate before hand. As soon as you Clan Imp', they'll trigger.
Prince of Paris, France
Ratings Coordinator, Rules Director
> Baaliprimogen wrote:
>
> > Lemminkäinen wrote:
> > I have manage to shatter the gates a few times with a deck with Nergal and group 6 !Salubri. Nergal shatters and the !Salubri Hide the Heart making bleeds fail around the table and thus denying the chance to try to burn the StGs. Hide the Heart is awesome on defense and comboes nicely with adv Nergal's special so blocking the StGs in the end game starts to be really difficult. Society of Leopold and a couple of Crocodile's Tongue and I had pretty good table control.
> >
> Sounds like a great idea. Could I/we se a decklist?
>
Here goes:
Deck Name : Nergal Shatter
Author :
Description :
Crypt [12 vampires] Capacity min: 5 max: 10 average: 7.25
5x Nergal Adv (10) Baali (group 5)
3x Azrael (5) Salubri antitribu (group 6)
2x Ariel (6) Salubri antitribu (group 6)
2x Silas (5) Salubri antitribu (group 6)
Library [70 cards]
Action [9]
1x Call the Great Beast
8x Shatter the Gate
Action Modifier [10]
3x Crocodile's Tongue
2x Elder Impersonation
3x Forgotten Labyrinth
2x Lost in Crowds
Action Modifier/Combat [3]
3x Swallowed by the Night
Ally [3]
2x Infernal Servitor
1x Veneficti (Mage)
Combat [10]
5x Rolling with the Punches
3x Target Vitals
2x Weighted Walking Stick
Equipment [2]
1x Baseball Bat
1x Bowl of Convergence
Master [9]
2x Lilith's Blessing
5x Villein
2x Wider View
Reaction [24]
6x Eyes of Argus
1x Fillip
14x Hide the Heart
3x On the Qui Vive
Crafted with : Anarch Revolt Deck Builder. [Fri Feb 03 07:58:24 2012]
Whatever script you're using to convert that deck list to a pretty format is using the wrong url for secretlibrary.info/crypt urls. It has an extra "=".
Correct:
www.secretlibrary.info/?crypt=Ariel
Generated:
www.secretlibrary.info/?crypt==Ariel
> Miasmat wrote:
> Whatever script you're using to convert that deck list to a pretty format is using the wrong url for secretlibrary.info/crypt urls. It has an extra "=".
>
> Correct:
> www.secretlibrary.info/?crypt=Ariel
> Generated:
> www.secretlibrary.info/?crypt==Ariel
>
Template should be changed according to this post:
www.vekn.net/index.php/forum/17-site-a-forum-feedback/5700-preservation-of-formatting#6000
Prince of Paris, France
Ratings Coordinator, Rules Director