The Death pact deck revised, below is the old deck.
I have no idea if this will work but hell it looks soooo cool!
Death Pact, Anyone?
Concept weenie DOM-nec-Thau Bleed and bruise. An attempt to use not one but
3
considered to be wallpaper cards, Julius, death pact, Patrizia giovanni!!
Crypt: (15 cards)
1 Jing Wei
1 Brooke
1 Ignatius
1 Thelonius
2 Sarah Cobbler
4 Julius
2 Isabel Giovanni
3 Patrizia Giovanni
Library: (80 cards)
Master (16)
1 Anarch Troublemaker
3 Blood Doll
1 Creepshow Casino
3 Dominate
2 Dreams of the Sphinx
1 Giant's Blood
2 Heidelburg Castle, Germany
1 Morgue Hunting Ground
2 Path of Bones
Minion (64)
4 Ambrosius
2 Bomb
10 Burst of Sunlight
2 Call for the Hungry Dead
7 Death Pact
6 Deflection
8 Govern the Unaligned
1 Guiseppe, Gravedigger
1 Leonardo, Mortician
2 Magic of the Smith
2 Sargon Fragment, the
4 Scouting Mission
5 Spectral Divination
4 Summon Soul
4 Talbot's Chainsaw
2 Veneriforum Artum Sanguis
Cool huh?
Tim
Van:Tim Eijpe (t_e...@my-deja.com)
Onderwerp:[deck] Giovanni's Death Pact
Nieuwsgroepen:rec.games.trading-cards.jyhad
(This is the only article in this thread)
Datum:2000/11/29
http://groups.google.com/groups?q=Death+pact&hl=nl&group=rec.games.trading-c
ards.jyhad&safe=off&rnum=1&selm=902mbq%24j9j%241%40nnrp1.deja.com
In response to Xian's question if i would have a deck around death pact
and Julius, I had to search deep in old stuffy files, but here it is!
It it PRE Sabbat (!) And made in response to the large Gangrel Familia,
that was terrorizing the neighbourhoods back in the days, with their
Claws. So for your amusement i give you in ELDB format,DEATH PACT: Never
thought you'd see this huh??
Deck name: Death Pact??
Crypt: (13 cards) [Min: 4, Max: 34, Avg: 4.38]
2 Carlotta Giovanni (Giovanni, 7, do NE ob
PO)
1 Cristofero Giovanni (Giovanni, 3, ne po)
1 Francesca Giovanni (Giovanni, 4, do ne po)
1 Gaspare Giovanni (Giovanni, 6, ce ne PO)
4 Julius (Caitiff, 1, qu se)
1 Mario Giovanni (Giovanni, 3, ne po)
2 Regina Giovanni, The Right Hand of Augustus (Giovanni, 10, au DO fo
NE PO, 2 votes)
1 Rudolpho Giovanni (Giovanni, 3, NE)
Library: (86 cards)
Master (15)
1 Anarch Troublemaker
2 Blood Doll
2 Dreams of the Sphinx
1 Giant's Blood
2 Heidelburg Castle, Germany
2 Minion Tap
1 Morgue Hunting Ground
3 Potence
1 Secure Haven
Minion (71)
3 Ambrosius, The Ferryman (Wraith)
1 Arson
1 Bomb
4 Computer Hacking
1 Death of My Conscience, The
6 Death Pact
3 Deflection
3 Erosion
5 Fake Out
1 Fists of Death
4 Govern the Unaligned
1 Grave Robbing
1 Guiseppe, Gravedigger
5 Immortal Grapple
2 Kindred Coercion
1 Leonardo, Mortician
7 Spectral Divination
3 Talbot's Chainsaw
4 Taste of Vitae
5 Torn Signpost
5 Undead Strength
5 Wake with Evening's Freshness
> The Death pact deck revised, below is the old deck.
> I have no idea if this will work but hell it looks soooo cool!
I might even have the 7 Death Pacts required to build this! Alas, only
one each of the Sargon Fragment and the VeniVidiVici Art S'ang.
> Death Pact, Anyone?
> Concept weenie DOM-nec-Thau Bleed and bruise. An attempt to use not one but
> 3
> considered to be wallpaper cards, Julius, death pact, Patrizia giovanni!!
>
> Crypt: (15 cards)
> 1 Jing Wei
> 1 Brooke
> 1 Ignatius
> 1 Thelonius
> 2 Sarah Cobbler
Why 2 copies? because she has THA? You're still *taking* the damage; I
can't think you'd want to actually take 2 normal damage in addition to
whatever nastiness they do.
> 4 Julius
> 2 Isabel Giovanni
Ah, blessed cheap NEC/DOM. Bet that *does* help this deck. =)
> 3 Patrizia Giovanni> Library: (80 cards)
> Master (16)
> 1 Anarch Troublemaker
For all the Masters in here, I'd leave this out. Great "in every deck,"
but sounds like hand jam for a trick deck like this.
> 3 Blood Doll
> 1 Creepshow Casino
Another nice FN winner for a deck like this.
> 3 Dominate
> 2 Dreams of the Sphinx
> 1 Giant's Blood
See: Anarch Troublemaker. All the vamps are 5 or less. I'd go for Jake
Washington, really.
> 2 Heidelburg Castle, Germany
> 1 Morgue Hunting Ground
> 2 Path of Bones
For all those Death Pacts and Summon Souls, I'd have to go for the Tower
of London, as practically guaranteed pool gain.
> Minion (64)
> 4 Ambrosius
> 2 Bomb
"Ambrosius gets a bomb" module? And no meat hook? Remember that
Ambrosius can't get Death Pact out of the ash heap, since it's an action
card, not a retainer card. 3 copies seems enough, if you really want him.
Even with the Chainsaw combo.
> 10 Burst of Sunlight
> 2 Call of the Hungry Dead
I'd go for 4 copies. Just too damn good.
> 7 Death Pact
> 6 Deflection
> 8 Govern the Unaligned
Well, people WILL stop blocking you, so 2 Threats, 2 Conditioning, and 2
Forshadowing Destructions will be good so the bleeds still hurt when they
stop blocking.
> 1 Guiseppe, Gravedigger
> 1 Leonardo, Mortician
> 2 Magic of the Smith
> 2 Sargon Fragment, the
> 4 Scouting Mission
> 5 Spectral Divination
> 4 Summon Soul
> 4 Talbot's Chainsaw
No, really. You CAN make a Giovanni deck, even a goofy one, without the
Ambrosius/Talbot's combo.
However, I DO have to admit that having 2 Death Pacts on Amby, so you
have to do 4 agg just to hurt him (preventing one with the Chainsaw), is
pretty damn effective, not to mention funny. =)
> 2 Veneriforum Artum Sanguis
Funny that both new "get ability at superior items" are perfect for this
deck. =)
Like the original version, I'd have 5 Wakes, though.
> Cool huh?
+3 fun!
--
Pat Ricochet
Soul Jar'rn Fool of Atlanta
Pat Ricochet <sp...@socrates.gatech.edu> wrote in message news:<B7A2E4B8.6869%sp...@socrates.gatech.edu>...
> I DO have to admit that having 2 Death Pacts on Amby, so you
> have to do 4 agg just to hurt him (preventing one with the Chainsaw), is
> pretty damn effective, not to mention funny. =)
How could Ambrosius get the Death Pact retainer? Not with Heidelburg .
. .
I guess Kherebutu and Akentahnen couldn't get a Death Pact retainer
either, since the retainer has to be put on the >vampire< who played
the action. Dang!
Wouldn’t Ex Nihilo go well with a Death Pact?
> Pat Ricochet <sp...@socrates.gatech.edu> wrote in message
> news:<B7A2E4B8.6869%sp...@socrates.gatech.edu>...>> I DO have to admit that having 2 Death Pacts on Amby, so you
>> have to do 4 agg just to hurt him (preventing one with the Chainsaw), is
>> pretty damn effective, not to mention funny. =)>
> How could Ambrosius get the Death Pact retainer? Not with Heidelburg .
> . .
Obviously, he'd get it with some heretofore unprinted card...
*sigh*
Quite right. I can't think of any way.
> Wouldn’t Ex Nihilo go well with a Death Pact?
Well, not if you're playing Weather Control (the Death Pact isn't a
wraith immune to non-agg, though it really should be =). However the
Spiritual Protector becomes actually useful, since you can Weather Control,
etc. and still keep him. (And now that Charisma is out there to offset the
cost...)
In the grand scheme of things, a quantity of Leather Jackets might be
better than the same number of Death Pacts.
[ quoted text not captured ]
> > Pat Ricochet <sp...@socrates.gatech.edu> wrote in message
> > news:<B7A2E4B8.6869%sp...@socrates.gatech.edu>...
> >> I DO have to admit that having 2 Death Pacts on Amby, so you
> >> have to do 4 agg just to hurt him (preventing one with the Chainsaw),
is
> >> pretty damn effective, not to mention funny. =)
> >
> > How could Ambrosius get the Death Pact retainer? Not with Heidelburg .
> > . .
>
> Obviously, he'd get it with some heretofore unprinted card...
> *sigh*
> Quite right. I can't think of any way.
>
> > Wouldn’t Ex Nihilo go well with a Death Pact?
>
> Well, not if you're playing Weather Control (the Death Pact isn't a
> wraith immune to non-agg, though it really should be =).
It IS apparantely a wraith however according to WW's site heh.
> However the
> Spiritual Protector becomes actually useful, since you can Weather
Control,
> etc. and still keep him. (And now that Charisma is out there to offset
the
> cost...)
Hmmm? Charisma only lowers the cost of recruiting an ally, Spiritual
Protector is a retainer.
> In the grand scheme of things, a quantity of Leather Jackets might be
> better than the same number of Death Pacts.
I agree.
>> Well, not if you're playing Weather Control (the Death Pact isn't a
>> wraith immune to non-agg, though it really should be =).>
> It IS apparantely a wraith however according to WW's site heh.
Just not one that's immune to non-agg damage. You can still use Shroud
Mastery when recruiting them, of course...
>> However the
>> Spiritual Protector becomes actually useful, since you can Weather> Control,>> etc. and still keep him. (And now that Charisma is out there to offset> the>> cost...)>
> Hmmm? Charisma only lowers the cost of recruiting an ally, Spiritual
> Protector is a retainer.
My bad. I really would go and read the card texts, but I'm trying to
get work done and work today and keep the NG time to a minimum. =)
I was originally going to say Regina, "Recruiting allies and employing
retainers costs Regina 1 less pool or blood (but never less than 0 pool or
blood)," and often equate Charisma with her ability, since it works that way
in my Shambling Hordes deck. Didn't check over my last minute word change.
>> In the grand scheme of things, a quantity of Leather Jackets might be
>> better than the same number of Death Pacts.>
> I agree.
It's something I need to learn, personally. It seems that the whole
world has caught onto how trippingly good Leather Jacket is, except us in
Atlanta (David Davila excepted, who has them in every deck). I dunno, I'd
just usually rather get an Ivory Bow, or have a Pushing the Limit, or a Skin
of Steel, or a Majesty or...well, you see my problem. =) One Leather Jacket
and one Embrace in every deck is really a Good Thing, and I should start
applying it to my deckbuilding.
[ quoted text not captured ]
Pat Ricochet wrote:
> >> Well, not if you're playing Weather Control (the Death Pact isn't a
> >> wraith immune to non-agg, though it really should be =).
> >
> > It IS apparantely a wraith however according to WW's site heh.
>
> Just not one that's immune to non-agg damage. You can still use Shroud
> Mastery when recruiting them, of course...
Except that they aren't recruited.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/
> Pat Ricochet wrote:>>>> Well, not if you're playing Weather Control (the Death Pact isn't a
>>>> wraith immune to non-agg, though it really should be =).>>>
>>> It IS apparantely a wraith however according to WW's site heh.>>
>> Just not one that's immune to non-agg damage. You can still use Shroud
>> Mastery when recruiting them, of course...>
> Except that they aren't recruited.
Well, NO retainer is recruited, of course, they're employed. But the
point is that you can't use Shroud Mastery when playing Death Pact, right?
(But you could for, say, the Spiritual Protector, which is what I got it
confused with. The lack of an antecedent in 4 levels of quotes excuses my
mistake here, of course. =)
[ quoted text not captured ]
[snip]
> Wouldn’t Ex Nihilo go well with a Death Pact?
Actually I am currently thinking about a Giovanni Amaranth-Ex Nihilo
deck. Ex Nihilo will provide the damage "prevention" while Death Pact
will make sure I am not hurt. Kinda iffy but I think if it gets set up
properly, I will be able to Rush, Torporize and have a weenie Giovanni
Amaranth the Torpored vampire. Possibly Posses my vampire back, while
Deamonically Possesssing the other.
But this needs 4 Vampires, which is a BUT. Still it's a nice concept
and will be only the second Giovanni deck I build with potence.
Cheers:)
Tim
Thanks Pat. I forgot a couple of cards due to cutting and pasting the
original deck and filling them in. Here's the version I will be
tweaking.
Actually the Talbot-Ambrosius in here is something to torpoize Julius
with, the same goes for the bombs. And as someone else points out, I
could use Leather Jackets/Flak Jackets of course, but then it wouldn't
be a Death Pact deck wouldn't it?
The only problem I have with this version is the fact that it has 90
cards now. And I would like this to go around 70-75 cards. Any
suggestions??
Crypt: (14 cards)
1 Jing Wei
1 Brooke
1 Ignatius
1 Thelonius
1 Sarah Cobbler
4 Julius
2 Isabel Giovanni
3 Patrizia Giovanni
Library: (90 cards)
Master (16)
3 Blood Doll
1 Creepshow Casino
3 Dominate
2 Dreams of the Sphinx
2 Heidelburg Castle, Germany
1 Inbase Discotheque
1 Morgue Hunting Ground
2 Path of Bones
1 Tower of London
Minion (74)
2 Ambrosius
2 Bomb
9 Burst of Sunlight
2 Conditioning
4 Call for the Hungry Dead
7 Death Pact
6 Deflection
6 Fake Out
4 Foreshadowing Destruction
8 Govern the Unaligned
1 Guiseppe, Gravedigger
1 Leonardo, Mortician
2 Magic of the Smith
2 Sargon Fragment, the
2 Scouting Mission
4 Spectral Divination
4 Summon Soul
2 Talbot's Chainsaw
2 Veneriforum Artum Sanguis
4 Wake with Evening's Freshness
Tim
"Pat Ricochet" <sp...@socrates.gatech.edu> wrote in message
news:B7A6F20D.6945%sp...@socrates.gatech.edu...
[ quoted text not captured ]
LOL! not your day today is it? :) I wonder why they made Death Pact a wraith
if it doesn't really matter at all. Maybe it will matter in the future, but
then they could change the Death Pact at that time.
Roger
> [snip]>> Wouldn’t Ex Nihilo go well with a Death Pact?>
> Actually I am currently thinking about a Giovanni Amaranth-Ex Nihilo
> deck. Ex Nihilo will provide the damage "prevention" while Death Pact
> will make sure I am not hurt. Kinda iffy but I think if it gets set up
> properly, I will be able to Rush, Torporize and have a weenie Giovanni
> Amaranth the Torpored vampire. Possibly Posses my vampire back, while
> Deamonically Possesssing the other.
Of course, the "Torporize" part is hard when all damage your
Ex-Nihilo'ed vampire does is reduced to zero.
BTW, Did you mean
"have a weenie Giovanni Amaranth the Torporized vampire,"
or
"have a weenie Giovanni Diablerize the Torporized vampire?
> But this needs 4 Vampires, which is a BUT.
No, only 3. Gaspare, the Rush'n'Torp; Paul di Carlo, the Disposable
Munching Machine, and Andrea, the Repo Man. You can Possess at your leisure
(Possession has no "since your last turn" clause), or have Gaspare put Paul
back atop your crypt unblockably.
Or, you go the weenie Potence Rush horde backing up Andrea, the Repo
Man. (see Giovanni newsletter III, 7, "Rush, Reuse, Recycle!"
http://www.thelasombra.com/newsletter/giovanni_july_2001.htm
for Wes's and my example =)
> Still it's a nice concept
> and will be only the second Giovanni deck I build with potence.
I'm with you there. Just not many Potence cards I can't feel there's a
Dominate card that would both serve me better, or a Necromancy card that
would serve me better AND be more fun.
(By the by, what was the first?)
[ quoted text not captured ]
> Thanks Pat. I forgot a couple of cards due to cutting and pasting the
> original deck and filling them in. Here's the version I will be
> tweaking.
>
> Actually the Talbot-Ambrosius in here is something to torpoize Julius
> with, the same goes for the bombs.
Ahhhh... I really need to actually build this deck and play it. Each
time you explain a bit more (usually correcting me =), the more I see how
well it all fits together.
> The only problem I have with this version is the fact that it has 90
> cards now. And I would like this to go around 70-75 cards. Any
> suggestions??
70-75? Tough. Too many moving parts, I think. But, I'll go for 80. =)
> Crypt: (14 cards)
> 1 Jing Wei
> 1 Brooke
> 1 Ignatius
> 1 Thelonius
> 1 Sarah Cobbler
> 4 Julius
> 2 Isabel Giovanni
> 3 Patrizia Giovanni
>
> Library: (90 cards)
> Master (16)
> 3 Blood Doll
> 1 Creepshow Casino
> 3 Dominate
Is the plan to Crypt Machine out the warlocks with these? Govern and
Deflection are pretty good at inferior, and you don't have *enough* Dominate
skill cards to reliably get the Machine going. I'd drop one of these. (-1
card)
> 2 Dreams of the Sphinx
Cardcycling GOOD. But this isn't *quite* enough.
> 2 Heidelburg Castle, Germany
> 1 Inbase Discotheque
This is fluff, really. What you NEED is a Barrens and/or Fraggy.
> 1 Morgue Hunting Ground
> 2 Path of Bones
Really, you've not got that many cards that need this. Just for deck
size and hand jam, I'd have only one copy, or not even bother. I know, it's
hard to resist, but with only 2 copies, you might as well not count on it,
and then maybe just drop them. (-2 cards)
> 1 Tower of London
>
> Minion (74)
> 2 Ambrosius> 2 Sargon Fragment, the> 2 Talbot's Chainsaw
> 2 Veneriforum Artum Sanguis
All unique cards. You could drop 1 of each, but then you wouldn't see
them. And if that Magic of the Smith gets blocked, you can neither Magic of
the Smith nor Grasp the Ghostly it back, so you need 2 copies (Of course,
being able to Summon Soul and then MagicOTS is +2 fun!), BUT you've got 4
discards spoken for, there. 12 turn games and all, you need a Barrens for
the extra discards.
> 2 Bomb
> 9 Burst of Sunlight
> 2 Conditioning
> 4 Call for the Hungry Dead
> 7 Death Pact
> 6 Deflection
> 6 Fake Out
> 4 Foreshadowing Destruction
> 8 Govern the Unaligned
> 1 Guiseppe, Gravedigger
> 1 Leonardo, Mortician
> 2 Magic of the Smith> 2 Scouting Mission
> 4 Spectral Divination
> 4 Summon Soul> 4 Wake with Evening's Freshness
Some of these cards you've got a lot of, and may or may not need so
many. Take out 1 Death Pact, 1 Deflection, 2 Fake Out, 1 Foreshadowing, 2
Burst of Sunlight, 1 Call of the Hungry Telemarketers, 1 Spectral
Divination, 1 Deflection to remove 10 cards. Add 3 more Summon Soul for a
total of 7 so you can *recycle* the cards that you DO need. (-7 cards)
And that's down to a slimmer 80 cards with only 13 Masters, and with 7
Summon Soul for "90 card potential." =)
[ quoted text not captured ]
>
> "Pat Ricochet" <sp...@socrates.gatech.edu> wrote in message
> news:B7A6F20D.6945%sp...@socrates.gatech.edu...>>
>>>>> Pat Ricochet wrote:>>>>>> Well, not if you're playing Weather Control (the Death Pact isn't> a>>>>>> wraith immune to non-agg, though it really should be =).>>>>>
>>>>> It IS apparantely a wraith however according to WW's site heh.>>>>
>>>> Just not one that's immune to non-agg damage. You can still use> Shroud>>>> Mastery when recruiting them, of course...>>>
>>> Except that they aren't recruited.>>
>> Well, NO retainer is recruited, of course, they're employed. But the
>> point is that you can't use Shroud Mastery when playing Death Pact, right?
>> (But you could for, say, the Spiritual Protector, which is what I got it
>> confused with. The lack of an antecedent in 4 levels of quotes excuses my
>> mistake here, of course. =)>
>
> LOL! not your day today is it? :)
No kidding. I'm thinking I should draft all my posts and send them to
Scott beforehand and see if I can't dodge my unbroken "losing streak" of
incorrect postings! =)
> I wonder why they made Death Pact a wraith
> if it doesn't really matter at all. Maybe it will matter in the future, but
> then they could change the Death Pact at that time.
Well, if they DO make any more cards that apply to Wraiths in the
future, it can't *hurt* Death Pact. (well, unless it's a "burn a wraith
ally or retainer" or somesuch, but why bother printing that?) I'm not
really holding my breath, but it's a nice hope.
[ quoted text not captured ]
> > I wonder why they made Death Pact a wraith
> > if it doesn't really matter at all. Maybe it will matter in the future,
but
> > then they could change the Death Pact at that time.
>
> Well, if they DO make any more cards that apply to Wraiths in the
> future, it can't *hurt* Death Pact. (well, unless it's a "burn a wraith
> ally or retainer" or somesuch, but why bother printing that?) I'm not
> really holding my breath, but it's a nice hope.
Yeah but then they could have changed text on DP at that time. Right now it
seems pointless and only (possibly) confusing.