rec.games.trading-cards.jyhad

Question about Additional Strikes

3 messages from 3 participants · 03 May 1997 – 05 May 1997
original thread on Google Groups

E Thorleifson

I need to know if a vampire automatically switches to normal hand damage once the weapon it is equipped with is used up (ie a sawed-off shotgun). In other words if I maneuver with my weapon that allows me to inflict 3 damage once during combat and I play a card that gives me 2 addition strikes, do I inflict 5 damage to the other vampire or 3 damage. This has been the cause of some heated arguments so any clarifiction would be really appreciated :) Thanks, Erika

JlB1925

>In other words if I maneuver with my weapon that allows me to inflict 3 damage once during combat and I play a card that gives me 2 addition strikes, do I inflict >5 damage to the other vampire or 3 damage. Assuming no other weapons, you just do 3, as the two additional strikes are at long range and thus hand strikes will do no damage. --- Liam Burke "So when are they coming out with Golconda by Day, anyway?" -overheard

L. Scott Johnson

E Thorleifson wrote: > > I need to know if a vampire automatically switches to normal hand > damage > once the weapon it is equipped with is used up (ie a sawed-off > shotgun). In other > words if I maneuver with my weapon that allows me to inflict 3 damage > once during > combat and I play a card that gives me 2 addition strikes, do I inflict > 5 damage > to the other vampire or 3 damage. If you don't have any other strikes (strike cards or weapons), then your strike(s) are hand strikes, yes. Since the round is at long range, your two additional strikes would have to be ranged strikes in order to be effective. The two hand strikes at long range deal no damage. -- L. Scott Johnson (vte...@regency.wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team