rec.games.trading-cards.jyhad

[OT] Just when you thought Ryan Dancey dropped off the face of the world...

32 messages from 13 participants · 12 January 2007 – 16 January 2007
original thread on Google Groups

matthew...@gmail.com

He's baaaa-aaaack... http://web.mac.com/rsdancey/iWeb/RSDanceyBlog/Blog/C44E7E19-26A7-4C05-89B8-15803410A740.html Apparently, Dancey is capable of complaining about games and companies other than the one he's working for at the time. I avoided the temptation of posting a question about the future of VTES on his blog comments. Too easy. --heslin ps: It's been a while - hope all'a'y'all are doing well.

Robert Goudie

matthew.hes...@gmail.com wrote: > He's baaaa-aaaack... > > http://web.mac.com/rsdancey/iWeb/RSDanceyBlog/Blog/C44E7E19-26A7-4C05-89B8-15803410A740.html > > Apparently, Dancey is capable of complaining about games and > companies other than the one he's working for at the time. Oh brother. Did you see the section about his resume? "I was fortunate enough to co-create Legend of the Five Rings, and Five Rings Publishing Group, and while at Wizards of the Coast I worked on a dozen trading card games and a half dozen roleplaying games." He was "in-charge" of all of the classic CCGs. I hope that's not what he's calling "worked on". Afterall, the only "work" he did on V:TES was to say he'd never ever print it. -Robert

atomweaver

matthew...@gmail.com wrote in news:1168617424.7...@s34g2000cwa.googlegroups.com: > He's baaaa-aaaack... > > http://web.mac.com/rsdancey/iWeb/RSDanceyBlog/Blog/C44E7E19-26A7-4C05-8 > 9B8-15803410A740.html > > Apparently, Dancey is capable of complaining about games and > companies other than the one he's working for at the time. > Suprisingly, his best opinions were reserved for White Wolf... > I avoided the temptation of posting a question about the future > of VTES on his blog comments. Too easy. > Heh. I'm not beneath that... > --heslin > > ps: It's been a while - hope all'a'y'all are doing well. > Trust in Mat to get his Southern-hick pural grammaticals correct. Good to see ya posting, buddy! DZ AW

atomweaver

"Robert Goudie" <rob...@vtesinla.org> wrote in news:1168619888.5...@q2g2000cwa.googlegroups.com: > Oh brother. Did you see the section about his resume? > > "I was fortunate enough to co-create Legend of the Five Rings, and > Five Rings Publishing Group, and while at Wizards of the Coast I > worked on a dozen trading card games and a half dozen roleplaying > games." > > He was "in-charge" of all of the classic CCGs. I hope that's not what > he's calling "worked on". Afterall, the only "work" he did on V:TES > was to say he'd never ever print it. > Yeh. "worked over" might have been a better turn of phrase... ;-) DZ AW

atomweaver

LOL! Didja read Mike Tinney's response in the comments section..? (Comment #10) DZ AW

OrgPlay

atomweaver wrote: > matthew...@gmail.com wrote in > news:1168617424.7...@s34g2000cwa.googlegroups.com: > > > He's baaaa-aaaack... > > > > http://web.mac.com/rsdancey/iWeb/RSDanceyBlog/Blog/C44E7E19-26A7-4C05-8 > > 9B8-15803410A740.html > > > > Apparently, Dancey is capable of complaining about games and > > companies other than the one he's working for at the time. > > > > Suprisingly, his best opinions were reserved for White Wolf... well. we made some big moves this year. :) > > > I avoided the temptation of posting a question about the future > > of VTES on his blog comments. Too easy. > > > > Heh. I'm not beneath that... I'm always curious what the old-school kids from WotC think about the continued success of vtes after all these years. > > > --heslin hey buddy :) oscar [ quoted text not captured ]

atomweaver

"OrgPlay" <org...@white-wolf.com> wrote in news:1168622566....@11g2000cwr.googlegroups.com: >> > I avoided the temptation of posting a question about the future >> > of VTES on his blog comments. Too easy. >> > >> >> Heh. I'm not beneath that... > > I'm always curious what the old-school kids from WotC think about the > continued success of vtes after all these years. > Well, for the most part, I'd guess they probably think "Gee, Richard Garfield really _is_ that good", plus a good dose of "White Wolf knows what they're doing..." I can get on board with some people's feelings that VTES hasn't grown to the scale of a VS. or MTG because of its more grassroots structure, but that same organization is what is apparently allowing it to last in the long-term... One other thought. We might need to think about migrating the primary VTES community off of Usenet. There's too few people out there who remember what Usenet is, nevermind how to access it... Google Groups cruddy interface doesn't help much, nor does our out-dated group name. Don't get me wrong, I love Usenet dearly, but being here, as opposed to a web-based forum hurts our visibility and accessibility for new players... If something like that were to be done, it'd have to be a conscious action, organized and planned by the whole community. DaveZ Atom Weaver

kut...@gmail.com

[ quoted text not captured ] So when is/are White Wolf/EVE going to announce a World of Darkness themed MMORPG? Jeff

atomweaver

kut...@gmail.com wrote in news:1168628879.0...@l53g2000cwa.googlegroups.com: > So when is/are White Wolf/EVE going to announce a World of Darkness > themed MMORPG? > Uhh. They pretty much announced it in the same press release that announced the merger... No further details have been released since then, though... DZ AW

James Coupe

In message <1168628879.0...@l53g2000cwa.googlegroups.com>, kut...@gmail.com writes: >So when is/are White Wolf/EVE going to announce a World of Darkness >themed MMORPG? In about, oh, minus two months, give or take. http://www.white-wolf.com/index.php?line=news&articleid=629 Conceptualization and early development has begun to bring White Wolf's World of Darkness, one of the world's strongest gaming properties, into the online world. "White Wolf possesses the RPG industry's leading offline gaming talent and some of the most recognizable roleplaying properties in the world," said Hilmar Petursson, CCP's Chief Executive Officer. " Virtual worlds are a new form of entertainment, separate from traditional computer games. By combining forces, we will create a company unsurpassed in quality, innovation, and scope which will keep us at the forefront of this emerging trend." -- James Coupe PGP Key: 0x5D623D5D YOU ARE IN ERROR. EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

ira...@gmail.com

atomweaver wrote: > "OrgPlay" <org...@white-wolf.com> wrote in > news:1168622566....@11g2000cwr.googlegroups.com: > >> > I avoided the temptation of posting a question about the future > >> > of VTES on his blog comments. Too easy. > >> > >> Heh. I'm not beneath that... > > > > I'm always curious what the old-school kids from WotC think about the > > continued success of vtes after all these years. > > Well, for the most part, I'd guess they probably think "Gee, Richard > Garfield really _is_ that good", plus a good dose of "White Wolf knows what > they're doing..." Hopefully they think something good about LSJ, too; in my mind, he's one of the big reasons VTES has stayed strong. The fact that VTES continues to grow is a testament to the great game design, among other things. Ira

XZealot

[ quoted text not captured ] HELLOOOO! HOW ARE YOU DOING OVER THERRRRE? I CAN'T SEEM TO FIND THE CAPS LOCK OR STOP TYPING LIKE I AM YELLING ACROSS THE GRAND CANYONNNNNN. Comments Welcome, Norman S. Brown, Jr XZealot Archon of the Swamp

LSJ

Peter D Bakija wrote: > atomweaver <atomw...@hotmail.com> writes: > > > One other thought. We might need to think about migrating the > > primary VTES community off of Usenet. > > (I missed Dave's actual message, so I am replying through Jaane's > message. Damn my newsreader for deleting read messages! No, wait. I like > that it does that...) > > In any case, I don't think this is actually necessary. Yeah, having to > go through google.groups if you can't manage or figure out a newsreader > is kind of sub optimal (heck, I know all about usenet and newsreaders, > and it took me, like, 2 years to get my newsreader back up and running > after switching from dial up to high speed, as it is incredibly > difficult to find information on news servers from Roadrunner). Hmm. sc.rr.com (the South Carolina one) makes it rather easy to find. I just clicked on "Members Help" -> "Server Settings" and it told me.

Peter D Bakija

In article <GAcqh.34121$Gr2....@newssvr21.news.prodigy.net>, LSJ <vte...@white-wolf.com> wrote: > Hmm. > > sc.rr.com (the South Carolina one) makes it rather easy to find. > > I just clicked on "Members Help" -> "Server Settings" and it told me. I was never able to find something like that. I just tried and still can't. I ended up finding the news server address by accidentally stumbling on it in wikipedia, and even then, the first server address was wrong and I had to find the actual one, also likely by accident. Maybe it is just me, though. Peter D Bakija pd...@lightlink.com http://www.lightlink.com/pdb6/vtes.html

atomweaver

h...@iki.fi.remove.these.invalid (=?utf-8?b?SmFubmUgSMOkZ2dsdW5k?=) wrote in news:m3ejpzs...@nothung.homelinux.net: > atomweaver <atomw...@hotmail.com> writes: > >> One other thought. We might need to think about migrating the >> primary VTES community off of Usenet. > >snip usenet feature list... > >> There's too few people out there who remember >> what Usenet is, nevermind how to access it... > > Then we could educate them. If they have enough brains to play VTES, > they should have more than enough brains for Usenet. > > >> Google Groups cruddy interface doesn't help much, > > Like I said, we could educate them. Google is for searching, not for > reading. > I get it, and thats why I said what I did. Follow along with me, if you will. My issue isn't with Usenet. Its with VTES's reduced visibility because Usenet is where most experienced players are posting. This community, as great as it is, as great as Usenet is, is buried _deep_ relative to the competition. We all may like it that way (I note the astounding signal to noise ratio of the group), but to the rest of the CCG community (potential VTES players) it would seem like this game's player base is non-existant. I think this issue plays in to the whole "VTES? Wasn't that game disontinued?" schtick that plays out every 6-12 months... We've actually got quite a few players in VTES now (guessing maybe 15 to 25K worldwide total players), but nobody would know it, given their low profile online. > >> nor does our out-dated group name. Don't get >> me wrong, I love Usenet dearly, but being here, as opposed to a >> web-based forum hurts our visibility and accessibility for new >> players... > > How did you plan to search for LSJ's rulings in a web based forum, as > opposed to a Google-archived Usenet group? > How about WW step up, and archive LSJ posts on an independent web-based rules search engine? ...and seperate the wheat from the chaff of outdated rulings while they're at it. Regardless of the answer to your counter-question, you haven't addressed my primary concern, which is that the visibility of VTES is suffereing for having its best and brightest posting here, instead of at, say a VTES sub- forum at tcgplayer.com, for greater visibility wrt other games... tcgplayer gets 14 million page views and about 725,000 unique visitors (potential VTES players) each month. We're not growing as fast as we should(could) as a community of players, because a large number of potential players don't know where to find us. I think it'd be a fantastic idea for VTES to advertise there in a banner ad campaign for 3rd Edition, the Player's Kit, and the upcoming Sword of Caine, use the clout of being an advertiser to negotiate for a sub-forum to be created for VTES (usually, a new game has to show some level of activity in an "other games" super-buried sub-sub forum, before getting their own board), and then get us, the VTES players, to populate the hell out of that board as an additional means of attracting new players from other games. Its a classic marketing tactic. If you're Burger King, the best place to be is right next to McDonalds. If you're Target, you want to be next to a Wal-Mart, etc. Since the VTES community is not as a whole, being greatly supported by brick and mortar game stores, and its presence is largely online, that presence is our single largest asset in promoting VTES, and we're sqandering it by keeping to our own little out-of-the-way corner of the Internet circa 1994. Hope the analogy is understood, I cannot tell from your headers if my US-based examples are appropriate. Regards, DaveZ Atom Weaver

Peter D Bakija

In article <Xns98B969A0E1...@207.115.17.102>, atomweaver <atomw...@hotmail.com> wrote: > I get it, and thats why I said what I did. Follow along with me, if you > will. My issue isn't with Usenet. Its with VTES's reduced visibility > because Usenet is where most experienced players are posting. This > community, as great as it is, as great as Usenet is, is buried _deep_ > relative to the competition. But it doesn't have to be. There is a link to the newsgroup on the main WW VTES web page; there is a link in The Lasombra's site. And lots of other ones. Google.groups, for all its flaws, isn't completely horrible, and works fine most of the time. Yeah, it lacks sexy graphics and the ability to have flashing, blinking smily faces (so as a total, off topic aside, I was playing this web game called Astro Wars for a while, and had to interact in the game discussion forum with the rest of my team which was Polish and/or Colombian. And let me tell you. Those guys had the most garish, tacky taste in avatars. Like giant flashing smily faces that turned into skulls and said "Oh Yeah!!!!!!!!" on a regular interval. That sort of stuff. That is why I don't like web based discussion forums...). And I suppose that there are some folks who will look at the plain, utilitarian interface of google.groups and say "Hey! This sucks! I want to be able to have a glowing animated demonic koala bear as my avatar! What is with all these, ya know, words!", but I suspect that most folks, if given the appropriate pointer, would be perfectly ok with the google.groups experience. And if they hang out there a bit, it doesn't take much effort (well, unless you are inept like me :-) to switch over to a newsreader (all you need to to to turn the incredibly common Outlook that many folks already use for e-mail into a newsreader is the right news server to input). All we need to to is increase the visibility of the newsgroup. Which isn't that difficult, considering how it is already advertised in the rule book, WW VTES web site, and on pretty much all the VTES web sites. Of course, this is all moot if google.groups keeps breaking :-) > We all may like it that way (I note the > astounding signal to noise ratio of the group), but to the rest of the CCG > community (potential VTES players) it would seem like this game's player > base is non-existant. I dunno--the WW Forum is fairly active, and is very visisble (heck, it is the main line, company web site). If that isn't going to make the game visible, nothing is. And again, it is a pretty active web forum. [ quoted text not captured ]

atomweaver

Peter D Bakija <pd...@lightlink.com> wrote in news:pdb6-452310.1...@news-server.stny.rr.com: > In article <Xns98B969A0E1...@207.115.17.102>, > atomweaver <atomw...@hotmail.com> wrote: > >> I get it, and thats why I said what I did. Follow along with me, if >> you will. My issue isn't with Usenet. Its with VTES's reduced >> visibility because Usenet is where most experienced players are >> posting. This community, as great as it is, as great as Usenet is, >> is buried _deep_ relative to the competition. > > But it doesn't have to be. There is a link to the newsgroup on the > main WW VTES web page; there is a link in The Lasombra's site. And > lots of other ones. Google.groups, for all its flaws, isn't completely > horrible, and works fine most of the time. Your words, not mine, Peter. ;-) > Yeah, it lacks sexy > graphics and the ability to have flashing, blinking smily faces (so as > a total, off topic aside, I was playing this web game called Astro > Wars for a while, and had to interact in the game discussion forum > with the rest of my team which was Polish and/or Colombian. And let me > tell you. Those guys had the most garish, tacky taste in avatars. Like > giant flashing smily faces that turned into skulls and said "Oh > Yeah!!!!!!!!" on a regular interval. That sort of stuff. That is why I > don't like web based discussion forums...). And I suppose that there > are some folks who will look at the plain, utilitarian interface of > google.groups and say "Hey! This sucks! I want to be able to have a > glowing animated demonic koala bear as my avatar! What is with all > these, ya know, words!", but I suspect that most folks, if given the > appropriate pointer, would be perfectly ok with the google.groups > experience. And if they hang out there a bit, it doesn't take much > effort (well, unless you are inept like me :-) to switch over to a > newsreader (all you need to to to turn the incredibly common Outlook > that many folks already use for e-mail into a newsreader is the right > news server to input). > My issue is not at all with the relative merits of the interfaces. I know of a few websites that strip down the glitz of webforums, and prefer that myself. > All we need to to is increase the visibility of the newsgroup. Which > isn't that difficult, considering how it is already advertised in the > rule book, WW VTES web site, and on pretty much all the VTES web > sites. > ...All of which get you interest from people who are already interested in VTES. These aren't the people we need to be visible to. > Of course, this is all moot if google.groups keeps breaking :-) > Again, your words, not mine, although I'd be confident in saying that the total number of problems with connectivity won't change much, be it here, or someplace else. GG is generally stable. >> We all may like it that way (I note the >> astounding signal to noise ratio of the group), but to the rest of >> the CCG community (potential VTES players) it would seem like this >> game's player base is non-existant. > > I dunno--the WW Forum is fairly active, and is very visisble (heck, it > is the main line, company web site). If that isn't going to make the > game visible, nothing is. And again, it is a pretty active web forum. > Yeah, the webforum is better in terms of visibility, but thinking again about situating yourself beside the competition (ie Magic, YoGohI, VS, etc), its still not all that great. Who freqents the WW forums? RPGers, thats who. I'm sorry to say, V:tR and V:tMmers don't make the transition to CCGs with nearly as much frequency as CCGers change games or try out new ones. There are many, many more CCG players as a group, as well, since CCGs are a higher volume, more mainstream hobby. Do you think WW Forums gets anywhere near the traffic that tcgplayer.com does? http://www.alexa.com/data/details/traffic_details?url=tcgplayer.com http://www.alexa.com/data/details/traffic_details?url=white-wolf.com Nope. Made worse by the fact that only 14% of visitors to WW's whole site actually use the forums, whereas tcgplayer is nothing but one gigantic forum... I'm dwelling on tcgplayer, but its jsut to keep to a single example. There are plenty of other, non-product specific forums like it. Its just the most obvious example I could find... DaveZ Atom Weaver

Peter D Bakija

In article <Xns98B998988B...@207.115.17.102>, [ quoted text not captured ] I guess I'm not really understanding what kind of forum you are talking about. Is there some sort of generic, all games all the time web forum that you are envisioning everyone moving to, that isn't the WW VTES site, and isn't the VTES newsgroup? That people actually use? [ quoted text not captured ]

librarian

Peter D Bakija wrote: > In article <Xns98B998988B...@207.115.17.102>, > atomweaver <atomw...@hotmail.com> wrote: >> I'm dwelling on tcgplayer, but its jsut to keep to a single example. >> There are plenty of other, non-product specific forums like it. Its >> just the most obvious example I could find... > > I guess I'm not really understanding what kind of forum you are talking > about. Is there some sort of generic, all games all the time web forum > that you are envisioning everyone moving to, that isn't the WW VTES > site, and isn't the VTES newsgroup? That people actually use? > Go to TCGplayer.com I think that is what Dave is thinking of. I just sent the webmaster an e-mail to inquire as to how VTES could be on their site. best - chris -- Super Fun Cards http://myworld.ebay.com/superfuncards/ auct...@superfuncards.com

OrgPlay

librarian wrote: > Peter D Bakija wrote: > > In article <Xns98B998988B...@207.115.17.102>, > > atomweaver <atomw...@hotmail.com> wrote: > >> I'm dwelling on tcgplayer, but its jsut to keep to a single example. > >> There are plenty of other, non-product specific forums like it. Its > >> just the most obvious example I could find... > > > > I guess I'm not really understanding what kind of forum you are talking > > about. Is there some sort of generic, all games all the time web forum > > that you are envisioning everyone moving to, that isn't the WW VTES > > site, and isn't the VTES newsgroup? That people actually use? > > > > > Go to TCGplayer.com > > I think that is what Dave is thinking of. I just sent the webmaster an > e-mail to inquire as to how VTES could be on their site. He wants a bunch of money. oscar [ quoted text not captured ]

Peter D Bakija

In article <RySqh.1350$wt5....@newsfe12.phx>, librarian <auct...@superfuncards.com> wrote: > Go to TCGplayer.com > > I think that is what Dave is thinking of. I just sent the webmaster an > e-mail to inquire as to how VTES could be on their site. Eww. I just went there. Poked around. That site is hideous. Everything that bothers me about the WW VTES form, (yet I suck it up 'cause I like supporting the WW site) is one hundred fold worse. I'm unclear on what kind of advantage could be gained by having discussion there. Like, the two options are likely: A) Attempt to move *all* VTES discussion to a place like this, which is unlikely to happen, as folks aren't going to stop posting on the WW forum or usenet. B) Just have a token presence there that is going to further dilute discussion, as people discuss across usenet, the WW forum, the VTES list-serve, and then wherever the the new forum is. Given that it is unlikely that WW will fold their forum in the name of moving traffic to a non WW forum, and it is unlikely that all the old cranky guys will give up usenet, the end result is probably option B. Is having a token presence on some abomnible site like TCGplayer.com really worth the effort? I realize that it'll probably increase visibility some, but more so, than, like, articles in Scrye and just general advertising? -Peter [ quoted text not captured ]

XZealot

> Given that it is unlikely that WW will fold their forum in the name of > moving traffic to a non WW forum, and it is unlikely that all the old > cranky guys will give up usenet, the end result is probably option B. Is > having a token presence on some abomnible site like TCGplayer.com really > worth the effort? I realize that it'll probably increase visibility > some, but more so, than, like, articles in Scrye and just general > advertising? Due to bizarrely skewed market for VTES that is highly internet dependant, I think that it would generate much more traffic/visibility/awareness than an article in Scryre. My thoughts on this are 1) You can't buy VTES cards from Scrye, you can buy them on the internet. 2) You can't have a discussion with Scrye about the game, but you can on the internet. In the advertising world, the traditional means of advertising are shrinking currently (print, radio, and television) as internet usage goes up. No one has figured out how to advertise because advertisements are monodirectional (i.e. it gives you a message, but doesn't respond to your reactions to that message). The internet is a dialogue and as such no one has really figured out the best way to advertise on it. Moving a active "intellectual" community to a high traffic area, potentially, has the prospect of being the ideal form of internet advertising that gets traffic/visibility/awareness. Just my 2 cents. [ quoted text not captured ]

atomweaver

Peter D Bakija <pd...@lightlink.com> wrote in news:pdb6-2CF0C3.1...@news-server.stny.rr.com: > In article <RySqh.1350$wt5....@newsfe12.phx>, > librarian <auct...@superfuncards.com> wrote: >> Go to TCGplayer.com >> >> I think that is what Dave is thinking of. I just sent the webmaster >> an e-mail to inquire as to how VTES could be on their site. > > Eww. I just went there. Poked around. That site is hideous. Everything > that bothers me about the WW VTES form, (yet I suck it up 'cause I > like supporting the WW site) is one hundred fold worse. > And again, it was only an example website... Theres ccgrealms, boradgamegeek, and several others out there (dunno if their traffic is as high as tcgplayer... carriage return, whatever) > I'm unclear on what kind of advantage could be gained by having > discussion there. Dude. I keep typing it, but you don't seem to be reading it... 14 million page views, ****725,000**** unique users showing up each month. Each of which apparently plays a not-VTES CCG already. Some of which may not like some aspect of their current game, or is willing to try out a new one... Each of which is a potential VTES player, but who probably doesn't even know the game exists. Just seeing a quality dialogue and discussion about VTES from its best players can go a very long ways towards raising the game's image and visibility, and increase the liklihood that someone might decide to try it out. > Like, the two options are likely: > > A) Attempt to move *all* VTES discussion to a place like this, which > is unlikely to happen, as folks aren't going to stop posting on the WW > forum or usenet. > > B) Just have a token presence there that is going to further dilute > discussion, as people discuss across usenet, the WW forum, the VTES > list-serve, and then wherever the the new forum is. > > Given that it is unlikely that WW will fold their forum in the name of > moving traffic to a non WW forum, and it is unlikely that all the old > cranky guys will give up usenet, the end result is probably option B. > Is having a token presence on some abomnible site like TCGplayer.com > really worth the effort? Right, a token effort will just die out after a while, make the game look lame, and further perpetuate the mis-conceptions about the health of the game... which is why I started this whole side thread with all that talk about migration having to be a conscious and organized effort by the players etc. And I'm only talking about the Usenet group migrating somewhere more visible. Moving the WW forum would be untenable, as the game's maker would wnat to continue to have its presence on their website (show of support for the line, yadda yadda), although they might do something like the place-holder link they have for EVE, but even then, I don't think that's a good idea. > I realize that it'll probably increase visibility > some, but more so, than, like, articles in Scrye and just general > advertising? > Ads and articles aren't a community, they give you no sense of whether the game is played or not, and very little idea of how... Games are all about opponents and competition, and people interacting, and a lot of the appeal of VTES is in the community that has grown up around the game. DaveZ Atom Weaver

Janne Hägglund

atomweaver <atomw...@hotmail.com> writes: > h...@iki.fi.remove.these.invalid (=?utf-8?b?SmFubmUgSMOkZ2dsdW5k?=) wrote > in news:m3ejpzs...@nothung.homelinux.net: > > > atomweaver <atomw...@hotmail.com> writes: > > > >> One other thought. We might need to think about migrating the > >> primary VTES community off of Usenet. > > > >snip usenet feature list... > > > >> There's too few people out there who remember > >> what Usenet is, nevermind how to access it... > > > > Then we could educate them. If they have enough brains to play VTES, > > they should have more than enough brains for Usenet. > > > > > >> Google Groups cruddy interface doesn't help much, > > > > Like I said, we could educate them. Google is for searching, not for > > reading. > > > > I get it, and thats why I said what I did. Follow along with me, if you > will. My issue isn't with Usenet. Its with VTES's reduced visibility > because Usenet is where most experienced players are posting. This > community, as great as it is, as great as Usenet is, is buried _deep_ > relative to the competition. Oh, so that's your problem. I still don't see why we should move the entire community, when simple advertising would suffice. "There's a great VTES-community on Usenet! Usenet is thataway -->" It would make much more sense and cause infinitely less grief. > > How did you plan to search for LSJ's rulings in a web based forum, as > > opposed to a Google-archived Usenet group? > > > > How about WW step up, and archive LSJ posts on an independent web-based > rules search engine? ...and seperate the wheat from the chaff of outdated > rulings while they're at it. "How about someone else could do lots and lots of unnecessary work? I'm all for it!" > Regardless of the answer to your counter-question, you haven't addressed > my primary concern, which is that the visibility of VTES is suffereing for > having its best and brightest posting here, instead of at, say a VTES sub- > forum at tcgplayer.com, for greater visibility wrt other games... tcgplayer > gets 14 million page views and about 725,000 unique visitors (potential > VTES players) each month. We're not growing as fast as we should(could) as > a community of players, because a large number of potential players don't > know where to find us. I don't care how fast the global VTES community is growing. If you care, then do as I said, advertise. Don't perform major surgery when a simple change of shirt will suffice. -- hg@ "If you can't offend part of your audience, iki.fi there is no point in being an artist at all." -Hakim Bey

atomweaver

h...@iki.fi.remove.these.invalid (=?utf-8?b?SmFubmUgSMOkZ2dsdW5k?=) wrote in news:m3irf7q...@nothung.homelinux.net: > atomweaver <atomw...@hotmail.com> writes: > >> h...@iki.fi.remove.these.invalid (=?utf-8?b?SmFubmUgSMOkZ2dsdW5k?=) >> wrote in news:m3ejpzs...@nothung.homelinux.net: >> >> > atomweaver <atomw...@hotmail.com> writes: >> > >> I get it, and thats why I said what I did. Follow along with me, if >> you will. My issue isn't with Usenet. Its with VTES's reduced >> visibility because Usenet is where most experienced players are >> posting. This community, as great as it is, as great as Usenet is, >> is buried _deep_ relative to the competition. > > > Oh, so that's your problem. > Its not a "problem" per se, but as a consequence, its tough to get people interested in VTES... > I still don't see why we should move the entire community, when simple > advertising would suffice. "There's a great VTES-community on Usenet! > Usenet is thataway -->" > Nope, it doesn't suffice at all. How many banner ads have you clicked on lately? Haven't touched a one myself in over a year. They are background noise and a waste of time. Scrye's circulation is way off (about 47,000/month now), I can't find circulation numbers for Inquest Gamer, but they're probably similar. > It would make much more sense and cause infinitely less grief. > I never said it would be an easy thing to do (community-wide grassroots efforts rarely are), I said it would be a good thing to do to raise visibility for the game... > > >> > How did you plan to search for LSJ's rulings in a web based forum, >> > as opposed to a Google-archived Usenet group? >> > >> >> How about WW step up, and archive LSJ posts on an independent >> web-based >> rules search engine? ...and seperate the wheat from the chaff of >> outdated rulings while they're at it. > > > "How about someone else could do lots and lots of unnecessary work? > I'm all for it!" > Hey, you asked the question, don't get your panties in a bunch if you don't like an off the cuff answer, as irrelevant as it was to what I was discussing. I've rarely needed to go past the ERC page for any answers to rules questions. The GG archive is nice, but would not be necessary if you could simply link to individual ERCs on the summary page. I've seen almost as many rules errors/misplays from people citing out-of-date rulings from the archive, as I have from general misconceptions. If the rules archive were more controlled than Google Groups, such outdated rulings could be cleared out more easily... (BTW, your valuation of "lots and lots of work" is pretty low. Are you union, or what? ;) > > I don't care how fast the global VTES community is growing. > Then you don't really need to participate in a discussion about raising VTES's overall visibility, do you? > If you care, then do as I said, advertise. Don't perform major > surgery when a simple change of shirt will suffice. > Show me an online or print method of advertising that promotes the game as well as visible dialogue from the game's best players, and I'll finance the ad myself. Such an advertising vehicle doesn't exist. DZ AW

Peter D Bakija

On Jan 16, 10:12 am, atomweaver <atomwea...@hotmail.com> wrote: > Peter D Bakija <p...@lightlink.com> wrote innews:pdb6-2CF0C3.1...@news-server.stny.rr.com: > And again, it was only an example website... Theres ccgrealms, > boradgamegeek, and several others out there (dunno if their traffic is > as high as tcgplayer... carriage return, whatever) Heh. See, I had no idea that such forums existed. Well, I knew that sort of thing existed, but I never have been to any, nor did I know the names of any. Clearly, they need to move somewhere like usenet to increase their visibility :-) Reall, ok, comedy aside, yeah, I see where you are coming from now (originally, I thought you were advocating just moving all traffic to the WW VTES BBS). And I can see merit in your idea. But I suspect that actually acomplishing it is probably very difficult. And don't know that it would actually accomplish what one would hope it accomlishes. But it certainly might. > Dude. I keep typing it, but you don't seem to be reading it... 14 > million page views, ****725,000**** unique users showing up each month. Heh. Yeah, I was missing important context (i.e. the general existance of sites like TCGgamer.com or whatever), and needed to have it kicked into my teeth to actually follow. But I got you now. And again, can certainly see the merit to your idea. -Peter

LSJ

Peter D Bakija wrote: > > On Jan 16, 10:12 am, atomweaver <atomwea...@hotmail.com> wrote: >> Peter D Bakija <p...@lightlink.com> wrote innews:pdb6-2CF0C3.1...@news-server.stny.rr.com: >> And again, it was only an example website... Theres ccgrealms, >> boradgamegeek, and several others out there (dunno if their traffic is >> as high as tcgplayer... carriage return, whatever) > > Heh. See, I had no idea that such forums existed. Well, I knew that > sort of thing existed, but I never have been to any, nor did I know the > names of any. Clearly, they need to move somewhere like usenet to > increase their visibility :-) I'm on boardgamegeek.com (as you know if you've downloaded the Phased Motion variant rules), and am happy to answer questions over there as well -- always happy for the increased visibility.

Janne Hägglund

atomweaver <atomw...@hotmail.com> writes: > > I still don't see why we should move the entire community, when simple > > advertising would suffice. "There's a great VTES-community on Usenet! > > Usenet is thataway -->" > > > > Nope, it doesn't suffice at all. How many banner ads have you clicked > on lately? Haven't touched a one myself in over a year. They are > background noise and a waste of time. Hey, we agree on this one. I filter them all away, since too many of them blink or move in a way that makes my eyes water. "Advertising" was perhaps a little too confusing word to use. I meant things like White-Wolf's VTES-page having a highly visible pointer to this newsgroup in their "Player Resources"-section, stuff like that. > > I don't care how fast the global VTES community is growing. > > > Then you don't really need to participate in a discussion about > raising VTES's overall visibility, do you? Yes, I do, if "raising visibility" means abandoning an exellent newsgroup. "We might need to think about migrating the primary VTES community off of Usenet." That is what you said. That is what I strongly oppose. [ quoted text not captured ]

Janne Hägglund

atomweaver <atomw...@hotmail.com> writes: > One other thought. We might need to think about migrating the primary VTES > community off of Usenet. No way in hell. My Usenet news reader remembers what posts I have already read, and what I have not. Plus, it has powerful features to killfile annoying posters, I can mark too long but interesting articles to be read at a later time, the works. > There's too few people out there who remember > what Usenet is, nevermind how to access it... Then we could educate them. If they have enough brains to play VTES, they should have more than enough brains for Usenet. > Google Groups cruddy interface doesn't help much, Like I said, we could educate them. Google is for searching, not for reading. > nor does our out-dated group name. Don't get > me wrong, I love Usenet dearly, but being here, as opposed to a web-based > forum hurts our visibility and accessibility for new players... How did you plan to search for LSJ's rulings in a web based forum, as opposed to a Google-archived Usenet group? > If something like that were to be done, it'd have to be a conscious > action, organized and planned by the whole community. I vote no. It ain't broke, don't fix it. (Well, perhaps a group name change to rec.games.trading-cards.vtes would be nice.) [ quoted text not captured ]

James Coupe

In message <m3ejpzs...@nothung.homelinux.net>, Janne Hägglund <h...@iki.fi.remove.these.invalid> writes: >I vote no. It ain't broke, don't fix it. (Well, perhaps a group name change >to rec.games.trading-cards.vtes would be nice.) You need something like 140 people willing to vote for that in a ballot. More if the regulars in the config group perceive the name change as being unhelpful, because newsgroups shouldn't be created and destroyed when a company changes its product name. Also makes searching old posts a pain in the ass. [ quoted text not captured ]

Peter D Bakija

atomweaver <atomw...@hotmail.com> writes: > One other thought. We might need to think about migrating the > primary VTES community off of Usenet. (I missed Dave's actual message, so I am replying through Jaane's message. Damn my newsreader for deleting read messages! No, wait. I like that it does that...) In any case, I don't think this is actually necessary. Yeah, having to go through google.groups if you can't manage or figure out a newsreader is kind of sub optimal (heck, I know all about usenet and newsreaders, and it took me, like, 2 years to get my newsreader back up and running after switching from dial up to high speed, as it is incredibly difficult to find information on news servers from Roadrunner). But that being said, I'm wildly unconvinced that google.groups is significantly less optimal than web based forums. Comparing the google.groups interface to the newsgroup to, say, the White Wolf VTES forum, I *vastly* prefer google.groups as a forum for discussion. Maybe I'm just a cranky old guy, but I find all the bells and whistles (sexy graphics, avatars, whatever) to be both unnecessary and kind of annoying. Heck--I'm using high speed internet, and loading and posting to the WW Forum is *still* irritatingly slow. I find the goofy little animated avatars to be just annoying. I find the graphic smiley faces to be really annoying. I find the whole experience of the sexy graphic high end design to be just unnecessary. Not that the WW VTES forum is badly designed--it is actually quite nicely designed, in a visual sense, and perfectly functional, but it is, for my money, klunky and the sexiness actually hinders the functionality. But even then, it is still there and gets a pretty reasonable amount of traffic. If we assume that most non-cranky old guys are going to access the newsgroup through google.groups (as it is easier to access than a newsreader), other than lacking the sexy graphics, google.groups works just fine as an interface. Yeah, it goes down once and a while, but so does the web forum. In the end here, my point is simply that as an interface, google.groups isn't super optimal, but it is accessible enough and simple enough that if people just know to go there to look for information on VTES, it is just as viable, if not more so, than a web forum. Yeah, the name is a slight stumbling block, but it isn't that difficult to get folks pointed in the right direction--the WW site has a link, the Lasombra's site has a lot of pointer information, the rulebooks have pointer information, and occasionally, folks like me will post pointer information in the web forum. [ quoted text not captured ]

Pat

"Peter D Bakija" <pd...@lightlink.com> wrote in message news:pdb6-8BB878.0...@news-server.stny.rr.com... > atomweaver <atomw...@hotmail.com> writes: > > > One other thought. We might need to think about migrating the > > primary VTES community off of Usenet. > > (I missed Dave's actual message, so I am replying through Jaane's > message. Damn my newsreader for deleting read messages! No, wait. I like > that it does that...) > <snip stuff I mostly agree with> > Peter D Bakija > pd...@lightlink.com > http://www.lightlink.com/pdb6/vtes.html I'm with Peter on this one, I think this is a fine spot for the primary VTES community. Low bandwidth requirements, easily accessible, and with searchable archives, through Google groups, no forum weirdness, no dependency on any one individual or organization to maintain. - Pat