First question:
If during combat, you send your opponet into torpor, by lack of blood or agg. damage, can you press to diablerize your opponet?
Second question:
If I have a vampire in torpor, and my opponet brings out the same vampire into the active region, making both contested, why can this happen? If my opponet yields, the vampire is still in torpor, and if I yield, my opponet has the vampire with it's blood capacity at max. Wouldn't it make more sense if your vampire goes into torpor, that it becomes uncontolled?
-Undaunt-
P.S. In Vampire: The Masquerade, isn't a vampire's hand damage aggravated? Why isn't it so in Jyhad?
cjf...@vaxb.isc.rit.edu writes:
>First question:
>If during combat, you send your opponet into torpor, by lack of blood or
>agg. damage, can you press to diablerize your opponet?
No.
1) Goin to torpor ends combat.
2) You cannot diablerize in combat by any means, ever. You can only
_burn_ another vampire outright (By doing two more agg damge than
the vampire has blood).
>Second question:
>If I have a vampire in torpor, and my opponet brings out the same
>vampire into the active region, making both contested, why can this
>happen?
(Because). That's just the way the rules are to keep the game playable.
>If my opponet yields, the vampire is still in torpor, and if I
>yield, my opponet has the vampire with it's blood capacity at max.
Or similiarly, on contested card can have a .44 Magnum, or be a Blood Doll
or Famous, or have been name a Justicar - but the other is not. If the
other win the contest (the "rich" one is yielded), then the vampire
comes out without the good stuff.
>Wouldn't it make more sense if your vampire goes into torpor, that it
>becomes uncontolled?
No. Control (influence) shouldn't be lost because the Kindred met
with misfortune.
>-Undaunt->P.S. In Vampire: The Masquerade, isn't a vampire's hand damage
>aggravated? Why isn't it so in Jyhad?
Playability - who wants to go to torpor all the time?
L. Scott
PS - find the carriage return key, eh?
In article <1994Dec5.1...@ultb.isc.rit.edu>,
<cjf...@vaxb.isc.rit.edu> wrote:
>First question:
>If during combat, you send your opponet into torpor, by lack of blood or agg. damage, can you press to diablerize your opponet?>can you press to diablerize the vampire?
no, you cannot. the vampire goes into torpor right after the strike
resolution (if the vampire is ready to go into torpor). this is to prevent
the torpor vampire from doing a blur and doing tons of damage to you.
there is a card that is an action modifier that says you have a chance to
diablerize the vampire right before combat ends.
<cjf...@vaxb.isc.rit.edu> wrote:
>If during combat, you send your opponet into torpor, by lack of blood or agg.
>damage, can you press to diablerize your opponet?
No. Diablerizing a vampire sent to torpor requires a separate action,
or using a card such as Amaranth.
>If I have a vampire in torpor, and my opponet brings out the same vampire>into the active region, making both contested, why can this happen?...
Because both vampires are controlled by someone. The rule is not that
ready cards get contested, the rule is that controlled cards get contested.
>If my opponet yields, the vampire is still in torpor, and if I yield,>my opponet has the vampire with it's blood capacity at max...
Exactly. A card which stops being contested comes back exactly as it was
when it got contested.
>P.S. In Vampire: The Masquerade, isn't a vampire's hand damage aggravated?...
Not by default, no.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@hal.com Wizards of the Coast, Inc.
cjf...@vaxb.isc.rit.edu wrote:
> If during combat, you send your opponet into torpor, by lack of blood
> or agg. damage, can you press to diablerize your opponet?
Nope. You have to take a second, seperate action to encounter that
vampire in torpor with the intention of diablerie (+0 stealth).
> P.S. In Vampire: The Masquerade, isn't a vampire's hand damage
> aggravated? Why isn't it so in Jyhad?
Because Jyhad _isn't_ Vampire: The Masquerade. It's just based on it.
-ben
--
"I've seen things you wouldn't believe. Attack ships on fire off the
shoulder of Orion. I watched C-beams glitter in the dark near the Tann-
hauser gate. All these moments will be lost in time, like tears in the rain."
In article <1994Dec5.1...@ultb.isc.rit.edu>,
<cjf...@vaxb.isc.rit.edu> wrote:
>P.S. In Vampire: The Masquerade, isn't a vampire's hand damage aggravated? Why isn't it so in Jyhad?
In V:tM, a vampire with Claws has aggravated damage, but claws requires
Protean level 2 (I believe), so mainly only Gangrel actually have it.
It's Werewolf claws that always do aggravated hand damage. But in a way,
I'm glad that the Garou in the game doesn't. He's powerful enough as is!
| If you've got a hot lead on a new | *--Joe--*
| PC game, call the announce line at | js...@vt.edu
| ** csi...@discus.ise.vt.edu ** |
+-------------------------------------+----------------------------------
"Carnivores, oy!" -- Timon, TLK
In article <3bvi3e$8...@redwood.cs.scarolina.edu>,
L. Scott Johnson <sjoh...@math.scarolina.edu> wrote:
>cjf...@vaxb.isc.rit.edu writes:
>>>First question:
>>If during combat, you send your opponet into torpor, by lack of blood or
>>agg. damage, can you press to diablerize your opponet?>
>No.
>1) Goin to torpor ends combat.
>2) You cannot diablerize in combat by any means, ever. You can only
> _burn_ another vampire outright (By doing two more agg damge than
> the vampire has blood).
Try the amaranth card.
In VtM, the vampire's hand damage is only aggravated if they have Wolf Claws,
Protean level2. The vampire's fang damage is aggravated. You may also be
getting this confused with Werewolf hand damage which is aggravted.
Stephen
In article <3bvi3e$8...@redwood.cs.scarolina.edu> sjoh...@math.scarolina.edu (L. Scott Johnson) writes:
> 2) You cannot diablerize in combat by any means, ever. [...]
Beware sweeping statements.
Addendum: Except with the combat card "Amaranth".
Sasquatch
===============================================================================
big...@akeake.its.vuw.ac.nz vV^^Vv Vampire for Hire
==I=N=S=E=R=T===S=U=B=L=I=M=I=N=A=L===M=E=S=S=A=G=E===H=E=R=E==================
In article <BIGFOOT.94...@akeake.akeake.its.vuw.ac.nz>,
big...@akeake.its.vuw.ac.nz (Campbell March) wrote:
> In article <3bvi3e$8...@redwood.cs.scarolina.edu>
sjoh...@math.scarolina.edu (L. Scott Johnson) writes:
>
> > 2) You cannot diablerize in combat by any means, ever. [...]
>
> Beware sweeping statements.
>
> Addendum: Except with the combat card "Amaranth".
>
If a vampire is diablerized or burnt can it be brought up again from
someone's crypt? i.e. smudge is burnt, then someone transfers 1 blood to
an uncontrolled smudge and brings him into play, even though he was
previously toasted in the same game.
In article <lanspeed-181...@port08.rain.org>,
[ quoted text not captured ]
Yes.
Also if you have a controlled vamp in torpor, someone else can bring out a
controlled version of that vamp and contest it with you. If he/she wins the
contest, said vampire comes out at full health but with none of your vamps
equip...weird eh?