rec.games.trading-cards.jyhad

3rd Ed spoilers compiled

59 messages from 27 participants · 18 August 2006 – 23 August 2006
original thread on Google Groups

Orpheus

Please add any other info you'd have, and comment the cards in another thread. In all logic, few library cards should be missing, and lots of vamps still are. Library [includes non-detailed but revealed cards from official spoilers] : Abbot U +1 stealth action. Requires a sabbat vampire. Put this card on this acting Sabbat vampire and untap him or her. This Sabbat vampire gets +1 intercept against (D) actions directed at his or her controller. A vampire may have only one Abbot. Auto-da-fe U Vote. Requires a Cardinal, Regent or Inquisitor. Choose a vampire with capacity less than 8. Successful referendum means that vampire's controller burns X pool or burns that vampire, where X is the difference between 8 and that vamp's capacity. Black Forest Base R Blade of Enoch R Unique melee weapon. One pool cost. Strength +1 damage each strike, only usable by a vampire with capacity above 5. Damage inflicted by this weapon a Brujah or Brujah antitribu is aggravated. This vampire with capacity above 5 is immune to the effects of Frenzy cards. Cheval de Bataille U Codex of the Damned R Corrupt Construction C Vicissitude. One pool cost. Ghoul with 1 life, 0 strength, 0 bleed. Vic : When the construction enters play, you may remove from the game any number of ally, retainer, or vampire cards from your ash heap or hand. The Construction gains one life for each card removed in that way. The Construction gets +1 strength for each life counter it has. During your untap phase, the Construction burns 1 life. VIC : As above, and the Construction has an additional life. Cracking the Wall R2 Master. Do not replace until your discard phase. Play Rock-Paper-Scissors with any other Methuselah. If you tie, you each discard a card at random. Otherwise, the loser discards his or her hand and draws a new hand. Danse Macabre C Master. Choose a ready sabbat vampire you control. Once this turn, when the chosen sabbat vampire performs a successful action, he or she may burn a blood to untap after resolving that action. Dogs of War U Vote, !Brujah. If this referendum passes, put this card in play. Any !Bru may enter combat with a ready minion as a (D) action. You may burn this card to cancel a blood hunt called on a !Bru. Any vampire may call a vote to burn this card etc. Esbat C Forger's Hammer U Action modifier, Potence Only usable when this vampire successfully equips with a non-unique melee weapon from your hand pot: Put this card on the weapon. This weapon inflicts +1 damage each strike. POT: As above, and the cost of this weapon is reduced by 1 blood or 1 pool DRAFT/cel: as pot above. Frontal Assault U Master. Put this card in play. Each ready minion you control may enter combat with any minion controlled by your prey as a (D) action. You gain 1 pool each time a ready minion controlled by your prey is burned or sent to torpor. During your influence phase, burn this card and burn 1 pool for each ready minion controlled by your prey. Glancing Blow C Combat. Do not replace until your next untap phase. Prevent 1 damage from the opposing minion's strike. Grooming the Protégé C Master. Move up to 3 blood from a ready vampire you control to a younger vampire of the same clan in your uncontrolled region. Gurchon Hall R2 3 pool. Master: unique Location. Requires a ready cardinal. Huntingground. During your untap phase, you may move 1 blood from the blood bank to each of the two ready oldest vampires you control. A vamp can only gain 1/hunting ground per turn. Harvest Rites U Action Cost: 1 blood +1 stealth action. Requires a Sabbat vampire Put this card on this acting Sabbat vampire. Once each turn when the vampire with this card successfully hunts, he or she gains 1 additional blood. A vampire can only have one Harvest Rites. Heart of Nizchetus R Unique Equipment. 1 pool. During your untap phase, if the bearer is ready, you may draw up to three cards from your library and then move the same number of cards from your hand to the bottom of your library. Helicopter U Equipment, 3 pool. Vehicle. When a minion equips with the Helicopter, tap it. After resolving a successful action, this minion may tap the Helicopter to untap. A minion can only have one vehicle. Hexaped U 1 pool. !Tre Ally with 3 life, 1 str, 0 bleed. Hexaped may give a link counter to any Meth as a +1 stealth (D) action. Remove Hexaped from the game if that action succeeds. The !Tre who recruited the Hexaped gets +1 bleed and +1 stealth when bleeding the Methuselah with that link counter. Instability U Master. Only usable if your prey controls the Edge or the Edge is uncontrolled. Your prey may take the Edge if it is uncontrolled. You gain 2 pool. Only one Instability may be played each turn. Keep It Simple C Reaction, 1 blood. Reduce a bleed against you by 1 for each point of stealth the action minion has when this card is played. Martinelli's Ring R Unique equipment. Cards that require Malk, !Malk, Dem or Ser cannot be placed on this minion.Burn any cards on the minion that require any of those clans or disciplines. Minor Irritation C Reaction. Only usable when this vampire successfully blocks an ally or younger vampire (play before combat, if any). This vampire doesn't tap for successfully blocking. Mirror Walk C Action modifier. Do not replace until your discard phase. [tha] plus 1 stealth. [THA]: as [tha] above, and if this action is blocked, the action ends (with no combat). [DRAFT]: [obf] as [tha] above. NRA PAC R Event. Government. Any minion who successfully performs an equip action untaps at the end of the turn. On the Qui Vive C Reaction. Only usable by a tapped minion. This reaction minion can play reaction cards and attempt to block as though untapped until the current action is concluded. If this minion is an ally, he or she does not untap is normal during his or her next untap phase. A minion may only play one OTQV between his or her untap phases. Perpetual Care C Vote (no requirement) Successful referendum means each Meth burns 2 pool for each vampire in torpor he or she controls. Rumble C Action. Requires a Sabbat vampire. (D) Enter combat with a ready minion controlled by another Meth. In that combat, your hand size is increased by 1. If this acting vampire is not ready at the end of the action, burn 1 pool. Wash U Master. Out of turn. Trifle. Do not replace until your next untap phase. Cancel a master card played by your predator or prey as it is paid (no cost is paid). That Meth gains a master phase action (if the canceled card is an OOT master, it doesn't count against that Meth's next master phase.) Yawp Court R Master: unique location. Requires a ready Sabbat vampire. Tap when a political action is successful, before the referendum, to have a ready untapped Sabbat vampire you control tap and enter combat with the acting vampire. If the acting vampire is still ready at the end of combat, the Sabbat vampire takes 2 damage and the referendum is conducted as normal. Vampires (by Clan) [doesn't include the non-detailed vamps from official spoilers] : Armin Brenner (P) Brujah antitribu !Bru, 10-cap. ani obf CEL FOR POT PRE. Sabbat Archbishop of Washington DC. When a referendum Armin calls passes, you gain 1 pool. Axel Von Anders (P) Brujah antitribu 5-cap Sabbat cel obf pot PRE Bela Kardoza Brujah antitribu !Bru, 10-cap. ani dom CEL POT PRE VIC. Sabbat. During a referendum, Bela may burn X blood to get X additional votes. Hektor Brujah antitribu !Bru, 9-cap. for CEL POT PRE QUI. Sabbat Priscus. Damage from Hektor's hand strikes is aggravated. Baali get +1 bleed when bleeding you. Jacques Molay Brujah antitribu !Bru, 9-cap. obf val CEL POT PRE. Sabbat. Jacques may enter combat with an ally or younger vampire as a (D) action. +1 strength. Rodrigo Brujah antitribu !Bru, 5-cap. pot pre qui CEL. Sabbat. Smash (P) Brujah antitribu !Bru, g4. 3-cap. pot pre. Sabbat. Aksinya Daclau Gangrel antitribu Clan: Gangrel Antitribu Group: 4 Capacity: 9 Discipline: cel tha ANI FOR PRE PRO Sabbat: Once each turn during a bleed against you, if Aksinya is ready and untapped, you may discard a master card from your hand to redirect the bleed to any other Methuselah. Mugur Sabau Gangrel antitribu !Gan, 9-cap. vic CEL NEC OBF PRO. Sabbat Archbishop of Pittsburgh. Each time Mugur commits diablerie, he gets an additional +1 bleed Nostoket Gangrel antitribu Ryszard Gangrel antitribu Xendil Charmer Gangrel antitribu Antón de Concepción Lasombra 9-cap Sabbat Archbishop of Chicago. Anton gets an optional maneuver on the first round of combat aus ANI DOM OBT POT Dr. Julius Sutphen Lasombra Advanced Las, 5 cap. dom, obt, POT. Advanced, Sabbat. During a D action, Julius may burn 1 blood to get +1 stealth. (Merge): Archbishop of Atlanta: Julius gets +1 strength in combat with a Camarilla vampire. Ermenegildo, The Rake Lasombra Las, 5-cap. pot DOM OBT. Sabbat Black Hand. Lord Vauxhall Lasombra Las, 7-cap. DOM OBT POT THA. Sabbat. Melinda Galbraith Lasombra Las, 10 cap. obt AUS CEL DOM POT PRE. Sabbat Cardinal. Fabrizia Contreraz (P) Malkavian antitribu !Malk, 4-cap. dem pot. Sabbat Archbishop of Miami. If your prey controls no ready Camarilla vampires, Fabrizia gets two fewer votes in each referendum. Harold Zettler, Pentex Director Malkavian antitribu !Malk, 9-cap. vic AUS DEM OBF POT. Sabbat. Giovanni get +1 bleed when bleeding you. +1 stealth. Luc Malkavian antitribu !malk, 5 cap. dem, vic, OBF. Sabbat. Luc gets +1 stealth on diablerie actions. He may give you +3 hand size until your next untap phase as a +1 stealth action. Blister Nosferatu antitribu Capacity: 3 Sabbat obf pot Old Neddacka Nosferatu antitribu Capacity: 2 Sabbat obf Servius Marius Pustula Nosferatu antitribu !Nos, 10 cap. obf ANI CHI DOM OBT POT. Sabbat. Each Meth gets +X hand size, where X is the number of ready vampires with cap above 7 he or she controls. Stick Nosferatu antitribu !Nos, 3-cap. ANI. Sabbat. Ysador the Foul Nosferatu antitribu !Nos, 10-cap. obt ANI DEM FOR OBF POT. Sabbat Cardinal. Non-infernal, non-demon minions opposing Ysador in combat cannot use maneuvers to maneuver to close range. Caroline Bishops Pander Pander, 3-cap. pot cel for. Sabbat. Caroline cannot block non-Camarilla vampires. Schuyler Pander Pander, 1 cap. tha. Sabbat. When Schuyler is blocked, your prey may move a library card from his or her ash heap to the top of his or her library. Isouda de Blaise Toreador antitribu !Tor, 7-cap. aus CEL OBF PRE. Sabbat. You may burn the edge during your discard phase to untap Isouda. Melinda Galbraith Toreador antitribu Advanced !Tor, 10 cap. obt AUS CEL DOM POT PRE. Advanced. Sabbat bishop. During your untap phase, Melinda can tap a Sabbat vampire with capacity less than 7. (Merge): Sabbat regent. +2 bleed. Esoara (P) Tremere antitribu !Tre, 5-cap. aus for pot DOM. Sabbat. Frondator (P) Tremere antitribu !Tre, 5cap. dom tha AUS. Sabbat Bishop. Rescuing a vampire from torpor costs Frondator 1 less blood. Keith Moody Tremere antitribu !tre, 3 cap. DOM. Sabbat. During your untap phase, if your prey ahs the Edge, he or she may burn it to cause Keith to burn 1 blood. Malgorzata Tremere antitribu !Tre, 10 cap. AUS DOM THA VIC pre. Sabbat priscus. Malgorzata may remove a vampire in your uncontrolled region from the game to add 4 blood from the blood bank to another vampire in your uncontrolled region as a +1 stealth action Mosfair Tremere antitribu !Tre, 4 cap. dom tha cel. Sabbat Black Hand. Nickolai, The Survivor Tremere antitribu !Tre, 6 cap. aus, dom, pot, pre, tha, vic. Nickolai may gain 1 level of any discipline another of your ready vampires has at superior as a +1 stealth action. Orlando Oriundus Tremere antitribu !Tre, 9 cap. AUS DOM THA obf. Bishop. During a referendum, if Orlando is ready, your vampire's votes are doubled when votes are tallied, and other multipliers may not be played on your vampires. +1 bleed Radu Bistri (P) Tzimisce Tzi, 8-cap. ani pre vic AUS DOM. Sabbat Cardinal. During your untap phase, Radu gains 1 blood if the Purchase Pact is in play. Sha-Ennu Tzimisce Tzi, 11-cap. ANI AUS CHI VIC obf tha. Sabbat Regent. Vampires with capacity less than 4 cannot block Sha-Ennu. +2 bleed. Neighbor John Ventrue antitribu !Ventrue, 5 cap. dom for AUS. Sabbat. +1 intercept. Rico Loco Ventrue antitribu !ven, 2 cap. FOR. Sabbat. Black Hand. If Rico is ready during your master phase, move a Bomb from your hand or ash heap to him (no cost) or he takes 1 damage. During your untap phase if Rico is ready and has a Bomb, burn the Bomb and another ready minion you control takes 2 damage. Titus Camille Ventrue antitribu Capacity: 8 Sabbat: Titus can steal equipment from a minion controlled by your predator or prey as a D action. +1 strength. for AUS DOM OBF -- Orpheus Nearly made it to LSJ's Killfile !!

ThorR

Spoiler (includes officialy confiremed cards) compiled by Polish VtES forum. I think we have a few more vamps than Orpheo: CRYPT 60/124 !BRUJAH Armin Brenner Brujah antitribu 10 capacity ani obf CEL FOR POT PRE Sabbat Archbishop of Washington DC.: When a referendum Armin calls passes, you gain 1 pool. group 4 Alessandro Garcia Brujah Antitribu 4 capacity pot pre pro Sabbat: Alessandro gets +1 strength in combat with a Lasombra. Axel Von Anders Brujah Antitribu 5 capacity cel obf pot PRE Sabbat Bela Kardoza Brujah antitribu 10 capacity ani dom CEL POT PRE VIC Sabbat: During a referendum, Bela may burn X blood to get X additional votes. group 4 Father Juan Carlos Brujah antitribu 6 capacity aus cel pot tha PRE Sabbat: During a bleed action, Father Juan may burn a blood to get -1 bleed and +1 stealth. group 4 Hektor Brujah antitribu 9 capacity for CEL POT PRE QUI Sabbat Priscus: Damage from Hektor's hand strikes is aggravated. Baali get +1 bleed when bleeding you. group 4 Jacques Molay Brujah antitribu 9 capacity obf val CEL POT PRE Sabbat: Jacques may enter combat with an ally or younger vampire as a (D) action. +1 strength. group 4 Rodrigo Brujah antitribu 5 capacity pot pre qui CEL Sabbat. group 4 Smash Brujah antitribu 3 capacity pot pre Sabbat. group 4 Urraca Brujah antitribu 7 capacity pre ANI CEL POT Sabbat bishop: While you control the Edge, Urraca gets +1 bleed. group 4 !GANGREL Aksinya Declau Gangrel Antitribu 9 capacity cel tha ANI FOR PRE PRO Sabbat: Once each turn during a bleed against you, if Aksinya is ready and untapped, you may discard a master card from your hand to redirect the bleed to any other Methuselah. Charlie Tyne Gangrel Antitribu 4 capacity obf pro ser. Sabbat Morrow the Sage Gangrel Antitribu 6 capacity cel vic OBF PRO. Sabbat. Once each action, Morrow may burn 2 blood to get +1 stealth. Mugur Sabau Gangrel antitribu 9 capacity vic CEL NEC OBF PRO Sabbat Archbishop of Pittsburgh: Each time Mugur commits diablerie, he gets an additional +1 bleed group 4 Ryszard Gangrel Antitribu 6 capacity pre pro CEL OBF. Sabbat Bishop: Ryszard cannot block titled vampires. LASOMBRA Antón de Concepción Lasombra 9 capacity aus ANI DOM OBT POT Sabbat Archbishop of Chicago: Anton gets an optional maneuver on the first round of combat Dr. Julius Sutphen Lasombra 5 capacity dom, obt, POT Advanced, Sabbat: During a D action, Julius may burn 1 blood to get +1 stealth. (Merge): Archbishop of Atlanta: Julius gets +1 strength in combat with a Camarilla vampire. Ermenegildo, The Rake Lasombra 5 capacity pot DOM OBT Sabbat Black Hand. Lord Vauxhall Lasombra 7 capacity DOM OBT POT THA Sabbat. Luca Italicus Lasombra 10 capacity tha DOM FOR NEC OBT POT. Sabbat Archbishop of Philadelphia: Once each round after the first, Luca can strike for 2R damage. Melinda Galbraith Lasombra 10 capacity obt AUS CEL DOM POT PRE Sabbat Cardinal. !MALKAVIAN Apache Jones Malkavian Antitribu 5 capacity aus for obf DEM Sabbat. group 4 Beauregard Krueller Malkavian Antitribu 4 capacity aus dem obf Sabbat. group 4 Bloodfeud Malkavian Antitribu 2 capacity obf Sabbat. group 4 Fabrizia Contreraz Malkavian antitribu 4 capacity dem pot Sabbat Archbishop of Miami: If your prey controls no ready Camarilla vampires, Fabrizia gets two fewer votes in each referendum. Harold Zettler, Pentex Director Malkavian antitribu 9 capacity vic AUS DEM OBF POT Sabbat: Giovanni get +1 bleed when bleeding you. +1 stealth. Luc Malkavian antitribu 5 cap. dem, vic, OBF Sabbat: Luc gets +1 stealth on diablerie actions. He may give you +3 hand size until your next untap phase as a +1 stealth action. Persephone Tar-Anis Malkavian Antitribu 8 capacity cel pot AUS DEM OBF Sabbat: +1 bleed. group 4 White Lilly Malkavian Antitribu 8 capacity cel dom for DEM OBF Sabbat. Black Hand: Once per combat, before range is determined, White Lilly may equip with a weapon from your hand. (Pay cost as normal.) group 4 !NOSFERATU Blister Nosferatu Antitribu 3 capacity obf pot Sabbat Old Neddacka Nosferatu Antitribu 2 capacity obf Sabbat Servius Marius Pustula Nosferatu antitribu 10 capacity obf ANI CHI DOM OBT POT Sabbat: Each Meth gets +X hand size, where X is the number of ready vampires with cap above 7 he or she controls. Stick Nosferatu antitribu 3 capacity ANI Sabbat. Ysador the Foul Nosferatu antitribu 10 capacity obt ANI DEM FOR OBF POT Sabbat Cardinal: Non-infernal, non-demon minions opposing Ysador in combat cannot use maneuvers to maneuver to close range. PANDER Schuyler Pander 1 capacity tha Sabbat: When Schuyler is blocked, your prey may move a library card from his or her ash heap to the top of his or her library. Caroline Bishops Pander 3 capacity pot cel for Sabbat: Caroline cannot block non-Camarilla vampires. !TOREADOR Isouda de Blaise Toreador antitribu 7 capacity aus CEL OBF PRE Sabbat: You may burn the edge during your discard phase to untap Isouda. Melinda Galbraith Toreador antitribu 10 capacity obt AUS CEL DOM POT PRE Advanced. Sabbat bishop: During your untap phase, Melinda can tap a Sabbat vampire with capacity less than 7. (Merge): Sabbat regent. +2 bleed. Rain Toreador Antitribu 7 capacity cel chi dem pot pre AUS. Sabbat. Rain gets 1 stealth on actions directedat a Methuselah who controls no titled vampires. !TREMERE Esoara Tremere antitribu 5 capacity aus for pot DOM Sabbat. Frondator Tremere antitribu 5capacity dom tha AUS Sabbat Bishop: Rescuing a vampire from torpor costs Frondator 1 less blood. Janine Tremere Antitribu 4 capacity aus dom tha Sabbat. group 4 Keith Moody Tremere antitribu 3 capacity DOM Sabbat: During your untap phase, if your prey ahs the Edge, he or she may burn it to cause Keith to burn 1 blood. Lucubratio Tremere Antitribu 10 capacity AUS DOM POT PRE THA Sabbat Archbishop of Brussels: Once each turn, when Lucubratio blocks, he may discard a card that requires Auspex from your hand instead of tapping for the block. group 4 Malgorzata Tremere antitribu 10 capacity AUS DOM THA VIC pre Sabbat priscus: Malgorzata may remove a vampire in your uncontrolled region from the game to add 4 blood from the blood bank to another vampire in your uncontrolled region as a +1 stealth action Mosfair Tremere antitribu 4 capacity dom tha cel Sabbat Black Hand. Nickolai, the Survivor Tremere antitribu 6 capacity aus, dom, pot, pre, tha, vic Nickolai may gain 1 level of any discipline another of your ready vampires has at superior as a +1 stealth action. Orlando Oriundus Tremere antitribu 9 capacity AUS DOM THA obf Bishop: During a referendum, if Orlando is ready, your vampire's votes are doubled when votes are tallied, and other multipliers may not be played on your vampires. +1 bleed Paul Cordwood Tremere Antitribu 8 capacity obf pre AUS DOM THA Sabbat bishop: Once each action, Paul can remove the top card of your crypt from the game to get +1 intercept or +1 stealth. group 4 Uta Kovacs Tremere Antitribu 8 capacity ser AUS DOM THA Sabbat: Uta can enter combat with a minion controlled by another Methuselah as a (D) action. Cards that require Thaumaturgy costs her 1 less blood to play. group 4 TZIMISCE Count Vladimir Rustovich Tzimisce 9 capacity dom pot pro ANI AUS VIC Sabbat: When you draw to replace a combat card Vladimir plays, you may draw an additional card (discard afterward). He gets +1 strength in combat with a werewolf. Flight. group 4 Duality Tzimisce 6 capacity ani AUS VIC Sabbat: When Duality plays a card that requires Vicissitude, you may draw an additional card. group 4 Lady Zara Slatikov Tzimisce 8 capacity ANI AUS OBF VIC Sabbat bishop: Zara gets an optional press each combat. She may enter combat with a ready Baali as a (D) action. group 4 Laika Tzimisce 7 capacity chi obf vic ANI AUS Sabbat: Laika may burn 1 blood to strike for 2R damage. group 4 Radu Bistri Tzimisce 8 capacity ani pre vic AUS DOM Sabbat Cardinal: During your untap phase, Radu gains 1 blood if the Purchase Pact is in play. Sha-Ennu Tzimisce 11 capacity ANI AUS CHI VIC obf tha Sabbat Regent: Vampires with capacity less than 4 cannot block Sha-Ennu. +2 bleed. Yuri Kerezenski Tzimisce 5 capacity aus for vic ANI Sabbat bishop. group 4 !VENTRUE Neighbor John Ventrue antitribu 5 capacity dom for AUS Sabbat: +1 intercept. Rico Loco Ventrue antitribu 2 capacity FOR Sabbat. Black Hand: If Rico is ready during your master phase, move a Bomb from your hand or ash heap to him (no cost) or he takes 1 damage. During your untap phase if Rico is ready and has a Bomb, burn the Bomb and another ready minion you control takes 2 damage. Titus Camille Ventrue Antitribu 8 capacity for AUS DOM OBF Sabbat. Titus can steal equipment from a minion controlled by your predator or prey as a D action. +1 strength. LIBRARY 31/36 MASTER Cracking the Wall Master. Do not replace until your discard phase. Play Rock-Paper-Scissors with any other Methuselah. If you tie, you each discard a card at random. Otherwise, the loser discards his or her hand and draws a new hand. Danse Macabre 0 cost. Master. Choose a ready Sabbat vampire you control. Once this turn, when the chosen Sabbat vampire performs a successful action, he or she may burn a blood to untap after resolving that action. Frontal Assault Master. Put this card in play. Each ready minion you control may enter combat with any minion controlled by your prey as a (D) action. You gain 1 pool each time a ready minion controlled by your prey is burned or sent to torpor.During your influence phase, burn this card and burn 1 pool for each ready minion controlled by your prey. Grooming the Protege Master. Move up to 3 blood from a ready vampire you control to a younger vampire of the same clan in your uncontrolled region. Gurchon Hall 3 pool. Master: unique Location. Requires a ready cardinal. Hunting ground. During your untap phase, you may move 1 blood from the blood bank to each of the two ready oldest vampires you control. A vamp can only gain 1/hunting ground per turn. Instability Master. Only usable if your prey controls the Edge or the Edge is uncontrolled. Your prey may take the Edge if it is uncontrolled. You gain 2 pool. Only one Instability may be played each turn. Wash Master. Out of turn. Trifle. Do not replace until your next untap phase. Cancel a master card played by your predator or prey as it is paid (no cost is paid). That Meth gains a master phase action (if the canceled card is an OOT master, it doesn't count against that Meth's next master phase.) Yawp Court Master: unique location. Requires a ready Sabbat vampire. Tap when a political action is successful, before the referendum, to have a ready untapped Sabbat vampire you control tap and enter combat with the acting vampire. If the acting vampire is still ready at the end of combat, the Sabbat vampire takes 2 damage and the referendum is conducted as normal. ACTION Abbot +1 stealth action. Requires a sabbat vampire. Put this card on this acting Sabbat vampire and untap him or her. This Sabbat vampire gets +1 intercept against (D) actions directed at his or her controller. A vampire may have only one Abbot. Harvest Rites Action Cost: 1 blood +1 stealth action. Requires a Sabbat vampire Put this card on this acting Sabbat vampire. Once each turn when the vampire with this card successfully hunts, he or she gains 1 additional blood. A vampire can only have one Harvest Rites. Rumble Action. Requires a Sabbat vampire. (D) Enter combat with a ready minion controlled by another Meth. In that combat, your hand size is increased by 1. If this acting vampire is not ready at the end of the action, burn 1 pool. POLITICAL ACTION Auto-da-fe Vote. Requires a Cardinal, Regent or Inquisitor. Choose a vampire with capacity less than 8. Successful referendum means that vampire's controller burns X pool or burns that vampire, where X is the difference between 8 and that vamp's capacity. Dogs of War Vote, Brujah antitribu. If this referendum passes, put this card in play. Any Brujah antitribu may enter combat with a ready minion as a (D) action. You may burn this card to cancel a blood hunt called on a Brujah antitribu.Any vampire may call a vote to burn this card etc. Perpetual Care Vote (no requirement) Successful referendum means each Meth burns 2 pool for each vampire in torpor he or she controls. ACTION MODIFIER Cheval de Bataille Action modifier 0 cost. Requires a ready titled Sabbat vampire. Only usable during a referendum. Any vampire voting against this referendum burns 1 blood when the results are tallied. Forger's Hammer Action Modifier. POtence. Only Usable when this vampire sucessfully equips with a non-unique melee weapon from your hand. [pot] Put this card on the weapon. This weapon inflicts +! damage each strike. [POT] As above, and the cost of this weapon is reduced by 1 blood or 1 pool. [DRAFT]: [cel] As [pot] above. Mirror Walk Action modifier. Do not replace until your discard phase. [tha] plus 1 stealth. [THA]: as [tha] above, and if this action is blocked, the action ends (with no combat). [DRAFT]: [obf] as [tha] above. REACTION Keep it Simple Reaction 1 blood Reduce a bleed against you by 1 for each point of stealth the action minion has when this card is played. Minor Irritation Reaction Only usable when this vampire successfully blocks an ally or younger vampire (play before combat, if any). This vampire doesn't tap for successfully blocking. On the Que Vive Reaction Only usable by a tapped minion. This reaction minion can play reaction cards and attempt to block as though untapped until the current action is concluded. If this minion is an ally, he or she does not untap is normal during his or her next untap phase. A minion may only play one OTQV between his or her untap phases. Shattered Mirror Reaction Only usable when this vampire successfully blocks an ally or younger vampire bleeding you. [dem] Put this card on the acting minion and end the action (with no combat). The minion with this card gets -1 bleed. He or she may burn it as an action that costs 1 blood. A minion may have only one Shattered Mirror. [DEM]: As above, and this reacting vampire doesn't tap for successfully blocking the action. COMBAT Glancing Blow Combat Do not replace until your next untap phase. Prevent 1 damage from the opposing minion's strike. ALLY Corrupt Construction 1 blood pool [vic] Ghoul with 1 life, 0 strength, 0 bleed. Regular When the construction enters play, you may remove from the game any number of ally, retainer, or vampire cards from your ash heap or hand. The Construction gains one life for each card removed in that way. The Construction gets +1 strength for each life counter it has. During your untap phase, the Construction burns 1 life. [VIC] As above, and the Construction has an additional life. Hexaped 1 pool. Tremere antitribu Ally with 3 life, 1 str, 0 bleed. Hexaped may give a link counter to any Meth as a +1 stealth (D) action. Remove Hexaped from the game if that action succeeds. The Tremere antitribu who recruited the Hexaped gets +1 bleed and +1 stealth when bleeding the Methuselah with that link counter. Young Bloods Ally. 2 pool. Unique mortal with 3 life, 2 strength, 0 bleed. The Young Bloods can burn 2 blood from a tapped vampire with a capacity less than 8 as a plus 1 stealth (D) action. If a vampire controlled by another Methuselah burns the Young Bloods in combat or as an action, he or she gains 2 blood. EQUIPMENT Blade of Enoch 1 blood pool Unique melee weapon. Strength +1 damage each strike, only usable by a vampire with capacity above 5. Damage inflicted by this weapon a Brujah or Brujah antitribu is aggravated. This vampire with capacity above 5 is immune to the effects of Frenzy cards. Codex of the Damned 0 cost. Unique Equipment. While the bearer has Thaumaturgy, he or she is considered to have superior Thaumaturgy. Each time the bearer with Thaumaturgy commits diablerie, each other ready vampire you control gains 1 blood, and each one younger than the victim may recieve a Master:discpline card from your ash heap, hand or library (shuffle afterward) Heart of Nizchetus Unique Equipment. 1 pool. During your untap phase, if the bearer is ready, you may draw up to three cards from your library and then move the same number of cards from your hand to the bottom of your library. Helicopter Equipment, 3 pool. Vehicle. When a minion equips with the Helicopter, tap it. After resolving a successful action, this minion may tap the Helicopter to untap. A minion can only have one vehicle. Martinelli's Ring Unique equipment. Cards that require Malk, Malkavian antitribu, Dem or Ser cannot be placed on this minion. Burn any cards on the minion that require any of those clans or disciplines. EVENT NRA PAC [ quoted text not captured ]

Orpheus

Thanks ThorR, I don't mind if you got more than me. ;-) Well, I'd say very few library cards are missing, now for the vamps... What about that fabled rumored 11-Cap Lasombra ? [ quoted text not captured ]

pwys...@wp.pl

Don't worry Orpheus, as soon as we get our hands on more spoilers (ESPECIALLY something about the Lasombra 11 cap.) we will post them :D P.S. where did you find something about Nostoket and Xendill Charmer ??

Orpheus

> Don't worry Orpheus, as soon as we get our hands on more spoilers > (ESPECIALLY something about the Lasombra 11 cap.) we will post them :D B-) > P.S. where did you find something about Nostoket and Xendill Charmer ?? Everything I found and will find is here or will be or has been (Temporis gets so confusing sometimes...) -- Orpheus ------------------------- "You'll regret being so damn abusive when the electric UFO gods transphase in from dimension ten to appoint me manager of the universe". The Drummer, in Planetary.

pwys...@wp.pl

Does it have something to do with some info that someone posted and then deleted ?? Hmmm ?? ;)

Orpheus

> Does it have something to do with some info that someone posted and > then deleted ?? > > Hmmm ?? ;) Not aware of that, in which thread was it ? Anyway, I don't see why one spoiler should be erased rather than another, even if it comes from a playtester (at that point he could very well have gotten the info from somewhere else). -- Orpheus ----------------------- My story doesn't happen in the sound of the notes but in the silence between them. That is where the magic happens. Echo

atomweaver

"Orpheus" <orphe...@DEADSPAMfree.fr> wrote in news:44e59844$0$31334$626a...@news.free.fr: > Please add any other info you'd have, and comment the cards in another > thread. In all logic, few library cards should be missing, and lots of > vamps still are. > > Library [includes non-detailed but revealed cards from official > spoilers] : > > Abbot U > +1 stealth action. Requires a sabbat vampire. > Put this card on this acting Sabbat vampire and untap him or her. > This Sabbat vampire gets +1 intercept against (D) actions directed > at his or her controller. A vampire may have only one Abbot. > I heard about that card last night. Sooo, Sabbat all get a free sport bike, huh? Thats really big. And, that Stealth-based reduction card makes a bit more sense now. DZ AW

MrJ

Orpheus wrote: > Melinda Galbraith Lasombra > Las, 10 cap. obt AUS CEL DOM POT PRE. Sabbat Cardinal. Why the h*ll is base Galbraith a Lasombra? Was she masquerading as one on her way up in the RPG? Is everyone sure it's not just a mistake in the spoiler? Honestly, who would pay 10 pool for someone with an inclan at inferior? OK, that might be dickish, but at least I wouldn't, it's hard enough as it is to make them pay back... (And no, I seldom play Leandro, and never with dem-malks) I'm holding on 'till the official spoiler list hits M, that's for sure... /MrJ

XZealot

MrJ wrote: > Orpheus wrote: > > > Melinda Galbraith Lasombra > > Las, 10 cap. obt AUS CEL DOM POT PRE. Sabbat Cardinal. > > Why the h*ll is base Galbraith a Lasombra? Was she masquerading as one > on her way up in the RPG? Is everyone sure it's not just a mistake in > the spoiler? > > Honestly, who would pay 10 pool for someone with an inclan at inferior? That would be Me I don't need that discipline in my deck. Why? Do you need it? Comments Welcome, Norman S. Brown, Jr XZealot Archon of the Swamp

Thrall of Arika

MrJ wrote: > Orpheus wrote: > > > Melinda Galbraith Lasombra > > Las, 10 cap. obt AUS CEL DOM POT PRE. Sabbat Cardinal. > > Why the h*ll is base Galbraith a Lasombra? Was she masquerading as one > on her way up in the RPG? Is everyone sure it's not just a mistake in > the spoiler? > I presume there is an RPG reason for the change, probably much as you suggest, working her way up disguising herself as a Lasombra (more political clout and toys to play with) until becoming strong enough to snatch power. I don't see why the outrage at her base being Lasombra, though, there are already a few vampires who switch clans between base and advanced (Goatrix, Marcus Vitel, Maria Stone, Petaniqua and Valerius Maior). Most of the big caps do have all superior inclan disciplines, except Petaniqua, who doesn't even have basic presence. > Honestly, who would pay 10 pool for someone with an inclan at inferior? > OK, that might be dickish, but at least I wouldn't, it's hard enough as > it is to make them pay back... (And no, I seldom play Leandro, and > never with dem-malks) > Depends, a Lasombra Cardinal with PRE in a voting deck is no small thing, meshing well with the others with PRE for a very strong high-cap voting deck. More than likely, though, you're playing her to be able to merge her so you can get a Regent with +2 bleed. It's unfortunate that few of the Lasombra clan toys are of any use to her once she merges, though (Camarilla Vitae Slave if you're lucky enough to own one, the hunting ground, which probably isn't a big desire, Political Seizure and Politial Struggle). And none of her clanmates have obtenebration, making the stealth option rather iffy too. Still, she can become a pretty scary bleed monster as it is ... merged, Pulse of the Canaille, Palla Grande, superior DOM and PRE ... definitely want Revelations out before you bleed though :P Or just use her for her superior discipline spread and don't worry about her clan. She certainly won't be a staple in many Lasombra decks, on that I do agree, but then I don't think she's meant to be. > I'm holding on 'till the official spoiler list hits M, that's for > sure... > > /MrJ Chris, Thrall of Arika

_angst_

MrJ wrote: > Orpheus wrote: > > > Melinda Galbraith Lasombra > > Las, 10 cap. obt AUS CEL DOM POT PRE. Sabbat Cardinal. > > Why the h*ll is base Galbraith a Lasombra? Was she masquerading as one > on her way up in the RPG? Is everyone sure it's not just a mistake in > the spoiler? > Yes, Galbraith imposed as a Lasombra for the most (if not all) her reign since being a Lasombra was more acceptable then being a filthy !toreador iirc. Wonder if they'll print the Tzim who imposed as her for a while, a 4 cal regent would be awesome ;) //Alex

John Flournoy

atomweaver wrote: > > Abbot U > > +1 stealth action. Requires a sabbat vampire. > > Put this card on this acting Sabbat vampire and untap him or her. > > This Sabbat vampire gets +1 intercept against (D) actions directed > > at his or her controller. A vampire may have only one Abbot. > > > > I heard about that card last night. Sooo, Sabbat all get a free sport > bike, huh? Thats really big. Well, it's not a Sport Bike against (for instance) a vote deck, but sure, it's very nice. -John Flournoy

BobbyDoc

> > Melinda Galbraith Lasombra > > Las, 10 cap. obt AUS CEL DOM POT PRE. Sabbat Cardinal. > > Why the h*ll is base Galbraith a Lasombra? Was she masquerading as one > on her way up in the RPG? Is everyone sure it's not just a mistake in > the spoiler? > > Honestly, who would pay 10 pool for someone with an inclan at inferior? With AUS, CEL, DOM, POT, PRE. Why do you need obt ??? This guy is awesome. Bleed with Flurry (help with croc tounge, bonding, seduction), untap call a vote. Eternal vigilance and deflections. Aus for intercept. Pre for voter cap and majesty. Pot & cel for combat. Cardinal title. Pulse of canaille. Heart of the City. Iron Glare. Quicken Sight. Creation rights..... the list is long BobbyDoc

MrJ

Ok, my words were a bit harsh, it wasn't supposed to be an outrage, more stunned confusion, and it's not the fact that she "switches clan" that bugs me, I love the way they did with Vitel. I just couldn't see a V:TES-reason for the switching, so I figured it had to have a V:TM-reason, it's just that I had never heard anything about Galbraith acting Lasombra (btw, wonder how she explained the presence of a reflection...) I have no problems with her discipline spread in it self, I just can't see it as a "lasombra" discipline spread, in that I can't see her in Lasombra decks*, she'd do just as well as a !Tor from the start. But as there are V:TM-reasons for her being Lasombra, I'm cool! Sorry for the aggressive tones, it was unintentional. I'm still questioning it a bit though... ;) *The Lasombra decks I've seen and played (truth be told quite few, as I'm not part of a very big community) have all used Obt to a fairly large extent, usually enough to warrant The Path of Night as it's a rather blood-heavy discipline. This has been true for pretty much all incarnations, including Combat (Rush or Intercept), Bleed (Stealth or Bn'B) and toolboxes... Sure individual Lasombras find their way outside of clan-decks, but since we're all fairly new here we usually play clan-focused decks... /MrJ

sath...@o2.pl

This is Merlinda's write-up on Vampire Genealogy. The abbreviations that follow are a list of TT resources you can find something about her. Melinda Galbraith <5> (1113:1143+1999) Progeny of Helena. Sire of Rosa Martinez (1880). Regent of the Sabbat in 1995. Probably assassinated. She was a ruthless manipulator who used assassination and blackmail to gain control of the sect; however, she has proven time and time again to be an outstanding leader. Ruling Mexico City. However, Melinda had disappeared months ago, following a major unexplained disaster in the region which had killed thousands[NoP] offers some explanations regarding the Sabbat massacres in Central America. [PGS,p19] [SHS,p35] [CF,p54] [NoP] [CbR-Tz]

sath...@o2.pl

Last minute news: Inconnu Tutelage Event Inconnu A Methuselah may spend four transfers and remove a vampire in his or her uncontrolled region from the game to search for any card in his or her library and put it in his or her hand (discarding and shuffling afterward). Sathriel

rdco...@gmail.com

sath...@o2.pl wrote: > Inconnu Tutelage Wow. This, to my mind, represents a distinct change in design direction. "Master, 2 pool, Search your library for a card and take it into your hand, discard + shuffle" has been notable by its absenced from the game ever since Jyhad became the second Deckmaster game. I'm fairly sure I recall that in the initial discussion of the game when new it was noted that this was intentional as well (Jyhad having been designed deliberately to emphasise management of game resources other than card draws; hence cards like elder library manipulating hand size more than draws) Anyway, back to the present: we now have clan-free, discipline free, reusable, unrestricted deck search...Wow! I honestly cannot think of a single deck of mine that won't be freeing up a slot for one of these. (well, OK, if I ever make a turbo deck or a goodnight sweet prince deck, then probably not) The number of times I'd have been able to lunge for an extra oust in the end game if I'd had a Wake when needed, a stealth card when needed, a conditioning when needed, replace the Majesty I just used... etc, etc This combined with a card that generates a potential for an unheard of density of rush actions in a deck makes me feel that the game is going to be changing in some very fundamental ways in the coming months. I'm inclined to actually purchase boosters of this set - and I've not bought boosters for V:TES since before it was V:TES. Its a shakeup that seems big to me, but seems to preserve the nature of the game (I am in the "not impressed" camp regarding NoR, from a purely conceptual stance) and add some renewed interest (new concepts, cards that invigorate "second string" concepts) So far only one card (breaking the wall) has struck me as "wrong" in some way (belongs to be a malkavian card, without the excuse of malkavian strangeness its just stupidity, IMO) and I'm a picky sod; thats very good going.

The_Baital

[ quoted text not captured ] Also, speaking of Helena, she's quite a nice add to a melinda deck, if you can manage to pull out 2 10-caps and merge one of them into being infernal.... DOM AUS PRE, a splash of obt for stealth, and you've got yourself quite a voter (even better if you end up with Rise of Nephtali in play)... cheers Luciano de Sampaio VEKN Anarch Baron de Curitiba

smithheroldson

I was thinking Melinda with jessica???? shes group three right???? or just giving her the art of pain once she is merged and put together a B&B deck like nooo other. I wish Gwens Disc spread was simular to Mels oh well not all ICM are created equal. as a side not are they going to make the inner circle members burnable by one Sabbat vote??? their needs to be one (I would like it to just target cam vampires) see how they like it. [ quoted text not captured ]

sath...@o2.pl

Jessica is group 2. She was introduced in Sabbat which is group 2(pre Camarilla expansion). Sathriel

rdco...@gmail.com

rdco...@gmail.com wrote: > So far only one card (breaking the wall) has struck me as "wrong" in > some way (belongs to be a malkavian card, without the excuse of > malkavian strangeness its just stupidity, IMO) and I'm a picky sod; > thats very good going. Note: the text in the first post of this thread for "Cracking the Wall" is wrong, as ebay has just shown me: >> Cracking the Wall R2 Master. Do not replace until your discard phase. Play Rock-Paper-Scissors with any other Methuselah. If you tie, you each discard a card at random. Otherwise, the loser discards his or her hand and draws a new hand. >> This is in fact a !Malk requiring master, and hence all is well with the world.

John Flournoy

[ quoted text not captured ] Course, if you play this, everybody else you're playing against can do it too... since it's an event, and it's not just something _you_ get to use. (I'm pretty sure this was the event designed-by-committee-vote on the WW Forum last year, too.) -John Flournoy

John Flournoy

MrJ wrote: > Ok, my words were a bit harsh, it wasn't supposed to be an outrage, > more stunned confusion, and it's not the fact that she "switches clan" > that bugs me, I love the way they did with Vitel. > I just couldn't see a V:TES-reason for the switching, so I figured it > had to have a V:TM-reason, it's just that I had never heard anything > about Galbraith acting Lasombra (btw, wonder how she explained the > presence of a reflection...) She may well have had the 'cast no reflection' RPG flaw, just like a number of other non-Lasombra canon vamps (or any PC, if they chose to take that flaw.) > /MrJ -John Flournoy

rdco...@gmail.com

John Flournoy wrote: > Course, if you play this, everybody else you're playing against can do > it too... since it's an event, and it's not just something _you_ get to > use. Mmmm, I really wasn't overwhelmed with how good a card it was, per se, just that its a card of type not seen before (what I think of as "absolute deck control" - no restrictions on what you can search for, don't have to show anyone what you went and got, doesn't immediately play the searched for card, not an action to be blocked etc etc) With my past (having been a reasonably competetive M:TG player back long ago, fallen empires era...) Heavy deck search being absent has been one of the defining things about Jyhad/V:TES, and to be honest its always been a kind of grudgingly accepted annoyance for me. So to now have it added, well it opens back up a lot of (large) combo decks that were previously rediculously untennable, which now might be made to work their magic, because you can plug the gap to get the combo to go off next round... (thinking in a home-play way, not implying suddenly high-tide type decks will sweep tournaments!) > (I'm pretty sure this was the event designed-by-committee-vote on the > WW Forum last year, too.) Thats an interesting tidbit... I'm even more impressed if it was designed by committee

FC

sath...@o2.pl wrote: [ quoted text not captured ] *sigh* i don't like it at all. not at all. but at least it has a harsh replace clause. oh wait. anthelios is bad enough. new cards are all well and good but don't change the fundamentals of the game like this, it really sucks. dammit Frede

_angst_

> FC wrote: > > *sigh* > > i don't like it at all. not at all. > but at least it has a harsh replace clause. oh wait. > anthelios is bad enough. > > new cards are all well and good but don't change the fundamentals of the > game like this, it really sucks. > > dammit > First. Isn't this the result of the design your vtes card poll thingy on ww's website, and if so. Aren't we the ones to blame? :) Second. I don't think it will have that much of an impact. First you have to get it into play, and since fortschritt is gehenna only you have to play lots of a card that will suck ones you get it intop play. Then you need uncon vamps to remove from game to use it. And last you need good cards to find that will win you the game. The effect looks very strong, but I can't find a way to break it yet. I'm sure someone brighter than me can do that. Best wishes Alex Ek Prince of Gothenburg, Sweden

Gregory Stuart Pettigrew

FC wrote: > new cards are all well and good but don't change the fundamentals of the > game like this, it really sucks. This does not change the fundamentals of the game in any way, shape, or form. -- - Gregory Stuart Pettigrew

FC

_angst_ wrote: >>FC wrote: >> >>*sigh* >> >>i don't like it at all. not at all. >>but at least it has a harsh replace clause. oh wait. >>anthelios is bad enough. >> >>new cards are all well and good but don't change the fundamentals of the >>game like this, it really sucks. >> >>dammit >> > > First. Isn't this the result of the design your vtes card poll thingy > on ww's website, and if so. Aren't we the ones to blame? :) I don't know. I sure didn't propose it. > Second. I don't think it will have that much of an impact. First you > have to get it into play, and since fortschritt is gehenna only you > have to play lots of a card that will suck ones you get it intop play. > Then you need uncon vamps to remove from game to use it. And last you > need good cards to find that will win you the game. > The effect looks very strong, but I can't find a way to break it yet. > I'm sure someone brighter than me can do that. > You are right. However, I wasn't pointing out that it was horrible broken but merely that I did not like the card. Probably just the old fart index running amok again. Frede

FC

Gregory Stuart Pettigrew wrote: > FC wrote: > >>new cards are all well and good but don't change the fundamentals of the >>game like this, it really sucks. > > > This does not change the fundamentals of the game in any way, shape, or > form. > How, exactly, do you get a deflection to your hand during your influence phase today?

witness1

[ quoted text not captured ] By tapping the Barrens. Witness1 -ItE

LSJ

FC wrote: > Gregory Stuart Pettigrew wrote: > > This does not change the fundamentals of the game in any way, shape, or > > form. > > How, exactly, do you get a deflection to your hand during your influence > phase today? Play Proxy Kissed and draw Deflection to replace it. Note also that getting a Deflection in your hand during your influence phase is never going to be a fundamental of the game, unless you count every particular effect as a fundamental, in which case every new card in every expansion (with the possible exception of Pack Tactics) changed the game in fundamental ways.

Gregory Stuart Pettigrew

[ quoted text not captured ] The Admonitions; Aristotle de Laurent; The Barrens; Beckett (Adv); Cassandra, Magus Prime; Dreams of the Sphinx; The Erciyes Fragments; Fragment of the Book of Nod; Lupine Assault; or Nangila Were. I can also (for free!) use a DPA to try to put a Deflection into my hand. I can also try and block and get more cards that way. Are you trying to tell me that you never cycle cads? No. You're trying to tell me that one more way of trying to cycle cards "changes the fundamentals of the game". Don't be absurd. [ quoted text not captured ]

FC

LSJ wrote: [ quoted text not captured ] fair enough i do however, consider the effect that allows you get the card of your choice in your hand as an unblockable non-action, during your influence phase to be something new. And yes, fundamental, like Anthelios. wether it be delaying tactics, a wake, a deflection or whatever... of course you can play something or discard your barrens. But until now the card you drew was determined by A) luck and B) your deckbuilding skills. Now its regulated by the burnage of transfers etc and i guess you need to include the wanted card in your deck. Maybe you should print an event that allows you go get a card that was not in your deck to your hand. For balance you can require that the meth wears a silly purple hat for the rest of the game. Seriously, i am clearly in the minority and if you like the card, hooray, more power to you. I just read it and posted a gut reaction. As noted, I can be an old fart at times. Frede

FC

>> >>How, exactly, do you get a deflection to your hand during your influence >>phase today? > > > The Admonitions; Aristotle de Laurent; The Barrens; Beckett (Adv); > Cassandra, Magus Prime; Dreams of the Sphinx; The Erciyes Fragments; > Fragment of the Book of Nod; Lupine Assault; or Nangila Were. I can > also (for free!) use a DPA to try to put a Deflection into my hand. I > can also try and block and get more cards that way. > yeah "try" > Are you trying to tell me that you never cycle cads? No. You're trying > to tell me that one more way of trying to cycle cards "changes the > fundamentals of the game". Don't be absurd. I am sorry if I have upset you. Its just that a random draw does, in fact, sometimes result in getting a card that is different from what you would have hoped. Luck and deckbuilding. See also "point of game". Frede

Gregory Stuart Pettigrew

FC wrote: > Its just that a random draw does, in fact, sometimes result in getting a card that is > different from what you would have hoped. > It also sometimes gets you the card you need. Knowing for an absolute fact that my prey has a Deflection does a *lot* to change how I play my turn. Hope you already had vote and rush defense in your hand. [ quoted text not captured ]

Johannes Walch

Orpheus wrote: > Grooming the Protégé C > Master. > Move up to 3 blood from a ready vampire you control to a younger > vampire > of the same clan in your uncontrolled region. If this is the correct version, it´s a REALLY strong card. At least it is a common because I want to include it in almost all my decks. -- johannes walch

FC

Gregory Stuart Pettigrew wrote: [ quoted text not captured ] how would you know i did not get an obedience? or delaying tactics? (the new event does not require you to show the card you get, if the card text is spoiled correctly) There could be some funny mind games with this given that you, the predator, could retrive rush actions, votes or bleed mods depending on what you expected me to retrieve the counter too. Which may not be such a bad thing after all Frede

witness1

[ quoted text not captured ] Also consider that since it's played in the discard phase and used in the influence phase, every other methuselah will get a chance to use it before the one who played it. I'd call that a balancing factor. Unless they're playing imbued :( Witness1 -ItE.

sath...@o2.pl

> (the new event does not require you to show the card you get, if the > card text is spoiled correctly) > > There could be some funny mind games with this given that you, the > predator, could retrive rush actions, votes or bleed mods depending on > what you expected me to retrieve the counter too. > > Which may not be such a bad thing after all > > Frede The card text is ok. It is what could have been read on the card that was sold on e-bay already. The balancing factor may or may not force people to forfeit the card altogether. Sathriel

sath...@o2.pl

http://tinyurl.com/p43kv Here is the card btw. Sathriel

Gregory Stuart Pettigrew

FC wrote: > how would you know i did not get an obedience? or delaying tactics? > > (the new event does not require you to show the card you get, if the > card text is spoiled correctly) > > There could be some funny mind games with this given that you, the > predator, could retrive rush actions, votes or bleed mods depending on > what you expected me to retrieve the counter too. > > Which may not be such a bad thing after all I had assumed you had to search for a specific card. LSJ, can I use Inconnu Tutelage to take any card out of my Library, or do I have to look for a copy of a specific card? If the latter, do I have to announce it to everyone? [ quoted text not captured ]

pd...@lightlink.com

FC wrote: > I don't know. I sure didn't propose it. This card is the direct result of the "Design a card by Committee!" poll on the White Wolf VTES BBS. It is apparently what happens when a bunch of yahoos who hang out on the VTES BBS all vote on what a card should do. Including me. I think in the long run, I ended up supporting this idea over the one that was somehow supposed to punish weenie decks, yet in practice was going to do the exact opposite. -Peter

LSJ

Gregory Stuart Pettigrew wrote: > FC wrote: > > how would you know i did not get an obedience? or delaying tactics? > > > > (the new event does not require you to show the card you get, if the > > card text is spoiled correctly) > > I had assumed you had to search for a specific card. LSJ, can I use > Inconnu Tutelage to take any card out of my Library, or do I have to > look for a copy of a specific card? If the latter, do I have to > announce it to everyone? Any card. Announce only that you are going to "search for a card"; you do not name the card. And, since card text doesn't say to, you do not show the card you find. http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/d28a793ac0193dfe http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/38b6887b742542bb http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/242f7ccd510061fe

Fred Scott

"_angst_" <blood...@hotmail.com> wrote in message news:1156248538.8...@p79g2000cwp.googlegroups.com... >> FC wrote: >> >> *sigh* >> >> i don't like it at all. not at all. >> but at least it has a harsh replace clause. oh wait. >> anthelios is bad enough. >> >> new cards are all well and good but don't change the fundamentals of the >> game like this, it really sucks. >> >> dammit > > First. Isn't this the result of the design your vtes card poll thingy > on ww's website, and if so. Aren't we the ones to blame? :) No, it's not. That was an event card that affected the influnence phase, if I recall correctly. Unfortunately, I believe the thread is long gone from the forum so I can't go find the details. But suffice it to say this is not it. Fred

Fred Scott

I wrote: > "_angst_" <blood...@hotmail.com> wrote in message > news:1156248538.8...@p79g2000cwp.googlegroups.com... >>> FC wrote: >> First. Isn't this the result of the design your vtes card poll thingy >> on ww's website, and if so. Aren't we the ones to blame? :) > > No, it's not. That was an event card that affected the influnence > phase, if I recall correctly. Oops! I didn't realize this *was* an event card. I take that back. Somehow I had remembered something distinctly different about the details of that card. Like something unexpected changed between the poll and the card that came out in the end. Unfortunately, it will take someone with a better memory than mine to shed light on it. As far as I care, it looks like an interesting card to me and just fine. I expect it won't be that popular for the same reason Anthelios is not that popular: it's a card to carry in your deck that gives the same advantage to all, rather than to just you. Fred

witness1

[ quoted text not captured ] The resulting card's "effect on the influence phase/transfers" was the ability to burn one of your uncontrolled vampires to search your library for a card and put it in your hand, with the caveat that playtesting might change the specifics. Pretty darn close to Inconnu Tutelage, I'd say. Witness1 -ItE

Joshua Duffin

"Fred Scott" <nos...@no.spam.dot.com> wrote in message news:JmFGg.7453$Mz3.5554@fed1read07... [re: Inconnu Tutelage] > As far as I care, it looks like an interesting card to me and > just fine. I expect it won't be that popular for the same > reason Anthelios is not that popular: it's a card to carry in > your deck that gives the same advantage to all, rather than to > just you. In my experience, Anthelios is very popular. OK, not quite "Dreams of the Sphinx" popular. But probably the most popular of the Event cards, right up there with The Unmasking and Dragonbound. It works very well in any "additional master phase action" deck, so much so that people have had discussions about whether it's the 'broken' component of those decks or not. I think Inconnu Tutelage may be pretty popular too. It seems harder to take advantage of than Anthelios at first glance, since you have to have an uncontrolled vamp and 4 transfers to burn to use it... but there are ways to get additional transfers every turn too, so... Josh out with the in crowd

James Coupe

In message <ecf0e8$vvr$1...@news.net.uni-c.dk>, FC <f...@kemi.dtu.dk> writes: >I am sorry if I have upset you. Its just that a random draw does, in >fact, sometimes result in getting a card that is different from what >you would have hoped. Luck and deckbuilding. See also "point of game". With a random draw, is it possible that you won't draw Inconnu Tutelage, and that you won't have a vampire you want to burn in your uncontrolled region? And is it possible that while you're drawing Deflection or Delaying Tactics, your predator is using it to great effect to draw cards too? As is your prey? You know, what with it being usable by every Methuselah and not just the one playing it. Thus giving you two people, in the general case, who are using it, relative to just one use for you. The "point of the game" also includes subtle and non-obvious balancing factors that make some cards trickier than they look. The fact that Inconnu Tutelage is so open and usable by other Methuselahs means it's somewhat harder to hyper-optimize your deck in a way that other Methuselahs wouldn't be able to take advantage of most likely. An example might be a hypothetical card that allowed all Methuselahs to get allies or retainers from your library - a great many decks wouldn't be able to benefit from that, while you could hyper-optimize your Shambling Hordes deck, or your War Ghoul deck, to get a great benefit with a relatively low risk of other people taking advantage of the same benefit. -- James Coupe PGP Key: 0x5D623D5D YOU ARE IN ERROR. EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

James Coupe

In message <ecf1f2$ri6$1...@news01.versatel.de>, Johannes Walch [ quoted text not captured ] I think it's good, and I like it a lot. But it's not that huge. There are quite a few decks that simply don't care about it - weenie decks, grabbing vampires from all sorts of clans; star vampire decks, with a bunch of screaming fans from various clans; any deck focused around specific cross-clan discipline combos. In the early game, it's a mini Minion Tap with an influence phase bonus, but in the late game, it's a poor man's Minion Tap. So if you stuff your deck with it, you'll be great early in the game, but wishing you had Minion Taps later. Oh also, Minion Tap is "vampires you control", not a ready vampire. A minor, but potentially significant, trade-off. [ quoted text not captured ]

XZealot

James Coupe wrote: > In message <ecf1f2$ri6$1...@news01.versatel.de>, Johannes Walch > <johanne...@vekn.de> writes: > >Orpheus wrote: > >> Grooming the Protégé C > >> Master. > >> Move up to 3 blood from a ready vampire you control to a younger > >> vampire > >> of the same clan in your uncontrolled region. > > > >If this is the correct version, it´s a REALLY strong card. > >At least it is a common because I want to include it in almost all my decks. > > I think it's good, and I like it a lot. But it's not that huge. > > There are quite a few decks that simply don't care about it - weenie > decks, grabbing vampires from all sorts of clans; star vampire decks, > with a bunch of screaming fans from various clans; any deck focused > around specific cross-clan discipline combos. > > > In the early game, it's a mini Minion Tap with an influence phase bonus, > but in the late game, it's a poor man's Minion Tap. So if you stuff > your deck with it, you'll be great early in the game, but wishing you > had Minion Taps later It is very good for monoclan with good midcaps like Tremere. Comments Welcome, Norman S. Brown, Jr XZealot Archon of the Swamp

XZealot

John Flournoy wrote: > MrJ wrote: > > Ok, my words were a bit harsh, it wasn't supposed to be an outrage, > > more stunned confusion, and it's not the fact that she "switches clan" > > that bugs me, I love the way they did with Vitel. > > I just couldn't see a V:TES-reason for the switching, so I figured it > > had to have a V:TM-reason, it's just that I had never heard anything > > about Galbraith acting Lasombra (btw, wonder how she explained the > > presence of a reflection...) > > She may well have had the 'cast no reflection' RPG flaw, just like a > number of other non-Lasombra canon vamps (or any PC, if they chose to > take that flaw.) It was one of the good flaws to take in the RPG as there was no real downside except for bad hair days. :) [ quoted text not captured ]

Andrew 'Wes' Weston

<pd...@lightlink.com> wrote > I think in the long run, I ended up supporting > this idea over the one that was somehow supposed to punish weenie > decks, yet in practice was going to do the exact opposite. Which one was that? Cheers, WES

Kushiel

_angst_ wrote: > Second. I don't think it will have that much of an impact. First you > have to get it into play, and since fortschritt is gehenna only you > have to play lots of a card that will suck ones you get it intop play. I don't think this is really going to be an issue for this card. If you play X copies of it in your deck, X-1 copies can be used as discard fodder for the ability it grants once it's in play. John Eno

perception_a...@yahoo.com

XZealot wrote: > It is very good for monoclan with good midcaps like Tremere. > > Comments Welcome, > Norman S. Brown, Jr > XZealot > Archon of the Swamp Except the Tremere already have things like Arcane Library and Wasserschloss Anif. And access to Govern the Unaligned. I thought of replacing the Wasserschloss Anif in my Tremere midcap deck with this, but decided against it since Wasserscloss can be used to bring an older vampire into play using blood from a younger one, and is also more permanent. (And since it's an intercept-based deck, I don't really care much that people can try to burn the castle.) I think Grooming the Protege is much better for higher-capacity decks that don't have access to Dominate, such as a Tzimisce bruise deck.

James Coupe

In message <ecgq2...@enews1.newsguy.com>, Andrew 'Wes' Weston [ quoted text not captured ] I can't remember the specifics right now, but there were a couple of suggestions which meddled with the number of transfers you got. I vaguely remember one giving you an extra transfer to big vampires (which no-one got too excited about), and another which restricted transfers based on how many vampires you had out, that sort of thing. There were various whoops from players about how fabulous this was as a weenie hoser. The thing was, if you wanted to play it early it needed to be drawn early, sort of like a reverse Info Highway. Except Info Highway, in the right sort of deck can be used well in the mid game too - drawing blood back off vampires when you're using Govern, say. Whereas this basically only annoyed weenie decks right at the start and if you drew it too late, you might as well not have bothered. It also didn't do anything to Clown Cars, because they largely don't care too much about transfers. So it wasn't a great weenie defence, but a lot of people seemed to see "OMG TEH ANTIWEENIEZOR LOLOLOL ROFLCOPTER" before actually thinking about it. [ quoted text not captured ]

James Coupe

In message <1156316997.6...@b28g2000cwb.googlegroups.com>, perception_a...@yahoo.com writes: >XZealot wrote: > >> It is very good for monoclan with good midcaps like Tremere. >> >> Comments Welcome, >> Norman S. Brown, Jr >> XZealot >> Archon of the Swamp > >Except the Tremere already have things like Arcane Library and >Wasserschloss Anif. > >And access to Govern the Unaligned. There's nothing stopping you using Grooming the Protege AND Govern the Unaligned, of course. If bringing out a bundle of vampires early on is your thing, combo-ing the two is just fine. It also gives you some potential reliability in your strategy when you find that your prey has some annoying blocker to stop you bloating/bringing out minions with Govern, even with Mirror Walk. Or when you find a prey with Wash and a predator with Bleeding the Vine, you still have the Governs. [ quoted text not captured ]

sutekh_23

James Coupe wrote: > There's nothing stopping you using Grooming the Protege AND Govern the > Unaligned, of course. If bringing out a bundle of vampires early on is > your thing, combo-ing the two is just fine. > > It also gives you some potential reliability in your strategy when you > find that your prey has some annoying blocker to stop you > bloating/bringing out minions with Govern, even with Mirror Walk. Or > when you find a prey with Wash and a predator with Bleeding the Vine, > you still have the Governs. It's in no way "shit hot" or "game breaking", but it does (in combination with the "govern down" cards) allow a player who is using bigger cap vamps a way to compete with the weenie hordes insofar as actions is concerned. (assuming you get your big vamp/rockstar) out first. I honestly see alot of the new cards being made as a way to bring high caps back into the realm of tournament viability. Eze was a great example of this (Eze founders of the ebony kingdom, untaps and enchants down, transfer X and any minion up to 10 cap comes out for 4 pool, one blood and 2 actions) I personally like the idea of making high caps more viable in a tournament as it allows for more creativity in effective deck design. Just my opinion

Johannes Walch

James Coupe wrote: > I think it's good, and I like it a lot. But it's not that huge. > > There are quite a few decks that simply don't care about it - weenie > decks, grabbing vampires from all sorts of clans; star vampire decks, > with a bunch of screaming fans from various clans; any deck focused > around specific cross-clan discipline combos. Well I see a few allready strong archetypes that can use it, esp. Ventrue Lawfirm. In combination with DOM you will have your vampires ready in no time AND at no pool cost. Just an example: Turn2 : Influence out Emerson Bridges Turn3 : Grooming the Protege on Sir Walter Nash Govern down to Sir Walter Freak Drive, Fill up with Vote and Voter Cap Influence out Sir Walter and have allready 3 transfers on Timothy Crowley. That´s really good in my opinion. -- johannes walch