If I play an action modifier on an action card that does not require a
blood, but the action modifier requires a blood (like Conditioning)
then does that in effect trigger Cavalier? It's making the action
costs a blood, but not inherently.
Cavalier
Master
Master: archetype.
Put this card on a vampire you control. Once per turn, when this
vampire successfully performs an action that costs 1 or more blood, he
or she may burn an additional blood to untap. A vampire can have only
one archetype.
Artist(s): Brian LeBlanc
Set(s): HttB:R
On Feb 27, 9:46 pm, RoddPrime <roddpr...@gmail.com> wrote:
> If I play an action modifier on an action card that does not require a
> blood, but the action modifier requires a blood (like Conditioning)
> then does that in effect trigger Cavalier? It's making the action
> costs a blood, but not inherently.
It doesn't make the action cost anything; the blood you pay is for the
action modifier. (For instance, if you get blocked, you do not have to
pay for the action, yet you do not get the blood back for the
Conditioning you played - because that's not part of the cost of the
action.)
And thus it doesn't count towards Cavalier.
-John Flournoy
[ quoted text not captured ]
If you were affected by Slaughtering the Herd or Seeds of
Corruption... then I suspect Cavalier would trigger. Action Modifiers
aren't action costs....
On Feb 28, 1:49 am, John Flournoy <carne...@gmail.com> wrote:
> On Feb 27, 9:46 pm, RoddPrime <roddpr...@gmail.com> wrote:
>
> > If I play an action modifier on an action card that does not require a
> > blood, but the action modifier requires a blood (like Conditioning)
> > then does that in effect trigger Cavalier? It's making the action
> > costs a blood, but not inherently.
>
> It doesn't make the action cost anything; the blood you pay is for the
> action modifier.
>> And thus it doesn't count towards Cavalier.
Correct