rec.games.trading-cards.jyhad

Pulled Fangs

15 messages from 11 participants · 01 April 1995 – 13 April 1995
original thread on Google Groups

Geoff Lewis

How exactly does pulled fangs work? The way we've been playing is when you do more damage than the opposing minion (by doing additional strikes or using a weapon, etc.) you play it during the strike resolution and he immediately goes to torpor? Is this right??

L. Scott Johnson

Geo...@ix.netcom.com (Geoff Lewis) writes: [ quoted text not captured ] Well, he immediately takes one point of agg damage, which very well could send him to torpor if he doesn't prevent it. Other than that, it happens exactly as you say.

Bob Ellison

> How exactly does pulled fangs work? The way we've been playing is when > you do more damage than the opposing minion (by doing additional strikes > or using a weapon, etc.) you play it during the strike resolution and he > immediately goes to torpor? Is this right?? Yup - unless he can avoid the damage. papillo the concentric

CurtAdams

aa...@cats.ucsc.edu (Thomas R Wylie) writes: >Pulled Fangs is used when the round would be over. Normally this is during >the step in which presses are played. Pulled Fangs will send the vampire >to torpor if the damage is not prevented, but cannot burn the vampire >outright. Is that errata? If the target has no blood, and has already taken 1 point of aggro damage, the 1 point from the dental work should burn him. Curt Adams (curt...@aol.com)

Brent Burkholder

In article <3ltktp$6...@darkstar.ucsc.edu>, Thomas R Wylie <aa...@cats.ucsc.edu> wrote: > >Pulled Fangs is used when the round would be over. Normally this is during >the step in which presses are played. Pulled Fangs will send the vampire >to torpor if the damage is not prevented, but cannot burn the vampire >outright. > > >Tom Wylie rec.games.trading-cards.* Network Representative for >aa...@cats.ucsc.edu Wizards of the Coast, Inc. > So, Pulled Fangs are played after damage resolution? If X aggrivated damage were dealt during a combat, the vampire would go to torpor before the Pulled Fangs could be played, and wouldn't take X+1 aggrivated, right?

L. Scott Johnson

curt...@aol.com (CurtAdams) writes: > aa...@cats.ucsc.edu (Thomas R Wylie) writes: >>Pulled Fangs is used when the round would be over. Normally this is >during >>the step in which presses are played. Pulled Fangs will send the vampire >>to torpor if the damage is not prevented, but cannot burn the vampire >>outright. >Is that errata? If the target has no blood, and has already taken 1 point >of aggro damage, the 1 point from the dental work should burn him. 1 agg never burns a vampire - it just (re-)sends him to torpor.

James R. McClure Jr.

curt...@aol.com (CurtAdams) wrote: > > aa...@cats.ucsc.edu (Thomas R Wylie) writes: > > >Pulled Fangs is used when the round would be over. Normally this is > during > >the step in which presses are played. Pulled Fangs will send the vampire > >to torpor if the damage is not prevented, but cannot burn the vampire > >outright. > > Is that errata? If the target has no blood, and has already taken 1 point > of aggro damage, the 1 point from the dental work should burn him. Peace Curt, The PF 1 aggr dam is a separate "packet" of damage from any other aggr dam the target vamp has taken. You don't add it's damage to other damage. Nil carborundum illigitimi, James R. McClure Jr. The OS/2 Apostle <insert disclaimer here>

Geoff Coovert

In article <D6MAD...@txnews.amd.com> br...@dvorak.amd.com (Brent Burkholder) writes: > >the Pulled Fangs could be played, and wouldn't take X+1 aggrivated, right? X+1? `Pulled Fangs deals 1 aggravated damage' Maybe you're right, but I thought this meant that it reduces all damage to 1 but keeps the effects of the PF card, so a lucky blow/PF would only cause 1 agg dmg. Maybe? -Geo

Alan Kwan

In article <3mb73j$2...@redwood.cs.scarolina.edu> sjoh...@math.scarolina.edu (L. Scott Johnson) writes: >curt...@aol.com (CurtAdams) writes: > >> aa...@cats.ucsc.edu (Thomas R Wylie) writes: > >>>Pulled Fangs will send the vampire >>>to torpor if the damage is not prevented, but cannot burn the vampire >>>outright. >>Is that errata? If the target has no blood, and has already taken 1 point >>of aggro damage, the 1 point from the dental work should burn him. >1 agg never burns a vampire - it just (re-)sends him to torpor. This leads to the strange effect that, against a vampire that is shot by an Ivory Bow and should have gone to Torpor, but is using Undead Persistence, 1 point of normal damage would cause the loss of 1 blood, but 1 point of aggravated damage has no effect. Maybe it's just me, but something is wrong. -- "Live Life with Heart." Alan Kwan kw...@cs.cornell.edu

Mitch Bissonette

In article <3mb73j$2...@redwood.cs.scarolina.edu>, sjoh...@math.scarolina.edu (L. Scott Johnson) says: > >curt...@aol.com (CurtAdams) writes: > >> aa...@cats.ucsc.edu (Thomas R Wylie) writes: > >>>Pulled Fangs is used when the round would be over. Normally this is >>during >>>the step in which presses are played. Pulled Fangs will send the vampire >>>to torpor if the damage is not prevented, but cannot burn the vampire >>>outright. > >>Is that errata? If the target has no blood, and has already taken 1 point >>of aggro damage, the 1 point from the dental work should burn him. > >1 agg never burns a vampire - it just (re-)sends him to torpor. Actually, in the case above, I would think Pulled Fangs would burn the vamp as one aggravated damage has already been dealt. "Aggravated damage shocks a vampire's system so that it does not heal. Thus the vampire loses no blood, unless more than one aggravated damage is received...If the vampire does not have the blood to heal excess aggravated damage, then it is considered destroyed and its card is burned." page 32 under Resolve Strike. Since the Pulled Fangs is dealing the second point of aggravated damage to a vampire with no blood that can heal that damage, the vampire should be burned. -- Vincent, Elder of Minneapolis

L. Scott Johnson

kw...@cs.cornell.edu (Alan Kwan) writes: >In article <3mb73j$2...@redwood.cs.scarolina.edu> sjoh...@math.scarolina.edu (L. Scott Johnson) writes: >>curt...@aol.com (CurtAdams) writes: >> >>> aa...@cats.ucsc.edu (Thomas R Wylie) writes: >> >>>>Pulled Fangs will send the vampire >>>>to torpor if the damage is not prevented, but cannot burn the vampire >>>>outright. >>>Is that errata? If the target has no blood, and has already taken 1 point >>>of aggro damage, the 1 point from the dental work should burn him. >>1 agg never burns a vampire - it just (re-)sends him to torpor. >This leads to the strange effect that, against a vampire that >is shot by an Ivory Bow and should have gone to Torpor, but is >using Undead Persistence, 1 point of normal damage would cause >the loss of 1 blood, but 1 point of aggravated damage has no effect. >Maybe it's just me, but something is wrong. That was the argument I used on Tom, and he answered that yes, 1 agg does not have any effect. (Back in Novembar/December)

Stephen Beaulieu

In article <3mfmjo$11...@news-s01.ny.us.ibm.net>, mbi...@ibm.net (Mitch Bissonette) wrote: > Since the Pulled Fangs is dealing the second point of aggravated damage to > a vampire with no blood that can heal that damage, the vampire should be > burned. I believe that Pulled Fangs states that the aggravated damage come in after the strike resolution phase (otherwise how could you be sure that more damage was inflicted at close range), and as such it is not combined with other damage. So, if the first point of aggravated damage was not prevented, the vamp goes to torpor before the Pulled Fangs can be played. And even if the vamp had played an Undead Persistence, because it is a single point of aggravated damage, all it can do is send the vamp to torpor. There is no excess aggravated damage beyond the first pt, because the 2 points of aggravated damage do not occur simultaneously. I believe that Tom recent ruled on this. Scott would know for sure. stephen

L. Scott Johnson

mbi...@ibm.net (Mitch Bissonette) writes: >In article <3mb73j$2...@redwood.cs.scarolina.edu>, sjoh...@math.scarolina.edu (L. Scott Johnson) says: >> >>curt...@aol.com (CurtAdams) writes: >> >>> aa...@cats.ucsc.edu (Thomas R Wylie) writes: >> >>>>Pulled Fangs is used when the round would be over. Normally this is >>>during >>>>the step in which presses are played. Pulled Fangs will send the vampire >>>>to torpor if the damage is not prevented, but cannot burn the vampire >>>>outright. >> >>>Is that errata? If the target has no blood, and has already taken 1 point >>>of aggro damage, the 1 point from the dental work should burn him. >> >>1 agg never burns a vampire - it just (re-)sends him to torpor. >Actually, in the case above, I would think Pulled Fangs would burn the vamp >as one aggravated damage has already been dealt. >"Aggravated damage shocks a vampire's system so that it does not heal. Thus >the vampire loses no blood, unless more than one aggravated damage is >received...If the vampire does not have the blood to heal excess aggravated >damage, then it is considered destroyed and its card is burned." page 32 >under Resolve Strike. >Since the Pulled Fangs is dealing the second point of aggravated damage to >a vampire with no blood that can heal that damage, the vampire should be >burned. While the above is a valid, logical way to play, it is not the official way. Officially, you have to take the +2 points of agg from a single source and all at once to be burned. See Tom's post, below: ----- Newsgroups: rec.games.trading-cards.jyhad Subject: Re: Pulled Fangs Date: 4 Mar 1995 20:20:33 GMT Message-ID: <3jai2h$m...@darkstar.UCSC.EDU> A vampire with X blood on it will require X + 2 aggravated damage to burn outright. The first point always sends it to torpor, then you need another X to use up its blood, and then you need another point for the outright burn. Note that the "+ 2" must come from a single aggravated source; two 1-point aggravated shots won't cut it. But, you can use non-aggravated damage to make up the X (useful with Dragon Breath Rounds). [The remainder of the post, although about Pulled Fangs, is not germane to our conversation above -lsj] Pulled Fangs just cares about the range the round is at, not the nature of the damage inflicted upon the vampire whose fangs are to be pulled. So a shotgun will do just as well as a chainsaw. Note that damage from retainers such as Wolf Companion won't count when comparing damage inflicted. [ quoted text not captured ]

CurtAdams

sjoh...@math.scarolina.edu (L. Scott Johnson) writes: >kw...@cs.cornell.edu (Alan Kwan) writes: >>Isjo...@math.scarolina.edu (L. Scott Johnson) writes: >>>curt...@aol.com (CurtAdams) writes: >>>> aa...@cats.ucsc.edu (Thomas R Wylie) writes: Gotta love these attribution lines. >>>>>Pulled Fangs will send the vampire >>>>>to torpor if the damage is not prevented, but cannot burn the vampire >>>>>outright. >>>>Is that errata? If the target has no blood, and has already taken 1 point >>>>of aggro damage, the 1 point from the dental work should burn him. >>>1 agg never burns a vampire - it just (re-)sends him to torpor. >>This leads to the strange effect that, against a vampire that >>is shot by an Ivory Bow and should have gone to Torpor, but is >>using Undead Persistence, 1 point of normal damage would cause >>the loss of 1 blood, but 1 point of aggravated damage has no effect. >>Maybe it's just me, but something is wrong. >That was the argument I used on Tom, and he answered that yes, 1 agg does not >have any effect. (Back in Novembar/December) Having read that ruling, on Sunday my Ricky van Demsy took out Basilia via Undead Persistence. I found it thoroughly silly and unsatisfying. The rules are vague; I would much rather read them as "the first point of aggro taken DURING A COMBAT merely sends the vampire to torpor" It doesn't make burning vampires particularly easy as it's very difficult to ever get an opportunity to successfully deliver aggro to a vampire twice in one combat. When it can happen, I think a potential burn is entirely reasonable. Curt Adams (curt...@aol.com)

Alec Habig

CurtAdams <curt...@aol.com> wrote: >Having read that ruling, on Sunday my Ricky van Demsy took out Basilia via >Undead Persistence. I found it thoroughly silly and unsatisfying. The >rules are vague; I would much rather read them as "the first point of >aggro taken DURING A COMBAT merely sends the vampire to torpor" It >doesn't make burning vampires particularly easy as it's very difficult to >ever get an opportunity to successfully deliver aggro to a vampire twice >in one combat. When it can happen, I think a potential burn is entirely >reasonable. In my book, nothing that takes out Basilia is either silly or unsatisfying :) Alec -- Alec Habig, Indiana University High Energy Astrophysics aha...@bigbang.astro.indiana.edu http://astrowww.astro.indiana.edu/personnel/ahabig/ Ted Kennedy's car has killed more people than my guns.