On Sun, 8 Feb 2004 11:34:13 +0100, "Ulugh Beg II"
<dontfe...@spam.me> wrote:
>1) How exactly does Obedience interact with the various wakes and blocking in general.
Obedience does not require a block.
Obedience requires the vampire playing it to be untapped or able to
play cards as though untapped, the same as almost all other reaction
cards.
If you do block, you play Obedience before you tap to enter combat.
LSJ 2000-10-05
http://groups.google.com/groups?selm=39DC6D33.229F5000%40white-wolf.com
>I've always assumed you can just block and play Obedience in the resulting combat.
You cannot play reaction cards during combat.
You must play it before combat occurs, pertinent card text:
"when this reacting vampire is about to enter combat "
> However, yesterday someone pointed out that to block you need to tap and as such you
>can't play Obedience. This makes no sense to me, since Obedience states "do not tap this
>reacting minion", implying you *can* use it right after a block, and as such after the various wake-cards.
>Am I correct?
Yes.
You do not tap for blocking until you have successfully blocked.
Once it is determined that you will successfully block, you play
Obedience and avoid tapping.
LSJ 2000-03-16
http://groups.google.com/groups?selm=38D0D882.94E7276E%40white-wolf.com
Obedience is played after a vampire successfully blocks but before
the blocker is tapped and combat begins. It cancels combat and (in
inferior) untaps the acting minion (while the blocker does not tap).
[RTR 06-DEC-1999]
>2) What about Second Tradition and not blocking?
Cannot happen unless they gain stealth of 3 or more, or play an action
modifier that prohibits your block _after_ you have played the Second
Tradition.
> Can I, for example, play 2nd trad at "superior", burn a blood for untapping
>and the play deflection at superior and stay untapped, or am I forced to
>attempt to block after playing a second tradition?
You are forced to attempt to block.
Pertinent card text:
"to burn a blood to untap and attempt to block"
http://www.white-wolf.com/vtes/Cardlist.html
>3) How do Disarm and Theft of Vitae work together.
They don't.
If you are playing Theft, you are not doing damage, and will be unable
to play Disarm.
Your opponent will gladly Disarm you when you play Theft though.
>Theft is technically not damage,
Stealing blood is not damage.
Stealing equipment is not damage.
Destroying equipment is not damage.
>so if I play theft at superior at close
>range and my opponent strikes hands for one, he has inflicted more
>damage than I did (one point as opposed to none, even though he
>lost two blood to the Theft). Can he now play Disarm?
Absolutely and without hesitation.
>While I think he technically could, it doesn't make much sense to me.
Card text is clear.
"inflicted more damage"
http://www.white-wolf.com/vtes/Cardlist.html
>4) I'm at two pool and my prey is at two as well.
>My predator calls Kine Resources contested and
>sets the terms for two damage to me and two to my prey.
>The vote passes and as such we're both ousted. Who gets VP's?
Your predator gets 1 VP and 6 pool.
You get 1 VP and are still ousted.
http://www.white-wolf.com/vtes/rulebook/
9.1. Victory Points
If a player is ousted at the same time that her prey is ousted, the
player gets the victory point but does not gain 6 pool.
Carpe noctem.
Lasombra
http://www.TheLasombra.com