-> I have never seen a succubus club, or even heard of one. I just
-> looked at Shane Travis' spoiler list, and the card text makes NO
-> SENSE. Does the card grant you the power to say to another
-> Mesuthelah " I'll give you 3 pool and a Burning Wrath for your Archon
-> Investigation."? From your HAND? And then there is the phrase "none
-> are enforced by the rules" (Sorry I haven't posted card text but
-> cheesy shell and DOS vs UNIX makes it tough) Does this mean that,
-> after saying the above, I can proceed to give the other person a
-> Chainsaw? And they can give me a Movement of the Mind? It just
-> seems too wierd. Tell me I have it all wrong please. And what makes
-> winning inevitable with 2 at one table?
Yes, all that is true; you may trade cards in play, cards in hand,
equipment, pool, vampires, anything.
The best use for Succubus Club is in a political deck. A while back I
posted how I call a Rumors of Gehenna vote, then offered to include
anyone who gave me 2 pool. Result; 8 pool. One trick I have not been
able to do yet is call Praxis: Solomon on 2 other Methuselahs, then have
them bid on who gets to keep the contested vampire!
The reason it was banned in tounaments for a while is, occasionally
people would get together beforehand and agree for one to give ALL their
pool and vampires to the other; the second player would easily win and
they would split the prize. If the Club is off the banned list,
hopefully they have simply made a rule against this abuse.
TONY RICARDI <tony.r...@swcbbs.com> wrote:
>The reason it was banned in tounaments for a while is, occasionally
>people would get together beforehand and agree for one to give ALL their
>pool and vampires to the other; the second player would easily win and
>they would split the prize. If the Club is off the banned list,
>hopefully they have simply made a rule against this abuse.
While the Succubus Club is on the "watched" list, we've never had any
indication that it's a widespread problem (like the Monocle), so the
DC hasn't banned it.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.
In Article<4dgsa3$d...@darkstar.UCSC.EDU>, <aa...@cats.ucsc.edu> write:
> Path: shellx.best.com!news1.best.com!news.texas.net!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!agate!darkstar.UCSC.EDU!cats.ucsc.edu!aahz
> From: aa...@cats.ucsc.edu (Thomas R Wylie)
> Newsgroups: rec.games.trading-cards.jyhad
> Subject: Re: Succubus Club
> Date: 16 Jan 1996 18:54:59 GMT
> Organization: University of California, Santa Cruz
> Lines: 16
> Message-ID: <4dgsa3$d...@darkstar.UCSC.EDU>
> References: <8B8C3C2.00CA...@swcbbs.com> <8B8D3DC.00CA...@swcbbs.com>
> NNTP-Posting-Host: am.ucsc.edu[ quoted text not captured ]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In our group one guy uses it for an assasin deck, so gets
pool to attack other peoples vampires and sometimes will
even get pool from his prey (in return for not sending them
to Torpor) to help fight off his predator.
I have a Malk deck that uses it with Prank and let some
allies bid 4 if they give me 1 or 2 (depending on neg. and
there vulnerabilty/position).
REF
We house-ruled succubus club out of our friendly games for two reasons:
1) slows down the game considerably, with all the dickering and side deals
2) hard to remember whose card actually belongs to which.
Chick...@msn.com
On 17 Jan 1996, Chick Lewis wrote:
> We house-ruled succubus club out of our friendly games for two reasons:
>
> 1) slows down the game considerably, with all the dickering and side deals
Very true. We set a time limit of about 1 minute to 2 minutes.
> 2) hard to remember whose card actually belongs to which.
We tend to mark ours with an off color stone, a popsicle stick, whatever :)
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