rec.games.trading-cards.jyhad

[LSJ] Form of Mist, Forced Awakening

29 messages from 8 participants · 08 September 2008 – 12 September 2008
original thread on Google Groups

a...@student.chalmers.se

Good morning Scott. Today we played a lot with the card Form of Mist (we call it "_the_ card"). However, after an unfortunate turn of events we discovered that it kinda can't be played. Ever. WHAT? The ruling on white-wolf.com says: # The superior form cannot be used to add stealth unless the acting vampire needs the stealth. [RTR 19970630] http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af6ed99b9fa8b7 And a newsgroup ruling made by you seems to state that the blocking minion is no longer attempting to block after the combat ends. http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/455474c716253eb4?hl=en That would make it illegal to burn the blood and continue the action at +1 stealth, since there is no blocking minion and thus no need for the additional stealth. Once that case is solved you may also help us with this situation: 1) Minion A hunts. 2) Minion B plays Forced Awakening and attempts to block with 1 intercept from WMRH Talk Radio. 3) No more stealth is added and the block attempt is successful. 4) During combat, Minion A plays Form of Mist at superior and burns one blood to continue the action (this relies on you solving the first case and making it possible). 5) Minion B attempts to block again and plays Cat's Guidance for 1 more intercept. 6) Minion A gets 1 additional stealth from The Labyrinth. 7) Minion B declines to block and the action resolves. Does Minion B and xer controller burn 1 blood and 1 pool respectively for not successfully blocking the acting minion? Would it make any difference if Minion B had not made the second attempt to block? /Bergsjön Academy Form of Mist Type: Combat [pro] Strike: dodge. [PRO] Strike: combat ends. If this vampire is acting, he or she may burn 1 blood after combat ends to continue the action at +1 stealth as if unblocked (this action can still be blocked). A vampire may play only one Form of Mist at superior each action. WMRH Talk Radio Type: Master Cost: 1 pool Master: unique location. Tap to give any minion +1 intercept for the current action. If that minion doesn't successfully block the action, burn 1 pool after the action resolves. Forced Awakening Type: Reaction Only usable by a tapped vampire. This reacting vampire can attempt to block and play reaction cards as though untapped. If he or she does not successfully block this action, he or she burns an additional blood.

The Lasombra

On Sun, 7 Sep 2008 15:00:59 -0700 (PDT), Alex wrote: >Good morning Scott. Good evening, Alex. (Not Scott, I just play one on the internets...) >Today we played a lot with the card Form of Mist (we call it "_the_ >card"). However, after an unfortunate turn of events we discovered >that it kinda can't be played. Ever. >WHAT? Not so. >The ruling on white-wolf.com says: ># The superior form cannot be used to add stealth unless the acting >vampire needs the stealth. [RTR 19970630] >http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af6ed99b9fa8b7 Correct. Which only means that you cannot continue the action, if the action has already resolved successfully. You cannot use it to restart combat on a successful Bum's Rush, for example. Any time you were being blocked prior to the combat, you need the stealth and can play the card and pay the blood. >And a newsgroup ruling made by you seems to state that the blocking >minion is no longer attempting to block after the combat ends. >http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/455474c716253eb4?hl=en Which doesn't matter, as the stealth and action continuance are gained during the combat, when there was a blocker. >That would make it illegal to burn the blood and continue the action >at +1 stealth, since there is no blocking minion and thus no need for >the additional stealth. Nope. See above. >Once that case is solved you may also help us with this situation: >1) Minion A hunts. >2) Minion B plays Forced Awakening and attempts to block with 1 >intercept from WMRH Talk Radio. >3) No more stealth is added and the block attempt is successful. >4) During combat, Minion A plays Form of Mist at superior and burns >one blood to continue the action (this relies on you solving the first >case and making it possible). >5) Minion B attempts to block again and plays Cat's Guidance for 1 >more intercept. >6) Minion A gets 1 additional stealth from The Labyrinth. >7) Minion B declines to block and the action resolves. >Does Minion B and xer controller burn 1 blood and 1 pool respectively >for not successfully blocking the acting minion? No. The minion did successfully block, thus, the first combat. The requirements for avoiding the penalties on both WMRH and Forced Awakending have been satisfied. >Would it make any difference if Minion B had not made the second >attempt to block? No. Carpe noctem. Lasombra http://www.TheLasombra.com Your best online source for information about V:TES. Now also featuring individual card sales and sales of booster and starter box displays.

a...@student.chalmers.se

On Sep 8, 12:41 am, The Lasombra <TheLasom...@hotmail.com> wrote: > On Sun, 7 Sep 2008 15:00:59 -0700 (PDT), Alex wrote: > >Good morning Scott. > > Good evening, Alex. (Not Scott, I just play one on the internets...) > > >Today we played a lot with the card Form of Mist (we call it "_the_ > >card"). However, after an unfortunate turn of events we discovered > >that it kinda can't be played. Ever. > >WHAT? > > Not so. > > >The ruling on white-wolf.com says: > ># The superior form cannot be used to add stealth unless the acting > >vampire needs the stealth. [RTR 19970630] > >http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af... > > Correct. > Which only means that you cannot continue the action, if the action > has already resolved successfully. You cannot use it to restart > combat on a successful Bum's Rush, for example. > > Any time you were being blocked prior to the combat, you need the > stealth and can play the card and pay the blood. > > >And a newsgroup ruling made by you seems to state that the blocking > >minion is no longer attempting to block after the combat ends. > >http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/4554... [ quoted text not captured ] Thanks Jeff :) //Alex

sg3kmb6...@gmail.com

On Sep 8, 12:41 am, The Lasombra <TheLasom...@hotmail.com> wrote: > On Sun, 7 Sep 2008 15:00:59 -0700 (PDT), Alex wrote: > >Good morning Scott. > > Good evening, Alex. (Not Scott, I just play one on the internets...) > > >Today we played a lot with the card Form of Mist (we call it "_the_ > >card"). However, after an unfortunate turn of events we discovered > >that it kinda can't be played. Ever. > >WHAT? > > Not so. > > >The ruling on white-wolf.com says: > ># The superior form cannot be used to add stealth unless the acting > >vampire needs the stealth. [RTR 19970630] > >http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af... > > Correct. > Which only means that you cannot continue the action, if the action > has already resolved successfully. You cannot use it to restart > combat on a successful Bum's Rush, for example. > > Any time you were being blocked prior to the combat, you need the > stealth and can play the card and pay the blood. > > >And a newsgroup ruling made by you seems to state that the blocking > >minion is no longer attempting to block after the combat ends. > >http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/4554... > > Which doesn't matter, as the stealth and action continuance are gained > during the combat, when there was a blocker. > > >That would make it illegal to burn the blood and continue the action > >at +1 stealth, since there is no blocking minion and thus no need for > >the additional stealth. > > Nope. > See above. Thanks for the informative answer. Somehow I still find this a bit weird though. I mean, there is no blocker/block attempt being made but you're still allowed to add stealth because someone did attempt to block you earlier. Not sure if there's something I'm missing here, but it feels a bit like playing a stealth card after a normal combat (not exactly, but a bit like it). Might just be me that thinks it would've been easier to simply allow FoM to be played without the stealth being needed (by adding a clause as on 2nd Tradition, for example). > > >Once that case is solved you may also help us with this situation: > >1) Minion A hunts. > >2) Minion B plays Forced Awakening and attempts to block with 1 > >intercept from WMRH Talk Radio. > >3) No more stealth is added and the block attempt is successful. > >4) During combat, Minion A plays Form of Mist at superior and burns > >one blood to continue the action (this relies on you solving the first > >case and making it possible). > >5) Minion B attempts to block again and plays Cat's Guidance for 1 > >more intercept. > >6) Minion A gets 1 additional stealth from The Labyrinth. > >7) Minion B declines to block and the action resolves. > >Does Minion B and xer controller burn 1 blood and 1 pool respectively > >for not successfully blocking the acting minion? > > No. > The minion did successfully block, thus, the first combat. The > requirements for avoiding the penalties on both WMRH and Forced > Awakending have been satisfied. > > >Would it make any difference if Minion B had not made the second > >attempt to block? > > No. How about if Minion B would've declined/failed to block two times instead? (With the new and amazing Minion C blocking and getting foiled by FoM inbetween).

LSJ

sg3kmb6...@gmail.com wrote: > On Sep 8, 12:41 am, The Lasombra <TheLasom...@hotmail.com> wrote: >> On Sun, 7 Sep 2008 15:00:59 -0700 (PDT), Alex wrote: >>> Today we played a lot with the card Form of Mist (we call it "_the_ >>> card"). However, after an unfortunate turn of events we discovered >>> that it kinda can't be played. Ever. >>> WHAT? >> Not so. >> >>> The ruling on white-wolf.com says: >>> # The superior form cannot be used to add stealth unless the acting >>> vampire needs the stealth. [RTR 19970630] >>> http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af... >> Correct. >> Which only means that you cannot continue the action, if the action >> has already resolved successfully. You cannot use it to restart >> combat on a successful Bum's Rush, for example. >> >> Any time you were being blocked prior to the combat, you need the >> stealth and can play the card and pay the blood. >> >>> And a newsgroup ruling made by you seems to state that the blocking >>> minion is no longer attempting to block after the combat ends. >>> http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/4554... That ruling states that once you move back into the continuance, then that previous block is not longer being prosecuted. At the time of effecting continuance, however, there is clearly a blocking minion. See Hidden Lurker et al. >> Which doesn't matter, as the stealth and action continuance are gained >> during the combat, when there was a blocker. >> >>> That would make it illegal to burn the blood and continue the action >>> at +1 stealth, since there is no blocking minion and thus no need for >>> the additional stealth. >> Nope. >> See above. > > Thanks for the informative answer. > Somehow I still find this a bit weird though. I mean, there is no > blocker/block attempt being made but you're still allowed to add > stealth because someone did attempt to block you earlier. There is a blocker. See Hidden Lurker. >>> Once that case is solved you may also help us with this situation: >>> 1) Minion A hunts. >>> 2) Minion B plays Forced Awakening and attempts to block with 1 >>> intercept from WMRH Talk Radio. >>> 3) No more stealth is added and the block attempt is successful. >>> 4) During combat, Minion A plays Form of Mist at superior and burns >>> one blood to continue the action (this relies on you solving the first >>> case and making it possible). >>> 5) Minion B attempts to block again and plays Cat's Guidance for 1 >>> more intercept. >>> 6) Minion A gets 1 additional stealth from The Labyrinth. >>> 7) Minion B declines to block and the action resolves. >>> Does Minion B and xer controller burn 1 blood and 1 pool respectively >>> for not successfully blocking the acting minion? >> No. >> The minion did successfully block, thus, the first combat. The >> requirements for avoiding the penalties on both WMRH and Forced >> Awakending have been satisfied. >> >>> Would it make any difference if Minion B had not made the second >>> attempt to block? >> No. > > How about if Minion B would've declined/failed to block two times > instead? (With the new and amazing Minion C blocking and getting > foiled by FoM inbetween). WMRH's pool loss occurs after the action resolves. It happens once, therefore. Forced Awakening's blood loss occurs when the resolution begins. So B would burn 1 blood for failing to block the first time. That effect is only applied once, no matter how many attempts B makes. B: FA, block. A: stealth. C: block with intercept. A: block denial. B: block with intercept. A: More stealth. B still only burns one blood, even though two of B's attempts failed.

agzocgud

So No Secrets is also safe from FoM? A: Chandler hunts B: Blocks with magaji with no sercets A: Chandler plays FoM at superior (no more blocks) No secrets stays in play due to a sucessful block even if the action was sucessfull. "As if unblocked" doesn´t mean the block did not occur. Correct? No Secrets From the Magaji Type: Action Requires: magaji +1 stealth action. Requires a ready magaji. Put this card on this magaji and untap him or her. The magaji with this card gets +1 intercept when attempting to block vampires. If this magaji is tapped, he or she may attempt to block a vampire as if untapped. Burn this card if this magaji attempts to block a vampire but is not successful. A vampire may have only one No Secrets From the Magaji.

LSJ

agzocgud wrote: > So No Secrets is also safe from FoM? > A: Chandler hunts > B: Blocks with magaji with no sercets > A: Chandler plays FoM at superior > (no more blocks) > > No secrets stays in play due to a sucessful block even if the action > was sucessfull. "As if unblocked" doesn´t mean the block did not > occur. Correct? Correct. The magaji attempted to block and was successful (otherwise, the combat would not have occured and FoM could not have been played). [ quoted text not captured ]

Chris Berger

On Sep 10, 11:16 am, LSJ <vtes...@white-wolf.com> wrote: > agzocgud wrote: > > So No Secrets is also safe from FoM? > > A: Chandler hunts > > B: Blocks with magaji with no sercets > > A: Chandler plays FoM at superior > > (no more blocks) > > > No secrets stays in play due to a sucessful block even if the action > > was sucessfull. "As if unblocked" doesn´t mean the block did not > > occur. Correct? > > Correct. The magaji attempted to block and was successful (otherwise, the combat > would not have occured and FoM could not have been played). > But if the Magaji attempts to block again and Chandler finds some more stealth (assuming that the Magaji wouldn't try to block a second time unless he has at least 2 intercept), then No Secrets would be burned, right? Because No Secrets is burned if the Magaji attempts to block and is unsuccessful, rather than Forced Awakening's "failed to block" clause. Any unsuccessful block will burn No Secrets.

LSJ

Chris Berger wrote: > But if the Magaji attempts to block again and Chandler finds some more > stealth (assuming that the Magaji wouldn't try to block a second time > unless he has at least 2 intercept), then No Secrets would be burned, > right? Because No Secrets is burned if the Magaji attempts to block > and is unsuccessful, rather than Forced Awakening's "failed to block" > clause. Any unsuccessful block will burn No Secrets. Correct.

sg3kmb6...@gmail.com

On Sep 9, 3:56 am, LSJ <vtes...@white-wolf.com> wrote: > sg3kmb613sdf...@gmail.com wrote: > > On Sep 8, 12:41 am, The Lasombra <TheLasom...@hotmail.com> wrote: > >> On Sun, 7 Sep 2008 15:00:59 -0700 (PDT), Alex wrote: > > >>> And a newsgroup ruling made by you seems to state that the blocking > >>> minion is no longer attempting to block after the combat ends. > >>>http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/4554... > > That ruling states that once you move back into the continuance, then that > previous block is not longer being prosecuted. > > At the time of effecting continuance, however, there is clearly a blocking minion. > See Hidden Lurker et al. Ok. I'll just have to force my head to accept it I guess. One more question before I put this to rest though: If the blocking minion somehow loses intercept during the combat (Raven Spies dying, Sportbikes getting smashed etc.), does this change anything? Let's say that the blocker had a Sport Bike and blocked a normal hunt action (at 1 stealth). During the combat the acting minion destroys the Sport Bike and then plays FoM to continue. Would it be legal to do so since the blocker had more intercept when the actual block attempt took place?

Blooded Sand

[ quoted text not captured ] Dude, simply put, the block has ALREADY occurred. Thus there is a block. Thus stealth was less than or equal to intercept. Thus stealth is needed.

sg3kmb6...@gmail.com

[ quoted text not captured ] Could be that I'm the only one not seeing this simple and it might seem that I'm flogging a dead horse, but all I'm after here is to understand the mechanics. I'm not attempting to make FoM unplayable or so, just getting it clear for myself so I know how the card and mechanics work. The way I believed stealth/intercept worked was that unless you were attempting to block or in the process of getting blocked you couldn't add intercept or stealth, respectively. Since this isn't exactly the case I want to understand how it works. From what I've read in this thread it would seem that a vampire could follow up Mirror Image with stealth right away as well, something I wouldn't have ruled possible a few days ago. But I might be missing something about that as well?

James Coupe

In message <d21f686d-f4d5-4814...@f36g2000hsa.googlegroup s.com>, sg3kmb6...@gmail.com writes: >If the blocking minion somehow loses intercept during the combat >(Raven Spies dying, Sportbikes getting smashed etc.), does this change >anything? Yes. If it means there isn't a blocking minion with intercept greater than or equal to the acting minion's stealth, the acting minion cannot play stealth. Form of Mist: Is there a blocking minion? Check. It's the one you're in combat with. What's my stealth? X What's his intercept? Y Is X > Y? If yes, you can't use Form of Mist for the stealth, because you have more stealth than the blocking minion has intercept. >Let's say that the blocker had a Sport Bike and blocked a normal hunt >action (at 1 stealth). 1 stealth, 1 intercept. >During the combat the acting minion destroys >the Sport Bike 1 stealth, 0 intercept. >and then plays FoM to ... end combat, with the option to ... >continue. Would it be legal to do >so since the blocker had more intercept when the actual block attempt >took place? You can't then use the "continue action" effect, because it provides stealth. You already have more stealth than the blocking minion has intercept. -- James Coupe PGP Key: 0x5D623D5D YOU ARE IN ERROR. EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

LSJ

James Coupe wrote: > In message <d21f686d-f4d5-4814...@f36g2000hsa.googlegroup > s.com>, sg3kmb6...@gmail.com writes: >> If the blocking minion somehow loses intercept during the combat >> (Raven Spies dying, Sportbikes getting smashed etc.), does this change >> anything? > > Yes. If it means there isn't a blocking minion with intercept greater > than or equal to the acting minion's stealth, the acting minion cannot > play stealth. Correct.

sg3kmb6...@gmail.com

On Sep 11, 11:29 am, James Coupe <ja...@zephyr.org.uk> wrote: > In message <d21f686d-f4d5-4814-9576-0244f8835...@f36g2000hsa.googlegroup > > s.com>, sg3kmb613sdf...@gmail.com writes: > >If the blocking minion somehow loses intercept during the combat > >(Raven Spies dying, Sportbikes getting smashed etc.), does this change > >anything? > > Yes. If it means there isn't a blocking minion with intercept greater > than or equal to the acting minion's stealth, the acting minion cannot > play stealth. > > Form of Mist: > Is there a blocking minion? Check. It's the one you're in combat with. I might be reading this wrong, but is that check done during combat or did you just use those words to help point out which minion is the blocking one? As you pointed out, FoM does end combat first and after that it gives the option to continue the action with +1 stealth. This would matter in some cases as Stanislava, Frenzy, Drawing Out the Beast and such, which cancels certain effects during combat (but shouldn't effect the short window after combat when the action is continued via FoM). I searched the newsgroup before making the first post here, but failed to find the appropriate thread where this issue has been somewhat discussed and some of my questions could've been answered so I'm sorry about that. The in combat/out of combat issue is brought up, but not really answered in this thread: http://groups.google.com/group/rec.games.trading-cards.jyhad/browse_frm/thread/b7e4f149fe5e8668/425cfb74be3281bd Since the last reply in that post only states that "If the retainer/ equipment is used for non-combat interaction, it cannot be used if it is burned" and doesn't mention retainer/equipment that's cancelled during combat I'm not sure how to apply it to that case. I'd think that in-combat cancelling shouldn't matter for non-combat interaction, but in another thread it's said that it does. http://groups.google.com/group/rec.games.trading-cards.jyhad/browse_frm/thread/d15af01e8bb729a1/de77d2833c883c4b

James Coupe

In message <4c7fa3d8-9019-41d7...@26g2000hsk.googlegroups .com>, sg3kmb6...@gmail.com writes: >On Sep 11, 11:29 am, James Coupe <ja...@zephyr.org.uk> wrote: >> Form of Mist: >> Is there a blocking minion? Check. It's the one you're in combat with. > >I might be reading this wrong, but is that check done during combat or >did you just use those words to help point out which minion is the >blocking one? It's actually more subtle - I was sloppy with my description, sorry. Rules Glossary: Blocking Minion: The minion currently attempting to block an action, or the minion who has successfully blocked the current action. So, Stanislava is acting, Fabrizia Contreraz blocks. 0 stealth, 0 intercept. Stanislava plays Form of Mist (superior). Fabrizia Contreraz is "the minion who has successfully blocked the current action", so you check Fabrizia's intercept because Fabrizia is the blocking minion. 0 and 0, so stealth is usable, so you can activate the continue action+stealth effect. Done, and done. [ quoted text not captured ]

sg3kmb6...@gmail.com

On Sep 11, 7:39 pm, James Coupe <ja...@zephyr.org.uk> wrote: > In message <4c7fa3d8-9019-41d7-b092-ffed1389d...@26g2000hsk.googlegroups > > .com>, sg3kmb613sdf...@gmail.com writes: > >On Sep 11, 11:29 am, James Coupe <ja...@zephyr.org.uk> wrote: > >> Form of Mist: > >> Is there a blocking minion? Check. It's the one you're in combat with. > > >I might be reading this wrong, but is that check done during combat or > >did you just use those words to help point out which minion is the > >blocking one? > > It's actually more subtle - I was sloppy with my description, sorry. > > Rules Glossary: > > Blocking Minion: The minion currently attempting to block an > action, or the minion who has successfully blocked the current > action. > > So, Stanislava is acting, Fabrizia Contreraz blocks. 0 stealth, 0 > intercept. > > Stanislava plays Form of Mist (superior). Fabrizia Contreraz is "the > minion who has successfully blocked the current action", so you check > Fabrizia's intercept because Fabrizia is the blocking minion. > > 0 and 0, so stealth is usable, so you can activate the continue > action+stealth effect. > > Done, and done. Yeah, I'm with you on that one now :) But what about: Stanislava is hunting , Stick with a Raven Spy blocks. 1 stealth, 1 intercept. Stanislava plays Form of Mist (superior). Stick is "the minion who has successfully blocked the current action", so you check Stick's intercept because Stick is the blocking minion. Here's where it gets interesting. In combat, Stanislava has 1 stealth but Stick has 0 intercept (due to Stanislava's innate effect on retainers). Outside combat, Stanislava has 1 stealth and stick has 1 intercept (due to Stanislava's innate effect on retainers only working in combat). So where do I check for stealth/intercept? Since a broken Sport Bike won't count I obviously don't check at the moment when the block was successful. The way I'd guess would be to do the check outside of combat (and Stanislava's effect thus not doing anything about the Raven Spy on Stick). Since superior Form of Mist has two steps, inbetween which stuff like Psyche!, Hidden Lurker etc. can happen, I think this would make most sense. Step 1 of FoM is the Strike: Combat Ends. Step 2 of FoM is the option to continue the action as if unblocked (assuming certain conditions are met). So ending combat would end Stanislava's effect on the Raven Spy employed by Stick. However, the third post in one of the threads I linked earlier says that's not the case (and LSJ's reply doesn't mention that part so I'd assume it was correct). http://groups.google.com/group/rec.games.trading-cards.jyhad/browse_frm/thread/d15af01e8bb729a1/de77d2833c883c4b

James Coupe

In message <180c16e9-3b4a-4b63...@m45g2000hsb.googlegroup s.com>, sg3kmb6...@gmail.com writes: >Yeah, I'm with you on that one now :) >But what about: > >Stanislava is hunting , Stick with a Raven Spy blocks. 1 stealth, 1 >intercept. > >Stanislava plays Form of Mist (superior). Stick is "the minion who >has successfully blocked the current action", so you check Stick's >intercept because Stick is the blocking minion. > >Here's where it gets interesting. >In combat, Stanislava has 1 stealth but Stick has 0 intercept (due to >Stanislava's innate effect on retainers). >Outside combat, Stanislava has 1 stealth and stick has 1 intercept >(due to Stanislava's innate effect on retainers only working in >combat). > >So where do I check for stealth/intercept? When you'd use the "continue action+stealth" effect, which is outside combat. http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/cfc52a75f43487a6 >However, the third post in one of the threads I linked earlier says >that's not the case (and LSJ's reply doesn't mention that part so I'd >assume it was correct). >http://groups.google.com/group/rec.games.trading-cards.jyhad/browse_frm >/thread/d15af01e8bb729a1/de77d2833c883c4b Looks like an oversight on LSJ's part - or possibly the "choose outside combat" wasn't fixed at that point. That link is from 2001, whereas the ruling on timing appears to have first been set in [LSJ 20031123] (from the White Wolf rulings page). Note that Form of Mist has changed its wording several times over the years, so older rulings may not be 100% relevant. [ quoted text not captured ]

sg3kmb6...@gmail.com

On Sep 11, 9:39 pm, James Coupe <ja...@zephyr.org.uk> wrote: > In message <180c16e9-3b4a-4b63-82d1-6fbbb97e5...@m45g2000hsb.googlegroup > > > >So where do I check for stealth/intercept? > > When you'd use the "continue action+stealth" effect, which is outside > combat. > > http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/cfc5... I really gotta start googling around more during threads and not just before creating them >.> Thanks. > >However, the third post in one of the threads I linked earlier says > >that's not the case (and LSJ's reply doesn't mention that part so I'd > >assume it was correct). > >http://groups.google.com/group/rec.games.trading-cards.jyhad/browse_frm > >/thread/d15af01e8bb729a1/de77d2833c883c4b > > Looks like an oversight on LSJ's part - or possibly the "choose outside > combat" wasn't fixed at that point. > > That link is from 2001, whereas the ruling on timing appears to have > first been set in [LSJ 20031123] (from the White Wolf rulings page). > Note that Form of Mist has changed its wording several times over the > years, so older rulings may not be 100% relevant. True. Finding out whether a ruling is still in effect is often harder than finding the ruling itself. Something I did try to find though, is about Mirror Image and stealth. Let's say that Durga Syn hunts with 1 stealth. Boy Toy blocks with 1 intercept from a Sport Bike. During combat, Durga Syn plays superior Mirror Image and continues the action. Would it be legal for Durga Syn to play Lost In Crowds right away here? My gut feeling says no, but I can't really see the difference between that and the stealth gained from Form of Mist.

The Lasombra

On Thu, 11 Sep 2008 14:10:33 -0700 (PDT), sg3kmb613sdf5gr wrote: >Something I did try to find though, is about Mirror Image and stealth. >Let's say that Durga Syn hunts with 1 stealth. Boy Toy blocks with 1 >intercept from a Sport Bike. During combat, Durga Syn plays superior >Mirror Image and continues the action. Would it be legal for Durga Syn >to play Lost In Crowds right away here? >My gut feeling says no, but I can't really see the difference between >that and the stealth gained from Form of Mist. Not unless Boy Toy tries to block. The combat ends the first block attempt. The blocker must attempt to block again (and will succeed in this case unless you add stealth). Please cut the portions of the posts to which you are not responding. Carpe noctem. Lasombra Archivist to great deck builders. http://ArchonOfTheSwamp.tripod.com http://BlueDevilVTES.tripod.com http://ColumbusVTES.tripod.com http://Legbiter.tripod.com http://UniqueMasterOfVTES.tripod.com http://vtes-Hunter-Net.tripod.com http://VTESOrgPlay.tripod.com http://wanderers-counsel.tripod.com http://www.TheLasombra.com/decks.htm http://games.groups.yahoo.com/group/rgtcjdeckarchive/

sg3kmb6...@gmail.com

On Sep 12, 12:55 am, The Lasombra <TheLasom...@hotmail.com> wrote: > On Thu, 11 Sep 2008 14:10:33 -0700 (PDT), sg3kmb613sdf5gr wrote: > >Something I did try to find though, is about Mirror Image and stealth. > >Let's say that Durga Syn hunts with 1 stealth. Boy Toy blocks with 1 > >intercept from a Sport Bike. During combat, Durga Syn plays superior > >Mirror Image and continues the action. Would it be legal for Durga Syn > >to play Lost In Crowds right away here? > >My gut feeling says no, but I can't really see the difference between > >that and the stealth gained from Form of Mist. > > Not unless Boy Toy tries to block. > > The combat ends the first block attempt. The blocker must attempt to > block again (and will succeed in this case unless you add stealth). But if Durga had 2 protean masters and wanted to play Form of Mist she would have been deemed to need the stealth and thus be able to add more? How come a block attempt is needed in the case of Mirror Image and not when you want to play Form of Mist? Is there some difference in wording that I fail to see? Form of Mist Cardtype: Combat Discipline: Protean [pro] Strike: dodge. [PRO] Strike: combat ends. If this vampire is acting, he or she may burn 1 blood after combat ends to continue the action at +1 stealth as if unblocked (this action can still be blocked). A vampire may play only one Form of Mist at superior each action. Mirror Image Cardtype: Action Modifier/Combat Cost: 1 blood Discipline: Chimerstry [chi] [ACTION MODIFIER] +1 stealth. [CHI] [COMBAT] Strike: combat ends. If this vampire was blocked while performing an action other than bleeding, the action continues as if unblocked. > Please cut the portions of the posts to which you are not responding. I'm trying to :s

The Lasombra

On Thu, 11 Sep 2008 16:19:41 -0700 (PDT), sg3kmb613sdf5gr wrote: >> Please cut the portions of the posts to which you are not responding. >I'm trying to :s With Mirror Image, you are already continuing the action, and the action is succeeding. You don't need more stealth until another blocker is declared. With Form of Mist, you gain stealth as the same effect that allows you to continue the action. They are not separate in any way. You cannot cycle the Lost in Crowds until there is a new block attempt. [ quoted text not captured ]

sg3kmb6...@gmail.com

On Sep 12, 3:46 am, The Lasombra <TheLasom...@hotmail.com> wrote: > With Mirror Image, you are already continuing the action, and the > action is succeeding. It does continue the action in the same timing window as Form of Mist though? > You don't need more stealth until another blocker is declared. Yet if I played Form of Mist I would need more stealth? > With Form of Mist, you gain stealth as the same effect that allows you > to continue the action. They are not separate in any way. But you still have to need the stealth in order to use the effect, according to the ruling here: http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af6ed99b9fa8b7 I don't see how it matters whether the continuation and stealth is gained at the same point or just following each other with two separate effects. Is there any reason for this or is it just the way it is? Because it seems weird to me :s The total effect of FoM would be to 1) End combat via the strike. 2) Check whether stealth/intercept is needed. 3) Use the option to continue the action at +1 stealth, or just leave it and end the action. And Mirror Image would be 1) End combat via the strike. 2) Check whether stealth/intercept is needed. 3) Continue the action. 4) The opportunity to play cards or effects is at the acting methusaleh, and xe would here be able to add stealth. My point would be that at point 3 the acting minion either needs stealth or xe doesn't. If stealth is needed it should be possible to add stealth via any means, and if stealth isn't needed it shouldn't be possible to add stealth unless card text specifically allowed it. It could, of course, be argued that you don't need the stealth until you've continued the action and once you've continued the action the previous blocker/combatant is no longer a blocking minion. This would kinda sound like the old argument with Second Tradition about the intercept not being needed until you're actually attempting to block and that you're not attempting to block until you've untapped with Second Tradition and that this would create some weird logic loop or so :s

LSJ

sg3kmb6...@gmail.com wrote: > On Sep 12, 3:46 am, The Lasombra <TheLasom...@hotmail.com> wrote: >> With Mirror Image, you are already continuing the action, and the >> action is succeeding. > > It does continue the action in the same timing window as Form of Mist > though? > >> You don't need more stealth until another blocker is declared. > > Yet if I played Form of Mist I would need more stealth? > >> With Form of Mist, you gain stealth as the same effect that allows you >> to continue the action. They are not separate in any way. > > But you still have to need the stealth in order to use the effect, > according to the ruling here: http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af6ed99b9fa8b7 > I don't see how it matters whether the continuation and stealth is > gained at the same point or just following each other with two > separate effects. Is there any reason for this or is it just the way > it is? The reason: because you can't interrupt the effect of either Mirror Image or Form of Mist to play, say, Lost in Crowds. Lost in Crowds is not playable in the middle of resolving the effect of either Mirror Image or Form of Mist. By the time Lost in Crowds is playable, the minion who had previously blocked the action and who had been the opposing minion in the combat in which FoM/MI was played is no longer the blocking minion -- he's just a bystander.

Blooded Sand

On Sep 12, 2:06 pm, LSJ <vtes...@white-wolf.com> wrote: > sg3kmb613sdf...@gmail.com wrote: > > On Sep 12, 3:46 am, The Lasombra <TheLasom...@hotmail.com> wrote: > >> With Mirror Image, you are already continuing the action, and the > >> action is succeeding. > > > It does continue the action in the same timing window as Form of Mist > > though? > > >> You don't need more stealth until another blocker is declared. > > > Yet if I played Form of Mist I would need more stealth? > > >> With Form of Mist, you gain stealth as the same effect that allows you > >> to continue the action. They are not separate in any way. > > > But you still have to need the stealth in order to use the effect, > > according to the ruling here:http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/59af... > > I don't see how it matters whether the continuation and stealth is > > gained at the same point or just following each other with two > > separate effects. Is there any reason for this or is it just the way > > it is? > > The reason: because you can't interrupt the effect of either Mirror Image or > Form of Mist to play, say, Lost in Crowds. Lost in Crowds is not playable in the > middle of resolving the effect of either Mirror Image or Form of Mist. > > By the time Lost in Crowds is playable, the minion who had previously blocked > the action and who had been the opposing minion in the combat in which FoM/MI > was played is no longer the blocking minion -- he's just a bystander. To paraphrase, FoM is a combat card, played in combat, even though it has an effect outside combat. LiC is an action modifier, and thus cannot be played in combat. So the window for playing it only opens on a block attempt.

sg3kmb6...@gmail.com

[ quoted text not captured ] The LiC i talked about wouldn't be played in combat though, since the combat was ended by FoM. And certain action modifiers can be played between the ending of combat and the continuation of the action (Hidden Lurker is an example) so I didn't see it as impossible that LiC would be playable there as well (assuming that the opposing combatant was still considered to be a blocking minion and all that). It is true that the window for playing LiC only opens up when there is a blocking minion, but there is one at the point where I asked about playing LiC (after combat ended but before the continuation of the action). It got me a bit confused, is all.

sg3kmb6...@gmail.com

On Sep 12, 2:06 pm, LSJ <vtes...@white-wolf.com> wrote: > sg3kmb613sdf...@gmail.com wrote: > The reason: because you can't interrupt the effect of either Mirror Image or > Form of Mist to play, say, Lost in Crowds. Lost in Crowds is not playable in the > middle of resolving the effect of either Mirror Image or Form of Mist. I never ment to interrupt the effect, but rather to add stealth right away after the effect had happened. > By the time Lost in Crowds is playable, the minion who had previously blocked > the action and who had been the opposing minion in the combat in which FoM/MI > was played is no longer the blocking minion -- he's just a bystander. And this happens instantly after the "action continue"-effect happens? Just checking so I get it right :s

LSJ

sg3kmb6...@gmail.com wrote: > On Sep 12, 2:06 pm, LSJ <vtes...@white-wolf.com> wrote: >> sg3kmb613sdf...@gmail.com wrote: >> The reason: because you can't interrupt the effect of either Mirror Image or >> Form of Mist to play, say, Lost in Crowds. Lost in Crowds is not playable in the >> middle of resolving the effect of either Mirror Image or Form of Mist. > > I never ment to interrupt the effect, but rather to add stealth right > away after the effect had happened. Once the action is continued (to open the window for you to play Lost in Crowds), there is no blocking minion. For there to still be a blocking minion, you'd have to interrupt the Form of Mist effect (like Fast Reaction would). >> By the time Lost in Crowds is playable, the minion who had previously blocked >> the action and who had been the opposing minion in the combat in which FoM/MI >> was played is no longer the blocking minion -- he's just a bystander. > > And this happens instantly after the "action continue"-effect happens? > Just checking so I get it right :s Yes.

James Coupe

In message <9270b969-c3fa-4672...@8g2000hse.googlegroups. com>, sg3kmb6...@gmail.com writes: >On Sep 12, 2:06 pm, LSJ <vtes...@white-wolf.com> wrote: >> sg3kmb613sdf...@gmail.com wrote: >> The reason: because you can't interrupt the effect of either Mirror Image or >> Form of Mist to play, say, Lost in Crowds. Lost in Crowds is not >>playable in the >> middle of resolving the effect of either Mirror Image or Form of Mist. > >I never ment to interrupt the effect, but rather to add stealth right >away after the effect had happened. That's rather the point, though. Form of Mist does it all at once - continue action and stealth in one go. Playing a separate continue action effect means that the blocking minion has gone away - because you're continuing the action as if unblocked. >> By the time Lost in Crowds is playable, the minion who had previously blocked >> the action and who had been the opposing minion in the combat in which FoM/MI >> was played is no longer the blocking minion -- he's just a bystander. > >And this happens instantly after the "action continue"-effect happens? Pretty much. The action is continuing as if unblocked. You don't (yet) have someone attempting a block, and you're ignoring the previously successful block, so you don't have a "blocking minion" anymore. [ quoted text not captured ]