rec.games.trading-cards.jyhad

Q: that Sabbat Tremere with +1 damage

12 messages from 10 participants · 20 November 1996 – 01 December 1996
original thread on Google Groups

Dan Hollis

I forget his name - I don't have him, but there's a Sabbat Tremere that inflicts +1 damage on all strikes that requires Thaumaturgy. What happens on a steal blood strike? If blood is stolen, and 1 damage occurs, in what order does that happen? Also, if the strike is for aggravated damage, is the additional 1 damage also aggravated? an Email reply would be appreciated Dan dan.h...@dartmouth.edu

James Hamblin

Dan Hollis wrote: > > I forget his name - I don't have him, but there's a Sabbat Tremere > that inflicts +1 damage on all strikes that requires Thaumaturgy. Reverend Blackwood. > What happens on a steal blood strike? If the strike does not deal damage, then it is unaffected. So Theft of Vitae works as normal, and does not deal damage when played by Rev. Blackwood. > Also, if the strike is > for aggravated damage, is the additional 1 damage also aggravated? Yes. James -- James Hamblin je...@cornell.edu ------------------------------------------------------------------------ "Only one human captain has ever survived battle with the Minbari fleet. He is behind me. You are in front of me. If you value your lives, be somewhere else." -- Ambassador Delenn, "Babylon 5: Severed Dreams"

Pheersum

James Hamblin wrote: > > Dan Hollis wrote: > > (snipped for space) > > Also, if the strike is > > for aggravated damage, is the additional 1 damage also aggravated? > Our play group had differing oppinions on whether something like "+1 damage, aggravated" means add one aggravated damage to the normal damage, or add one damage & make all damage aggravated. But in some old WoC commentary in Duelist it was clarified that you heal or prevent aggravated damage last, so it doesn't even matter. Five points of aggravated damage with four points healed has the same effect under V:TES rules as Four points of healed regular damage plus one point of unhealed aggravated damage. -- --------------------------------------------------------------------- pheersum inhabits the mortal shell of eric schultheis. one channels mailto://phee...@sb.net. pheersum manifests at http://www.sb.net/pheersum/Pheerpage.htm . nature says,"go ahead, have as many babies as you want. something will eat them." ---------------------------------------------------------------------

James Puzzo

Pheersum (phee...@sb.net) wrote: : Our play group had differing oppinions on whether something like "+1 : damage, aggravated" means add one aggravated damage to the normal : damage, or add one damage & make all damage aggravated. But in some old : WoC commentary in Duelist it was clarified that you heal or prevent : aggravated damage last, so it doesn't even matter. Five points of : aggravated damage with four points healed has the same effect under : V:TES rules as Four points of healed regular damage plus one point of : unhealed aggravated damage. Ah, but it does matter... because it has been ruled that PREVENTION can be chosen, it is simply that aggro. must be healed last. So if you can do 1 normal and 4 aggro OR 4 normal and 1 aggro, it makes a _heck_ of a lot of difference to me, because I can use my flak jacket to _choose_ to prevent one of the aggro. I must heal the aggro. last though. Gotta' love rulings. -spongy

Sorrow

>Ah, but it does matter... because it has been ruled that PREVENTION can >be chosen, it is simply that aggro. must be healed last. So if you can do >1 normal and 4 aggro OR 4 normal and 1 aggro, it makes a _heck_ of a lot >of difference to me, because I can use my flak jacket to _choose_ to >prevent one of the aggro. >I must heal the aggro. last though. Could you please clarify this. Say there has been 4 normal and 1 aggro done to a vamp w/Flak Jacket. Can that vamp choose not to prevent the normal then prevent the one aggro? Or would the Flak Jacket have to be used on the normal? Sorrow -- I don't want to be alone | I hurt, therefore I am anymore |-------------------------------- I don't want to be anyone | "What are you looking at...? anymore | you never seen anyone try to I don't need a reason to kill myself | commit suicide before?" - Anon ------------------------------------------------------------------------

Algustas

Hi Sorrow, On 22 Nov 1996, Sorrow wrote: > Could you please clarify this. > Say there has been 4 normal and 1 aggro done to a vamp w/Flak Jacket. Can that > vamp choose not to prevent the normal then prevent the one aggro? Or would the > Flak Jacket have to be used on the normal? > You are correct. You can choose which damage is prevented. Algustas *****You, like me, are a life form that is neither human nor boomer, but superior to both. That is why I should have killed you twelve years ago, along with Dr. Stingray.***** Largo, Bubblegum Crash #3, Meltdown

Nathan Harada

> Sorrow wrote: > Could you please clarify this. > Say there has been 4 normal and 1 aggro done to a vamp w/Flak Jacket. Can that > vamp choose not to prevent the normal then prevent the one aggro? Or would the > Flak Jacket have to be used on the normal? Yes. The one agg can be prevented by the flak jacket. It occurs in this order...4 normal damage is resolved. You choose not to prevent this. The 1 agg. is resolved. You choose to prevent this. The normal damage is resolved first to give combat decks a better chance of burning vampires.

Loki

In article <3293C3...@cornell.edu> James Hamblin <je...@cornell.edu> writes: >Dan Hollis wrote: >> I forget his name - I don't have him, but there's a Sabbat Tremere >> that inflicts +1 damage on all strikes that requires Thaumaturgy. [snip] >> Also, if the strike is >> for aggravated damage, is the additional 1 damage also aggravated? >Yes. So, if he plays a Burst of Daylight, he takes 2 damage to himself as well as to his opponent? Loki | once sysop of TWWOL | f3...@unb.ca (preferred) Brynjolfr Myrkjartanarson | now law student | d_fl...@husky1.stmarys.ca http://husky1.stmarys.ca/~d_flemmi/

L. Scott Johnson

m...@siwash.bc.ca (Darin Clisby) writes: >I thought it said in the rules book that aggravated damage is *last* >to be absorbed? It is the last applied. Thatis, it is the last damage that you burn blood for. However, you prevent damage before you start burning blood for any of it, and you do not have to prevent it in the order in which it will be applied. You can prevent any of it - including just the aggravated part. This is all broken down quite extensively in my rules outline, to be posted on Monday (as it is at the beginning of every month). -- L. Scott Johnson (sjoh...@math.sc.edu) | Eschew http://www.math.sc.edu/cgi-bin/sjohnson/home | Obfuscation Graphics Specialist and V:tES Rulemonger. |

L. Scott Johnson

f3...@unb.ca (Loki) writes: >In article <3293C3...@cornell.edu> James Hamblin <je...@cornell.edu> writes: >>Dan Hollis wrote: >>> I forget his name - I don't have him, but there's a Sabbat Tremere >>> that inflicts +1 damage on all strikes that requires Thaumaturgy. >[snip] >>> Also, if the strike is >>> for aggravated damage, is the additional 1 damage also aggravated? >>Yes. >So, if he plays a Burst of Daylight, he takes 2 damage to himself as well as >to his opponent? At inferior, yes. (Until an errata/ruling comes along to overturn card text). [ quoted text not captured ]

Alec Chang

On 30 Nov 1996 19:48:06 GMT, sjoh...@math.scarolina.edu (L. Scott Johnson) wrote: >f3...@unb.ca (Loki) writes: >>In article <3293C3...@cornell.edu> James Hamblin <je...@cornell.edu> writes: >>>Dan Hollis wrote: >>>> I forget his name - I don't have him, but there's a Sabbat Tremere >>>> that inflicts +1 damage on all strikes that requires Thaumaturgy. >>[snip] >>>> Also, if the strike is >>>> for aggravated damage, is the additional 1 damage also aggravated? >>>Yes. L. Scott. How does BlackWood's ability interact with the ruling on combining Burning Wrath and Increased Strength? (As I understood it , it ran that the only damage from Burning Wrath that was aggravated was the damage specifically stated as Aggravated in the strike.) a) Do Burning Wrath and Increased Strength interact differently than I remember them being ruled to interact? and b) How does this Apply to Blackwood's special ability? >>So, if he plays a Burst of Daylight, he takes 2 damage to himself as well as >>to his opponent? > >At inferior, yes. (Until an errata/ruling comes along to overturn >card text). So, was Burning Wrath's effect a ruling specific to it, then? Is that what's causing me this problem? Alec Chang

L. Scott Johnson

te...@lava.net (Alec Chang) writes: >L. Scott. How does BlackWood's ability interact with the ruling on >combining Burning Wrath and Increased Strength? (As I understood it , >it ran that the only damage from Burning Wrath that was aggravated was >the damage specifically stated as Aggravated in the strike.) As I understand it: If you add damage, the added damage is of the same type as the base strike. If you add damage of a particular type, then the nature of the base strike isn't changed to match (this is the ruling on Burning Wrath - which ignores the comma in card text). >a) Do Burning Wrath and Increased Strength interact differently than I >remember them being ruled to interact? Only slightly, as above. >and >b) How does this Apply to Blackwood's special ability? Blackwood increases the damage done, but the increase still matches the base strike's damage type. >So, was Burning Wrath's effect a ruling specific to it, then? Is that >what's causing me this problem? I suppose - it is a general rule, but is different from Blackwood (adding damage of a specific type rather than just increasing the damage). (Besides, as written, Burning Wrath akes all of the damage aggravated, which fits with the rest of the world and makes everything much easier to undersatnd. Too bad we can't get a ruling to back up the grammar). [ quoted text not captured ]