This is a real tough subject for me because I tend to bounce from side
to side on this often. I rarely play my weenie deck at home because it's
pretty easy to win with it, however put me in a Tournament and YA
BABY!!!! Break out the broom, I'm gonna sweep!!! Well, at least until
recently at Gencon.
Typical Misdirect Presence Weenie bleed was what I played, I've had my
fair share of tourny victories with it, so what else would I play after
flying 1200 miles to play in a "one shot, good night" Championship
tournament RIGHT! I went with Robert Goudie and together we were going
to pound our preys viciously and without regret! We spent the whole
flight "turning cheese" into a Razor Sharp Cheddar! All that mattered
was winning. Nothing wrong with that, right?
It was the most MISERABLE tournament I have ever participated in! And
I've been in over 50.
When they sat Robert Goudie down as my predator in the 1st round my
gut wrenched as the smell of dread and Limburger filled the air. We both
new there was a slim possibility of this, and as we discussed earlier in
the day of how the predator of a weenie VS. weenie battle ALWAYS has the
advantage. After getting my prey down to one pool I was reminded of the
truth in that statement. Weenie Dominate (Robert) swept that table. I
was also reminded why I hate weenie decks.
I did not fair any better in the next two rounds as my Grand predator
in both rounds (two different decks) Chose to Force Awake and Eagle
Sight my death blow attempts to my predator. In short, they didn't want
me on there butt and tried to make it there game goal to prolong it as
long as possible. One of my Grand Preds Forced and Eagled SEVEN times in
a row!!! The weenies were scared as hell that he might make it to the
finals. I now wish he would have! GO JOE!!
Ya know, I just wanted it to be over so I could go back and play "FUN"
games with everyone. After all those turned out to be some of the most
challenging and exciting games of the convention for me. It was good
times with good friends. Not to say I didn't try to win either, I did! I
played challenging decks for fun, to win, and I did win! So why didn't I
take that advice in the Championship? Well lets just say I took alot
from that experience.
Can you easily win with a Weenie deck? No, not always. I believe
SEATING is everything to a weenie deck. If I moved Robert over one
seating position he would have swept the finals, I can't say that about
any other deck in the Finals.
Can you have fun playing a Weenie deck? Honestly, even if I win it's
not fun anymore, and it's definitely not fun getting taken out in 3
turns, I hate it.
Can you earn the respect of you fellow players playing Cheese Decks?
There are those who would say: "I don't care". Me personally, I so enjoy
a creative and multifaceted victory.......the kind that play groups make
legend forever.
Ok, my parting shot on weenie decks and I'll leave you to your own
conclusion: I was teaching a new player the game (my Wife) and I wanted
to start her with something simple and something she could possibly win
with......Ahh yes the Presence Misdirect Bleed. So after she swept the
table in a 1/2 hour she turn to me and said: "Well that wasn't very much
fun, where's the strategy in that?" Kind of ironic coming from a new
player I wanted to have win so I could get her into the game. Well, Im
on the wagon, my deck is dismantled and it's on to other tried and true
decks for tourneys, and hopefully some new and inventive ones too. This
sediment in based on MY own feelings for ME playing these styles of
decks. I don't discount those players that do, I just hope I'm better
prepared in the game to deal with them............Thats all I gotta say
bout that!
Michael Courtois,
LA CA V:tes Player
And Member of CheeseAholic Anonymous
Bravo Mike!!
I've never acually played in a sanctioned tourney.. although I have
played in one or two that a friend hosted at local coffee shops and card
stores, and I decided that while tourney play can be extremely fun (I
love to compete and I love to win :) ) I took away a bad taste in my
mouth from both tournaments.
Not only from not winning, but from the mere fact the experience was not
unlike playing in a M:TG game (and please refrain from making this
thread a magic / Jyhad bashing one... It won't be interesting.) where
the people who simply had the most duplication of key combination cards
could easily win.
I of course gravitate more towards theme decks.. Things like my Ravnos
"So you see Dr. Jones, there is nothing you posess which I cannot take
away.." deck
Of course the Mass Reality, Horrid Reality, Assult Rifle, DB rounds
combo is a bit cheesy, but helps when playing against combat decks.
My local group even instigated a house rule limit of 6 cards of a given
type.. to foster creativity and strategy in deck design, as opposed to
the following example.
We recently converted a M:TG player and brought him into our group. My
friend and I usually maintain a surplus of extra cards (in his
possesion) which we freely give to new players as a way of jump starting
thier own decks. Well, this guys deck, and a very well designed one from
a tourny prospective included somewhere upwards of 20 Brainwashes.
The concept here being that his prey has no chance of bringing out vamps
at all (since you can multiple Brainwash a minion in the inactive, and
someone correct this rule if it is wrong..)
The other points of his design were Sudden Reversals for those pesky
Effective Management cards.. And some Malks and Tori's (Including Anson
for the extra Master)
One malk in particular was Victoria (relinquish the edge and gain 2
pool) So he could easily bleed his defensless prey at least once a
turn.. obtain the edge, and sacrifice it for the extra pool. Combat was
handled by things like Majesty, and he had just enough intercept to
prevent buring the Brainwash cards.
As the player unlucky enough to be his prey.. I was fortunate enough
that he got a bad shuffle and I was able to exonerate 3 of my vamps
before the brainwashing began. However, once it began my Lasombra,
Ventrue AT theme deck (Political Seizure being key to the design) was
powerless to resist such flagrant cheese.
The only thing to my benifit was my Succubus Club, the bartering
(particularly with votes, as he didn't seem to have enough to stop the
polititcal deck his predator was playing) worked to my advantage and I
was able to survive long enough to make the game interesting.
I find this sort of play in pick up games uterly offensive. The object
is to have fun, and for me that includes creating an original design
each time I play. I have only duplicated the following decks:
Ravnos (mentioned above)
"Madness of the Bard" (I love this deck, mainly because everyone else
hates that card :) )
"Armageddon" (which I played in the aformention unsanctioned
tournaments, and had a theme!)
and the "Contract On America" (named after the republican "Contract with
America" which was occuring at the time I designed this deck several
years ago. Ventrue / Tori political)
(BTW, in Contract on America II, Kemintiri *does* become the Ventrue
Justicar for those of you familiar with the "Kindred's Most Wanted")
Every other game I have played in I have experimented with original deck
designs, not in the effort to find the perfect one, but in the effort to
extract the most enjoyment. After all, this is a game and I would rather
lose creatively than win with cheese. Which, I suppose is why I have
never played in a real tournament.
So Mike, and all other chees-a-holics come forth and return to what
makes Jyhad the game it is.. not 20 Brainwashes in a single deck, but a
creative original idea, which can almost be played as though a story
were unfolding on the table!
--David
bag...@sonic.net
[ quoted text not captured ]
David Bowsky <bag...@sonic.net> wrote in message
news:37BCDBB0...@sonic.net...
> Of course the Mass Reality, Horrid Reality, Assult Rifle, DB rounds
> combo is a bit cheesy, but helps when playing against combat decks.
I don't know how the gouda grows on your side of the hill, but I find four
card combos (particularly those involving the Ravnos) hardly cheesy.
David of the brief and pointless posts.
In article <37BC98EE...@postoffice.pacbell.net>,
jedi...@pacbell.net wrote:
>[snipped]> I did not fair any better in the next two rounds as my
> Grand predator in both rounds (two different decks)
> Chose to Force Awake and Eagle Sight my death blow
> attempts to my predator. In short, they didn't want
> me on there butt and tried to make it there game
> goal to prolong it as long as possible. One of my
> Grand Preds Forced and Eagled SEVEN times in
> a row!!! The weenies were scared as hell that he
> might make it to the finals. I now wish he would have!
> GO JOE!!
Hi Mike,
And congrats.
How'd those pictures come out of the fiends, Tzimisce, in the third
round?
Joe C.
VEKN Prince of Columbia, SC
Editor: Tzimisce Clan Newsletter
Sent via Deja.com http://www.deja.com/
Share what you know. Learn what you don't.
David Bowsky wrote:
[snip]
> One malk in particular was Victoria (relinquish the edge and gain 2
> pool) So he could easily bleed his defensless prey at least once a
> turn.. obtain the edge, and sacrifice it for the extra pool. Combat was
> handled by things like Majesty, and he had just enough intercept to
> prevent buring the Brainwash cards.
Note: Victoria's controlled can only "sacrifice" the edge during her
master phase - not simply whenever she bleeds successfully. It [the Edge]
is typically not controlled that long, since other players get to take
their turns, and may be inclined to bleed (and be bled) just to get the
edge away from Victoria's controller.
[snip]
>
> --David
> bag...@sonic.net
>
> JediMike wrote:>>[106 lines of dangling quoted text deleted]
Please quote only the context which is needed for your response (and,
when doing so, place your response *after* the quoted text). For more
information on quoting, and about posting to the newsgroup in general,
see news.newusers
--
LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.wizards.com/VTES/rules.asp
JediMike wrote:
>
> This is a real tough subject for me because I tend to bounce from side
> to side on this often. I rarely play my weenie deck at home because it's
> pretty easy to win with it, however put me in a Tournament and YA
> BABY!!!! Break out the broom, I'm gonna sweep!!! Well, at least until
> recently at Gencon.
>
> Typical Misdirect Presence Weenie bleed was what I played, I've had my
> fair share of tourny victories with it, so what else would I play after
> flying 1200 miles to play in a "one shot, good night" Championship
> tournament RIGHT! I went with Robert Goudie and together we were going
> to pound our preys viciously and without regret! We spent the whole
> flight "turning cheese" into a Razor Sharp Cheddar! All that mattered
> was winning. Nothing wrong with that, right?
Mike's deck has had far more tournament success than mine. He has
actually won a couple of tournaments. Another funny thing I've been
looking for a place to mention is that Paul Johnson, a master player
from L.A. was trying to talk us out of playing the weenie decks at
GenCon. In his opinion, he didn't think we could win with them (that
should tell you something of the respect and success of the all-powerful
Weenie Decks in LA).
> It was the most MISERABLE tournament I have ever participated in! And
> I've been in over 50.
Mike and I played very similar decks. His had more combat defense
(which, in the end, was unneeded) and mine had deflections (which were
somewhat useful). I think we both may have played the wrong decks since
neither of us should have made it to the finals. If one prey's Justine
didn't commit suicide and another player's coin-toss of a choice turn
out badly, I would have ended with only 4 VPs and Joe Churchill would
have been a finalist with his intercept deck.
Mike is destroying his Weenie Bleed deck because he felt essentially
helpless. I generally feel his deck is stronger than mine but it just
depends on the environment.
> When they sat Robert Goudie down as my predator in the 1st round my
> gut wrenched as the smell of dread and Limburger filled the air. We both
> new there was a slim possibility of this, and as we discussed earlier in
> the day of how the predator of a weenie VS. weenie battle ALWAYS has the
> advantage. After getting my prey down to one pool I was reminded of the
> truth in that statement. Weenie Dominate (Robert) swept that table. I
> was also reminded why I hate weenie decks.
Mike would have swept the table if he had drawn the Misdirection he
needed. Instead, his weenie deck weakened his prey so much that I was
able to oust him and his prey quickly.
> I did not fair any better in the next two rounds as my Grand predator
> in both rounds (two different decks) Chose to Force Awake and Eagle
> Sight my death blow attempts to my predator. In short, they didn't want
> me on there butt and tried to make it there game goal to prolong it as
> long as possible. One of my Grand Preds Forced and Eagled SEVEN times in
> a row!!! The weenies were scared as hell that he might make it to the
> finals. I now wish he would have! GO JOE!!
Joe's deck wasn't a dedicated weenie stopper. It was a deck devoted to
stopping and destroying anything it wanted to. The fragile weenies were
just an easy and visible target.
>
> Ya know, I just wanted it to be over so I could go back and play "FUN"
> games with everyone. After all those turned out to be some of the most
> challenging and exciting games of the convention for me. It was good
> times with good friends. Not to say I didn't try to win either, I did! I
> played challenging decks for fun, to win, and I did win! So why didn't I
> take that advice in the Championship? Well lets just say I took alot
> from that experience.
I lost two of the four rounds I played in. I should have lost 3 or 4.
Anyway, David Tatu's deck in round 3 was a pretty good battle. The 2nd
Tradition and Vote deck in round 2 was a great battle (that I lost).
These two rounds were more fun and challenging than any of the draft or
free play games I participated in. We just had different experiences.
So, what? I don't think it proved anything either way.
> Can you easily win with a Weenie deck? No, not always. I believe
> SEATING is everything to a weenie deck. If I moved Robert over one
> seating position he would have swept the finals, I can't say that about
> any other deck in the Finals.
Sure, in hindsight. But, I had the option of sitting anywhere I wanted
and I sat right where I wanted to. If I had moved over I now think I
could have won. Keith Thompson was saying that he was about to sweep
the table too, if only he'd had one more turn.
> Well, Im
> on the wagon, my deck is dismantled and it's on to other tried and true
> decks for tourneys, and hopefully some new and inventive ones too.
By the way, Mike, your 2 different Stealth Bleed decks are also cheesy
by some people's standards. I think you're going to have to stick to
your ineffictive decks to avoid the stigma.
--
Robert Goudie
rrgo...@earthlink.net
http://madnessnetwork.hexagon.net
David Bowsky wrote:
>
> Bravo Mike!!
>
[clip]
> My local group even instigated a house rule limit of 6 cards of a given
> type.. to foster creativity and strategy in deck design, as opposed to
> the following example.
>
> We recently converted a M:TG player and brought him into our group. My
> friend and I usually maintain a surplus of extra cards (in his
> possesion) which we freely give to new players as a way of jump starting
> thier own decks. Well, this guys deck, and a very well designed one from
> a tourny prospective included somewhere upwards of 20 Brainwashes.
>
> The concept here being that his prey has no chance of bringing out vamps
> at all (since you can multiple Brainwash a minion in the inactive, and
> someone correct this rule if it is wrong..)
>
> The other points of his design were Sudden Reversals for those pesky
> Effective Management cards.. And some Malks and Tori's (Including Anson
> for the extra Master)
> One malk in particular was Victoria (relinquish the edge and gain 2
> pool) So he could easily bleed his defensless prey at least once a
> turn.. obtain the edge, and sacrifice it for the extra pool. Combat was
> handled by things like Majesty, and he had just enough intercept to
> prevent buring the Brainwash cards.
>
> As the player unlucky enough to be his prey.. I was fortunate enough
> that he got a bad shuffle and I was able to exonerate 3 of my vamps
> before the brainwashing began. However, once it began my Lasombra,
> Ventrue AT theme deck (Political Seizure being key to the design) was
> powerless to resist such flagrant cheese.
This was a completely legitimate deck. I've built one myself. I got
the idea way back when I was reading articles about some Magic control
decks. Its too bad that you had a new player, excited about playing the
game, and you considered his deck "utterly offensive". I suspect that
Mike the Cheese-aholic and the other anti-weenie deck posters also'd be
reluctant to agree with you on this one.
It does go to show that declaring certain things "cheese" is a slippery
slope that starts to include cards like Brainwash or Sudden Reversal...
[clip for bevity]
> So Mike, and all other chees-a-holics come forth and return to what
> makes Jyhad the game it is.. not 20 Brainwashes in a single deck, but a
> creative original idea, which can almost be played as though a story
> were unfolding on the table!
I have no problem with people playing the game as a storytelling vehicle
but as far as I can tell, you don't get any victory points for a good
story.
The best game I have every played in was a four player game in which I
played a weenie Night Moves deck, Mike Courtois, my predator, played a
Stealth Bleed deck, Alex Harmon played a Weenie Potence Rush deck, and
Paul Johnson, my prey played a Nosf.-Anti fight deck. Everyone played
all-out. 2 of the 4 decks were considered "cheesy" and it was the most
perfectly balanced fight ever!
[ quoted text not captured ]
Congrats Mike! You have reached the same place I did after my weenie
presence and weenie vote decks. They just aren't fun, even when I was
sweeping the table. I still don't see what Robert enjoys about playing the
weenie dominate bleed. To each his own I guess...
Welcome back to the light side!
Steve Bucy
P.S. From the mouth of newbies... Your wife said it best.
JediMike wrote in message <37BC98EE...@postoffice.pacbell.net>...
>
> Ok, my parting shot on weenie decks and I'll leave you to your own
>conclusion: I was teaching a new player the game (my Wife) and I wanted
>to start her with something simple and something she could possibly win
>with......Ahh yes the Presence Misdirect Bleed. So after she swept the
>table in a 1/2 hour she turn to me and said: "Well that wasn't very much
>fun, where's the strategy in that?" Kind of ironic coming from a new>player I wanted to have win so I could get her into the game. Well, Im>on the wagon, my deck is dismantled and it's on to other tried and true>decks for tourneys, and hopefully some new and inventive ones too. This[ quoted text not captured ]
Robert Goudie wrote in message <37BD8D46...@earthlink.net>...
>David Bowsky wrote:>>
>> We recently converted a M:TG player and brought him into our group. My
>> friend and I usually maintain a surplus of extra cards (in his
>> possesion) which we freely give to new players as a way of jump starting
>> thier own decks. Well, this guys deck, and a very well designed one from
>> a tourny prospective included somewhere upwards of 20 Brainwashes.
>>
>> The concept here being that his prey has no chance of bringing out vamps
>> at all (since you can multiple Brainwash a minion in the inactive, and
>> someone correct this rule if it is wrong..)
>>
>> The other points of his design were Sudden Reversals for those pesky
>> Effective Management cards.. And some Malks and Tori's (Including Anson
>> for the extra Master)
>> One malk in particular was Victoria (relinquish the edge and gain 2
>> pool) So he could easily bleed his defensless prey at least once a
>> turn.. obtain the edge, and sacrifice it for the extra pool. Combat was
>> handled by things like Majesty, and he had just enough intercept to
>> prevent buring the Brainwash cards.
>>
>> As the player unlucky enough to be his prey.. I was fortunate enough
>> that he got a bad shuffle and I was able to exonerate 3 of my vamps
>> before the brainwashing began. However, once it began my Lasombra,
>> Ventrue AT theme deck (Political Seizure being key to the design) was
>> powerless to resist such flagrant cheese.>>This was a completely legitimate deck. I've built one myself. I got
>the idea way back when I was reading articles about some Magic control
>decks. Its too bad that you had a new player, excited about playing the
>game, and you considered his deck "utterly offensive". I suspect that
>Mike the Cheese-aholic and the other anti-weenie deck posters also'd be
>reluctant to agree with you on this one.
Legitimate? yes. Cheesy? yes. Robert, you are one of the best players of
this game. How long did it take you to win a game with that deck? If memory
serves me correct it was about 8 games. How many times did you screw your
prey out of the game and turbo your grand prey only to get killed yourself?
6 or 7? It basically screwed up the game dynamics like weenie bleed. Later
you modified it so it was more complex and interesting to play but you had
trouble getting the Brainwash off. I haven't seen it since.
>It does go to show that declaring certain things "cheese" is a slippery
>slope that starts to include cards like Brainwash or Sudden Reversal...
He is not saying Brainwash or Sudden reversal are "cheese". He is saying a
one trick pony deck designed to do little but brainwash it's first prey out
of the game is "cheese". It's all in how you use the cards.
(snip)
Steve Bucy
> <<snip, as per instruction>>>
> Note: Victoria's controlled can only "sacrifice" the edge during her
> master phase - not simply whenever she bleeds successfully. It [the
> Edge]
> is typically not controlled that long, since other players get to take
>
> their turns, and may be inclined to bleed (and be bled) just to get
> the
> edge away from Victoria's controller.
>
>
>> --
> LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast.
> Links to revised rulebook, rulings, errata, and tournament rules:
> http://www.wizards.com/VTES/rules.asp
Yup.. that's what the guy was doing.. but gaining 1 from the edge, the
dumping it for 2 more on nearly every turn is damn effective.
Sorry for the confusion..
--David
<<snip>>Robert Goudie wrote:
> > As the player unlucky enough to be his prey.. I was fortunate enough
>
> > that he got a bad shuffle and I was able to exonerate 3 of my vamps
> > before the brainwashing began. However, once it began my Lasombra,
> > Ventrue AT theme deck (Political Seizure being key to the design)
> was
> > powerless to resist such flagrant cheese.
>> This was a completely legitimate deck. I've built one myself. I got
> the idea way back when I was reading articles about some Magic control
>
> decks. Its too bad that you had a new player, excited about playing
> the
> game, and you considered his deck "utterly offensive". I suspect that
> Mike the Cheese-aholic and the other anti-weenie deck posters also'd
> be
> reluctant to agree with you on this one.> It does go to show that declaring certain things "cheese" is a> slippery
> slope that starts to include cards like Brainwash or Sudden
> Reversal...
>
Sure it's a legit deck, and I have nothing personal against Brainwash or
SR, however including 20 of a single card in a Jyhad deck in my mind
lacks a certain amount of subtlety and ingeuitity which inmnsho doesn't
really fit in with the theme of the game.
Of course I'm the type of player who will trade votes for favors (and
vice verse when I need the votes) which as far as I know is not against
the rules, but not generally done. (Every time I do this in front of
someone who has never played with me before the make a comment similar
to, "I've never seen anyone do that")
I suppose I am reading too much into the mythos and subtext of the
cards, and more interested in creating something interesting than using
the same card as many times as possible, usually speaking I have no more
than 4 of a given card, with some exceptions ranging to 6. I find
anything more than that to be dull and repetititve, and I limits my
ability to react to different decks I am playing against.
Then again I'm also the guy who refuses to use bleed modifiers in
pick-up games.
Personality quirks of mine. I have nothing against bleed mods, but why
use extra cards to increase bleed when there are vamps who have that
natch, and that card space can be used doing something interesting like
Political Siezure, Thanks for the Donation, and having Democritus out.
(Of course I never got that to work correctly :) )
BTW: I have won plenty of victory points with theme or story decks. It
just happens that way. Not in tourneys, but hey.. next time there's one
in the San Francisco area, maybe I'll try. :)
--David
bag...@sonic.net
Robert Goudie wrote:
> Mike is destroying his Weenie Bleed deck because he felt essentially
> helpless. I generally feel his deck is stronger than mine but it just
> depends on the environment.
>
No, I dismantled my weenie deck because I've come to the conclusion win or
lose it's not fun playing that deck anymore!
> Mike would have swept the table if he had drawn the Misdirection he
> needed. Instead, his weenie deck weakened his prey so much that I was
> able to oust him and his prey quickly.
Ya, if I ONLY would have drawn one of my NINETEEN misdirection's (just think
of the strategy involved in the decision if I had drawn it) , but the little
pressure you had, I would have fallen anyway.
> Joe's deck wasn't a dedicated weenie stopper. It was a deck devoted to> stopping and destroying anything it wanted to. The fragile (Focused)> weenies were
> just an easy and visible target.
>
How can you call a deck that CONSISTENTLY gets to the finals (this time with
what? NINE or TEN victory points!?) fragile? Hell, a variation of my deck WON
the tournament. I believe focused not fragile is more the correct term.
> > Can you easily win with a Weenie deck? No, not always. I believe
> > SEATING is everything to a weenie deck. If I moved Robert over one
> > seating position he would have swept the finals, I can't say that about
> > any other deck in the Finals.
>
> Sure, in hindsight.
My statement here was only to show the tremendous ease at which a weenie
deck can sweep a table with only slightly modified circumstances. No other
deck at that table could claim that. The speed and swiftness a weenie deck
presents in a tournament is unmatched by any other style of decks in the game.
Sure there's no guarantee (look at me) but we both new the odds were with us,
after all that is why we chose those decks right?
> > Well, Im
> > on the wagon, my deck is dismantled and it's on to other tried and true
> > decks for tourneys, and hopefully some new and inventive ones too.
>
> By the way, Mike, your 2 different Stealth Bleed decks are also cheesy
> by some people's standards.
Maybe so, but at least those two decks combine Blood Management, Intercept,
Combat defense, as well as Stealth Bleed offense. Remember the 3 hour pick up
game with our friend from San Diego? My Sheldon Deck VS. his Lasombra deck?
Some MIGHT call it a cheesy deck, but at least YOU know better.
> I think you're going to have to stick to
> your ineffictive decks to avoid the stigma.
The only stigma I want to avoid is the one where I'm always your prey
wondering which of your five Weenie decks your gonna be playing :)
>
***JediMike***.
David Bowsky wrote in message <37BE34DB...@sonic.net>...
>Sure it's a legit deck, and I have nothing personal against Brainwash or
>SR, however including 20 of a single card in a Jyhad deck in my mind
>lacks a certain amount of subtlety and ingeuitity which inmnsho doesn't
>really fit in with the theme of the game.
>
Ingenuity comes from trying such an outlandish tactic in the first place.
Limiting cards may make for more subtlety, but I wouldn't say your decks are
more ingenius simply because you restrict the number of a certain card you
put in.
>Of course I'm the type of player who will trade votes for favors (and
>vice verse when I need the votes) which as far as I know is not against
>the rules, but not generally done. (Every time I do this in front of
>someone who has never played with me before the make a comment similar
>to, "I've never seen anyone do that")
>
On the contrary... In my experience, it is extremely common to trade votes
for favors (within the game). Most often, you get a point of damage to your
prey off a KRC or some other effect, but I've bought boons like "Don't bleed
me for two turns" etc. more times than I can think of. I've seen it in most
tournaments I've participated in, even more so since 7/7 (votes tend to need
more table support to pass)
snippage
>
>Personality quirks of mine. I have nothing against bleed mods, but why
>use extra cards to increase bleed when there are vamps who have that
>natch, and that card space can be used doing something interesting like
>Political Siezure, Thanks for the Donation, and having Democritus out.
>(Of course I never got that to work correctly :) )
>
Because bleeld mods make for a more efficient way of eliminating your prey,
but you knew that. I agree, they do get in the way in most theme decks.
>BTW: I have won plenty of victory points with theme or story decks. It
>just happens that way. Not in tourneys, but hey.. next time there's one
>in the San Francisco area, maybe I'll try. :)
>
Me too. The two most recent have been the Toreador Anti-tribu Techno Rave
Deck, and Virgil's Escort Service ;-) I might disagree with you about the
CL/NL thing, but I will definitely agree that you can make effective, theme
oriented decks.
Regards,
R. David Zopf
Atom Weaver (& V:EKN Prince of Charlotte, NC)
I guess what I hate about certain decks (e.g. Weenie Misdirect Presence
Bleed) is that they play no defense whatsoever. Consequently, if you are
their first prey, the two typical outcomes of the game for you are:
1) You are ousted quickly.
2) You survive the onslaught, but are hanging on by a thread and are
quickly ousted by your original grand-predator. Possibly, you survive
for a while in a crippled state.
So, the game is almost never fun for the prey of the defense-free predator
deck.
---
Eric Pettersen
pett "at" cgl "dot" ucsf "dot" edu (NeXTmail capable)
David Bowsky wrote in message <37BCDBB0...@sonic.net>...
>We recently converted a M:TG player and brought him into our group. My
>friend and I usually maintain a surplus of extra cards (in his
>possesion) which we freely give to new players as a way of jump starting
>thier own decks. Well, this guys deck, and a very well designed one from
>a tourny prospective included somewhere upwards of 20 Brainwashes.
>
>The concept here being that his prey has no chance of bringing out vamps
>at all (since you can multiple Brainwash a minion in the inactive, and
>someone correct this rule if it is wrong..)
Okay...I play a slightly more evolved version of this deck (using Mind Numbs &
such to keep the bastards tapped so they can't remove my Brainwashes...), and
I don't see how this deck is cheesy. I mean...you *do* know that you can only
play one master card a turn unless you have Rumors of Gehenna, the Parthenon,
or Anson out, right? Since he can generally only play one Brainwash a turn,
it just doesn't get that excessive.
I haven't yet swept a table with this deck (actually I've only swept a few
times in my playing, ever...); I think the best I've ever done is knock off my
prey and then die a slow, horrible death. It's a lot of fun if it gets
running, but it almost never does...
Xian
www.waste.org/~xian
JediMike wrote:
>
> Robert Goudie wrote:
>
[clip]
> How can you call a deck that CONSISTENTLY gets to the finals (this time with
> what? NINE or TEN victory points!?) fragile? Hell, a variation of my deck WON
> the tournament.
All of my decks consistently get to the finals. The biggest decision is
knowing when to play the deck. If you play the deck when you are least
likely to see the counters to it, you will likely have success. As I've
said before in these threads, I think I made the wrong deck choice (as
you obviously did) but I was just luckier than you were (preys
committing suicide, seating, etc.).
The "variation" on your presence weenie deck was rather significant. He
was concerned about defense. It had wakes, some larger vamps, and more
majesties. He was the lowest seed coming in and he won because of his
defense. The bleed wasn't very agressive.
[clip]
> > By the way, Mike, your 2 different Stealth Bleed decks are also cheesy
> > by some people's standards.
>> Maybe so, but at least those two decks combine Blood Management
Isn't "Blood Management" just another term for Minion Tap/5th
Tradition? Isn't this kind of 2-card combo, resulting in an
approximately 10 pool gain just the kind of stuff my weenie decks were
created to threaten? Let's not forget Steve Bucy's reign as the top LA
player where he consistently played extremely large vampires.
> Combat defense, as well as Stealth Bleed offense. Remember the 3 hour pick up
> game with our friend from San Diego? My Sheldon Deck VS. his Lasombra deck?
> Some MIGHT call it a cheesy deck, but at least YOU know better.
I do know better. I know the many subtleties involved in the design and
play of that deck. I don't believe any kind of deck is cheesy. I am
also aware of the many threats to the deck.
> > I think you're going to have to stick to
> > your ineffictive decks to avoid the stigma.
>> The only stigma I want to avoid is the one where I'm always your prey
> wondering which of your five Weenie decks your gonna be playing :)
Are you insinuating that there is a problem with weenie fortitude,
weenie Night Moves, weenie Cryptic Mission, or weenie potence?
You're the guy who owns probably 150 Fifth Traditions. If your first
two vampires weren't always 9 Capacity you'd probably suffer a little
less from the weenie's speed. [Take THAT!] :-)
[ quoted text not captured ]
Xian wrote in message ...
>
>David Bowsky wrote in message <37BCDBB0...@sonic.net>...
>>>We recently converted a M:TG player and brought him into our group. My
>>friend and I usually maintain a surplus of extra cards (in his
>>possesion) which we freely give to new players as a way of jump starting
>>thier own decks. Well, this guys deck, and a very well designed one from
>>a tourny prospective included somewhere upwards of 20 Brainwashes.
>>
>>The concept here being that his prey has no chance of bringing out vamps
>>at all (since you can multiple Brainwash a minion in the inactive, and
>>someone correct this rule if it is wrong..)>
>>Okay...I play a slightly more evolved version of this deck (using Mind
Numbs &
>such to keep the bastards tapped so they can't remove my Brainwashes...),
and
>I don't see how this deck is cheesy. I mean...you *do* know that you can
only
>play one master card a turn unless you have Rumors of Gehenna, the
Parthenon,
>or Anson out, right? Since he can generally only play one Brainwash a
turn,
>it just doesn't get that excessive.
>
>I haven't yet swept a table with this deck (actually I've only swept a few
>times in my playing, ever...); I think the best I've ever done is knock off
my
>prey and then die a slow, horrible death. It's a lot of fun if it gets
>running, but it almost never does...
That's precisely why this deck is pretty cheesy. It's simple to build
(although you can be much more creative and interesting than weenie bleed),
easy to play, and can really mess up a game. It usually screws it's prey and
then chokes massively. This allows the grand prey to stomp with little or no
pressure. I remember some of the games Robert played his. I also remember
having discussions with him about it. They where pretty messed up games.
Steve Bucy
Robert Goudie wrote in message <37C2B987...@earthlink.net>...
>JediMike wrote:>>
>> Robert Goudie wrote:
(snip)
>> The only stigma I want to avoid is the one where I'm always your prey
>> wondering which of your five Weenie decks your gonna be playing :)>
>Are you insinuating that there is a problem with weenie fortitude,
>weenie Night Moves, weenie Cryptic Mission, or weenie potence?
None of those is really cheesy. I hate most of them, but I can't really call
them cheesy. There is much more envolved in building and playing them and
they don't ruin the game environment. Actually weenie fortitude is one of
your most creative decks. I certainly couldn't throw one together myself. It
bleeds some, does lots of combat, and even blocks (at least it used to). It
can be your worst nightmare. However it didn't almost always end the game
one way or another in 40 minutes.
Steve Bucy
>You're the guy who owns probably 150 Fifth Traditions. If your first
>two vampires weren't always 9 Capacity you'd probably suffer a little
>less from the weenie's speed. [Take THAT!] :-)
>[ quoted text not captured ]
Steve Bucy wrote:
> That's precisely why this deck is pretty cheesy. It's simple to build
> (although you can be much more creative and interesting than weenie bleed),
> easy to play, and can really mess up a game. It usually screws it's prey and
> then chokes massively.
So, if everyone played to win, as several of my associates have been
advocating all along, people will note that this deck reliably fails and
will abandon it in favor of something more sucessfull.
--
Steve Wampler
swam...@clarityconnect.com
“And then the clouds parted and God said,
I hate you, Alfalfa.”
-Alfalfa, The Little Rascals
Robert Goudie wrote:
> All of my decks consistently get to the finals. The biggest decision is
> knowing when to play the deck.
You mean if you REALLY want to win, well then it's weenie dom FOR SURE! Now if you
wanna have fun and maybe win you'll play any of the other four. Ya, I see the
difficulty in that tough decision. But either way, at least you'll pobably get
Second place. :)
> If you play the deck when you are least
> likely to see the counters to it, you will likely have success. As I've
> said before in these threads, I think I made the wrong deck choice (as
> you obviously did) but I was just luckier than you were (preys
> committing suicide, seating, etc.).
So which deck exactly, that you currently play, would have been the correct choice?
Just curious.
>
>
> The "variation" on your presence weenie deck was rather significant. He
> was concerned about defense. It had wakes, some larger vamps, and more
> majesties. He was the lowest seed coming in and he won because of his
> defense.
True.
> The bleed wasn't very agressive.
>
He consistently played Misdirect, then played Legal Manip, then Social Charm, then
Intimidation, then Media Influence, oh and don't forget the Aire of Elation. He
contested my vampires, Ya I see a big difference, my deck ONLY had Legal Manips.
> Isn't "Blood Management" just another term for Minion Tap/5th
> Tradition? Isn't this kind of 2-card combo, resulting in an
> approximately 10 pool gain just the kind of stuff my weenie decks were
> created to threaten?
Weenie decks threaten most ALL tournament style decks, especially if your the first
prey.
> Let's not forget Steve Bucy's reign as the top LA
> player where he consistently played extremely large vampires.
>
In the Inner Circle meeting room at the Hotel's Bicycle Club, a deck like Steve's
would be highly praised as a very good deck. How would our weenie decks be rated?
Like I said before, some people don't care about that but personally I'm starting
to.
> > Combat defense, as well as Stealth Bleed offense. Remember the 3 hour pick up
> > game with our friend from San Diego? My Sheldon Deck VS. his Lasombra deck?
> > Some MIGHT call it a cheesy deck, but at least YOU know better.
>> I don't believe any kind of deck is cheesy.
Ya, me either.
Oh ya, except weenie decks:)
>
>
> > > I think you're going to have to stick to
> > > your ineffictive decks to avoid the stigma.
> >> > The only stigma I want to avoid is the one where I'm always your prey
> > wondering which of your five Weenie decks your gonna be playing :)
>
> Are you insinuating that there is a problem with weenie fortitude,
> weenie Night Moves, weenie Cryptic Mission, or weenie potence?
No! Of course not. Well except for the "Weenie" part.
> You're the guy who owns probably 150 Fifth Traditions.
I own 86! (I went and counted) Not all are in decks, and the others are split
between 14 different decks. I HATE trading out cards back and forth between decks.
> If your first
> two vampires weren't always 9 Capacity you'd probably suffer a little
> less from the weenie's speed. [Take THAT!] :-)
If YOUR first two vampires weren't always 2 Cap. I'd suffer a HEART ATTACK, cause
it meant you finally built a NEW deck!!!
[BIF!....BOOF!.....BAM! ] :)
Your friend,
***JediMike***
<<snip, I just have one question>>
> On the contrary... In my experience, it is extremely common to trade
> votes
> for favors (within the game). Most often, you get a point of damage
> to your
> prey off a KRC or some other effect, but I've bought boons like "Don't
> bleed
> me for two turns" etc. more times than I can think of. I've seen it
> in most
> tournaments I've participated in, even more so since 7/7 (votes tend
> to need
> more table support to pass)
What's 7/7??
--David
bag...@sonic.net
In article <37C4CA28...@sonic.net>,
David Bowsky <bag...@sonic.net> wrote:
> What's 7/7??
7/7 as it is commonly refered to, is a set of Rules Team Rules
from July 7th of 1998.
These, along with the Rules Team Rulings of June 23rd of 1998,
were the first new Rulings in quite some time and they
caused significant controversy.
If you think cheese has created a debate, you should use
DejaNews to go back to early July and August of 1998 and
look at the hundreds and hundreds of posts on all sides
of those issues.
Anyway, if you just need to become familiar with the
7/7 Rulings, surf over to:
http://members.tripod.com/~Lasombra
and you can check out each of the last 5 sets of
Rules Team Rulings in their original issuing
condition.
Carpe Noctem.
Lasombra
http://members.tripod.com/~Lasombra[ quoted text not captured ]
Steve Bucy wrote:
>
> Xian wrote in message ...
> >
> >David Bowsky wrote in message <37BCDBB0...@sonic.net>...
> >> >>We recently converted a M:TG player and brought him into our group. My
> >>friend and I usually maintain a surplus of extra cards (in his
> >>possesion) which we freely give to new players as a way of jump starting
> >>thier own decks. Well, this guys deck, and a very well designed one from
> >>a tourny prospective included somewhere upwards of 20 Brainwashes.
> >>
> >>The concept here being that his prey has no chance of bringing out vamps
> >>at all (since you can multiple Brainwash a minion in the inactive, and
> >>someone correct this rule if it is wrong..)
> >
> >> >Okay...I play a slightly more evolved version of this deck (using Mind
> Numbs &
> >such to keep the bastards tapped so they can't remove my Brainwashes...),
> and
> >I don't see how this deck is cheesy. I mean...you *do* know that you can
> only
> >play one master card a turn unless you have Rumors of Gehenna, the
> Parthenon,
> >or Anson out, right? Since he can generally only play one Brainwash a
> turn,
> >it just doesn't get that excessive.
> >
> >I haven't yet swept a table with this deck (actually I've only swept a few
> >times in my playing, ever...); I think the best I've ever done is knock off
> my
> >prey and then die a slow, horrible death. It's a lot of fun if it gets
> >running, but it almost never does...
>> That's precisely why this deck is pretty cheesy. It's simple to build
> (although you can be much more creative and interesting than weenie bleed),
> easy to play, and can really mess up a game. It usually screws it's prey and> then chokes massively. This allows the grand prey to stomp with little or no
> pressure. I remember some of the games Robert played his. I also remember
> having discussions with him about it. They where pretty messed up games.
Do you also remember me winning games? How about the table sweep? I
thought that would have finally ended the debate about the deck.
[ quoted text not captured ]
Robert Goudie wrote in message <37CAB068...@earthlink.net>...
>Steve Bucy wrote:>>
>> Xian wrote in message ...
>> >
>> >David Bowsky wrote in message <37BCDBB0...@sonic.net>...
>> >>> >>We recently converted a M:TG player and brought him into our group. My
>> >>friend and I usually maintain a surplus of extra cards (in his
>> >>possesion) which we freely give to new players as a way of jump
starting
>> >>thier own decks. Well, this guys deck, and a very well designed one
from
>> >>a tourny prospective included somewhere upwards of 20 Brainwashes.
>> >>
>> >>The concept here being that his prey has no chance of bringing out
vamps
>> >>at all (since you can multiple Brainwash a minion in the inactive, and
>> >>someone correct this rule if it is wrong..)
>> >
>> >[ quoted text not captured ]
I remember you winning one game (the table sweep) and getting 2 victory
points in another. That was in about 10 games wasn't it? I never saw the
deck again after the victory...
Steve Bucy
<snipped and cleaned>
Robert Goudie wrote:
> > >
> > >Okay...I play a slightly more evolved version of this deck (using
> Mind
> > Numbs &
> > >such to keep the bastards tapped so they can't remove my
> Brainwashes...),
> > and
> > >I don't see how this deck is cheesy. I mean...you *do* know that
> you can only
> > >play one master card a turn unless you have Rumors of Gehenna, the
> Parthenon,
> > >or Anson out, right? Since he can generally only play one
> Brainwash a
> > turn, it just doesn't get that excessive.
Actually he eventually got Anson out.. But from turn 1 the only master
card he played each turn was Brainwash. (except for a Sudden Reversal 7
turns into the game) Maybe his deal just worked out that way.. or his
draws.. but when you cram 20 of a single card into a 75 card deck (which
his was BTW, I asked) then the deck is approximately 26% Brainwash..
(Actually 20 / 75 is an repeating decimal, but who needs the math lesson
:))
Correct my statistics here, but if you have a hand of 7 cards, from a
base of 75, where 26% of them are repeats of a single card.. isn't there
something like a 50% chance of drawing that card?? (My assumption is
that if you draw seven cards, and hold seven at all times.. then you
have approximately 10% of the deck in your hand. then relating that to
the 26% of one card)
This is just an estimation.. someone more familiar with this kind of
math, please correct it.
But in response.. Yes I do consider it excessive, and boring for someone
to bust out with a Brainwash every turn, for 6 turns.. then use one
every couple of turns after that (He had to put those Blood Dolls
somewhere... no, this is not a slam or accusation about blood dolls.)
Let me backpedal on one point however. Due to recent threads and
conflicting definitions of cheese, I won't call this cheesy...
I'll call it Cliche'
--David
bag...@sonic.net
Steve Bucy wrote:
>
> Robert Goudie wrote in message <37CAB068...@earthlink.net>...
[clip old discussion of Brainwash deck]
> >> >prey and then die a slow, horrible death. It's a lot of fun if it gets
> >> >running, but it almost never does...
> >>
> >> That's precisely why this deck is pretty cheesy. It's simple to build
> >> (although you can be much more creative and interesting than weenie
> bleed),
> >> easy to play, and can really mess up a game. It usually screws it's prey
> and
> >> then chokes massively. This allows the grand prey to stomp with little or
> no
> >> pressure. I remember some of the games Robert played his. I also remember
> >> having discussions with him about it. They where pretty messed up games.
> >
> >Do you also remember me winning games? How about the table sweep? I
> >thought that would have finally ended the debate about the deck.
>
> I remember you winning one game (the table sweep) and getting 2 victory
> points in another. That was in about 10 games wasn't it? I never saw the
> deck again after the victory...
Naw, the percentages are much worse. I got zero or one VP in probably
about the first 15 games. The last four or five times I played the deck
it was viable every time (I cut out some cards). I got a sweep once and
won another game. The brainwashes are great from my first prey but the
deck still has lots of intercept, presence bleeds, bleed
bounce/reduction to be able to bust through with some big bleeds anytime
someone leaves a tiny open door.
[ quoted text not captured ]