rec.games.trading-cards.jyhad

Direct Intervention vs additional strikes

1 message from 1 participant · 27 February 2001
original thread on Google Groups

LSJ

Robert Goudie wrote: > > "LSJ" <vte...@white-wolf.com> wrote in message > news:3A9BEE86...@white-wolf.com... > > rogc...@student.luth.se wrote: > > > > > > If you play DI on someone who plays a card to get an additional strike, > may he > > > play another card to gain one that round? > > > > Yes. The restriction (given in 6.4.3) is on gaining additional strikes > from > > more than one "card or effect". Since he hasn't gained any additional > strikes > > from the canceled card, he's free to use a card or effect to gain some. > > From 6.4.3: "A minion cannot use more than one card or effect to gain > additional strikes per round of combat." If, instead of 'use', the rules > said "cannot play more than 1 card" then the DI'd card would still be > considered played and an additional card couldn't be played, right? Did any > prior versions of the rulebook use the 'cannot play' terminology or is my > memory doing me a disservice? If it said "play" (and meant it the way you indicate above), then it wouldn't prevent a player from gaining additional strikes from a card in play (Vial of Garou blood) in addition to the additional strikes from his card. Jyhad: "Only one card may give an additional strike..." [15.1] V:TES: "Only one additional strike card may be used..." [21] -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/