I cannot believe that it has been so long since I've played that
I've forgotten this. Almost embarrased to ask.
When you play Increased Strength followed by Burning Wrath,
is all of it aggravated? Or just the bonus supplied by BW?
What about if a Vamp has a natural +x hand damage bonus?
I seem to recall that there was one occasion where it was
all aggravated and another where it was only partial as
supplied by BW.
Sorrow
--
I don't want to be alone | I hurt, therefore I am
anymore |--------------------------------
I don't want to be anyone | "What are you looking at...?
anymore | you never seen anyone try to
I don't need a reason to kill myself | commit suicide before?" - Anon
------------------------------------------------------------------------
Sorrow wrote:
>
> I cannot believe that it has been so long since I've played that
> I've forgotten this. Almost embarrased to ask.
> When you play Increased Strength followed by Burning Wrath,
> is all of it aggravated? Or just the bonus supplied by BW?
> What about if a Vamp has a natural +x hand damage bonus?
> I seem to recall that there was one occasion where it was
> all aggravated and another where it was only partial as
> supplied by BW.
Don't be embarrassed - this has never been answered before, so you
couldn't have forgotten it.
The rules of adding damage are:
Damage added to a strike inherets all of the attributes of that
strike's damage (so Basilia striking with Lucky Blow will do 2
aggavated).
Attributes of added damage are not inhereted by the base strike
(So Dragon's Breath Rounds fired from a .44 will cause 2 agg and
2 normal damage).
Burning wrath is a strike whose damage (usually) is mixed. So I
do not know what attributes it has, so I don't know what attributes
the damage added by increased strength will inheret.
It either adds to the potence-based strike (the Burning Wrath), in
which case it is aggravated as well; or it adds to this strike (which
happens to have a base of "hand strike"), in which case the added
damage is the same type as the base hand damage of the vampire.
I will forward it to the Rules Team.
--
L. Scott Johnson (vte...@regency.wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
In article <01bc7b26$47836b60$075875cc@Chris>, Sorrow <cbo...@apdi.net>
writes
>I cannot believe that it has been so long since I've played that
>I've forgotten this. Almost embarrased to ask.
>When you play Increased Strength followed by Burning Wrath,
>is all of it aggravated? Or just the bonus supplied by BW?
>What about if a Vamp has a natural +x hand damage bonus?
>I seem to recall that there was one occasion where it was
>all aggravated and another where it was only partial as
>supplied by BW.
>>Sorrow
No, only the extra damage provided by Burning Wrath is aggravated, not
any modifiers played on top of it (so Torn Signpost wouldn't add to the
aggro damage either, neither would Zack North).
--
James Coupe
"It's not easy having a good time - even smilimg makes my face ache"