Darby Keeney#
Topics from last weekend's Colorado tournament.
Confirmation requested for the legality of the following sequence.
Minions A and B are both untapped, both with [PRE][OBF]
I play Legal Manipulations at [PRE] with minion A.
Opposing player attempts to block.
I play True Love's Face at [PRE][OBF] with minion A.
Opposing player burns 1 pool to cancel the card.
I play Mask of 1000 Faces at [obf] to transfer the action to minion B
with no stealth
I play True Love's Face at [PRE][OBF] with minion B.
Opposing player burns 1 pool to cancel the second True Love's Face.
I play Lost in Crowds at [OBF] with minion B for +2 stealth.
Opposing player generates 2 intercept (method is irrelevant).
I play Mask of 1000 Faces at [OBF] to transfer the action to minion A
with +1 stealth.
Opposing player generates 1 more intercept.
I play Lost in Crowds for +2 stealth.
Opposing player does not generate more intercept.
Block fails, no additional cards played by either player
The bleed resolves for 3, minion A pays 1 blood, I gain 1 pool.
Summary:
Minion A played/paid for Legal Manipulations
Both minions played Mask of 1000 Faces, True Love's Face and Lost in
Crowds.
Previous posts show this to be legal - and it remains legal, correct?
Then, we had additional discussions around my play of Marked Path.
Marked Path
Type: Action Modifier
Requires: Obfuscate
Only usable after a successful (D) action.
[obf] Put this card on the acting vampire. If this vampire performs a
(D) action against the same Methuselah or his or her minions, this
vampire may burn this card to get +1 stealth.
[OBF] As above, but this vampire may burn this card to get +2 stealth.
Let's say I have Marked Path on both minions A and B, played at [obf]
so they will generate only +1 stealth when burned. I also influence
Aristotle (innate +1 stealth).
Question 1.
When I burn a Marked path, does the ACTION get +1 stealth, or does the
MINION get +1 stealth?
This is an important distinction:
If the MINION gets +1 stealth, then I cannot mask back to a minion
that does not have innate +stealth that matches the Marked Path
(making only Aristotle eligible to Mask into the action).
If the ACTION gets +1 stealth, there is no restriction on and I could
Mask back to minion A (and even burn another Marked Path if I needed
additional stealth)
Question 2.
Currently, there is a restriction around Masking away from Aristotle
if he is acting in this configuration, because minions A and B don't
have his innate +1 stealth. If question 1 results in a MINION getting
+stealth matching Aristotle's innate +stealth, one assumes that the
restrictions around Masking back and forth are removed, as long as
minion A/B are acting and burn the Marked Path for exactly +1 innate
stealth before Aristotle Masks into the action. Correct (assuming
MINIONS get stealth), or moot?
Question 3.
In order to burn a Marked Path, I must be acting against the target on
whom I originally acted sucessfully (in this case, my prey). After I
burn the card, the +stealth applies regardless of any redirecting
effect (e.g., deflection) played after burning the Marked Path,
correct?
Enough, Marked Masking along the 1000 True Paths of Love makes my head
hurt.
Darby