rec.games.trading-cards.jyhad

Hidden Lurker

3 messages from 3 participants · 11 January 1998 – 12 January 1998
original thread on Google Groups

rai...@mich.com

Once the second combat begins with the Hidden Lurker minion, can the opposing minion use a manuever from a gun, or Thrown gate etc. to manuever to long range, then not striking? Raille -------------------==== Posted via Deja News ====----------------------- http://www.dejanews.com/ Search, Read, Post to Usenet

LSJ

rai...@mich.com wrote: > > Once the second combat begins with the Hidden Lurker minion, can the > opposing minion use a manuever from a gun, or Thrown gate etc. to > manuever to long range, then not striking? No. You cannot maneuver with a strike (or a weapon) if you do not have a strike to maneuver with. -- L. Scott Johnson (vte...@wizards.com) Official VtES Net.Rep for Wizards of the Coast. (*) - Subject to review by Rules Team

James Coupe

In article <884571607...@dejanews.com>, rai...@mich.com writes >Once the second combat begins with the Hidden Lurker minion, can the >opposing minion use a manuever from a gun, or Thrown gate etc. to >manuever to long range, then not striking? > >Raille > >-------------------==== Posted via Deja News ====----------------------- > http://www.dejanews.com/ Search, Read, Post to Usenet No. That would commit him to using a strike when he has already been prohibited from using a strike. Not possible, I'm afraid. (So always best to have a few other maneuvers in your deck, just in case). -- James Coupe (remove some crap to reply) Pah!! I hope it shits in your jogging suit!