rec.games.trading-cards.jyhad

More doubts. [LSJ]

4 messages from 4 participants · 19 July 1998 – 20 July 1998
original thread on Google Groups

Gomi no Sensei

In article <35b29...@news.ip.pt>, Luis P. Duarte <Luis....@ip.pt> wrote: >I saw the other day a guy playing 2 Increased Strength - consecutive >to gain +1+1 damage... >Is this possible? Can i play N consecutive Increased Strength? >Can i play: > 2 Skin of Rock to prevent 1+1 damage? > 2 Pulled Fangs? > 2 Traps? > 2 DoB? Yes. Combat cards, unlike reactions and action modifiers, have no restriction on number of cards playable per round (barring the existing restriction on additional strikes, and one cannot cancel one's own maneuvers). If a vampire with FOR takes 6 damage, he or she may play 3 Skins of Rock, 2 Resiliences, or 6 Indomitabilities, or any combination thereof, as desired. The 'stackability' of Pulled Fangs, and, to a lesser extent, Drawing Out the Beast, is currently under some debate in the froup. gomi

Luis P. Duarte

I saw the other day a guy playing 2 Increased Strength - consecutive to gain +1+1 damage... Is this possible? Can i play N consecutive Increased Strength? Can i play: 2 Skin of Rock to prevent 1+1 damage? 2 Pulled Fangs? 2 Traps? 2 DoB? Thanks. .- Luis....@ip.pt

Chris Berger

> > In article <35b29...@news.ip.pt>, Luis P. Duarte <Luis....@ip.pt> wrote: > [ quoted text not captured ] > Yes. Combat cards, unlike reactions and action modifiers, have no restriction > on number of cards playable per round (barring the existing restriction on > additional strikes, and one cannot cancel one's own maneuvers). > Noet that playing 2 Traps is basically useless. The only thing it does is provide 2 presses each round, so they're harder to cancel. It doesn't prolong the combat any longer than 1 Trap. -Chris

LSJ

Luis P. Duarte wrote: > > I saw the other day a guy playing 2 Increased Strength - consecutive > to gain +1+1 damage... > > Is this possible? Can i play N consecutive Increased Strength? Yes. > Can i play: > 2 Skin of Rock to prevent 1+1 damage? > 2 Pulled Fangs? > 2 Traps? > 2 DoB? Yes to all. (The multiple traps will work concurrently to provide two presses - to continue - each round). -- L. Scott Johnson (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast. Searchable database of official card text, errata, and rulings: http://deckserver.net/cgi-deckserver/rulemonger.cgi/powersearch