I remember something about Brainwash having errata disallowing
transfers from the vampire back to a meth.'s pool. Is this so?
Secondly, I just want an official ruling on whether a claws of
the dead or wolf claws can be played between the declaration and
resolution of strikes. I don't see why not.
Also, is there any ruling or errata that makes secure haven
consistant with the definition of (D) actions, that they're
taken against meth.'s and not minions?
With Elder Impersonation, the card implies that a different
minion can attempt to block after the card is played. Normal
rules say only one minion can attempt to block, of course,
and EI doesn't specify that a second minion can attempt to block,
so does that in effect, make an action modified by elder
impersonation unblockable?
Thanks,
Dan
Dan Hollis wrote:
>
> I remember something about Brainwash having errata disallowing
> transfers from the vampire back to a meth.'s pool. Is this so?
Yes. you cannot make tranfers to the vampire, so you cannot use
your transfers to either move pool to the vampire or to move
blood from the vampire.
> Secondly, I just want an official ruling on whether a claws of
> the dead or wolf claws can be played between the declaration and
> resolution of strikes. I don't see why not.
They can. After both minions have announced their strikes (but
before the "announce strikes" phase ends), either (or both)
minions can play claws.
> Also, is there any ruling or errata that makes secure haven
> consistant with the definition of (D) actions, that they're
> taken against meth.'s and not minions?
(D) actions have a target. The target of a Bum's Rush is a minion,
therefore this action is directed against that minion (as well as
being directed against that minion's meth.)
Any (D) action that targets the Secured Havened vampire is
directed at that vampire, and thus cannot be attempted.
> With Elder Impersonation, the card implies that a different
> minion can attempt to block after the card is played. Normal
> rules say only one minion can attempt to block, of course,
> and EI doesn't specify that a second minion can attempt to block,
> so does that in effect, make an action modified by elder
> impersonation unblockable?
No. Any number of minions may attempt to block.
This is normal. The rules do not limit each action to only one
block attempt.
--
L. Scott Johnson (vte...@regency.wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
Except the fact that Reaction Cards (RC) cannot be played during your
own turn, is there any other rule stating *when* they should be
played?
E.g.: I try to bleed an opponent, there is a stealth/intercept duel,
then I overcome his/her intercept. As now the action is successful,
according to the last set of rules (from this newsgroup), I (acting
minion) am allowed to play Action Modifier Cards (such as
Conditionning). May then the victim play "Telepathic Misdirection" RC
(or any other RC) ?
Following the same idea, when a vote is not intercepted, when RC that
gives +4 votes (I don't remember the name) are to be played ?
sL
PS: thank you LSJ !
Samuel Lacas wrote:
>
> Except the fact that Reaction Cards (RC) cannot be played during your
> own turn, is there any other rule stating *when* they should be
> played?
>
> E.g.: I try to bleed an opponent, there is a stealth/intercept duel,
> then I overcome his/her intercept. As now the action is successful,
> according to the last set of rules (from this newsgroup), I (acting
> minion) am allowed to play Action Modifier Cards (such as
> Conditionning). May then the victim play "Telepathic Misdirection" RC
> (or any other RC) ?
Yes. Only the decision not to block is final.
Anyone can play effects (RC) after your action modifiers.
> Following the same idea, when a vote is not intercepted, when RC that
> gives +4 votes (I don't remember the name) are to be played ?
(Dread Gaze) Whenever it is needed/desired.
> PS: thank you LSJ !
You're welcome.
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