A long time ago Sorrow alerted us all to the Excellence of American
McGee's Alice. Accordingly we acquired it when it came out in
Macintosh format and Michael is now on the last section [i am still
stuck under water with a bunch of fierce blue fish]. It really is the
most amazing game, and i write this as a distinct non-enthusiast for
the Tomb Raider and Quake type games to which it owes a lot.
i finally did in the Hell-difficulty Secret Cows over the holidays in
Diablo II which is still my favourite computer game, the more so since
you can now be a werewolf in the expansion. Recommended!
Finally, Munchkin and Zoon were two non-VTEs card games that i
acquired and enjoyed at UK GenCon [i already had some Zoon but,
amazingly, they were giving new decks away FREE at Gencon!]. Munchkin
is quite like VTES in an odd way. The Kneecaps of Allure has to be the
most ridiculously broken card ever for any game, though [worse than
Spirit Alias or whatever it was called for Classic rage, hard to
believe i know, but check it out!]. We have tried to fix it by making
it transfer to your victim when you use it, but a thief with Loaded
Dice can steal it right back again. Maybe it needs banning - any other
Munchkin player got a better house-rule?
> Finally, Munchkin and Zoon were two non-VTEs card games that i
> acquired and enjoyed at UK GenCon
One game that I am eyeing for puchase (when I can find an extra $30)
is Snarfquest. I loved the comic back in the day of Dragon Magazine
and the game looks pretty funny.
Another game that I picked up that has some interesting mechanics
(though, the game can be over way too quickly if you don't try to drag
it out a little bit for points) is Mystic. It's based on Tarot cards and
layout. It's a quirky, interesting little game.
Sorrow
---
"Our generation has had no Great Depression, no Great War.
Our war is a spiritual war. Our depression is our lives."
- Tyler Durden
In article <68f2e9f8.01091...@posting.google.com>,
legb...@my-deja.com (legbiter) wrote:
>Finally, Munchkin and Zoon were two non-VTEs card games that i
>acquired and enjoyed at UK GenCon [i already had some Zoon but,
>amazingly, they were giving new decks away FREE at Gencon!]. Munchkin
>is quite like VTES in an odd way. The Kneecaps of Allure has to be the
>most ridiculously broken card ever for any game, though [worse than
>Spirit Alias or whatever it was called for Classic rage, hard to
>believe i know, but check it out!]. We have tried to fix it by making
>it transfer to your victim when you use it, but a thief with Loaded
>Dice can steal it right back again. Maybe it needs banning - any other
>Munchkin player got a better house-rule?
Forget that. On our first game, I drew the Secret Horde face up
while I was a cleric. So, I discard secret horde, draw my first two
cards, discard a card from my hand to use resurrection to draw the
Secret Horde off the discard pile, and repeat to draw through the entire
treasure pile and keep half of it. Equip with the best, sell the rest
to gain seven levels, and proceed to kick butt with the best equipment
in the game. Horribly broken infinite loop, but oh-so-munchkin-like...
---------------------------------------------------------------------
Mail: santiago [at] umug [dot] org || Web: http://santiago.umug.org
---------------------------------------------------------------------
"Ceci n'est pas un 'sig block'."
> in the game. Horribly broken infinite loop, but oh-so-munchkin-like...
What is Munchkin? What's the game like? What's it about?
Sorrow
---
"This is my costume.
I'm a homicidal maniac. They look just like everyone else."
-- Wednesday Addams
Sorrow wrote:
>
> > in the game. Horribly broken infinite loop, but oh-so-munchkin-like...
>
> What is Munchkin? What's the game like? What's it about?
Card game from Steve Jackson games about getting your character from
1st level to 10th level of experience.
http://www.sjgames.com/munchkin/game/
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/
>The Kneecaps of Allure has to be the
> most ridiculously broken card ever for any game, though [worse than
> Spirit Alias or whatever it was called for Classic rage, hard to
> believe i know, but check it out!].
I remember Alias! Whoa....
Santiago <sant...@nastyPinkCannedMeat.umug.org> wrote in message news:<santiago-5F6640...@news.ba-dsg.net>...
> In article <68f2e9f8.01091...@posting.google.com>,
> legb...@my-deja.com (legbiter) wrote:
>
> >Finally, Munchkin and Zoon were two non-VTEs card games that i
> >acquired and enjoyed at UK GenCon [i already had some Zoon but,
> >amazingly, they were giving new decks away FREE at Gencon!]. Munchkin
> >is quite like VTES in an odd way. The Kneecaps of Allure has to be the
> >most ridiculously broken card ever for any game, though [worse than
> >Spirit Alias or whatever it was called for Classic rage, hard to
> >believe i know, but check it out!]. We have tried to fix it by making
> >it transfer to your victim when you use it, but a thief with Loaded
> >Dice can steal it right back again. Maybe it needs banning - any other
> >Munchkin player got a better house-rule?
>
> Forget that. On our first game, I drew the Secret Horde face up
> while I was a cleric. So, I discard secret horde, draw my first two
> cards, discard a card from my hand to use resurrection to draw the
> Secret Horde off the discard pile, and repeat to draw through the entire
> treasure pile and keep half of it. Equip with the best, sell the rest
> to gain seven levels, and proceed to kick butt with the best equipment
> in the game. Horribly broken infinite loop, but oh-so-munchkin-like...
>
Allow me to provide your sneakers wth a Full Personal Service, o truly
Munchkinly one. That IS spectacular. We've never pulled anything like
that off, but we were thinking of less impressive combos and wondering
whether the class special abilities should only be useable once during
any player's turn.
Sorrow <jcb...@yahoo.com> wrote :
> What is Munchkin? What's the game like? What's it about?
(Though I've only played twice, I'll second Legbiter's opinion.)
This game is best played with people who either were
or at one time played RPGs with people who were terrible
power-gamers. You play an RPG character (starting out as
a human with no class -- har har) and draw and play cards to
simulate a dungeon crawl. You fight (or run away from)
various monsters and get treasure and experience levels from
doing so. You can learn character classes (the classic D&D
four, I think) and become a demihuman (again D&D races)
and acquire ridiculous magical items like the Staff of Napalm
and the Rapier of Unfairness.
The winner is the first player to reach 10th level. Like
all good games, it has a number of mechanisms for screwing
over the player in the lead -- a 20th level monster, the Plutonium
Dragon, cards that make monsters bigger or more dangerous,
and special abilities to steal or fool with others' magical items.
It's a hoot. I recommend.
--matt
"Matthew Heslin" <hes...@sprynet.com> wrote in message news:<9oajeg$a6m$1...@slb7.atl.mindspring.net>...
> Sorrow <jcb...@yahoo.com> wrote :
> > What is Munchkin? What's the game like? What's it about?
>
> (Though I've only played twice, I'll second Legbiter's opinion.)
>
> This game is best played with people who either were
> or at one time played RPGs with people who were terrible
> power-gamers.
O, Matthew! It is best played with people who, like the denizens of
Legbiter Hall or Matthew Green, STILL ARE terrible RPG powergamers.
"The dungeon experience without all that silly roleplaying. You know
you love it!"
You play an RPG character (starting out as
> a human with no class -- har har) and draw and play cards to
> simulate a dungeon crawl. You fight (or run away from)
> various monsters and get treasure and experience levels from
> doing so. You can learn character classes (the classic D&D
> four, I think) and become a demihuman (again D&D races)
And you can unbecome a class or race whenever you want, by uttering
the Magic Words: "i don't wanna be a[n] [insert undesired attribute]
any more". The only thing you can't change voluntarily is your gender,
which [inter alia] influences whether or not you can use the Broad
Sword or Gentleman's Club. The Supermunchkin card allows you to have
TWO classes, and a halfbreed can either have two races, or else all
the benefits and none of the disadvantages of one non-human race. A
halfbreed will, however, be the butt of many wounding toilet jokes
inspired by John "Dork Tower" Kovalic's witty illustrations. Pun
intended, of course .... "butt" ... "toilet joke" .... GEDDIT????
> and acquire ridiculous magical items like the Staff of Napalm
> and the Rapier of Unfairness.
> The winner is the first player to reach 10th level.
Which you mainly do by killing monsters [but see below]. You do not
have to kill monsters to steal their treasure. Sometimes the Plutonium
Dragon will be on its lunchbreak. And if the Wannabe Vampire blocks
the door and starts telling you about his character [he can bore you
into losing Two Levels], you can, if you are a Cleric, make him go
away by uttering the Magic Words "Booga Booga". If you have a
Pollymorph potion you can turn absolutely any monster you like into a
Parrot. All this sort of thing gets you treasure but not level
increases.
Like
> all good games, it has a number of mechanisms for screwing
> over the player in the lead -- a 20th level monster, the Plutonium
> Dragon, cards that make monsters bigger or more dangerous,
> and special abilities to steal or fool with others' magical items.
And cards that allow you to go up in level .... Bribe the GM with Food
.... Convenient Addition Error .... Invoke Obscure Rule .... Kill the
Hireling ... but you have to hit level 10 by actually killing a
monster. The Potted Plant is usually safe, unless it turns out to be
an Ancient Intelligent Potted Plant armed with a Poison Radioactive
Potion while you yourself are Cursed with a Chicken on your Head and
Changed Gender.
> It's a hoot. I recommend.
>
> --matt
Oooo yes. i'll bring my copy to Paris if i remember so's to give us
all an alternative to VTES in the pick-up games. BTW and still
off-topic, i can't help noticing that there's an awful lot of VTEs
players on the diablo NG and/or playing the game to my certain
knowledge. Rob has outed himself on this one, William Green is a bit
of a Fire Sorceress Fiend, Michael aka Anklebiter plays of course, and
so, apparently, do Jeff Dai and John Bond the Former Prince of
Vancouver [and still a dear fellow IMO]. i bethca Scott plays, he
seems to play and be good at all other games. Anybody else willing to
own up to being a trans-gamer? Is there enough interest, i wonder, for
a bit of a Battlenet get-together here?
"legbiter" <legb...@my-deja.com> wrote
> Is there enough interest, i wonder, for
> a bit of a Battlenet get-together here?
I'm in! Name a time and place, Leggy...
Cheers,
WES