rec.games.trading-cards.jyhad

OT about other games

10 messages from 7 participants · 17 September 2001 – 24 September 2001
original thread on Google Groups

legbiter

A long time ago Sorrow alerted us all to the Excellence of American McGee's Alice. Accordingly we acquired it when it came out in Macintosh format and Michael is now on the last section [i am still stuck under water with a bunch of fierce blue fish]. It really is the most amazing game, and i write this as a distinct non-enthusiast for the Tomb Raider and Quake type games to which it owes a lot. i finally did in the Hell-difficulty Secret Cows over the holidays in Diablo II which is still my favourite computer game, the more so since you can now be a werewolf in the expansion. Recommended! Finally, Munchkin and Zoon were two non-VTEs card games that i acquired and enjoyed at UK GenCon [i already had some Zoon but, amazingly, they were giving new decks away FREE at Gencon!]. Munchkin is quite like VTES in an odd way. The Kneecaps of Allure has to be the most ridiculously broken card ever for any game, though [worse than Spirit Alias or whatever it was called for Classic rage, hard to believe i know, but check it out!]. We have tried to fix it by making it transfer to your victim when you use it, but a thief with Loaded Dice can steal it right back again. Maybe it needs banning - any other Munchkin player got a better house-rule?

Sorrow

> Finally, Munchkin and Zoon were two non-VTEs card games that i > acquired and enjoyed at UK GenCon One game that I am eyeing for puchase (when I can find an extra $30) is Snarfquest. I loved the comic back in the day of Dragon Magazine and the game looks pretty funny. Another game that I picked up that has some interesting mechanics (though, the game can be over way too quickly if you don't try to drag it out a little bit for points) is Mystic. It's based on Tarot cards and layout. It's a quirky, interesting little game. Sorrow --- "Our generation has had no Great Depression, no Great War. Our war is a spiritual war. Our depression is our lives." - Tyler Durden

Santiago

In article <68f2e9f8.01091...@posting.google.com>, legb...@my-deja.com (legbiter) wrote: >Finally, Munchkin and Zoon were two non-VTEs card games that i >acquired and enjoyed at UK GenCon [i already had some Zoon but, >amazingly, they were giving new decks away FREE at Gencon!]. Munchkin >is quite like VTES in an odd way. The Kneecaps of Allure has to be the >most ridiculously broken card ever for any game, though [worse than >Spirit Alias or whatever it was called for Classic rage, hard to >believe i know, but check it out!]. We have tried to fix it by making >it transfer to your victim when you use it, but a thief with Loaded >Dice can steal it right back again. Maybe it needs banning - any other >Munchkin player got a better house-rule? Forget that. On our first game, I drew the Secret Horde face up while I was a cleric. So, I discard secret horde, draw my first two cards, discard a card from my hand to use resurrection to draw the Secret Horde off the discard pile, and repeat to draw through the entire treasure pile and keep half of it. Equip with the best, sell the rest to gain seven levels, and proceed to kick butt with the best equipment in the game. Horribly broken infinite loop, but oh-so-munchkin-like... --------------------------------------------------------------------- Mail: santiago [at] umug [dot] org || Web: http://santiago.umug.org --------------------------------------------------------------------- "Ceci n'est pas un 'sig block'."

Sorrow

> in the game. Horribly broken infinite loop, but oh-so-munchkin-like... What is Munchkin? What's the game like? What's it about? Sorrow --- "This is my costume. I'm a homicidal maniac. They look just like everyone else." -- Wednesday Addams

LSJ

Sorrow wrote: > > > in the game. Horribly broken infinite loop, but oh-so-munchkin-like... > > What is Munchkin? What's the game like? What's it about? Card game from Steve Jackson games about getting your character from 1st level to 10th level of experience. http://www.sjgames.com/munchkin/game/ -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

Lasse Winther Wehner

>The Kneecaps of Allure has to be the > most ridiculously broken card ever for any game, though [worse than > Spirit Alias or whatever it was called for Classic rage, hard to > believe i know, but check it out!]. I remember Alias! Whoa....

legbiter

Santiago <sant...@nastyPinkCannedMeat.umug.org> wrote in message news:<santiago-5F6640...@news.ba-dsg.net>... > In article <68f2e9f8.01091...@posting.google.com>, > legb...@my-deja.com (legbiter) wrote: > > >Finally, Munchkin and Zoon were two non-VTEs card games that i > >acquired and enjoyed at UK GenCon [i already had some Zoon but, > >amazingly, they were giving new decks away FREE at Gencon!]. Munchkin > >is quite like VTES in an odd way. The Kneecaps of Allure has to be the > >most ridiculously broken card ever for any game, though [worse than > >Spirit Alias or whatever it was called for Classic rage, hard to > >believe i know, but check it out!]. We have tried to fix it by making > >it transfer to your victim when you use it, but a thief with Loaded > >Dice can steal it right back again. Maybe it needs banning - any other > >Munchkin player got a better house-rule? > > Forget that. On our first game, I drew the Secret Horde face up > while I was a cleric. So, I discard secret horde, draw my first two > cards, discard a card from my hand to use resurrection to draw the > Secret Horde off the discard pile, and repeat to draw through the entire > treasure pile and keep half of it. Equip with the best, sell the rest > to gain seven levels, and proceed to kick butt with the best equipment > in the game. Horribly broken infinite loop, but oh-so-munchkin-like... > Allow me to provide your sneakers wth a Full Personal Service, o truly Munchkinly one. That IS spectacular. We've never pulled anything like that off, but we were thinking of less impressive combos and wondering whether the class special abilities should only be useable once during any player's turn.

Matthew Heslin

Sorrow <jcb...@yahoo.com> wrote : > What is Munchkin? What's the game like? What's it about? (Though I've only played twice, I'll second Legbiter's opinion.) This game is best played with people who either were or at one time played RPGs with people who were terrible power-gamers. You play an RPG character (starting out as a human with no class -- har har) and draw and play cards to simulate a dungeon crawl. You fight (or run away from) various monsters and get treasure and experience levels from doing so. You can learn character classes (the classic D&D four, I think) and become a demihuman (again D&D races) and acquire ridiculous magical items like the Staff of Napalm and the Rapier of Unfairness. The winner is the first player to reach 10th level. Like all good games, it has a number of mechanisms for screwing over the player in the lead -- a 20th level monster, the Plutonium Dragon, cards that make monsters bigger or more dangerous, and special abilities to steal or fool with others' magical items. It's a hoot. I recommend. --matt

legbiter

"Matthew Heslin" <hes...@sprynet.com> wrote in message news:<9oajeg$a6m$1...@slb7.atl.mindspring.net>... > Sorrow <jcb...@yahoo.com> wrote : > > What is Munchkin? What's the game like? What's it about? > > (Though I've only played twice, I'll second Legbiter's opinion.) > > This game is best played with people who either were > or at one time played RPGs with people who were terrible > power-gamers. O, Matthew! It is best played with people who, like the denizens of Legbiter Hall or Matthew Green, STILL ARE terrible RPG powergamers. "The dungeon experience without all that silly roleplaying. You know you love it!" You play an RPG character (starting out as > a human with no class -- har har) and draw and play cards to > simulate a dungeon crawl. You fight (or run away from) > various monsters and get treasure and experience levels from > doing so. You can learn character classes (the classic D&D > four, I think) and become a demihuman (again D&D races) And you can unbecome a class or race whenever you want, by uttering the Magic Words: "i don't wanna be a[n] [insert undesired attribute] any more". The only thing you can't change voluntarily is your gender, which [inter alia] influences whether or not you can use the Broad Sword or Gentleman's Club. The Supermunchkin card allows you to have TWO classes, and a halfbreed can either have two races, or else all the benefits and none of the disadvantages of one non-human race. A halfbreed will, however, be the butt of many wounding toilet jokes inspired by John "Dork Tower" Kovalic's witty illustrations. Pun intended, of course .... "butt" ... "toilet joke" .... GEDDIT???? > and acquire ridiculous magical items like the Staff of Napalm > and the Rapier of Unfairness. > The winner is the first player to reach 10th level. Which you mainly do by killing monsters [but see below]. You do not have to kill monsters to steal their treasure. Sometimes the Plutonium Dragon will be on its lunchbreak. And if the Wannabe Vampire blocks the door and starts telling you about his character [he can bore you into losing Two Levels], you can, if you are a Cleric, make him go away by uttering the Magic Words "Booga Booga". If you have a Pollymorph potion you can turn absolutely any monster you like into a Parrot. All this sort of thing gets you treasure but not level increases. Like > all good games, it has a number of mechanisms for screwing > over the player in the lead -- a 20th level monster, the Plutonium > Dragon, cards that make monsters bigger or more dangerous, > and special abilities to steal or fool with others' magical items. And cards that allow you to go up in level .... Bribe the GM with Food .... Convenient Addition Error .... Invoke Obscure Rule .... Kill the Hireling ... but you have to hit level 10 by actually killing a monster. The Potted Plant is usually safe, unless it turns out to be an Ancient Intelligent Potted Plant armed with a Poison Radioactive Potion while you yourself are Cursed with a Chicken on your Head and Changed Gender. > It's a hoot. I recommend. > > --matt Oooo yes. i'll bring my copy to Paris if i remember so's to give us all an alternative to VTES in the pick-up games. BTW and still off-topic, i can't help noticing that there's an awful lot of VTEs players on the diablo NG and/or playing the game to my certain knowledge. Rob has outed himself on this one, William Green is a bit of a Fire Sorceress Fiend, Michael aka Anklebiter plays of course, and so, apparently, do Jeff Dai and John Bond the Former Prince of Vancouver [and still a dear fellow IMO]. i bethca Scott plays, he seems to play and be good at all other games. Anybody else willing to own up to being a trans-gamer? Is there enough interest, i wonder, for a bit of a Battlenet get-together here?

Wes

"legbiter" <legb...@my-deja.com> wrote > Is there enough interest, i wonder, for > a bit of a Battlenet get-together here? I'm in! Name a time and place, Leggy... Cheers, WES