Hi I am making a settite mummy deck and was wondering what would
happen if I bring out a mummy with spell of life and then burnt it at
Khobar towers.
Card Text------------------------------------------
Khobar Towers, Al-Khubar
Unique Location
Tap during your untap phase to remove a ready minion you control from
the game and gain X pool, where X is the capacity of that vampire or
the cost of that ally.
Clarifications and Rulings
X is the pool cost or the blood cost of the ally, as appropriate.
--------------------------------------------------------
Spell of Life
+1 stealth action.
Put this card in play. Only one spell of Life may be played each turn.
You may burn five Spells of Life to put up to five vampires from your
uncontrolled region in play. Each represents a unique mummy ally with
life equal to capacity, 1 bleed and 2 strength who can enter combat
with a minion as a (D) action.
-----------------------------------------------------------
Do I get the capacity of the vampire, or do I get nothing as there is
no cost to the mummy?
Thanks in advance,
Flochi
XZealot wrote:
> On Nov 3, 12:59 am, duncan.k...@gmail.com wrote:>> Hi I am making a settite mummy deck and was wondering what would
>> happen if I bring out a mummy with spell of life and then burnt it at
>> Khobar towers.
>>>> Do I get the capacity of the vampire, or do I get nothing as there is
>> no cost to the mummy?>
> They are mummies with no cost.
Correct.
[ quoted text not captured ]> Archon of the Swamp- Hide quoted text -
>
> - Show quoted text -
So khabor checks while the thing is in play, sees that it is an ally,
sees no cost, and then removes it, netting you zero...
What about that one Gehenna card that reduces capacity? That'd also
resolve for lower too, then?
On 3 nov, 21:16, Screaming Vermillian <alexandernja...@gmail.com>
wrote:
> What about that one Gehenna card that reduces capacity? That'd also> resolve for lower too, then?- Masquer le texte des messages précédents -
Correct. Khobar looks at the actual capacity of the vampire. It can be
decreased by Wormwood or increased by a discipline card or special
text effect (Jacob the Glitch).