rec.games.trading-cards.jyhad

questions [LSJ]

16 messages from 7 participants · 24 September 2001 – 26 September 2001
original thread on Google Groups

Stone

Hi, Here are some ruling questions that arised during the EC...the questions about Lunatic Eruption and the bid for hostile takeover have already been answered in the "EC is over" thread. 1/ A minion calls a Kine Resources Contested and taps Creepshow Casino. The Kine is cancelled by Direct Intervention. Is the Casino still tapped? I said yes. 2/ Meth A completes his minion phase. Meth B sends a Malkavian bleeding A via Madness Network. Can A have one of his vampires play reaction cards like Deflection? I said yes. 3/ Sir Walter Nash gets Deranged. When he successfully moves the Derange to another vampire, does he get his title of Prince back immediately? I said yes. I'm absolutely sure of the following, but I ask them anyway for reference, since I saw some players raising eyebrows over the decisions: 1/ A Methuselah has only one vampire, which is a Ventrue in torpor. Can she play Ventrue Headquarter? I said no. This one arised in the EC final!! 2/ Latzverinius is in combat and plays Torn Signpost. He strikes for 5 damage, right? 3/ Meth A gets a vampire from B via Graverobbing. The graverobbed vampire gets Banished. He goes into A's uncontrolled region, right? 4/ Muddle Vampire Hunter's default strike is hand damage, right? So it works even if Immortal Grapple is played? 5/ A meth has 2 Kine Resources Contested in her hand. Her vamp calls the vote. The vote is cancelled by Direct Intervention. The vamp can play the second KRC since the "no repeat action" does not apply as the 1st action never resolved, right? 6/ A tapped and Deranged vampire has no blood. During the untap phase, the vamp cannot untap by "failing to spend a blood", right? 7/ 2 vampires are in combat. Vampire A (let's say with 2 blood) with Torn Signpost strikes for 3. B (with 6 blood) strikes for 1. A plays sup. Blur, strikes for 3 damage each strikes. During the resolution of the 3rd strike, A plays Taste of Vitae. I said A gets 6 blood. Correct?

Halcyan 2

I'm not LSJ but I'll do my best: << 1/ A minion calls a Kine Resources Contested and taps Creepshow Casino. The Kine is cancelled by Direct Intervention. Is the Casino still tapped? I said yes. >> Not sure. My best guess is that you play Kine Resources Contested, there is the opportunity to play DI as the card is played, and then the acting minion has the opportunity to play cards/effects usable when announcing an action (and after each such effect is played the DI has to be played immediately then). So it would be something like: A: I bleed you with a Govern the Unaligned. (B has the opportunity to DI) A: I play a Seduction so Sheldon can't block. (B has the opportunity to DI) A: I play Perfect Clarity (B has the opportunity to DI). etc, etc *I think* it would be a bit too weird if I play a Govern, then a Seduction, and then Perfect Clarity and you can play a DI to retroactively cancel the Govern (and cancel the two modifiers while you're at it). LSJ? >2/ Meth A completes his minion phase. Meth B sends a Malkavian bleeding A >via Madness Network. Can A have one of his vampires play reaction cards like >Deflection? I said yes. Yes the Deflection can be played. Rulesbook Section 1.6.3. "Reaction cards: A ready untapped minion can play a reaction card in response to an action taken by another Methuselah's minion (an action taken by one of a Methuselah's minions cannot be reacted to by any of her own minions). A minion cannot play the same reaction card more than once during a single action. A reaction card does not tap the minion using it." It doesn't matter whose turn it is (to determine who play action modifiers and reactions). It matters who's the acting minion. >3/ Sir Walter Nash gets Deranged. When he successfully moves the Derange to >another vampire, does he get his title of Prince back immediately? I said >yes. Yes unless someone else got the Princedom/Diocese during his absence (he would then automatically yield it) or Sir Walter obtained a new title while !Malk. Rulebook Section 10: "A vampire must belong to the appropriate sect to receive a title. If a vampire with a title changes clans or sects to a clan or sect inappropriate for his title, he loses the benefit of the title until his clan or sect changes appropriately. If he receives a new title or if his title is contested (see Contested Titles, sec. 4.2), he immediately yields the old title. " >1/ A Methuselah has only one vampire, which is a Ventrue in torpor. Can she >play Ventrue Headquarter? I said no. This one arised in the EC final!! You're correct. Rulebook Section 1.6.1.3: "If the left side of a master card has a clan symbol, it can only be played by a Methuselah who controls a ready member of that clan. If a minion card has a clan symbol, it can only be played by a vampire who belongs to that clan." (You need a *ready* member of that clan). >2/ Latzverinius is in combat and plays Torn Signpost. He strikes for 5 >damage, right? Correct. Torn Signpost (sup) sets his base strength to 3 (instead of 1). You then add his +2 strength special for a total strength of 5. >3/ Meth A gets a vampire from B via Graverobbing. The graverobbed vampire >gets Banished. He goes into A's uncontrolled region, right? Correct. The Banished vampire goes to his (permanent) controller's uncontrolled region. [RTR 19991001 RTR 20000501] Temporary control effects are ended if the vampire is Banished, as normal, so the vampire would be placed in his previous (permanent) controller's uncontrolled region. [RTR 20000501] So although a Mind Raped or Temptation'ed vampire would go back to it's controller's uncontrolled region, since Graverobbing is a *permanent* form of control, it goes into A's uncontrolled region. >4/ Muddle Vampire Hunter's default strike is hand damage, right? So it works >even if Immortal Grapple is played? Umm...*everyone's* default strike is a hand strike. MVH has a strength of 4 so he would normally be striking (with hands) for 4 (usable under IG). The First Strike ability doesn't change the fact that his normal strike is with hands (just like how Basilia's agg effect doesn't change the fact that she's striking with hands). So even if an IG is played against a Muddled, he still strikes for 4 with First Strike. >5/ A meth has 2 Kine Resources Contested in her hand. Her vamp calls the >vote. The vote is cancelled by Direct Intervention. The vamp can play the >second KRC since the "no repeat action" does not apply as the 1st action >never resolved, right? Correct. Since the NRA rule is applied to the acting minion when the action resolves (is blocked or is successful), the minion whose action card is canceled by Direct Intervention is free to attempt the same type of action again, even with (another copy of) the same card. [LSJ 19980212] >6/ A tapped and Deranged vampire has no blood. During the untap phase, the >vamp cannot untap by "failing to spend a blood", right? Correct. Note that this is a "do something" *to* "do something else." Since he cannot burn the blood, he cannot get the effect (untapping). >7/ 2 vampires are in combat. Vampire A (let's say with 2 blood) with Torn >Signpost strikes for 3. B (with 6 blood) strikes for 1. A plays sup. Blur, >strikes for 3 damage each strikes. During the resolution of the 3rd strike, >A plays Taste of Vitae. I said A gets 6 blood. Correct? Sounds right. Card text: Only usable after strike resolution. This vampire gains an amount of blood equal to the amount lost by the opposing vampire to damage during this round of combat. Not usable by a vampire going to torpor. Blood loss counted by a previous Taste of Vitae is not counted again. The card doesn't restrict the user from only gaining blood lost from one strike. So since a total of 6 blood was "lost by the opposing vampire to damage during this round of combat," everything sounds right. Hope this helps! Halcyan 2

jeroen rombouts

"Stone" <mc_judg...@yahoo.fr> wrote in message news:9oo6ep$n32$1...@wanadoo.fr... > Hi, > > Here are some ruling questions that arised during the EC...the questions > about Lunatic Eruption and the bid for hostile takeover have already been > answered in the "EC is over" thread. > I think you ruled right on every account. I'm not sure about the Casino, though. I think DI has to be played before creepshow Casino is tapped. > 1/ A minion calls a Kine Resources Contested and taps Creepshow Casino. The > Kine is cancelled by Direct Intervention. Is the Casino still tapped? I said > yes. > see above > <snip IMO correct rulings> > 4/ Muddle Vampire Hunter's default strike is hand damage, right? So it works > even if Immortal Grapple is played? What did you rule? I'd say yes. It's Muddles's default strike and fits the definition of a hand strike. BTW, nice T-shirt! Jeroen

Jack Crow

[ quoted text not captured ] The muddled strike is a hand strike. All inherent ally strikes are hand strikes. DI had to be played before the casino was tapped. The casino gets to be "untapped" since it never should have been able to target the poilitical card.

Jack Crow

On Mon, 24 Sep 2001 23:17:01 GMT, "jeroen rombouts" <jeroen....@pandora.be> wrote: [ quoted text not captured ] No, I dont know why I replied to your post rather than the original. Doh. Sorry.

LSJ

Stone wrote: > > Hi, > > Here are some ruling questions that arised during the EC...the questions > about Lunatic Eruption and the bid for hostile takeover have already been > answered in the "EC is over" thread. > > 1/ A minion calls a Kine Resources Contested and taps Creepshow Casino. The > Kine is cancelled by Direct Intervention. Is the Casino still tapped? I said > yes. No. Likewise any Seduction "played" could not have been played. > 2/ Meth A completes his minion phase. Meth B sends a Malkavian bleeding A > via Madness Network. Can A have one of his vampires play reaction cards like > Deflection? I said yes. Yes. > 3/ Sir Walter Nash gets Deranged. When he successfully moves the Derange to > another vampire, does he get his title of Prince back immediately? I said > yes. He regains the benefit of the title immediately, yes. > I'm absolutely sure of the following, but I ask them anyway for reference, > since I saw some players raising eyebrows over the decisions: > > 1/ A Methuselah has only one vampire, which is a Ventrue in torpor. Can she > play Ventrue Headquarter? I said no. This one arised in the EC final!! Correct. > 2/ Latzverinius is in combat and plays Torn Signpost. He strikes for 5 > damage, right? If he played TS at superior and uses his default hand strike, yes. > 3/ Meth A gets a vampire from B via Graverobbing. The graverobbed vampire > gets Banished. He goes into A's uncontrolled region, right? Yes, since A is the "permanent" (not temporary) controller. > 4/ Muddle Vampire Hunter's default strike is hand damage, right? So it works > even if Immortal Grapple is played? His default strike (for 4) is a hand strike, yes. > 5/ A meth has 2 Kine Resources Contested in her hand. Her vamp calls the > vote. The vote is cancelled by Direct Intervention. The vamp can play the > second KRC since the "no repeat action" does not apply as the 1st action > never resolved, right? Correct. > 6/ A tapped and Deranged vampire has no blood. During the untap phase, the > vamp cannot untap by "failing to spend a blood", right? Correct. > 7/ 2 vampires are in combat. Vampire A (let's say with 2 blood) with Torn > Signpost strikes for 3. B (with 6 blood) strikes for 1. A plays sup. Blur, > strikes for 3 damage each strikes. During the resolution of the 3rd strike, > A plays Taste of Vitae. I said A gets 6 blood. Correct? Correct. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

Pierre TRAN-VAN

"LSJ" <vte...@white-wolf.com> a écrit dans le message de news: 3BAFEB88...@white-wolf.com... > Stone wrote: > > > > Hi, > > > > Here are some ruling questions that arised during the EC...the questions > > about Lunatic Eruption and the bid for hostile takeover have already been > > answered in the "EC is over" thread. > > > > 1/ A minion calls a Kine Resources Contested and taps Creepshow Casino. The > > Kine is cancelled by Direct Intervention. Is the Casino still tapped? I said > > yes. > > No. Likewise any Seduction "played" could not have been played. ah geez...sorry to the player who suffered from my wrong judgment. At least he was not really penalized, since after the DI he called another vote which was not intercepted. Stone

Pierre TRAN-VAN

"jeroen rombouts" <jeroen....@pandora.be> a écrit dans le message de news: N9Pr7.69042$6x5.15...@afrodite.telenet-ops.be... (snip) > > 4/ Muddle Vampire Hunter's default strike is hand damage, right? So it > works > > even if Immortal Grapple is played? > > What did you rule? I'd say yes. same here. It's Muddles's default strike and fits the > definition of a hand strike. > > BTW, nice T-shirt! hehe thanks, my friend Jean-Alexis Riou did the photoshop work :) (it was a t-shirt with a fake VtES card displaying Judge Dredd)

Stone

"Halcyan 2" <halc...@aol.com> a écrit dans le message de news: 20010924172320...@mb-md.aol.com... [ quoted text not captured ] Yup...I should have thought about a paralled situation with Seeds of Corruption: a minion performing an action pays extra blood, but he gains the blood back if the action is cancelled with DI (hope I'm correct on this one). (snip the much better explanations of the rulings) > Hope this helps! It does, thanks. I had to nurse a damn headache when writing, and was way too tired as well to provide explanations :) Stone

LSJ

Stone wrote: > "Halcyan 2" <halc...@aol.com> a écrit dans le message de news: > > Not sure. My best guess is that you play Kine Resources Contested, there > is the > > opportunity to play DI as the card is played, and then the acting minion > has > > the opportunity to play cards/effects usable when announcing an action > (and > > after each such effect is played the DI has to be played immediately > then). So > > it would be something like: Correct. > Yup...I should have thought about a paralled situation with Seeds of > Corruption: > a minion performing an action pays extra blood, but he gains the blood back > if the action is cancelled with DI (hope I'm correct on this one). He never burns the blood for Seeds, correct. [ quoted text not captured ]

Stone

"Jack Crow" <no...@nowhere.com> a écrit dans le message de news: 3bafdf8c....@news.flrtn1.occa.home.com... > The muddled strike is a hand strike. All inherent ally strikes are > hand strikes. DI had to be played before the casino was tapped. The > casino gets to be "untapped" since it never should have been able to > target the poilitical card. In my mind, I was thinking "there's no way the casino can get untapped because of the DI", but it was the wrong problem since the Casino should never have been tapped in the first place. Same situation for Seduction as LSJ pointed out. This is real tricky in tournament games. A player using Casino or Seduction should then wait for DI after playing each action card, if he wants to make sure no one knows that he has a Seduction in hand...it makes the game slower. Stone

LSJ

Jack Crow wrote: > The muddled strike is a hand strike. All inherent ally strikes are > hand strikes. Not quite. All inherent non-ranged damage-dealing ally strikes are hand strikes. And that is moot by now, since all allies now simply state their strength value. Their hand strike deals strength damage. [ quoted text not captured ]

pallando

"Pierre TRAN-VAN" <mc_judg...@yajoo.fr> schrieb im Newsbeitrag news:9opg6g$29so$1...@io.uvsq.fr... > > ah geez...sorry to the player who suffered from my wrong judgment. At least > he was not really penalized, since after the DI he called another vote which > was not intercepted. > > Stone > never mind that. nobody is perfect. it is not easy judging a 2-day event after all. from what i read i believe you did a very good job judging during the ec. pallando

Stone

"pallando" <pall...@gmx.at> a écrit dans le message news: 9oqls7$7ba$1...@bird.wu-wien.ac.at... > never mind that. nobody is perfect. it is not easy judging a 2-day event > after all. > > from what i read i believe you did a very good job judging during the ec. > > pallando > > thanks...I hope there won't be more than 2 mistakes...I need a whip for punishment...;)

Stone

> I'm absolutely sure of the following, but I ask them anyway for reference, > since I saw some players raising eyebrows over the decisions: I forgot that one...some players really seemed astonished at my decision, and it gave me the shivers... minion A takes an action (whatever, I can't remember which) at zero stealth. Minion B has -1 Intercept. B cannot block A unless B's intercept increases/A's stealth decreases up to the point where intercept >=stealth, right????????????? Stone

Halcyan 2

>minion A takes an action (whatever, I can't remember which) at zero stealth. >Minion B has -1 Intercept. B cannot block A unless B's intercept >increases/A's stealth decreases up to the point where intercept >=stealth, >right????????????? Correct. -1 < 0 (and intercept needs to be >= stealth as you said). Negative stealth and intercept (and strength but not damage) are indeed possible. Halcyan 2