First of All thanks for all the comments but now I'll try to explain
why I have made some construction decissions.
"Orpheus" <orph...@free.fr> wrote in message news:<3f5654e2$0$16549$626a...@news.free.fr>...
> Please don't hesitate to play this at your local Storyline, smash your
> enemies, win the tournie and get a chance to win Augustus !! ;-)
mmm Sorry friend, But I have to give the Chance for the Blue army, me
loved clan, the Ventrue, since I've been playing them from the day I
started. But I 'll sure play 'em any other day ;-P
>
> Now for comments :
>
> > Name: The 4 apocalypse Riders
>
> Nice name, even if I don't quite see why...
>
Look at the Shambling hordes picture and essence, they are 4 one for
each point of life, once they got hit they lose a friend, so they are
4, 3, 2, 1, and 0. That's the reason
>
> > Crypt 12 (Max. 20, Min. 12, Avg. 3,916)
> >
> > 3 Isabel Giovanni
> > 2 Le din Tho
> > 2 Gloria Giovanni
> > 3 Rudolfo Giovanni
> > 1 Lia Milliner
> > 1 Marcianna Giovanni
>
> Marcianna cannot invoke a Shambling without the Path in game. Drop her. Put
> some Carlotta, not only does she have more blood but her special may very
> well save your life...
Marcianna is the bouncer and opportunist of the deck, she is also a
humen shield against rush and helps against voters, she also can
provide some cross-table control.
>
> > Library 74
> >
> > Master 13
> >
> > 4 Accquired Ventrue Assets
> > 1 Charisma
> > 3 Path of Bone
>
> Drop one and add a Tower of London ?
I don't like it, for a real efficiency it must show up early in the
game, 'cause until the 3rd use you won't have gain anything, since you
have to invest 2 pool on it. And I think path is so important in this
deck.
>
> > 1 Powerbase montreal
>
> I'd drop it, you'll get it stolen all the time. I'd rather have some
> Charisma, Tower of London or other.
Maybe add another Dreams, but is the main pool gain, if they try to
steal it you hit 'em with the hordes and then you take it again. Is
more like a terrorific defense-ofense. If I decide not to play the
powerbase I'll play a Jake washington.
>
> > 3 Dreams of the Sphinx
> > 1 Secure haven (mostly contest but also Tho protection)
> >
> > /*No blood dolls for the reason above written,
>
> Still looks like a problem to me. Blood Dolls will be your pool gain or will
> help you get SH out, and Leonardo + the AVA will make a good combo with the
> BD. I'd put 3-4 in.
I see that, but as I said above I tend to focus the decks to do what
they know and thi deck needs healthy vamps to summon the hordes, pool
gain will be via reams/powerbase and ousting. Most Allies decks are
full of Masters and sometimes suffer hand-jamming 'cause of this.
That's Why I tried not to play too many masters in this deck, just the
ones I really need to survive. There are too many other Master cards
very very useful for this deck but IMHO not Essential.
>
> > plus in this deck
> > normalli a blood doll means that shambling Hordes are 2 blood and 1
> > pool worth, that's why I prefer to add some more blood-healing cards
> > instead. Also I 'd like to add some Life in the city but there's no
> > room for 'em.*/
>
> I'd put at least one Giant's Blood and 1 Jake Washington, for obvious
> reasons.
Again too many masters means hand-jamming
>
> > Allies 19
> >
> > 18 Shambling Hordes
>
> Isn't it too much ?
I don't think so, I 'd rather think they are too few. Well in fact
It's a good number since with that amount you'll sure have on in first
turn (in fact they are a 24% of the deck) which means 1 every 4 cards
more or less. And that's cool if you want to buid it early.
>
> > 1 Leonardo the Mortician
>
> 2 ?
Well, maybe but no room... Have to test.
>
> > Equipement 1
> >
> > 1 Sargon's Fragment
> >
> > Reaction 10
> >
> > 4 Deflection
> > 2 Redirection
> > 2 Delaying Tactics
> > 2 Wake with evening freshness
>
> Lots of reactions for just 2 Wakes...
Marcianna always ready for it!, plaus you can always let someone waken
for defense if really needed. But again I had to sacrifice some
defense for extra attack. Plus if really needed a new creatted SH can
Delay some vote...
>
> > Action Modifier 4
> >
> > 4 Call of the hungry Dead
> > 4 Conditioning
>
> Governs would be better, as they can help with pool management.
Governs do are better but more predictible, as you declare the bleed
with GtU, COnditioning is more like unexpeceted (specially the first
one). That's why I decided to go that way. Plus I'm sure i'll use 'em
to kill since if I cannot kill I'll not use them, not as GtU, once the
action is declared with it it could get blocked (since I have no roon
for fames, for the "too-many-masters" reason, I need some ousting
power--> conditioning).
>
> > Combo 4
> >
> > 4 Spectral Divination
> >
> > Action 11
> >
> > 2 Sanguine Instruction
>
> For NEC ? Will you have the time and chance to use them ? I'd drop them...
With this I could agree but I wanna see If I have the time to play
them, since I played no games with this deck I really don't know.
Actually is a concept, a beta version of what it will be after
testing.
>
> > 2 Far Mastery
>
> Ok, especially if you play in the Storyline.
>
> > 3 Summon Soul /*helps in hordes recycling and vamps refresh*/
>
> I'd put less.
Same testing, maybe...
>
> > 4 Compel the Spirit /*A little multi rush*/
>
> I'd put less.
Maybe, testing... But it's great when you rush extra times and no-one
expected it...
>
> > Combat 8
> >
> > 6 Fake out
> > 2 Trap
> >
> > /*Maybe swap trap for 2 fake out more which means more anti-gun
> > efficiency and more vampire defense, but trap with Compel the spirit
> > is so delicious...*/
>
> What do your vamps do if they are rushed at +1 stealth ? No S:CE, no Pot...
>
> That may be a big problem.
Same as always some little sacrifice of defense. But if they rush I
'll throw marcianna or horde away if it is at stelath then bad luck, I
try to maneuver away or rescue from torpor. But I'm still thinking
wether I have to add more fakes or not...
>
> > Greetings,
> >
> > Iñaki, Prince of Barcelona
>
> > P.S. I'd also like with this post your opinion about deck building. Do
> > you normally prepare defense against everything in any deck you build
> > or, opposite, you sometimes sacrifice self defense (or at least this
> > is waht it seems) for a full attack or a better developement of your
> > deck? Thanks in advance.
>
> I usually prefer my decks to be able to offer some type of defense against
> every type of attack. On this topic and others, I recommend the articles
> compiled here and elsewhere that I put on
> http://necrobones.free.fr/strategy.htm.
Ok, I see your point, normally for me best defense is a great attack.
Greetings,
Iñaki, Prince of Barcelona.-