Petri Wessman#
Ok, here's yet again a bunch of questions that have cropped up:
- There was discussion about this on the list, but I missed out on
whether any concensus was reached: how does Soul Burn work? Namely
the text "For the remainder of this round, the opposing minion
cannot inflict damage with weapons.". Since Blood Fury / Blood Rage
use the different template "If the opposing vampire attempts to
strike with a weapon this round, he or she does no damage.", is
there a difference between these cards?
In other words, if minion A uses a Magnum and minion B strikes with
Soul Burn, does the SB cancel the Magnum strike? Or does the SB
merely prevent damage from additional strikes with the gun this turn
(making the effect not-so-useful)?
- Ambrosius has the text "Ambrosius is immune to damage that is not
aggravated.". Fine, but what about Theft of Vitae or other steal
blood / burn blood effects? Since these are treated as damage to
allies, do they kill Ambrosius or not?
- Pentex Subversion: I seem to recall that the card stayed under the
control of the player who played it, so that the (D) action to burn
it can only be blocked by the player who originally played the
card. Is this true, or am I hallucinating?
- Card Control: is there any general guideline on what cards remain in
"general play" and which cards are under the control of specific
players? This becomes important with the new rules about cards under
player control leaving play when a player is ousted (instead of the
old rules about a player taking all his cards with him). For
instance, is a Pentex Subversion burned when the player who played
it is outsted?
//Petri